Stage 1 | | |
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100% - 80%: | | Fippy Darkpaw |
| | Darkpaw's Rending (http://lucy.allakhazam.com/spell.html?id=20171&source=Live) - 25k DD, 4k DoT (Single-Target, unresistable) |
| | Howl of the Tortured (http://lucy.allakhazam.com/spell.html?id=20175&source=Live) - PBAE Fear (50' range) + Stat debuff (INT/ATK 150/300)
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At 80%: | | Fippy Darkpaw despawns |
| | 15 shade of Fippy Darkpaw adds spawn |
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Stage 2 | | |
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80% - 60%: | | Fippy Darkpaw the Undying |
| | Pain of the Undying (http://lucy.allakhazam.com/spell.html?id=20190&source=Live) - PBAE Stun + 10k DD (100 range, unresistable) |
| | Vision of Death (http://lucy.allakhazam.com/spell.html?id=20191&source=Live) - PBAE FD (200 range, unresistable, walls won't block this) |
| | Undying Resolve (http://lucy.allakhazam.com/spell.html?id=21728&source=Live) - Self Buff Absorb Damage 10 000 000 |
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At 60%: | | Fippy Darkpaw despawns |
| | 15 shade of Fippy Darkpaw adds spawn |
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Stage 3 | | |
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60% - 40%: | | Fippy Darkpaw the Destroyer |
| | Shadow Strike (http://lucy.allakhazam.com/spell.html?id=20192&source=Live) - 25k DD (single-target) |
| | Undying Resolve (http://lucy.allakhazam.com/spell.html?id=21728&source=Live) - Self Buff Absorb Damage 10 000 000 |
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At 40%: | | Fippy Darkpaw despawns |
| | 8 shade of Fippy Darkpaw adds spawn |
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Stage 4 | | |
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40% - 20%: | | Fippy Darkpaw the Fabled |
| | Ruined Lands (http://lucy.allakhazam.com/spell.html?id=20198&source=Live) - 5k DD PBAE + Snare (30 range, unresistable) |
| | Vision of Pain (http://lucy.allakhazam.com/spell.html?id=21769&source=Live) - Charm + Illusion Gnoll (single-target, unresistable) |
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| | * Timed waves of sabertooth adds (3-4 at a time) |
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At 20%: | | Fippy Darkpaw despawns |
| | 8 shade of Fippy Darkpaw adds spawn |
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Stage 5 | | |
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20% - 0%: | | Fippy Darkpaw the Immortal |
| | Darkpaw Vengeance (http://lucy.allakhazam.com/spell.html?id=20199&source=Live) - 50k - 100k DD (single-target, damage amt random, martyr mob mechanic)
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| | * Timed waves of sabertooth adds (3-4 at a time) |
Stage 1 | | |
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100% - 80%: | | - Everyone move WEST for the pull. Wait for assist. |
| | - Save your DPS Discs. |
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At 80%: | | - Assist on adds |
| | - Select Melee loot a Bane Proc Clicky (Shattered Sabertooth Essence (http://lucy.allakhazam.com/item.html?id=17566)) |
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Stage 2 | | |
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80% - 60%: | | - Fippy AE's FD often |
| | - Only Bane Proc damage from Shattered Sabertooth Essence (http://lucy.allakhazam.com/item.html?id=17566) harms Fippy |
| | - Wait for assist is extremely important, we must position Fippy correctly for healers to range and not get hit by FD! |
| | - Everyone move up into the tunnel |
| | - Healers move up into tunnel max range. |
| | - No swarm pets, pet proc weapons |
| | - Mages use Air pet for stuns |
| | - Enchanters us Stuns |
| | - ALL Melee DPS remove weapons, use bare fists (hand to hand only). You'll get agro otherwise. |
| | - Caster DPS, save your mana, med up the tunnel by healers during this stage, your spells are useless against Fippy |
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At 60%: | | - Assist on adds |
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Stage 3 | | |
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60% - 40%: | | - WARP Stage! |
| | - Fippy will constantly WARP to the FURTHEST person away! We must stay TIGHT together. |
| | - Everyone into the tunnel again! |
| | - Use short timer DPS discs |
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At 40%: | | - Assist on adds |
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Stage 4 | | |
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40% - 20%: | | - Everyone move WEST for the pull. Wait for assist. |
| | - Burn DPS discs when called on |
| | - Enchanters MEZ adds |
| | - Everyone ASSIST MA to kill adds |
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At 20%: | | - Assist on adds |
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Stage 5 | | |
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20% - 0%: | | - Everyone move WEST for the pull. Wait for assist. |
| | - Finish up any DPS discs when called on |
| | - Enchanters MEZ adds. |
| | - Everyone ASSIST MA to kill adds. |