Arthicrex - The Hive Guardians
*[07/10/2011] NOTICE: This post has been modified to reflect amendments posted within this thread *
Zone & Instance Info
Zone: Arthicrex
NPC Name: Grogald Elderhammer
NPC Location: Zone-in area coming from The Foundation
Keyword to Enter: Ready to go
Flag & Key Requirements
Zone Flag: | | None |
Event Key: | | Coin of Brell (T6) |
Event Flag: | | None |
Note: Limited Piggy spots available based on number of flagged players in raid at the time.
Brief Event Overview
Upon agro, Klix, Xixyx, and Klax`cik mini-bosses attack.
Throughout the event, every 45 seconds or so, a non-aggro fertile sporali and five noxious sporali spawn.
If the fertile sporali is not killed within 25 seconds of spawning, it heals each boss for 20%.
Durnig the event, non-confrontational aphid adds spawn continously, until 15-20 are active. The aphids path towards the bosses and heal/power them up.
At select intervals, an Aura DD spawns in a random location with warning emotes (ref above details).
All three bosses must be killed within 1-2 minutes of each other, or they respawn at full health.
Defeat of all three bosses completes the event.
Event Failure/Reset Causes: Failure to agro and/or leashing any mini-boss causes powerups (Rampage, Flurry), and eventual reset.
Strategy Overview
Be aware: This is an overview only. Tank, CC, and Healer details are covered further down in the post. Additional details given at prep during raid time.
During this event, we have to kill THREE Mini-bosses all within 1-2 minutes of each other. Of course, there's adds and other fun stuff to spice it up!
Every 45 seconds or so, a FERTILE sporali (biggest orange mushroom!) spawns along with FIVE NOXIOUS sporali.
Noxious sporali have an AURA Melee/Caster SILENCE + 8-12k DD. Trigger Pattern: You choke from the poisonous gas
We have 25 seconds to KILL the FERTILE sporali, otherwise it heals EACH Mini-Boss for 20%! Once fertile is dead, the 5 noxious adds despawn.
At timed intervals, aphid adds spawn continously and path towards the mini-bosses, until 15-20 are active. If ANY aphids reach the minis, they cause them to heal and powerup!
Please ASSIST MA as we take each mini-boss down to 5% health. Stop DoTs please at 10%. Klix casts small range PBAE DD, casters avoid standing in it. Paladins help heal with Splashes please.
Assist MA and RANGE DPS the Fertile mushroom when it spawns immediately!
Pathing aphids will be intercepted by assigned players, and Snare/rooted in a location for Enchanters to lock down with MEZ.
Once ALL THREE Cliknar bosses are around 5% - We'll co-ordinate a kill call in /rs.
POSITIONING / REACTING - EVERYONE READ THIS:
Since the sporali spawn on random players, we have to stay TIGHT TOGETHER as a team, and move between TWO locations basically. This way when the shrooms spawn, they'll be all together and the silence won't wreck us.
What we'll do is setup TWO fellowship campfires, and use those as markers. We'll determine one spot as base camp, and/or use cardinals to distinquish between the camps for /rs calls to move as reminder.
So this is how we want to try and get this working:
Start out in basecamp, ADDS SPAWN, MOVE TO OTHER CAMP, RANGE DPS FERTILE.
Then back on mini-boss until 45 seconds and next set spawns on us (because we're all together remember!).
ADDS SPAWN, MOVE TO OTHER CAMP, RANGE DPS FERTILE.
Rinse, repeat.
Add Details
CLIKNAR DRONES:
- Drop Cliknar Command Jelly (http://lucy.allakhazam.com/item.html?id=17565), just like in PG event for charming. Failure/break on charm, and mob becomes immune to spells for 60 seconds.
- On event reset/fail, all trash respawns (15-20 of them).
SPORALI MUSHROOMS:
- ONE fertile + SIX noxious sporali every 45 seconds.
- Noxious sporali cast short range SILENCE AURA + 12k DD (more on this below).
- Each spawns on top of a random player
- The BIGGEST shroom is always the fertile sporali which we need to kill fast.
- When fertile dies, the remaining noxious sporali despawn.
APHID GRUBLINGS:
- Path slowly towards mini-bosses, and absorb into and heal them.
- Spawn from the ant hills in event area.
- Stop spawning once 15-20 up at any given time.
- Mezzable, Rootable, Snareable.
Noxious Sporali SILENCE
You shouldn't be near these guys right after pop, but as a reminder, this will fire if the aura happens to hit you.
Pattern: You choke from the poisonous gas
GTT Trigger File (with sound): arth1-nox-aura-silence-sound.gtt (http://www.eqfreelance.net/audio/arth1-nox-aura-silence-sound.gtt)
GTT Trigger File (no sound): arth1-nox-aura-silence-no-sound.gtt (http://www.eqfreelance.net/audio/arth1-nox-aura-silence-no-sound.gtt)
Action: MOVE AWAY
Audio File: Alert sound! (http://www.eqfreelance.net/audio/runaway.wav)
*/Raidsay Voice North & South Call Triggers
To help co-ordinate our shifting, we've been using a /rs caller. However in order to co-ordinate our efforts futher, we need to distinquish between the camps using cardinals via voice (compass directions, North/South in this case).
So basically, our /rs caller will have TWO hotkeys, and the triggers I made below will pickup and trigger the direction in voice which way to move as our caller announces.
Download both sound files below, and the related GTT import file.
North Pattern: MOVE NORTH!
Action: MOVE TO NORTH CAMP
South Pattern: MOVE SOUTH!
Action: MOVE TO SOUTH CAMP
GTT North & South Trigger File (sound only): arth1-north-south-moves.gtt (http://www.eqfreelance.net/audio/arth1-north-south-moves.gtt)
Audio File: Move North (http://www.eqfreelance.net/audio/move-north-dbl.wav)
Audio File: Move South (http://www.eqfreelance.net/audio/move-south-dbl.wav)