EQ Freelance Forum

General Public => Raid Performance => Necromancer => Topic started by: satash on May 14, 2021, 11:41:21 AM

Title: max number of necros for raids
Post by: satash on May 14, 2021, 11:41:21 AM
so asking with the limited number of debuffs and such on raid mobs.  at what number of necros in raid dose it become counter production to have more. my guild ranges form 2 to 4 on raids most nights.  with 2 we have no issues in raid with ours/durids/sham/etc dots getting bounced.  add in 4 and and we go bounces left and right
Title: Re: max number of necros for raids
Post by: Raccoo on May 17, 2021, 05:59:52 AM
I replied in PM to you, but also putting this here for others.

Scornfire's post on EQ forums has a list of debuffs we try to avoid on single target boss raid events. Applies to Crusaders, Zlandicar, Sonty (if not killing adds), Arbiter, Aary (before Grolik), Tantor (although maybe more lenient if there are many bunnies up).

https://forums.daybreakgames.com/eq/index.php?threads/how-does-your-guild-manage-limited-debuf-slots.275018/page-3#post-4027299 (https://forums.daybreakgames.com/eq/index.php?threads/how-does-your-guild-manage-limited-debuf-slots.275018/page-3#post-4027299)