Gather Zone: | At ZL to Demiplane of Life. | |
NPC Name: | N/A | |
NPC Location: | N/A | |
Keyword to Enter: | N/A - Coffin click at ZL to Demiplane of Life (wait a minute after we get instance, or you'll end up in the regular zone). | |
Once inside instance, move all the way down into the pit. |
Zone Flag: | None | |
Event Key: | None | |
Group Mission: | None | |
Event Flags: | None | |
Holistic Health (http://www.raidloot.com/Spells.aspx?name=Holistic+Health) | - Bane type Debuff, procs: Regeneration Sap (http://www.raidloot.com/Spells.aspx?name=regeneration+sap) | |
- Recourse on fade 1: Life Afterlife (http://www.raidloot.com/Spells.aspx?name=life+afterlife) (Death Touch) | ||
- Recourse on fade 2: Spawns an honored [ x type ] add (refer to: Honored adds sub-section for details). | ||
- Example debuff targets: Anasthi Sul grants holistic health to her assailants: Overeasy, Baghdaddy, Nintap, ... [ many more targets ] | ||
- Example failure: Maglor has been destroyed by Holistic Health. The bones arise to serve the goddess. | ||
- Note: Targets players in close proximity at one minute intevals. Debuff lasts 48s. | ||
Curse of Health (http://www.raidloot.com/Spells.aspx?name=Curse+of+Health) | - If HEALED casts 89k AE around you Explosion of Health (http://www.raidloot.com/Spells.aspx?name=Explosion+of+Health) | |
- Example players targeted: | ||
- Anashti Sul, Lady of Life says 'I grant to Borean, Baghdaddy, Curmugly, and Kaloha the gift of Health. | ||
- However, it is unlikely that their mortal bodies can contain that gift.' | ||
- Personal pattern when targeted: You feel an overwhelming and dangerous burst of healing. | ||
- AE firing, someone healed you to full health: You explode with health. | ||
- Note: Targets four players every three minutes. | ||
Stone Crag (http://raidloot.com/Spells.aspx?id=42821) | - Self buff: Increase Damage Shield by 111995 | |
* Cleric assigned, keep Olsif's Retort on Anashti to prevent DS. | ||
- Example: | ||
- Anashti Sul, Lady of Life begins to cast a spell. <Stone Crag> | ||
- Anashti Sul shouts, 'Orran Cragstone will return, but for now I have his magic!' | ||
- Note: shout emote relates to Coffin being destroyed successfully; Anashti inherits ability of unrealized named miniboss. | ||
- Refer to Hero`s Coffin sub-section for details. | ||
The Spider's Web (http://www.raidloot.com/Spells.aspx?name=The+Spider%27s+Web) | - PBAE MELEE SLOW + Snare + 10k~ DoT (30-36s) | |
- Example: | ||
- Anashti Sul, Lady of Life begins to cast a spell. <The Spider's Web> | ||
- Acidic webs fill the room and hinder and harm you. | ||
- Anashti Sul shouts, 'You have prevented the return of Tuthal Spiderbraid, but his power is mine!' | ||
- Note: shout emote relates to Coffin being destroyed successfully; Anashti inherits ability of unrealized named miniboss. | ||
- Refer to Hero`s Coffin sub-section for details. |
Heartbeat (http://raidloot.com/Spells.aspx?id=42789) | - 89k DD + Stun, single-target | |
- Notes: | ||
- Although Heartbeat is single-target, it appears to target many at a time. | ||
- May be targeting players based on proximity. We might have to range DPS this only. | ||
- React quickly to MA calls for this; get it dead fast. | ||
SOLDIER | Wizard mob: | |
Claw of the Oceanlord (http://www.raidloot.com/Spells.aspx?name=Claw of the Oceanlord) Darkwater Torrent (http://www.raidloot.com/Spells.aspx?name=Darkwater Torrent) Ethereal Rimeblast (http://www.raidloot.com/Spells.aspx?name=Ethereal Rimeblast) Ethereal Skyblaze (http://www.raidloot.com/Spells.aspx?name=Ethereal Skyblaze) Flashrime (http://www.raidloot.com/Spells.aspx?name=Flashrime) ... [ many others ] | ||
HEALER | Healer mob: | |
Ardent Light (http://www.raidloot.com/Spells.aspx?name=Ardent Light) Aweclash (http://www.raidloot.com/Spells.aspx?name=Aweclash) Chromabash (http://www.raidloot.com/Spells.aspx?name=Chromabash) ... [ many others ] | ||
SPELL CASTER | No casts |
Lord Spiderbraid | ||
The Spider's Web (http://www.raidloot.com/Spells.aspx?name=The+Spider%27s+Web) | - PBAE MELEE SLOW + Snare + 10k~ DoT (30-36s) | |
- Emote on spawn: | ||
- Lord Spiderbraid is returned, and so has my darkness. This woman has restored me to defeat you, and so it shall be! | ||
Hero's Guard (http://www.raidloot.com/Spells.aspx?name=hero%27s+guard) | - Self Buff: Spell Reflect 100% against Disease, Corruption, Poison | |
* Casters, try Fire, Cold damage to avoid reflect. | ||
Tremble Ravensong | ||
Presence of Ravenspire (http://www.raidloot.com/Spells.aspx?name=Presence of Ravenspire) | - CHARM, single-target, 24s duration | |
- Emote on spawn: | ||
- I am the one known as Ravensong the Irresistible. I serve at the lady's desire and come to her aid when called. | ||
Hero's Guard (http://www.raidloot.com/Spells.aspx?name=hero%27s+guard) | - Self Buff: Spell Reflect 100% against Disease, Corruption, Poison | |
* Casters, try Fire, Cold damage to avoid reflect. | ||
Orran Cragstone | [ We never spawned one; name/effect derived/parsed from emote/Anashti inherited ability ] | |
Stone Crag (http://raidloot.com/Spells.aspx?id=42821) | - Self buff: Increase Damage Shield by 111995 | |
* Clerics use Olsif's Retort to remove DS. | ||
- Emote on spawn: [ ... ] |
As far as the Holistic Health debuff, someone said the data stated that it was unlimited number of targets. I believe that is the case based on the logs. There was at least one time that it was cast on 50 people
50 lines of
Anashti Sul, Lady of Life begins to cast a spell. <Holistic Health>
followed by
50 names in the list
Anasthi Sul grants holistic health to her assailants: name1, name2, ...
Most times it hit less than 50. So, I do not think avoiding it so that real DPS can get it is an issue. It does not seem that that will cheat a real DPS from also getting it. I expect the best reason for avoiding it is if the person will not be DPSing at all and wasting time to go to the aura is an issue.
Healing was really easy when just the boss was up. What hurt us was adds. The ones due to not curing we should be able to almost eliminate. (I almost didn't get cured once as I got that really impressive snare just as I turned to go to aura. I was thinking I might have to gate to avoid it but did make it.) The golems also really hurt. The longer that they are up, the more AE damage that we take and people die. Given the frequency of Holistic Health, I don't know that we really should keep DPSing boss when golem is up. If you have a limited number of dots loaded and have Golem fully dotted, then hitting boss shouldn't hurt, but I expect that we need those Golems dead ASAP. Especially before that other named pops. It would be nice to know where to run for the one emote. I did die due to "you have been slain by name" and I expect that was one of those targeted AEs. Maybe run into the tunnel a few feet? Unless people go there to med.
During the last attempt last night, I got the Curse of Health once from what I found in the logs. That matches up with me seeing the emote. When I got the emote I ran to the aura. While I was waiting for it to fade, the aura moved. I caught up to the aura and the curse faded when I was in the aura. The logs also appear to show me exploding and causing damage to people during that time. Most of the time that I had the curse, I was in the aura, so the most time that I could have been healed, I was in the aura. It may have been me that healed me and I tried not to do it until it faded, but might have done it when I was in the aura.
Also, if the AE happens when it fades or when healed, this can cascade if not really careful. Four people with debuff and one gets healed triggering the AE. As a result healers may quickly try and heal group out of instinct. If one of that group also had the debuff ... . This part does not seem fun.
Also, as far as the GINA screen message, you may have to change the length of the lines for the overlays. Mine cut off around the 2nd name.
For the Curse of Health debuff, do HoTs count as heals, and do they count if already running when you get debuffed?
Regarding the Life Blood Golem, I think it is going to take almost a full minute for us to take it down, and that is if everyone gets onto it. I had noticed that our attacks on Anashti were limited a lot because of the Golem and often it was because when the golem spawned we broke off attacking Anashti and took on the golem, then Anashti would cast her Holistic Health on a couple that were still near her, the golem would die, everyone would return to Anashti and nobody would be able to do any real damage to her. I know I was trying out various approaches dealing with the golem but nothing seemed to work until I noticed the golem was spawning just before everyone had to go to the aura to remove the holistic health buff.
Based on this, I would recommend the following approach. When the golem spawns, the tank grabs it and moves it into position. But nobody else goes to the golem until they have to get into the aura to clear the holistic health buff. At that time, everyone runs to the golem and takes it down. When the golem is dead, everyone runs back to Anashti and, within a few seconds, receives the holistic health buff and starts to dps Anashti.
I think later on, when we get better weapons, we can start trying other things to speed up the raid. But for now, I think this will maximize our dps on Anashti without letting the golem survive long enough for there to be 2 golems at any one time.
Player | Fail Count | |
Sirenea | 3 | |
Doramurx | 3 | |
Spriggenx | 2 | |
Mulila | 2 | |
Owmy | 1 | |
Twoma | 1 | |
Minisca | 1 | |
Lisard | 1 | |
Maglor | 1 | |
Paye | 1 | |
Serenaded | 1 | |
Overeasy | 1 | |
Oruatyrim | 1 | |
Iamlion | 1 |
The players who died to these adds as a result:
|
I am afraid I caused 3 Honored adds yesterday. But each of the times was from the exact same cause.
Each time, I, along with others, was racing up to destroy the coffin. We get up there and start. Anashti Sul then cast Holistic Health on us. Then, with this new Holistic Health on us, we get snared the moment the coffin is destroyed. Result -- we cannot get back down fast enough and end up spawning an Honored.
Player | 20:48:56 | 21:42:42 | 22:27:11 | 23:12:45 | Total | ||||||
Owmy | 2 | 2 | - | - | 4 | ||||||
Zoos | 3 | - | - | 1 | 4 | ||||||
Cartwright | 2 | - | 1 | - | 3 | ||||||
Maglor | - | 1 | 1 | 1 | 3 | ||||||
Exuo | - | 2 | - | - | 2 | ||||||
Landaru | - | - | 1 | 1 | 2 | ||||||
Jilkk | - | 1 | 1 | - | 2 | ||||||
Mten | - | - | 1 | 1 | 2 | ||||||
Rulolin | 1 | 1 | - | - | 2 | ||||||
Hardaen | - | 2 | - | - | 2 | ||||||
Glaydfrawg | - | - | 1 | 1 | 2 | ||||||
Padraigg | - | - | 1 | 1 | 2 | ||||||
Kevsaiyan | 2 | - | - | - | 2 | ||||||
Minasu | - | - | - | 1 | 1 | ||||||
Celebairn | - | 1 | - | - | 1 | ||||||
Minisca | - | 1 | - | - | 1 | ||||||
Krinni | - | - | - | 1 | 1 | ||||||
Lisard | - | - | 1 | - | 1 | ||||||
Sanolan | - | 1 | - | - | 1 | ||||||
Snakein | 1 | - | - | - | 1 | ||||||
Raccoo | - | - | - | 1 | 1 | ||||||
Brenlaven | - | - | 1 | - | 1 | ||||||
Gimamam | - | - | 1 | - | 1 | ||||||
Sirenea | - | - | - | 1 | 1 | ||||||
Archery | - | - | - | 1 | 1 | ||||||
Doramurx | - | 1 | - | - | 1 | ||||||
Baghdaddy | 1 | - | - | - | 1 | ||||||
Iamlion | 1 | - | - | - | 1 | ||||||
Derresh | 1 | - | - | - | 1 | ||||||
Borean | - | - | - | 1 | 1 | ||||||
Mulila | - | - | - | 1 | 1 | ||||||
Totals: | |||||||||||
Fails | 14 | 13 | 10 | 13 | 50 | ||||||
Deaths | 24 | 15 | 4 | 22 | 65 | (from an honored.+) adds |
Coffins spawn at percentages: 91, 61, 41, 26 of Anashti's HP. Perhaps just before those percentages, back off Anashti to avoid being targeted again by the debuff
QuoteCoffins spawn at percentages: 91, 61, 41, 26 of Anashti's HP. Perhaps just before those percentages, back off Anashti to avoid being targeted again by the debuff
this is good info, but you also have to remember when she warps back downstairs, under the coffin, the aura WILL go through the floor and WILL tag people that were clean and on the coffin upstairs.
Z-axis is NOT accounted for.
That is correct. That said, her casting of the Holistic buff seems to be timed. If she has just cast it when she "disppears", she does not cast it again when she goes down. Gives us time to destroy the coffin without getting the buff (if we get it cleaned off first) and the nasty slow.
I have yet to figure when the first golem spawns. It is not based on a timer from Engage, coffin spawn, coffin death or Boss %. Could be Timed once boss is at a %. Not sure.[/li][/list]Just add what we think is the timer. 3min from 91% and can reset if she regens back above it. We have someone set a clock when she tics down from 91-90 and it is almost perfect
The current trigger for the skull emote doesn't have audio...kinda screwed me up this week (I accidentally deleted all my raid triggers earlier this week and had to redownload). Don't know if other people use audio triggers more than the popup triggers. If you do, you may want to update the trigger yourself.