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Messages - Raccoo

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Shaman / Re: UI
« on: November 04, 2017, 04:50:16 PM »
Updated UI with all the nerfs.

I noticed tonight that I received the debuff from priests twice on the same spawn. I cured it and got hit again less than a minute later.

Freelance Ramblings / Confirmed level increase 110
« on: October 18, 2017, 03:30:46 PM »
THE /betabuff COMMAND

    We want people to be able to test the content with a variety of classes and levels. In order to give you that ability to test as much of the expansion as possible, we have created a /betabuff command.
    To beta buff, use this command on a level 1 character: /betabuff <class> <level>
    This command will only work if the character is level 1 created on the Beta server.
    You should target your character to be Level 110 when Beta starts.

I was reviewing logs from the past few months, puzzling over how to avoid dps dying on sacrificial offering, and I noticed my logs have no tanks being hit with it. I wonder if this can be avoided if all mobs are grabbed as soon as they spawn? Do they cast it on their first agroed target unless it is a tank? See where Furro said he got hit by several at once.

Upcoming Events & Strategy / Re: EoK - Chardok - T2 - Atrebe's Vault
« on: September 09, 2017, 11:48:16 PM »
I made a quick image of where I saw adds during phase one when I was checking the room after the raid last night. I think I noticed the South East corner seemed to be the least frequented corner for the deadly aura.

Last night I was called to run from doomlight twice. I'm pretty sure I didn't hear any messages from gina, so I checked the triggers. Pretty much all of the triggers are set to interrupt speech, so I'm wondering if that could cause the doomlight warning to not be heard, if one of the other triggers go off right afterward? I set the other triggers to not interrupt speech for next week.

Upcoming Events & Strategy / Re: EoK - Chardok - T2 - Atrebe's Vault
« on: July 19, 2017, 03:24:19 PM »
Zaknaffein's twitch of FL's last vault runs. Thought we might want to review for ideas.

Shaman / Re: Shaman guides
« on: July 10, 2017, 08:39:47 AM »
Shaman DPS/Damage
Quote from: Brogh
First Spire & 7th vet are both plain crit rate increases

base crit rate for shm is 56%
1st is +30%
7th is +50%
Auspice of the Hunters is +33%
Spirit of Vesagran (brd epic) +12%
Fierce Eye (brd AA) or Illusions of Grandeur (enc AA, doesn't stack with FE) +12%

If Auspice and any of brd epic / FE / IoG are up, then you're already full crit rate, both self boosts are useless overkill.

If you have 7th available, pretty sure you want to save that for when your Nectar & Affliction "stingers" are running alongside the regular dots. likely auspices will have run out by then

Think I was mistaken about the mana drain, tried it again tonight after a die please. I had one of the debuffs Mana Destruction on. I think that is what I thought was the mana drain.

Yesterdays attempts, I didn't enter the room until after the emoted names, but I did seem to get adds aggressively on me. I also noticed at one point when I had my divine aura going, that I could run into the boss's aura without HP lose, but did get the mana drain debuff.

I noticed with the dot from warcasters, my direct heals seem to not work? I was direct healing some people in my group with both direct group heals and direct single target heals and their HP would not move. I think it may be related to warcasters or their dot.

Shaman may want to wait to rebuff Roar of the Lion after Flamesong fades since it is overwritten. Definitely keep Shear going and splash like we have been. I think those splashes may actually work while under the warcasters penalty I mentioned above.

Roar of the Lion
Slot 1:    Increase Current Hit Points by 8211 per tick

Flamesong of Ro
Slot 1:    Decrease Current Hit Points by 91567 per tick

Necromancer / Re: Necromancer Guide - TBM
« on: April 20, 2017, 01:09:33 AM »
Wasn't in patch notes that I saw, but I think they changed GODR. Unless I'm mistaken.

Edit: Never mind, it wasn't anything new.

Upcoming Events & Strategy / Re: EoK - Chardok - T2 - Atrebe's Vault
« on: March 25, 2017, 11:33:44 PM »
A magical siphon casts
Saw this many times. "a magical siphon buzzes and seeks magical power in a new target." Not sure if it indicates it has siphoned mana, or something else.

The boss's aura was hidden at some points by the floor, but was still getting hit by it.

Got hit by Queen's dot two or three times last night. Did not get the doomlight. I think I got hit many more times when I got the doomlight. Maybe requires frequency. Also talendor has something I saw? Maybe the two combined causes the doomlight?

Some ideas I got to thinking about after last night's raid.

Is doomlight connected to the Queen's dot? I noticed I didn't seem to get hit with doomlight except when I was getting hit alot by the dot. One of the achievements is for avoiding the doomlight, so there must be a way to prevent everyone from getting it?

Can you prevent the sycophants from ever arriving in the cave? I saw them running through the tunnels when I ran in there with doomlight on me, and they promptly agroed and tried to kill me. : P

Is there a way to prevent a captain from being absorbed? Is there a spell the Queen casts that can be interrupted?

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