Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Furro

Pages: [1] 2 3 ... 88
1
 
Raids: Thursday, Friday, Saturday, November 23 - 25
* Tentative, depending on turnout.  Info below with respect to target called *


Raid Info: All related expansions

Zone / Gather Point: Announced in channel, during gather.

Time: 8pm EST, 7pm CST, 5pm PST

Channel & Password: FLRaids:raids
       
Minimum Requirements: Level 105, 7000 AA, DoN, MPG Trials.
       
Required Flags:  Refer to related strategy posts for details
 
Raid Guildlines: Read & Complete our Raid Guidelines post before attending.


Friends & Guilds
 
Free free to post on your guild forums, and tell your friends about our raids.  We have plenty of room, and welcome everyone.  Thanks!


Event Instruction Channels

During all our raids, we have additional channels which we give specific instructions to.  If possible, please be in the channel associated with your class/role listed below:

CHANNEL            CLASSES           
FLHeals:healsCleric, Druid, Shaman, Necro
FLTanks:tanksWarrior, Paladin, Shadowknight
FLCC:ccEnchanter, Bard, Shadowknight, Ranger, Monk, Druid
FLDPS:dpsMonks, Rangers, Rogues, Berserkers, Beastlords, Shaman, Bards, Magicians, Wizards, Necros, Enchanters and ALL players with Circle of Power clicky items.


Item Distribution Overview

Freelance uses both DKP and Random 1000 to distribute items.  All items are associated with a category, and each category tied to a ruleset; which is used for item distribution.

Current designated expansion AUG, LOOT & RUNE items require 20% Raid Attendance in order to BID/Random on them.  Retro designated expansion items are processed on demand via /random 1000 Ruleset, with normal associated base costs.  With the exception of special earmarked items (quest drops, etc).

N/A category items are distributed via Random 1000 ruleset.

LOOT category items are auctioned off in 3 rounds of open /raidsay bidding, starting at 50 DKP.  Minimum bid increments of 10 DKP at a time.  A player cannot bid beyond their Current DKP holdings.  Following no bids, an OPEN tag is associated and the Random 1000 ruleset is used (no RA needed).

Each "Real Life" person is allowed to participate, winning one AUG, LOOT, RUNE, and N/A item per night.  OPEN items still count as your item in that category for the night, and are available to anyone, including prior winners.   FFA items cost the same as their aforementioned category, but are not restricted to one per "Real Life" person.

CATEGORY    DEFINITION         RULESET          DKP BASE
AUGAugmentation ItemDKP + RA%     
250
LOOTRegular Loot ItemDKP + RA%     
50
RUNESpell / Melee DiscRandom 1000 + RA%     
25
N/AMiscellaneous ItemsRandom 1000 & Raid Attendance     
-
OPENUsed in conjunction with above categoriesRandom 1000     


Retro Content - Item Distribution by Player Request:

At the time of item distribution, the chest contents will be linked in /raidsay, and players interested are asked to link in the FLRaids channel the items they want processed.  The purpose of this procedure is to expedite the distribution process of low demand items.




Empires of Kunark - Event Items
(Current Expansion Ruleset)
 
ITEM  CATEGORY     RULESET    DESCRIPTION
       
Visible ArmorLOOTDKP +20% RA or Random 1000     All types, used to make T1-T2-T3 visible armor
       
Non-Visible Armor PiecesLOOTDKP +20% RA or Random 1000     All non-visible armor
       
Cultural PiecesLOOTDKP +20% RA or Random 1000Cultural Aug (TypeXX)
       
WeaponsLOOTDKP +20% RA or Random 1000Melee/Caster Weapons
       
ContainersLOOTDKP +20% RA or Random 1000Bags, Boxes, any type Container
       
Element of KunarkLOOTDKP +20% RA or Random 1000     Quest Drop - Used to upgrade a group item to a raid version of item.
       
Spell/Disc RunesRUNERandom 1000 +20% RAUsed for Rk3 spells/discs
       
Guild Hall TrophiesN/ARandom 1000     Check with your guild first,
       in case they have it already.
       
Hero's Forge ArmorN/ARandom 1000 (if requested)     Visible Appearance
       
Armor OrnamentsN/ARandom 1000 (10 DKP cost)     Visible Appearance
       10 DKP cost per piece because they are tradeable.
       
Backflag piecesN/ARandom 1000 +20% RA     
       
Next Tier flag piecesN/ARandom 1000 +20% RA     
       


The Broken Mirror - Event Items
(Current Expansion Ruleset)
 
ITEM  CATEGORY     RULESET    DESCRIPTION
       
Visible ArmorLOOTDKP +20% RA or Random 1000     All types, used to make T1-T2-T3 visible armor
       
Non-Visible Armor PiecesLOOTDKP +20% RA or Random 1000     All non-visible armor
       
Cultural PiecesLOOTDKP +20% RA or Random 1000Cultural Aug (TypeXX)
       
WeaponsLOOTDKP +20% RA or Random 1000Melee/Caster Weapons
       
ContainersLOOTDKP +20% RA or Random 1000Bags, Boxes, any type Container
       
Spell/Disc RunesRUNERandom 1000 +20% RAUsed for Rk3 spells/discs
       
Left/Right Eye of SulAUGDKP +20% RA or Random 1000
       
Guild Hall TrophiesN/ARandom 1000     Check with your guild first,
       in case they have it already.
       
Hero's Forge ArmorN/ARandom 1000 (if requested)     Visible Appearance
       
Armor OrnamentsN/ARandom 1000 (10 DKP cost)     Visible Appearance
       10 DKP cost per piece because they are tradeable.
       
Backflag piecesN/ARandom 1000 +20% RA     
       
Next Tier flag piecesN/ARandom 1000 +20% RA     
       


Plane of War - The Brothers Zek
(Current Expansion Ruleset)
 
ITEM  CATEGORY     RULESET    DESCRIPTION
       
Non-Visible Armor PiecesLOOTDKP +20% RA or Random 1000     All non-visible armor
       
WeaponsLOOTDKP +20% RA or Random 1000Melee/Caster Weapons
       
AUGMENTSAUGDKP + RA%Lore Group: Greater Remnants of War
       (means you can only possess one of these augments)
       
Hero's Forge ArmorN/ARandom 1000 (if requested)     Visible Appearance
       


2
Placeholder Post.

Completed Achievements April 22, 2016:

They Grow Restless
The Foretold Hour



This area is for write-up.  As contributions made to the thread, I'll edit them into this post.  Thanks everyone.


3
Upcoming Events & Strategy / EoK - Chardok - T2 - Atrebe's Vault
« on: March 11, 2017, 01:56:23 AM »
Chardok - T2 - Atrebe's Vault


Zone & Instance Info

Gather Zone: Scorched Woods
NPC Name: Praetor Garont
NPC Location: Find path (CTRL-F)
 
Keyword to Enter:ready


Flag & Key Requirements

Mirror Fragment of Anashti Sul is not required for this event.

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: Achievement: Di`Zok Royal Seal (12/12) (we can pig/push in some players without /ach)
 
* Minimum to be Piggy/85'/pushed into raid: N/A.


Brief Event Overview & Strategy

Event is triggered upon entering the event room.

Boss roams around room with an Aura active which has a huge DD and Mana Drain if hit by it.

Various adds and mini-bosses spawn at different stages we have to deal with in different ways.

Entire event is timed, including each stage.

Stages below are listed in order of appearance.

That's it for now.  Work in progress event status.

* Reminder:  We'd like to ask anyone who has done this event with their respective raid team, to please refrain from giving us suggestions, as it's more enjoyable if we learn events on our own, thanks!  For everyone else, please feel free to provide your feedback and suggestions based on our attempts to date.


Hammers, Axes, Siphons

Waves of adds spawn.  Sets of: 1 Essence Hammer, 2 Executioner's Axes, and 1 Magical Siphon.

Our kill order is: Siphons, Axes, Hammers.

Everyone position IN THE SOUTH EAST (SE) CORNER.  SE corner is the immediate corner to your left as you enter the event area.  Do not stand near the tables.

DPS - FULL BURN FROM ENGAGE - Do not hold back.  We must keep pace killing the adds, or we become overwhelmed and wipe.


Tanks:

Hammers - Tank them in corner, face them towards the corner.  We don't want their Frontal AE (Bonk) hitting tanks who have the debuff: Mana Destruction (from Siphons).

Siphons, Axes (executioners), tank at raid.


Books

6 living tome (books) spawn, along with lorenado (like a miniboss).  A viral silence comes into play.

Casters and Healers position at the nearby TABLE to avoid silence.

Paladins - Position at table to avoid silence, splash main raid, and patch heal Book tanks.

MA work books, leaving lorenado miniboss until last.


Tanks:

Lorenado Tank, position that miniboss over by the doorway right nearby our corner (it's right next to a golem).

Golem tanks, prep before Lorenado dies.  We need you to move into position at your assigned Golem.


Golems

Four Imperial Constructs (golems), activate.  Golems cast Golem's Grasp, if you're too close you get pulled in.  15s later, they cast Footstomp, AE DD (185k, down to 120k after spell shielding).

Casters and Healers, position in middle of room.  Move as applicable to avoid roaming boss with aura.

MA work around room accordingly.


Tanks:

You are assigned in pairs (two tanks per Golem), as setup allows.  You have dedicated healers, usually 2-3, as setup allows.

Be already in position at their assigned Golem before this stage activates.

You cannot pre-target Golems.

Golems like to pull ya towards them (as indicated above), which makes moving them to their corners challenging.  Do your best to snag them immediately upon activation and get it into your assigned corner.

Tank pairs, work together, communicate.  Perhaps the backup tank can initiate the aggro, and the point tank in corner snap aggro and bring it to you.  Whatever works best for you.  Work with each other.  Discuss this during prep with each other.

Casters and Healers, position in middle of room.  Move as applicable to avoid roaming boss with aura.


Dervishes

Work in progress (WIP)

Three dervishes (cores) are in play.

[Fri Mar 24 23:06:01 2017] A trio of elemental dervishes descends upon you!
[Fri Mar 24 23:06:01 2017] Because they were not all slain, the trio of elemental dervishes are restored!

Emote indicates we must kill all the dervishes perhaps within a specific time frame, or they respawn/HP is restored.  Whether this mechanic remains over time is unknown at this junction, but regardless, we need to get Dervishes dead quickly.

For now, we are currently using a single MA approach, focusing all our efforts on one Dervish at a time.

* We would like players to explore possible weaknesses in these Dervishes, be it by using various spell types (Fire, Cold, etc), and melee weapon types (Blunt, Slashing etc).  Report your results.  Perhaps certain Dervishes are more susceptible to certain types of damage.

Casters & Healers:  position outside Dervish auras to avoid damage, and avoid roaming boss with aura.

Melee DPS: When melee finish Core of Lightning, players with Shock of Lightning DoT may have to wait for it to wear off before directly meleeing (in aura) Core of Stone, or suffer substantial damage, if I'm interpreting the spell details correctly.

Tanks:

Avoid overlapping the Cores.  We assign you to positional locations.

As before, you're paired up with another tank (or more, if setup allows), and assigned healers.  Use prep time to discuss with your fellow tanks to ensure you're all on the same page as to your assigned position and so forth.

Owmy reported in FLTank channel, the Core of Lightning was not hard to tank at all.


Dervish Details:

An aura is visible around each Core dervish.  In contact with the aura and you get a DoT.  If you happen to have a lingering DoT from one of the other cores, you'll take more damage.

Core of Flame  Burning Ash:DoT 77k + Inhibit Combat + Increase damage from Shock of Lightning and Grinding Stones (30s)
Pattern: Burning ash gets into your eyes.
 
Core of Stone  Grinding Stones:DoT 75k + Endurance drain 999, Increase Hit DMG Taken by 30% + Increase damage from Shock of Lightning and Burning Ash (30s)
Pattern: Rocks grind away at you.
 
Core of Lightning  Shock of Lightning:DoT 105k + Snare + Increase melee haste + Increase Spell DMG Taken by Burning Ash and Grinding Stones (18s)
Pattern: You are shocked!

[Fri Mar 24 23:06:01 2017] A trio of elemental dervishes descends upon you!
[Fri Mar 24 23:06:01 2017] Because they were not all slain, the trio of elemental dervishes are restored!

Emote fires 1 min 30s~ to 1 min 50s intervals.



Boss

Roams around the room until Stage 5 possibly, before attacking.  When it attacks, it may very well turn into a huge pie.  If it's apple pie, we're in for a treat.


Achievements for reference:

No More Cores - Win without allowing any of the dervishes to respawn.
Jump through All the Rings - Win after activating the rings quickly and correctly, never letting the totem grow stronger.
Totem Goes Wild - Win without removing the totem, let it go wild.



Text & Audio Triggers - Mandatory

Everyone GINA File: eok-chardok-atrebes-vault-07-15-2017-347pm.gtp (updated 07-15-2017 (3:47pm))

Everyone - Trigger set includes:
- Event Reset
- Book Adds Spawned - Living tomes & Lorenado
- Golems Active

- Dervishes Spawned & Respawn Timer Unless ALL Dead <- You can /consider ANY raid mob in the event and it will STOP the repeating timer.


GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).



4
Freelance Raid Suggestion Policy regarding New Content

We've stated this frequently in-game, but also feel it's important to cover it on our forum as well.

The Freelance team requests that anyone who has done new content with their respective raid team, to please refrain from giving us suggestions, as it's more enjoyable if we learn events on our own, thanks!

The premise behind this policy is to help facilitate an enjoyable and original raiding experience when facing new content.  By asking others that have done an event already to refrain from making suggestions, it helps preserve the mystery, allowing for discovery by others.  The discovery process provides the opportunity for those other players to contribute their suggestions, for the team to co-ordinate their efforts, and eventually defeat the content.

We appreciate all those who wish to participate in our raids.  This policy is in no way meant to lessen the importance of one segment of our players from another.  Players who must refrain from offering suggestions are still able to contribute in their class roles and other helpful forms.

Be aware, this policy is official, and compliance is mandatory.  It is stipulated in our guidelines, and actively enforced.  Failure to comply may result in a warning, or temporary benching from events, and possible escalating penalties as the team deems necessary in more severe cases of non-compliance.

Thanks for understanding,
- Freelance Raid Team

5
Upcoming Events & Strategy / EoK - Chardok - T2 - Queen Velazul Di`zok
« on: February 05, 2017, 03:53:30 AM »
Chardok - T2 - Queen Velazul Di`zok


Zone & Instance Info

Gather Zone: Scorched Woods
NPC Name: Praetor Garont
NPC Location: Find path (CTRL-F)
 
Keyword to Enter:ready


Flag & Key Requirements

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: Achievement: Di`Zok Royal Seal (12/12)
 
* Minimum to be Piggy/85'/pushed into raid: N/A.


Brief Event Overview & Strategy

Queen is up on the hill.

Two named Di`Zok Captains, each surrounded by a squad of Di`Zok adds.  Di`Zok adds are a mixture of different types.

Captains absorbed at HP%'s, 80, 60, 40, 20.

Sycophants spawn at timed intervals from the tunnel area.  Queen is invulnerable when Sycophants are up.

Puppets spawn at timed intervals and charm players.

From 40% onward, Queen casts Reflective Scale on herself every 30s.  Cast Eradicate Magic on Queen to remove her self buff please.

At around 10% the queen begins to summon her sokokar mount.  If the mount is not killed she flies away on it and the event resets.  There are 4 sokokar flying up above the raid.  If we kill one, she will summon another.  The summoned mount shows up on tracking.

Strategy:

We position Queen in a corner area.

Players, unless you are the current MT, please dodge the Flamesong of Ro AE DoT (use our trigger overlay, so you know when to avoid it).

Assist MA, kill priority: Warcasters, Menders, Soldiers, Blademasters.

Groups #2 + #3 and Necromancers, are sustained DPS on Queen.  But these two groups also help raid kill Sycophants when they are up (because we can't damage Queen otherwise), and help main raid against Warcasters, due to their AEs, we need them down fast to limit player deaths.  We also need you helping on adds at the initial event start.

We place a campfire in the location where tanks are dragging adds.  AE's are permitted and encouraged.  The goal in this area is to kill adds fast, keep pace.

Doomlight Emote: When emoted, run INTO TUNNEL.


Add Tanks:

You're assigned to adds by type, with overlap.  From there, you work out the /tar 0#'s.  There are two Captains, each has a squad of adds of a specific type.  When a Captain is absorbed, another spawns, and you pickup the appropriate adds.

* Important - Warcaster adds.  These are brutal because of the two AEs they do (DoT + DD, includes Stun + Mana Drain).

For Warcasters, we need you to initially engage them where they SPAWN, then wait for Smoke AE to fire, then bring to raid campfire.  This way the AE fires out of range of the main raid.


MT Lineup Note: Unless you are actively tanking Queen, you should be avoiding Flamesong of Ro.  Otherwise you're just distracting healers in group keeping you up with the DoT on.


Healers:

In addition to your regular healing and so forth, please maintain GHoTs as applicable, and be splashing regularly.  Especially important for splashes is during Warcaster adds.  Due to the AEs, we suffer the greatest number of deaths during these adds.


Queen Velazul Di`Zok

Flamesong of Ro    91k DoT, PBAE, Range 150'
Pattern: Flame swirls about you in a deadly, painful dance
 
Parallax Burn110k DD Caster PB, range based (100% at 0 to 300% at 300')


Di`Zok Captains

Two Captains are present at event start.

Each is within a squad of other Di`Zok adds. 

Each time the event resets, the set of Captains can be different.

Di`Zok Captain Derest
Di`Zok Captain Asendak
Di`Zok Captain Seldar
Di`Zok Captain Ersar
...


Di`Zok Adds

a Di`Zok warcaster  Enveloping Smoke:111k DoT + Inhibit Combat, PBAE (100' range)
 
Electric Blast:103k DD + Stun + Mana drain (2500), AE Range 75'
Pattern: Your body shakes with electricity.
 

These other add types do not appear to cast spells.  However, certain types can be CC'd in some fashion, while others cannot.

a Di`Zok mender--
 
A Di`Zok soldier--
 
A Di`Zok blademasterMEZZABLE
 
a Di`Zok puppetCharmable, also stunnable.
 
A Di`Zok sycophantSpawn on emote: With the arrival of her sycophants, the Queen is impervious to further harm.


Doomlight Emote & Recourse

DoomlightPossibly targets random player(s).
Pattern: Sunlight gathers around you.
 
Doomlight ExplosionRecourse.  310k Target AE, 75' range
Pattern: Light explodes blindingly around you.
 


Achievements for reference:

Charming - Win while charming every puppet that spawns.
Doomless - Win without anyone triggering the Doomlight.
Take One - Win without allowing the event to reset.



Text & Audio Triggers - Mandatory

* ALWAYS DELETE OLD TRIGGER SET BEFORE IMPORTING NEW *

Everyone GINA File: eok-chardok-queen-velazul-dizok-08-09-2017-953pm.gtp (updated 08-09-2017 (9:53pm))

Everyone - Trigger set includes:
- Doomlight, run away from the raid
- Doomlight, safe to return
- Doomlight, Players Targeted (overlay) - Targets four random players every 70s and timer progressively gets shorter, down to 15s intervals
- Event Reset
- Sycophants Adds Spawned - Stop DPS on Queen
- Sycophants Dead - Queen Vulnerable
- Flamesong of Ro - AE DoT, overlay, to help avoid it before it initially fires by moving out of line-of-sight
- Captain Absorbed by Queen (nice to know when Captain absorbed, because another Captain + Adds spawns shortly after)
- Emerald Sokokar Summoned - Kill these to prevent event reset.


Rangers, Monks, and Necros: Reflective Scales, beneficial dispel Queen when this trigger fires to allow spells to land.

GINA File: eok-chardok-queen-velazul-dizok-reflective-scales-05-11-2017-733pm.gtp (updated 05-11-2017 (7:33pm))

Trigger includes:
- Reflective Scales - Queen self buff, use Eradicate Magic (or whatever beneficial dispel spell you have for your class) on Queen to remove it.




GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

6
Upcoming Events & Strategy / EoK - Chardok - T2 - Prince Selrach Di`zok
« on: February 03, 2017, 10:06:55 PM »
Chardok - T2 - Prince Selrach Di`zok


Zone & Instance Info

Gather Zone: Scorched Woods
NPC Name: Praetor Garont
NPC Location: Find path (CTRL-F)
 
Keyword to Enter:ready


Flag & Key Requirements

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: Achievement: Di`Zok Royal Seal (12/12)
 
* Minimum to be Piggy/85'/pushed into raid: N/A.


Brief Event Overview & Strategy

Go through fake wall to enter library event area.  Event triggered by talking to Prince Selrach Di`Zok.  Room seals off once event started.

Prince attacks and shortly after two alchemists spawn (a master alchemist).

There is a purplish-black aura that descends randomly covering about half of the room in three blocks that run from the bottom of the lower level to the top of the upper level.  When in the aura you are hit with a DoT + Blind.  When the aura descends, Prince is relocated.  The aura must be lifted in a timely fashion to resume the event, or an event failure occurs.

Throughout the room are various braziers (flames in pots).  Flames have different colors.

Coded emotes appear from a ghostly voice one minute apart.  These appear to coincide with portions of the room going dark.

A Worn Notebook spawns on the table near where Prince is initially located.  The book contains three (3) numbers.  These numbers correlate with related emotes from a ghostly voice.  The numbers are used to decipher the ghostly emotes (positionally), which then reveals the location of the correct brazier to light.  Each event reset appeared to spawn a new book, so a new set of numbers.

Each Master Alcehmist drops a torch clicky item.  The torch is taken and clicked near the appropriate brazier.  Upon clicking, the aura leaves the room and the library lights up.

The Prince then becomes active (attackable) again.


Strategy:

Main raid, on steps/ramp area.

Brazier mechanic co-ordinated by Dimbly, with assigned Clickers.

Tanks:

Main Tank Position Prince at bottom of the ramp; on the floor, a bit away from the steps.  This helps avoid AE Rampage from hitting raid.

Main Tanks, it'll be handy if you have the map file with the Brazier locations, because you're responsible for pulling the Prince back to the raid each time the room is relit.

Alchemist Tanks - Position these on the ramp, so casters have clear line of sight.



Braziers, Ghostly Emotes, & Book

Dimbly has compiled an overview:

Following the event start, Prince attacks, the room is sealed, and  a book containing three (3) numbers spawns on the table. 




These 3 numbers are the cypher to unlock the message from the "ghostly voice." 



The ghostly voice gives 3 lines of clues to locate the braziers, 1 minute apart.

[Wed Feb 01 21:42:49 2017] a ghostly voice shouts, 'Blue, Red, East, Upper, South, West, Green, Lower, North.'
[Wed Feb 01 21:43:49 2017] a ghostly voice shouts, 'North, South, Red, Upper, Lower, Blue, East, West, Green.'
[Wed Feb 01 21:44:49 2017] a ghostly voice shouts, 'West, South, Red, Blue, Lower, East, North, Green, Upper.'


The cypher changes every time the event is spawned.  In this case the cypher is 2, 4, 9.   The numbers correspond to the word positions in the phrase from the ghostly voice.  Using the example emotes above, would translate to the following locations: 

Red, Upper, North
South, Upper, Green
South, Blue, Upper

These descriptions indicate specific brazier locations.  The lower floor has 4 braziers - 1 in each corner of the room.  The upper floor has 8 braziers - 1 in each corner of the room, 2 close together at the top of the ramp on the East side, and 2 opposite on the balcony on the West side.

Lower Level


Upper Level



As we mentioned before, when the event starts 2 Master Alchemist spawn.  When these mobs are killed they drop an Alchemist's Torch.



This torch is to be taken and clicked near the appropriate brazier.  The brazier is not targetable, but merely being in its proximity when the torch is clicked is enough to satisfy the script.  The aura leaves and the room lights up. 

[Fri Feb 03 21:42:20 2017] Reyek lights the key brazier, illuminating the entire library!

Upon entering the aura, you have 6 seconds to click the torch at the proper brazier before you are hit with Necromantic Nightfall.  Don't dawdle imo.  When the torch carrier dies and/or when the event resets the torch poofs.

Further Master Alchemist spawn seem to be tied to % points in the Prince's health.  They spawn in pairs and again drop more torches when dispatched.


Brazier Map File & Locations

Map file: chardoktwo_1.txt (includes regular zone quest NPCs etc).

Locations for map file - If you choose not to use the above map file, the locs below can be manually added to your map file:
Code: [Select]
P 285.2816, 912.8037, -271.4573,  240, 0, 0,  3,  RED
P 316.0179, 1050.4685, -271.4688,  0, 0, 240,  3,  BLUE
P 19.5829, 1051.5262, -271.4901,  0, 240, 0,  3,  GREEN
P 17.2602, 908.5471, -273.5217,  0, 240, 0,  3,  GREEN
P 17.7847, 862.5322, -273.5136,  240, 0, 0,  3,  RED
P 9.7267, 725.5773, -271.5114,  0, 0, 240,  3,  BLUE
P 324.6831, 724.2117, -273.5404,  240, 0, 0,  3,  RED
P 284.0378, 862.3238, -271.4541,  0, 0, 240,  3,  BLUE
P 103.4967, 964.0565, -301.0559,  0, 127, 0,  3,  GREEN
P 224.8379, 962.0293, -299.3755,  0, 0, 127,  3,  BLUE
P 92.9422, 812.7885, -303.4168,  0, 0, 127,  3,  BLUE
P 236.1281, 811.4648, -300.0935,  127, 0, 0,  3,  RED





Periodic Purplish-Black Aura

There is a purplish-black aura that descends randomly covering about half of the room in three blocks that run from the bottom of the lower level to the top of the upper level.  When in the aura you are hit with a DoT + Blind (Chilling Gloom, Necromantic Nightfall [ when in proximity to correct braizer ]).

Chilling GloomBlind + 26k DoT + Snare (12s, 1k range, single-target)
Pattern: You are enveloped in chilling darkness.
 
Necromantic NightfallBlind + 168k DoT + Snare + Decrease Healing by 30%
Pattern: Darkness enters your bones and you become very weak.



Prince Selrach Di`zok

AE Rampages.

Whirlwind    Single-target 193k DD + Mana drain + STUN (1k range)


Master Alchemists

Charring ConcoctionTarget AE DoT 59k, Increase Spell Dmg taken by 140%, reverse DS
Pattern: The potion explodes, unleashing a raging fire that engulfs you.
 
Contagious ConcoctionDecreases Dodge, Melee SLOW, Casting Interrupt, MANA/ENDURANCE DRAIN (2000/1000, tick)
Pattern: The bottle shatters and a vile, contagious gas surrounds you.
Viral: Affects 3 targets max.  Target AE, Viral Range 50'
 
Freezing Concoction200k Target AE
Pattern: The potion bursts, enveloping you in frost.


Achievements

Achievements for reference, and provide clues to event.

Never Give up     Win without allowing the event to reset.
Maximum AngerWin while allowing the Prince to become fully enraged.
Light in the Proper DarknessWin while only lighting the indicated braziers, never any of the others.


Text & Audio Triggers - Mandatory

Everyone GINA File: eok-chardok-prince-selrach-dizok-02-04-2017-727pm.gtp (updated 02-04-2017 (7:27pm))

Everyone - Trigger set includes:
- Event started
- Event reset
- Chilling Gloom - You are enveloped in chilling darkness. (for now, action: move out of the darkness), this may change.
- Ghostly emote message (in a sub-folder), displays overlay of the coded emote.
- Ghostly location (display/audio/overly)
- Brazier Lit - Library illuminated (indicating Prince active)


GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).


7
Temple of Droga - The Summoning of Droga


Zone & Instance Info

Gather Zone: Frontier Mountains
NPC Name: Praetor Garly
NPC Location: TBA
 
Keyword to Enter:TBA


Flag & Key Requirements

Mirror Fragment of Anashti Sul is not required for this event.

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: None
 
* Minimum to be Piggy/85'/pushed into raid: Nothing required.


Brief Event Overview & Strategy

Work in Progress (WIP) - Current strategy provided at time of raid.



Text & Audio Triggers - Mandatory

Everyone GINA File: eok-droga-the-summoning-of-droga-12-04-2016-243pm.gtp (added 12-04-2016 (2:43pm))


Includes:
- Event Started: The ceremony must not be interrupted! Droga shall rise and lead our armies to victory!
- Event Fail/Reset: The Incarnate Droga remains unengaged. You have failed.
- Boss - Points his axe at Soandso (first person) - Move away from the FRONT (<Battle Axe Swath>) -- this may be incorrect
- Boss - Summons Soandso and raises his axes high (first person) - Move away (2s to avoid <Bloody Rampage 1>, then 5s to avoid <Bloody Rampage 2>)
- Boss - Blood Splash AE - Move away (<Blood Splash>)
- Boss - Targets player - Blood Spit - Run away, get poison cured before returning (player gets <Blood Spit> DoT, anyone near also gets it) -- RED RING AROUND PLAYER
- Boss - Target player with 140k DD + hits others nearby - Run away (The Incarnate Droga craves Soandso's blood.)
- Priests - Mark player for sacrificial offering (1st person) - Corruption Cure before boss consumes (priest mark player <Sacrificial Offering>, boss later consumes <Consume Sacrifice>)
- Priests - Mark player for sacrificial offering (3rd person) - Corruption Cure before boss consumes (priest mark player <Sacrificial Offering>, boss later consumes <Consume Sacrifice>)
- Boss - Rebuild Counters - Stop Casting (including DoTs)
- Boss - Rebuild Failure - Used up all the counters - Boss healed

# Notes:
- left out the control blood (The Incarnate Droga begins to control and harden Soandso's blood!) one for now, need test/observations/reports
- left out boss blood frenzy (mitigation emote, <Crazed Defense>)
- left out weak ones... join me in the blood... emote (possible relation to control blood)
- left out some early lore emotes (possible relations to timers between event start, HP engage, Inarnation spawn, incarnation active/live).



GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

8
Upcoming Events & Strategy / EoK - Lceanium - T1 - Doorstep of War
« on: November 17, 2016, 08:23:39 PM »
Lceanium - Doorstep of War


Zone & Instance Info

Gather Zone: Lceanium
NPC Name: Praetor Denik
NPC Location: middle area of city (CTRL-F)
 
Keyword to Enter:prepared


Flag & Key Requirements

Mirror Fragment of Anashti Sul is not required for this event.

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: None
 
* Minimum to be Piggy/85'/pushed into raid: Nothing required.


Brief Event Overview & Strategy

This event consists of defending the city from multiple waves of various types of adds.  Various AEs, emotes and other mechanics are in play.

There are three main named friendly NPCs: Tsaph Katta, Praetor Denik, Lcea Katta.  If Tsaph Katta dies, the event is reset.  Additional fodder NPCs which help defend the gateways are also friendly and help us, but need our help at times.

Breaking this event down in stages.

Event Start

Gorenaire attacks and has directional emotes.

At 94% it flies up, and the assault waves begin.

Strategy:

Main Raid:
  • Assist MA and react to directional emotes as triggers indicate.
  • Unless you're the main tank, avoid the front of Gorenaire, that way you avoid Gorenaire's Freezing Breath DD + Melee slow.

Gorenaire Main Tank: Face Gorenaire North please.


Stage 1 - Sarnak Add Waves

Sarnaks approach three gateways: East, North-East, North-West.

Each gateway has friendly NPC guards which attack active Sarnaks.  Among them are a magio type which keep the blue barrier shield up that prevents most adds from coming through.  Any adds affected by the barrier appear feigned death (FD).  If magio die, the barrier falls and all the built up FD adds at that gate rush in.

At various intervals breaches in the barrier occur with a clear emoted location, for example: Praetor Denik shouts, 'We need reinforcements at the northeastern breach!

When a breach emote occurs, a handful of adds approach the gate location emoted and pass directly through the barrier.  Friendly NPCs will attack the breaching sarnaks if in range, otherwise the breaching Sarnaks go straight for Tsaph Katta.

Note: Our friendly NPCs at the gates also appear to get bored and aggro the FD Sarnak adds which then causes them to attack.  So there are times when we need to save them by peeling these adds off as well to save our friendly NPCs.

Strategy:

Main Raid:
  • Assist MA to dispatch adds quickly.
  • AE damage is encouraged.
  • Stay close to the main raid to avoid ping-ponging adds.

Tanks:
  • Assigned puller tanks immediately intercept priority to breach barrier Sarnaks; if we're keeping pace on them, pull other adds that the NPCs are attacking and bring them to the raid located at Tsaph Katta.
  • Puller tanks will be paired up and assigned to each gate.  NE and NW gates are the furthest from the raid, therefore we need these tanks positioned nearby so that if/when those gates are emoted they are quickly able to react and bring the adds to the raid without delay or if our friendly NPCs need help, pick off those adds and bring to the raid.
  • Remaining tanks not assigned will pick up adds via ETW as pullers bring them in.

CC - Enchanters:
  • Your job is to co-ordinate an AE Stun rotation to lock the adds down as they reach the raid.
  • Please position close to the raid, and surround yourself with other players.  This way if the adds do slip through a tank, they're more likely to hit someone else, and not you.  It'll also allow you to keep your AE Stun centralized which is pretty critical to having good coverage.  If you're outside the main raid, the stun will not be as effective.
  • If you're interested in co-ordinating the AE Stun effort, please let me (Furro) know during prep.  Thanks.

Healers: Position along the south building on the ledge a few feet from the ground.  Keep Divine Alliance up on your group tanks.


Stage 2 - Giants, Griffin mounts & Sokokar Bombardier adds

At least three enraged giants spawn.  Giants cast Giant Stomp PBAE 120k DD + Stun + Knockback, 90' range.

An emote occurs when giants spawn, for example: Praetor Denik shouts, 'Heroes! We need you in the southeast. They have sent giants to climb our walls!'

The Griffin mounts and Sokokar Bombardier adds are handled by the griffin team lead by Dimbly.  Players are assigned and instructions in this area are given during prep.  Anyone not assigned, please leave the Griffin mounts be, thank-you.

Strategy:

Main Raid: Assist MA and dispatch each giant.

Tanks:
  • Tanks assigned to each Giant.
  • Giants come from the southeast.
  • Target hotkey: /tar an_enraged_giant00, 01, 02 -- where ## represents the number you are assigned.
  • Tanks position your giant # according to the map position markers (G00, G01, G02).

Main Assist: Focus on the first giant positioned East, then work North from there.  Refer to map for markers if needed.


Stage 3 - Flame Assaulter Adds

Several Flame assaulter adds spawn and rush in.  These adds have a shield which reflects spells (a mechanic/action removes it).

An emote occurs when flame assaulters first spawn: Denik shouts, 'Be ready, incoming enemy reinforcements! I don't like the look of those shields!'

Flame assauters cast Sarnak Bash 90k DD + Stun 6s (single-target).

Strategy:

For these adds, we're currently letting them attack Tsaph while pulling out a single add at a time and dispatching it.

Note: Removing flame assaulters shield buff

We've tried a few things to remove the shield.  Including a suggestion that we move the flame assaulter near a magio to remove the shield buff.  I haven't personally seen the buff drop when we've done this, so I can't confirm whether it worked.  Some feedback/reports on this would be great.

I have a feeling it's not the magio that remove the shield, but possibly the big blue ring that appears to randomly target NPCs.  The ring is targeting both friendly and enemy NPCs which are then hit by Gorenaire's Freezing Breath AE.  Perhaps moving the flame assaulter inside the ring removes the shield.  Anyway, it seems strange to have this ring appearing and for it to only hit NPCs.

Not to pigeon hole my theory above, but when we did move the flame assaulters to magio, if the shield dropped, was it really magio causing it or just a fluke that the ring was there as well...  Obviously I don't know, I didn't record the event and I wasn't watching closely enough at the time.  I do recall though, on one of our earlier attempts when flame assaulters were attacking Tsaph, the shield was down on one I targeted, but I don't know if it had just worn off or was removed somehow.

We also need to make a serious attempt at avoiding fire spells on flame assaulters and only use COLD.  If the shield is fire, and we use opposite (cold), it may break the shield.  This is a common mechanic we've seen in past events.  Watch for /rs instructions on this, as it's something we'll explore in an isolated run.


Main Raid: Assist MA and dispatch each flame assaulter when called upon.


Stage 4 - Gorenaire, Blizzards, Squalls, and Dreadfrost Drakes

At this point Gorenaire is forced to the ground by the griffin team and attacks the raid.

Blizzards & Squalls:
  • Spawn when Gorenaire emotes: Gorenaire's freezing breath coalesces into living things. Angry living things.
  • These adds cast Whiteout: Blind + Decrease Dodge, Block 30% + 25k DoT + Mana Drain (12s, 90' Caster PB).
Dreadfrost Drakes:
  • Spawn when Gorenaire emotes: Gorenaire calls for aid, and you immediately hear the beating of wings.
  • Drakes spawn from the west on the ground, then take flight to the air.
  • Mezzing a drake brings it back to the ground.
  • Drakes cast Chilling Drake Breath - Directional AE 50k DD + 24k DoT, but increases spell damage taken when player hit by Gorenaires frontal AE (Gorenaire's Freezing Breath).

Strategy:

Main Raid:
  • Assist MA when called upon to dispatch adds immediately.  The adds are the greater threat.
  • Avoid attacking Gorenaire when adds are up.  We need all our efforts on adds due to their AE.
  • When fighting Gorenaire react to directionals emotes as triggers indicate.

Tanks:
  • Adds - Each tank is assigned to an ETW add.
  • Boss MT - When adds spawn, move Gorenaire North away from main raid, this helps in two ways:
    • a) Raid less likely to get hit by Gorenaires directional AEs while we're dealing with adds.
    • b) Whiteout AE is cast by blizzard and squall adds, which reduces your ability to tank effectively.
Tanks, Gorenaire appears to ignore the most hated at times.  It was pretty chaotic when we reached Gore on Saturday, but it looks like it switches when the following emote occurs:

[Sat Nov 19 21:40:12 2016] Gorenaire grasps the one she hates the most in her teeth and tosses the pest away.
[Sat Nov 19 21:40:12 2016] Gorenaire begins to cast a spell. <Bite and Toss>

The next tank needs to be ready to react and step in.


Map with Gate Locations & Raid

Map file: lceanium_1.txt (includes regular zone quest NPCs etc).

Gate locations (in red): Three gate locations where Sarnak adds approach: East, North-East, North-West.

Giant Positioning - G00, G01, G02 markers (in brown):
  • Location where we want Tanks to position their giant.
  • These markers do not represent where giants spawn.  Giants spawn from the southeast.
  • Main Assist - Start killing the first giant at East location.
Note: Giant positions are 110'~ apart due to their 90' AE 100k+ DD.

Drakes (in blue): Drakes spawn location

Screenshot:


Locations for map file - If you choose not to use the above lceanium_1.txt map, the locs below can be manually added to your map file:
Code: [Select]
P -217.8855, 296.4178, -64.6910,  240, 0, 0,  3,  EAST
P -457.4645, 271.6768, -64.7358,  0, 0, 240,  3,  RAID
P -972.9807, -153.3890, -62.8424,  240, 0, 0,  3,  North_East
P -1227.7670, -153.6447, -64.8594,  240, 0, 0,  3,  North_West
P -669.7009, 264.0729, -63.4101,  0, 0, 240,  3,  Drakes
P -318.3493, 287.5800, -64.8276,  127, 64, 0,  3,  G00
P -323.4134, 178.0298, -64.8067,  127, 64, 0,  3,  G01
P -327.4361, 68.2667, -64.6007,  127, 64, 0,  3,  G02



Explosives casting spells

This is just for reference.

There's an explosives NPC casting the spell: Incendiary Explosive - 75K Caster PB, AE range 100' with a knockback.

From my logs, I believe this is only happening during flame assaulters (stage 3).  It clearly doesn't hit everyone, and as you can see it doesn't have a big range.  It could just be extra damage for this stage to make things more interesting, or it could be something else.

Here's logs of just the explosives casting it and players being hit:
Code: [Select]
[Sat Nov 19 21:29:32 2016] explosives begins to cast a spell. <Incendiary Explosive>
[Sat Nov 19 21:29:32 2016] Fluffy is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Gontik is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Idaran`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Ehlana`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Vulvana is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Zarake is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Brenlaven is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Rafiki is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Rulolin is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Arsenil is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Dimbly is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Minisca is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Bamkus is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Idaran is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Clawbar is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Savack is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Huevos is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Sylphan is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] Dimerall is enveloped in a blast of fire.
[Sat Nov 19 21:29:32 2016] The explosive blast burns your skin.  You have taken 47700 points of damage.
[Sat Nov 19 21:29:32 2016] Kissabooboo is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] explosives begins to cast a spell. <Incendiary Explosive>
[Sat Nov 19 21:29:37 2016] Vulvana is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Brenlaven is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Rulolin is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Dimbly is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Zannexx is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Savack is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Toransa is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] Dimerall is enveloped in a blast of fire.
[Sat Nov 19 21:29:37 2016] The explosive blast burns your skin.  You have taken 47700 points of damage.
[Sat Nov 19 21:29:37 2016] Landaru is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] explosives begins to cast a spell. <Incendiary Explosive>
[Sat Nov 19 21:30:24 2016] Fluffy is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Gontik is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Bamkus`s pet is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Endotron is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Leazer is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Vibtik is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Rafiki is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Arsenil is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Ehlana is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Bamkus is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Idaran is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Zannexx is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Sinnayr is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Curmugly is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Nintap is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Clawbar is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Savack is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Toransa is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] Minasu is enveloped in a blast of fire.
[Sat Nov 19 21:30:24 2016] The explosive blast burns your skin.  You have taken 47700 points of damage.
[Sat Nov 19 21:30:25 2016] Kissabooboo is enveloped in a blast of fire.
[Sat Nov 19 21:30:54 2016] explosives begins to cast a spell. <Incendiary Explosive>
[Sat Nov 19 21:30:54 2016] Gontik is enveloped in a blast of fire.
[Sat Nov 19 21:30:54 2016] Endotron is enveloped in a blast of fire.
[Sat Nov 19 21:30:54 2016] Rafiki is enveloped in a blast of fire.
[Sat Nov 19 21:30:54 2016] Ehlana is enveloped in a blast of fire.
[Sat Nov 19 21:30:54 2016] Savack is enveloped in a blast of fire.
[Sat Nov 19 21:30:54 2016] Huevos is enveloped in a blast of fire.
[Sat Nov 19 21:30:54 2016] The explosive blast burns your skin.  You have taken 47700 points of damage.
[Sat Nov 19 21:30:54 2016] Whosyrdaddy is enveloped in a blast of fire.
[Sat Nov 19 21:31:31 2016] explosives begins to cast a spell. <Incendiary Explosive>
[Sat Nov 19 21:31:31 2016] Bamkus is enveloped in a blast of fire.
[Sat Nov 19 21:31:31 2016] Sinnayr is enveloped in a blast of fire.
[Sat Nov 19 21:31:31 2016] Kaloha is enveloped in a blast of fire.
[Sat Nov 19 21:31:31 2016] Gruesula is enveloped in a blast of fire.
[Sat Nov 19 21:31:31 2016] Dimerall is enveloped in a blast of fire.
[Sat Nov 19 21:31:35 2016] explosives begins to cast a spell. <Incendiary Explosive>
[Sat Nov 19 21:31:35 2016] Arsenil is enveloped in a blast of fire.
[Sat Nov 19 21:31:35 2016] Ehlana is enveloped in a blast of fire.
[Sat Nov 19 21:31:35 2016] Doramurx is enveloped in a blast of fire.
[Sat Nov 19 21:31:35 2016] Gruesula is enveloped in a blast of fire.
[Sat Nov 19 21:31:35 2016] Landaru is enveloped in a blast of fire.
[Sat Nov 19 21:32:16 2016] explosives begins to cast a spell. <Incendiary Explosive>
[Sat Nov 19 21:32:16 2016] Evilash is enveloped in a blast of fire.
[Sat Nov 19 21:32:16 2016] Poddo is enveloped in a blast of fire.
[Sat Nov 19 21:32:17 2016] The explosive blast burns your skin.  You have taken 23700 points of damage.




Text & Audio Triggers - Mandatory

Everyone GINA File: eok-lceanium-doorstep-of-war-11-23-2016-1141am.gtp (updated 11-23-2016 (11:41am))


Gorenaire Main Tank - Additional Trigger:

Boss MT GINA File: eok-lceanium-doorstep-of-war-boss-main-tanks-11-23-2016-1141am.gtp (added 11-23-2016 (11:41am))

When boss ignores MT, this trigger should fire for the MT only (based on the Bite and Toss that hits the MT single-target).  The trigger action is text/voice saying "Gorenaire ignoring YOU".  It's up to the MT to tweak the trigger as they need.  Also, I'm not sure if the MT can snap aggro back (like how we did for Stem raid boss) or do we need to Tank Swap when this happens.


Everyone - Trigger set includes:
- Gorenaire directionals:
-- Left, Right are reversed in-game currently and the trigger has been adjusted to compensate, so players just react as trigger indicates.
-- Front and Tail directional triggers.
- Breach adds incoming with direction.
- Magio barrier repairers in trouble emote.
- Giants incoming (stage 2).
- Flame assaulters incoming (stage 3).
- Blizzard & Squall adds spawned (stage 4).
- Dreadfrost Drakes incoming (stage 4).

Boss MT - Trigger set includes:
- Gorenaire Main Tank - Gore ignoring most hated (The dragon's bites you and toss you aside)


GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

9
Freelance Ramblings / Everquest - Windows XP - DirectX (D3DX9_43.DLL)
« on: October 20, 2016, 11:44:05 PM »
If anyone is running Windows XP and Everquest, they may experience issues with the EQ Launcher since the most recent patch.  I had an issue on the FLBot account, since it runs on a Windows XP machine, so just in case others have the same issue, here's the steps I took to resolve it:

1) https://support.microsoft.com/en-ca/kb/179113

2) Go to the above link, scroll down the page to where it says:

Install DirectX End-User Runtime if your application or game requires an earlier version of DirectX

To resolve this issue, go to the following Microsoft website to install DirectX End-User Runtime:

DirectX End-User Runtime Web Installer


3) Follow the above link.  Run the installer.


Later,
-F



10
Upcoming Events & Strategy / TBM - Crypt of Sul - T3 - Anashti Sul
« on: March 24, 2016, 04:20:52 PM »
Crypt of Sul - Anashti Sul


Zone & Instance Info

Gather Zone: Demiplane of Life, at Crypt of Sul zone-in (the skull on table just inside building)
NPC Name: N/A
NPC Location: N/A
 
Keyword to Enter:...
Mirror clicky is obtained from completing the task: Into the Temple
Into the Temple task can be requested from Mayor Salvador West, in Demiplane of Life; kw: allow


Flag & Key Requirements

Mirror Fragment of Anashti Sul is required for this event.

Zone Flag: None
Event Key: Mirror Fragment of Anashti Sul
Group Mission/Task: Into the Temple
Event Flags: Greater Spirit Armor 16/16 Completed
 
* Minimum to be Piggy/85'/pushed into raid: Mirror Fragment of Anashti Sul.


Brief Event Overview & Strategy

We start out with a full burn on Anashti Sul.

Groups 4, 5, 7, via MA2 divert to destroy the Shards starting North, then East, then West.  Shards heal Anashti, it's important to kill them FAST.

Group 6, via MA3 destroy West shard.  Try and get your shard down before the other groups get to it.

Druids - Help nuke West shard when it pops each time please.

At 70% of Anashti Sul HP, the Shards stop spawning and two emotes come into play (Mortal Decay, and Poison Blast target on player x).

At 45%, three minibosses spawn.  Follow MA calls.

While minibosses are active, Anashti Sul is stationary.  MT, back off and maintain aggro.  Be ready when minibosses down to re-engage please.


Notes:
- Adds stopped spawning sometime between 70 and 45%
- Until we reach 70%, make sure you're burning boss, and assigned groups react quickly to dispatch shards please.  We're OT'ing adds until we get boss to 70.


Auras

When the trigger fires to run to Aura. 

The following are the absolute minimum graphic settings to see the auras.  Zoning is required for the changes to take effect.

To make the changes, in game go to Options (ALT-O), Display tab.  On that page there's a Particles area with three little tabs: Spells, Env and Player.




Text & Audio Triggers - Mandatory

GINA File: tbm-crypt-of-sul-anashti-sul-01-26-2017-705pm.gtp (updated 01-26-2017 (7:05pm))

Includes:
- Mark of Sul - Boss Self Debuff that Heal Procs when melee hit.  Use beneficial dispel on boss to remove it.
- Mortal Decay - Get in the pool aura.  Boss emotes, run to pool aura
- Mortal Decay - If you fail this, you get a huge 5 min DoT.  This trigger will fire and remind you that you failed.
- Poison Blast Targeted - This is a WIP.  I havn't done the group mission, but from what Feroxide has mentioned in his experience with it is one player gets hit, they take x damage.  If two players get hit they take x/2 (half) damage, and so forth.  So for this trigger, we're going to try and stay together to reduce this damage.


GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

11
Crypt of Sul - High Bokon Boromas


Zone & Instance Info

Gather Zone: Demiplane of Decay, at Crypt of Sul zone-in (the skull on table just inside building)
NPC Name: N/A
NPC Location: N/A
 
Keyword to Enter:...
Mirror clicky is obtained from completing the task: Into the Temple
Into the Temple task can be requested from Mayor Salvador West, in Demiplane of Life; kw: allow


Flag & Key Requirements

Mirror Fragment of Anashti Sul is required for this event.

Zone Flag: None
Event Key: Mirror Fragment of Anashti Sul
Group Mission/Task: Into the Temple
Event Flags: Greater Spirit Shield 16/16 Completed
Event Flags: Y Spirit Shield 16/16 Completed
 
* Minimum to be Piggy/85'/pushed into raid: Mirror Fragment of Anashti Sul.


Brief Event Overview & Strategy

Please read this strategy carefully, and commit to memory:

Assist MA.


Notes:
- WIP
- ...


Text & Audio Triggers - Mandatory

GINA File: TBA


Includes:
- ...


GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

12
17th Anniversary Raid - Hate's Fury - Captain Krasnok


Zone & Instance Info

Gather Zone: Crypt of Nadox (near Hate's Fury ZL [ route: PoK -> Gunthak -> CoNadox ])
NPC Name: a besotted sailor
NPC Location: N/A
 
Keyword to Enter:...


Flag & Key Requirements

Zone Flag: None
Event Key: None
Group Mission/Task: None (but if you have miniboss lockouts, don't ask for raid invite until we have minibosses down)
Event Flags:
 
* Minimum to be Piggy/85'/pushed into raid: Mirror Fragment of Anashti Sul.


Brief Event Overview & Strategy

For this event, we clear minibosses and trash to collect items which unlock the door to the main event area.

Main event: Captain Krasnok

Captain Krasnok spawns four miniboss type adds at 75%.

Various AEs in play including DDs, Stuns, Mana Drains.  Mana Drain AE has a relationship/protection to potentially timed auras of select color.

Assist MA

-- Gimamam's post from earlier in the thread -- Everyone read, as it lays it out fairly well

Call the Mist debuff happens at 95% and then every 15% after.  So slow DPS down to 96, wait till auras about to pop and bring him down to 95 to spawn the debuff. get in auras and avoid it/strip it off.  Once the Captain starts casting Call the Mist, he casts it 4 times, and then it is safe to get out of the auras.

Call the Mist: 95, 80, 65, 50, 35, 20, 5

The purple auras on the floor spawn every 2 minutes from the moment you aggro him.

DO NOT OVER DPS and cause Call the Mist before auras pop, or its basically going to wipe us because healers will not have any mana.  Pay attention to MA assist/back off calls.

He has an AE called Sweeping Scimitar on a timer - if you do not want to take the extra damage, there is a timer in trigs to warn you on incoming so you can back away.

[48234] Sweeping Scimitar
Target: Caster PB
AE Range: 150'
Resist: Unresistable
Focusable: Yes
Reflectable: No
Casting: 0s
1: Decrease Current HP by 76555

Fists of Krasnok spawn x4 at 75% on his health.  The adds themselves do not cast any debuffs, but the 'room' does. (at least when you look at and run the previous iteration of this raid in the original zone).  The Fists do not have cast messages. The debuffs cast immediately on their spawn. The tank on the 'stun' corner mob (SE corner), needs to NOT be directly in the corner or they will be immediately stunned and the mob will be loose.  A loose Fist is basically a wipe as the stun will pretty much screw the tanks/healers in the rest of the room.  Stun corner needs to stand a bit away from the corner, but still pick up the mob quickly.

Here is the stun info, and you can see how detrimental it truly is at 5s stun with an 87k dd attached:

[42994] Hate's Furies
Target: Caster PB
AE Range: 200'
Resist: Magic
Focusable: No
Reflectable: No
Casting: 0s, Recast: 7.8s
1: Stun for 5s
2: Dispel (9)
3: Decrease Current HP by 87555
Text: A wave of fury crashes over you.

All of the Fist mobs can be stunned - this is very important.  They hit for 32k+, the tank that is on them as well as the rest of the raid benefits from not having these mobs wrecking anyone.  Each corner will be assigned an SK for aggro, and a paladin or enchanter or both as class availability allows.  Priority for locking in the corner in which is spawned is the Stun mob.  The others' DoTs and Debuffs can be cleared with cures.  The stun mob is important to lock up quickly.

Other debuffs from when the 4 Fists are up:
Drowning Dread:
[42993/3784] Drowning Dread
Target: Caster PB
AE Range: 150'
Resist: Disease -100
Focusable: No
Reflectable: No
Casting: 0s, Recast: 34s
Duration: 48s (8 ticks), Dispelable: No
1: Decrease Melee Haste by 35%
2: Increase Disease Counter by 27
3: Decrease Current HP by 43555 per tick
Text: You gasp for breath and feel as though you are underwater.

Weeping Ether:
[42995] Weeping Ether
Target: Caster PB
AE Range: 150'
Resist: Poison -200
Focusable: No
Reflectable: No
Casting: 0s, Recast: 32s
Duration: 48s (8 ticks), Dispelable: No
1: Decrease Current Mana by 12555 per tick
2: Increase Poison Counter by 27
Text: You feel the magic drain from your body.
Drains mana from the target.

Yearning of the Sea:
[42992] Yearning of the Sea
Target: Caster PB
AE Range: 200'
Resist: Cold -1000
Focusable: No
Reflectable: Yes
Casting: 0s, Recast: 38s
Duration: 48s (8 ticks), Dispelable: No
1: Decrease Spell Haste by 70%
2: Limit Type: Exclude Combat Skills
3: Increase Curse Counter by 27
Text: The sound of waves distracts you.


Attached is a map picture of the room with the position to tank the boss in and the add spawns from 75%.  Boss is tanked center of the West wall, near the door.

When we reach the 40% mark, Call the mist and auras are ignored and full burn should happen. 

The blade adds start somewhere around 35% (couldn't lock down when), but everyone should be over on the west side of the room at this point and rangers, druids, shaman, chanters, and anyone with a root/kick should be putting those blades on the east side of the room parked until the boss is burned down.  These appear to come in sets of 8 on a timer after a certain point.

The Blade adds charm the person they are hitting.  They have to land a hit for the charm to proc - so if you have fort, flash, deflect, other that will keep you from getting charmed, use it. Blade adds can be kited, rooted, presumably snared.  So there again is no reason for you to get charmed/hit.

The faster we burn the boss, the less of the adds we'll have.  On our win last week we had one set, but if we take too long, we'll end up with 2 sets or more.

Additional items that couldn't be locked down as to timing - there is another debuff that is in play towards the end call Crush of the Kraken.  It is a root/silence.  Tanks be aware of this and plan accordingly to not receive heals.




-- End of Gimamam's post --

Notes:

- Recent patch Wednesday, March 23, 2016 addressed various event bugs.  Hopefully this will make the event more enjoyable.
- Captain Krasnok aggros upon clicking through door into event area.
- Captain Krasnok (s.ref Sweeping Scimitar [76k AE DD 150' range]) ...
- 75% minis: Fist of Krasnok (s.ref Drowning Dread), ...
- 30%+/interval adds called: Blade of Hate



Text & Audio Triggers - Mandatory

GINA File: 17th-anni-hates-fury-raid.gtp (added 01-04-2016, 7:55pm)

Includes:
-


GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

13
Team Shaman: Plane of Fear - Dread, Fright, Terror on March 12, 2016

Team Shaman for this target: Raccoo, Toransa, Twoma, Shallon

Overall

Player   
Damage
      
Raccoo
20544k
Toransa
4127k
Twoma
87k
Shallon
-

Clicking a player name above will jump to the report section of the post associated with that player.  Various report definitions and notes can be found in the following post located in the Raid Performance section: FL Raid Parses - Definitions & Notes.


Summary: Raccoo

Group #3 MembersClass
KalohaRanger
KevsaiyanRanger
MiniscaRanger
RulolinRanger
ShalowRogue
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:34
   
00:04:14
2981s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
325k
1.58%
Non-Melee Critical
6793k
33.07%
Non-Melee DoT
11926k
58.05%
Non-Melee Damage Shield
6k
0.03%

 
Sub-Total (non-melee types)
19051k
92.73%

 
Sub-Total (melee types)
-
-

 
Pet: Kurama 
Melee
700k
3.41%
Melee Critical
93k
0.45%
Swarm Pets: 
Melee
625k
3.05%
Melee Critical
72k
0.35%

 
Sub-Total (pet types)
1493k
7.27%

 
Total (all)
20544k
100.00%
1.10%

Specials
GlyphsCataclysm(3)
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Sraskus' Curse  III
4403k
 
(4 403 758)
Garugaru  III
3479k
 
(3 479 390)
Nectar of Woe  III
2965k
 
(2 965 722)
Vengeance of Woe  III
632k
 
(632 341)
Serpentil's Venom  III
445k
 
(445 174)
        
Direct Damage  Rank   
Damage
   
Reefmaw's Bite  III
4392k
 
(4 392 703)
      
Ice Squall  II
2386k
 
(2 386 202)
      
Miscellaneous  N/A
340k
 
(340 162)
      
Casts  Rank   
Occurrences
   
Spiritual Swell  III
69
 
Reefmaw's Bite  III
51
 
Ice Squall  II
48
 
Roar of the Lion 
16
 
Garugaru  III
9
 
Prophet's Gift of the Ruchu 
9
 
Turgur's Swarm  VI
9
 
Sraskus' Curse  III
8
 
Tigir's Insect Swarm  III
7
 
Wind of Malosinete  IV
7
 
Cannibalization  XI
6
 
Companion's Aegis  II
6
 
Krasir's Recourse  III
6
 
Reckless Restoration  III
6
 
Nectar of Woe  III
5
 
Malosinete  V
4
 
Tranquil Blessings 
4
 
Glyph of the Cataclysm 
3
 
Group Perfected Levitation 
3
 
Pact of the Wolf  X
3
 
Preincarnation  II
3
 
Spinecoat 
3
 
Spirit Call  XXIV
3
 
Third Spire of Ancestors  IV
3
 
Call of the Wild  III
2
 
Pack of Olesira  II
2
 
Pet Illusion: Fearful Ant 
2
 
Serpentil's Venom  III
2
 
Tiny Companion 
2
 
Unity of the Doomscale  III
2
 
Vicious Rabbit 
2
 
Ancestral Aid  XXVIII
1
 
Ancestral Guardian Spirit  IX
1
 
Ancestral Melee Guard  XXVIII
1
 
Armor of Ancestral Spirits  XII
1
 
Communion of the Cheetah 
1
 
Fleeting Spirit  V
1
 
Fortify Companion  XVIII
1
 
Group Pact of the Wolf  X
1
 
Group Perfected Silent Presence 
1
 
Historian's Intervention  III
1
 
Illusion: Frost Goblin 
1
 
Illusion: Gnoll Reaver 
1
 
Inconspicuous Totem  XXI
1
 
Lost Mariner 
1
 
Rabid Bear  X
1
 
Reckless Regeneration  III
1
 
Rejuvenation of the Ancestors 
1
 
Spirit Leap 
1
 
Talisman of the Doomscale  III
1
 
Union of Spirits  XXII
1
 
Vengeance of Woe  III
1
 
     
Effects on Player  Rank   
Occurrences
   
Roar of the Lion  1-6   
85
   
        
Convalescent Splash  1-3   
35
   
        
Strength of the Copsestalker  1-3   
17
   
        
Blood Curse Antidote     
16
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Auspice of the Hunter  1-26   
8
   
        
Cloak of Nettlespears  1-3   
7
   
        
Bellow of the Predator  1-3   
7
   
Shout of the Predator  1-3      
        
Prophet's Gift of the Ruchu     
7
   
        
Commanding Voice     
6
   
Gaze        
Glimpse        
Magnify        
Sight        
Thief's Eyes        
Thief's Vision  1-3      
        
Group Guardian of the Forest  1-9   
6
   
Guardian of the Forest  1-29      
        
Mammoth's Force     
5
   
        
Doomscale Focusing  1-3   
5
   
Insistent Focusing  1-3      
        
N/A New Preeminent Foresight  1-3   
5
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Third Spire of the Pathfinders  1-4   
4
   
        
Flight     
4
   
Group Perfected Levitation        
Levitate Test        
Levitation        
Perfected Levitation        
        
Precognition  1-3   
3
   
Voice of Precognition  1-3      
        
Greater Scarlet Cheetah Fang  1-4   
3
   
Scarlet Cheetah Fang  1-4      
        
Reckless Mending Recourse  1-3   
3
   
Reckless Regeneration Recourse  1-3      
Reckless Remedy Recourse  1-3      
Reckless Restoration Recourse  1-3      
        
Symbol of Nonia  1-3   
3
   
        
Third Spire of Ancestors  1-4   
3
   
        
Ward of the Ardent  1-3   
3
   
        
Benediction of Piety  1-3   
3
   
Hand of Zeal  1-3      
        
Spiritual Elaboration  1-3   
2
   
        
Agility of the Wrulan     
2
   
Talisman of the Wrulan        
        
Brell's Stalwart Bulwark  1-3   
2
   
        
N/A - Preincarnation  1-3   
2
   
N/A - Preincarnation Incarnation  1-3      
Preincarnation  1-3      
Preincarnation Incarnation  1-3      
Second Life  1-3      
        
Glyph Spray  1-4   
2
   
        
Copsestalker's Enrichment  1-3   
2
   
        
Briarcoat     
2
   
Spinecoat  1-3      
        
Evader's Invisibility     
1
   
Evader's Shroud of Stealth        
Evader's Temporary Invisibility        
Group Perfected Invisibility        
N/A - Travel Assistance        
Perfected Invisibility        
        
Historian's Intervention  1-3   
1
   
        
Focused Paragon of Spirit  1-22   
1
   
Paragon of Spirit  1-29      
        
Armor of Ancestral Spirits  1-12   
1
   
        
Barrage of Bone     
1
   
Frightful Blast        
Shatter        
Wave of Life        
        
Preservation of the Ancestors     
1
   
Rejuvenation of the Ancestors        
Restoration of the Ancestors        
        
Abundant Healing  1-5   
1
   
Cascade of Life  1-4      
Copious Healing  1-35      
        
Brutal Ferocity  1-3   
1
   
Callous Ferocity  1-3      
Ferocity of Irionu        
Merciless Ferocity  1-3      
Ruthless Ferocity  1-3      
Savage Ferocity  1-3      
Shared Brutal Ferocity  1-3      
Shared Merciless Ferocity  1-3      
Vicious Ferocity  1-3      
        
Pack Spirit     
1
   
Spirit of Bih`Li        
Spirit of Scale        
Spirit of Wolf        
Spirit of the Mist Wolf        
Spirit of the Wolf        
        
Ardent Light  1-3   
1
   
Beacon of Life  1-10      
Burst of Life  1-21      
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Shieldstone Blessing  1-3   
1
   
        
Giant Modulation Effect     
1
   
        
Pathosis  1-3   
1
   
Wind of Pathosis        
        
Fleeting Spirit  1-5   
1
   
        
Pack of Aina  1-3   
1
   
Pack of Hilnaah  1-3      
Pack of Kriegas  1-3      
Pack of Olesira  1-3      
Pack of Wurt  1-3      
Summon Ghostrider        
        
Corruptive Crud DOT     
1
   
Corruptive Crud DOT Root        
Corruptive Crud Debuff        
Corruptive Crud Direct Damage        
Crippling Blade        
Crippling Strike        
Crippling Wave        
Ykesha's Smash        
        
N/A - Direwind Bear     
1
   
N/A - Greater Rabid Bear        
Rabid Bear  1-10      
        
Ancestral Guard  1-27   
1
   
Ancestral Melee Guard        
        
378 spells omitted from 6 effects        




Summary: Toransa

Group #5 MembersClass
KhorrizMonk
OruatyrimMonk
RazorclawMonk
ZelorneRanger
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:17
   
00:04:08
2992s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
630k
15.28%
Non-Melee Critical
3294k
79.82%
Non-Melee DoT
-
-
Non-Melee Damage Shield
929dmg
0.02%

 
Sub-Total (non-melee types)
3926k
95.12%

 
Sub-Total (melee types)
-
-
Swarm Pets: 
Melee
185k
4.50%
Melee Critical
15k
0.39%

 
Sub-Total (pet types)
201k
4.88%

 
Total (all)
4127k
100.00%
0.22%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

Direct Damage  Rank   
Damage
   
Reefmaw's Bite  III
3154k
 
(3 154 225)
      
Glacial Gift  III
386k
 
(386 257)
      
Necromantic Curse 
182k
 
(182 007)
      
Miscellaneous  N/A
144k
 
(144 932)
      
Banestrike 
58k
 
(58 000)
      
Casts  Rank   
Occurrences
   
Reefmaw's Bite  III
40
 
Turgur's Swarm  VI
39
 
Malosinete  V
26
 
Spiritual Swell  III
22
 
Roar of the Lion 
19
 
Banestrike 
14
 
Shear of Renewal  III
13
 
Prophet's Gift of the Ruchu 
12
 
Necromantic Curse 
8
 
Ferocious Growth  III
7
 
Tranquil Blessings 
7
 
Group Pact of the Wolf  X
5
 
Reckless Restoration  III
5
 
Companion's Aegis  II
4
 
Glacial Gift  III
4
 
Krasir's Mending  III
4
 
Reckless Regeneration  III
4
 
Shadow of the Myrmidon 
4
 
Talisman of the Doomscale  III
4
 
Communion of the Cheetah 
3
 
Historian's Intervention  III
3
 
Krasir's Recourse  III
3
 
Preincarnation  II
3
 
Spirit Call  XXIV
3
 
Third Spire of Ancestors  IV
3
 
Ancestral Aid  XXVIII
2
 
Decant Brell's Brew 
2
 
Group Spirit Walk  II
2
 
Illusionary Spikes  XX
2
 
Mass Group Buff 
2
 
Protection of Wishka  II
2
 
Shadow of Endurance 
2
 
Shadow of Expanding Mind 
2
 
Shadow of Knowledge 
2
 
Shadow of Ward 
2
 
Talisman of the Wrulan 
2
 
Unity of the Doomscale  III
2
 
Geomantra  XIX
1
 
Lion's Roar  6
1
 
Olesira's Faithful  III
1
 
Radiant Cure  X
1
 
Spirit of Bih`Li 
1
 
Summon Distiller Vendor 
1
 
Talisman of Celerity 
1
 
Wishka's Favor  II
1
 
     
Effects on Player  Rank   
Occurrences
   
Roar of the Lion  1-6   
50
   
        
Convalescent Splash  1-3   
31
   
        
Blood Curse Antidote     
15
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Shear of Renewal  1-3   
8
   
        
Auspice of the Hunter  1-26   
6
   
        
Prophet's Gift of the Ruchu     
6
   
        
Reckless Mending Recourse  1-3   
5
   
Reckless Regeneration Recourse  1-3      
Reckless Remedy Recourse  1-3      
Reckless Restoration Recourse  1-3      
        
Strength of the Copsestalker  1-3   
5
   
        
Doomscale Focusing  1-3   
4
   
Insistent Focusing  1-3      
        
Bellow of the Predator  1-3   
4
   
Shout of the Predator  1-3      
        
Alleviating Burst  1-15   
4
   
        
Healing Twincast     
4
   
        
N/A New Preeminent Foresight  1-3   
4
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Mammoth's Force     
4
   
        
N/A - Preincarnation  1-3   
3
   
N/A - Preincarnation Incarnation  1-3      
Preincarnation  1-3      
Preincarnation Incarnation  1-3      
Second Life  1-3      
        
Third Spire of Ancestors  1-4   
3
   
        
Precognition  1-3   
2
   
Voice of Precognition  1-3      
        
Beholder Dispel     
2
   
Direption of Dreams        
Nulling Void        
Pillage Enchantment        
Purge Enchantment        
Ruin Magic        
Strip Enchantment        
        
Glyph Spray  1-4   
2
   
        
Greater Scarlet Cheetah Fang  1-4   
2
   
Scarlet Cheetah Fang  1-4      
        
Historian's Intervention  1-3   
2
   
        
Flight     
2
   
Group Perfected Levitation        
Levitate Test        
Levitation        
Perfected Levitation        
        
Decant Brell's Brew     
2
   
        
Agility of the Wrulan     
2
   
Talisman of the Wrulan        
        
Focused Paragon of Spirit  1-22   
2
   
Paragon of Spirit  1-29      
        
Group Guardian of the Forest  1-9   
2
   
Guardian of the Forest  1-29      
        
Protection of Wishka  1-3   
2
   
        
Communion of the Cheetah     
2
   
Spirit of Cat        
Spirit of Cheetah        
        
Geomantra  1-23   
1
   
        
Barrage of Bone     
1
   
Frightful Blast        
Shatter        
Wave of Life        
        
Shieldstone Blessing  1-3   
1
   
        
Pack Spirit     
1
   
Spirit of Bih`Li        
Spirit of Scale        
Spirit of Wolf        
Spirit of the Mist Wolf        
Spirit of the Wolf        
        
Corruptive Crud DOT     
1
   
Corruptive Crud DOT Root        
Corruptive Crud Debuff        
Corruptive Crud Direct Damage        
Crippling Blade        
Crippling Strike        
Crippling Wave        
Ykesha's Smash        
        
Ward of the Ardent  1-3   
1
   
        
Symbol of Nonia  1-3   
1
   
        
Group Spirit Walk  1-2   
1
   
Spirit Walk  1-2      
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Benediction of Piety  1-3   
1
   
Hand of Zeal  1-3      
        
Cloak of Nettlespears  1-3   
1
   
        
Brell's Stalwart Bulwark  1-3   
1
   
        
Blessing of Tunare  1-2   
1
   
Blessing of Unity        
Blessing of the Hunter  1-3      
Brell's Personal Blessing        
Divine Blessing and Favor  1-7      
Tunare's Grace        
        
Wishka's Favor  1-3   
1
   
        
60 spells omitted from 3 effects        




Summary: Twoma

Group #4 MembersClass
BumkusBeastlord
EatyorBerserker
HuevosRanger
PadraiggRogue
VastormRogue
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:26:48
   
23:48:50
1323s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
23k
26.66%
Non-Melee Critical
64k
73.25%
Non-Melee DoT
-
-
Non-Melee Damage Shield
74dmg
0.08%

 
Sub-Total (non-melee types)
87k
100.00%

 
Sub-Total (melee types)
-
-

 
Sub-Total (pet types)
-
-

 
Total (all)
87k
100.00%
0.00%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

Direct Damage  Rank   
Damage
   
Glacial Gift  III
87k
 
(87 787)
      
Casts  Rank   
Occurrences
   
Spiritual Swell  III
13
 
Shear of Renewal  III
12
 
Krasir's Mending  III
10
 
Roar of the Lion 
9
 
Reckless Restoration  III
8
 
Reckless Regeneration  III
6
 
Unity of the Doomscale  III
6
 
Prophet's Gift of the Ruchu 
5
 
Turgur's Swarm  VI
5
 
Historian's Intervention  III
4
 
Malosinete  V
4
 
Call of the Wild  III
3
 
Ferocious Growth  III
3
 
Krasir's Recourse  III
3
 
Shrink  II
3
 
Third Spire of Ancestors  IV
3
 
Cannibalization  XIII
2
 
Glacial Gift  III
2
 
Preincarnation  II
1
 
Purified Spirits  III
1
 
Talisman of Celerity 
1
 
Talisman of the Doomscale  III
1
 
Tranquil Blessings 
1
 
     
Effects on Player  Rank   
Occurrences
   
Brell's Blessed Soothing Wave     
75
   
Brell's Sacred Soothing Wave        
        
Brell's Blessed Invigorating Relief     
75
   
Brell's Sacred Invigorating Relief        
        
Commanding Voice     
59
   
Gaze        
Glimpse        
Magnify        
Sight        
Thief's Eyes        
Thief's Vision  1-3      
        
Roar of the Lion  1-6   
38
   
        
Convalescent Splash  1-3   
37
   
        
Dichotomic Bloodsplash  1-6   
18
   
        
Cry Carnage  1-3   
11
   
Cry Havoc        
        
Spiritual Elaboration  1-3   
9
   
        
Shear of Renewal  1-3   
9
   
        
Reckless Mending Recourse  1-3   
9
   
Reckless Regeneration Recourse  1-3      
Reckless Remedy Recourse  1-3      
Reckless Restoration Recourse  1-3      
        
Blood Curse Antidote     
8
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Spiritual Vivification  1-3   
7
   
        
Mammoth's Force     
6
   
        
Doomscale Focusing  1-3   
6
   
Insistent Focusing  1-3      
        
Beholder Dispel     
6
   
Direption of Dreams        
Nulling Void        
Pillage Enchantment        
Purge Enchantment        
Ruin Magic        
Strip Enchantment        
        
Auspice of the Hunter  1-26   
6
   
        
N/A New Preeminent Foresight  1-3   
6
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Bellow of the Predator  1-3   
5
   
Shout of the Predator  1-3      
        
Cloak of Nettlespears  1-3   
5
   
        
Ward of the Ardent  1-3   
4
   
        
Symbol of Nonia  1-3   
4
   
        
Benediction of Piety  1-3   
4
   
Hand of Zeal  1-3      
        
Prophet's Gift of the Ruchu     
4
   
        
Historian's Intervention  1-3   
3
   
        
Precognition  1-3   
3
   
Voice of Precognition  1-3      
        
Shieldstone Blessing  1-3   
3
   
        
Copsestalker's Enrichment  1-3   
3
   
        
Glyph Spray  1-4   
2
   
        
Group Guardian of the Forest  1-9   
2
   
Guardian of the Forest  1-29      
        
Brell's Stalwart Bulwark  1-3   
2
   
        
Agility of the Wrulan     
2
   
Talisman of the Wrulan        
        
Brutal Ferocity  1-3   
2
   
Callous Ferocity  1-3      
Ferocity of Irionu        
Merciless Ferocity  1-3      
Ruthless Ferocity  1-3      
Savage Ferocity  1-3      
Shared Brutal Ferocity  1-3      
Shared Merciless Ferocity  1-3      
Vicious Ferocity  1-3      
        
Healing Twincast     
2
   
        
Third Spire of Ancestors  1-4   
2
   
        
Abundant Healing  1-5   
1
   
Cascade of Life  1-4      
Copious Healing  1-35      
        
Focused Paragon of Spirit  1-22   
1
   
Paragon of Spirit  1-29      
        
Barrage of Bone     
1
   
Frightful Blast        
Shatter        
Wave of Life        
        
Ruaabri's Fury  1-3   
1
   
        
Bestial Alignment  1-10   
1
   
Group Bestial Alignment  1-4      
N/A - Bestial Alignment  1-3      
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Corruptive Crud DOT     
1
   
Corruptive Crud DOT Root        
Corruptive Crud Debuff        
Corruptive Crud Direct Damage        
Crippling Blade        
Crippling Strike        
Crippling Wave        
Ykesha's Smash        
        
Greater Scarlet Cheetah Fang  1-4   
1
   
Scarlet Cheetah Fang  1-4      
        
Pack Spirit     
1
   
Spirit of Bih`Li        
Spirit of Scale        
Spirit of Wolf        
Spirit of the Mist Wolf        
Spirit of the Wolf        
        
Alra's Growth     
1
   
Ferocious Growth  1-3      
Rampant Growth  1-3      
Unfettered Growth  1-3      
Untamed Growth  1-3      
Wild Growth  1-3      
        
Dichotomic Fury  1-6   
1
   
        
139 spells omitted from 7 effects        




Summary: Shallon

Group #8 MembersClass
CediumNecromancer
FootssisDruid
MarsmageMagician
MeepittEnchanter
QuickburnNecromancer
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
N/A
   
N/A
0s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
-
-
Non-Melee Critical
-
-
Non-Melee DoT
-
-
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
-
-

 
Sub-Total (melee types)
-
-

 
Sub-Total (pet types)
-
-

 
Total (all)
-
-
0.00%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

Direct Damage  Rank   
Damage
   
-  -   
-
   
      
Casts  Rank   
Occurrences
   
Spiritual Swell  II
11
 
Krasir's Mending  II
3
 
Reckless Regeneration  II
3
 
Shear of Renewal 
3
 
Group Perfected Levitation 
2
 
Ancestral Aid  XX
1
 
Historian's Intervention  III
1
 
     
Effects on Player  Rank   
Occurrences
   
N/A New Preeminent Foresight  1-3   
1
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Glyph Spray  1-4   
1
   
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Doomscale Focusing  1-3   
1
   
Insistent Focusing  1-3      
        
Mammoth's Force     
1
   
        
Agility of the Wrulan     
1
   
Talisman of the Wrulan        
        
Blood Curse Antidote     
1
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
39 spells omitted from 2 effects        


14
Team Druid: Plane of Fear - Dread, Fright, Terror on March 12, 2016

Team Druid for this target: Baghdaddy, Dimbly, Nuttann, Footssis, Kianara

Overall

Player   
Damage
      
Baghdaddy
45278k
Dimbly
26487k
Nuttann
19698k
Footssis
13895k
Kianara
12497k

Clicking a player name above will jump to the report section of the post associated with that player.  Various report definitions and notes can be found in the following post located in the Raid Performance section: FL Raid Parses - Definitions & Notes.


Summary: Baghdaddy

Group #6 MembersClass
AlericEnchanter
CelebairnWizard
CurmuglyWizard
NintapNecromancer
ScornfireNecromancer
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:22
   
00:04:14
2993s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
3950k
8.73%
Non-Melee Critical
38574k
85.19%
Non-Melee DoT
2650k
5.85%
Non-Melee Damage Shield
2k
0.01%

 
Sub-Total (non-melee types)
45179k
99.78%

 
Sub-Total (melee types)
-
-
Swarm Pets: 
Melee
99k
0.22%
Melee Critical
-
-

 
Sub-Total (pet types)
99k
0.22%

 
Total (all)
45278k
100.00%
2.43%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Nature's Fiery Wrath  III
2650k
 
(2 650 735)
        
Direct Damage  Rank   
Damage
   
Miscellaneous  N/A
21659k
 
(21 659 654)
      
Fire Storm  III
6947k
 
(6 947 206)
      
Anabatic Roar  III
5009k
 
(5 009 784)
      
Plummeting Hail  III
4780k
 
(4 780 541)
      
Remote Sunflash  III
1628k
 
(1 628 267)
      
Nature's Fiery Wrath  III
1418k
 
(1 418 883)
      
Plummeting Hail  1-3
895k
 
(895 029)
      
Necromantic Curse 
113k
 
(113 845)
      
Banestrike 
72k
 
(72 500)
      
Casts  Rank   
Occurrences
   
Fire Storm  III
47
 
Remote Sunflash  III
42
 
Plummeting Hail  III
40
 
Nature's Fiery Wrath  III
39
 
Anabatic Roar  III
32
 
Destructive Vortex  III
19
 
Dichotomic Winds 
18
 
Banestrike 
16
 
Moonbright Frost  III
11
 
Necromantic Curse 
8
 
Lightning Breath 
7
 
Resurgence  III
7
 
Fixated Blessing of Ro  V
6
 
Survival of the Serendipitous  III
5
 
Veil of the Underbrush  XI
4
 
Entrap  IV
3
 
First Spire of Nature  IV
3
 
Improved Twincast  VI
3
 
Promised Regeneration  III
3
 
Silent Casting  V
3
 
Blessing of Unity 
2
 
Communion of the Cheetah 
2
 
Copsetender's Unity  III
2
 
Forceful Rejuvenation 
2
 
Group Spirit of the Black Wolf  VI
2
 
Lunasoothe  III
2
 
Nature's Fury  IV
2
 
Nature's Guardian  XXVIII
2
 
Nature's Will 
2
 
Preincarnation  II
2
 
Purified Spirits  III
2
 
Radiant Cure  X
2
 
Spirits of Nature  XI
2
 
Blessing of Tunare  II
1
 
Convergence of Spirits  XXVIII
1
 
Firefly Guardian Spirit  VI
1
 
Frostweave Aura  III
1
 
Group Spirit of the White Wolf  VI
1
 
Nature's Boon  XXIV
1
 
Shared Perfected Camouflage 
1
 
Shieldstone Blessing  III
1
 
Spirit of the Bear  II
1
 
Spirit of the Wood  XXXI
1
 
Tranquil Blessings 
1
 
Wrath of the Wild  XX
1
 
     
Effects on Player  Rank   
Occurrences
   
Dichotomic Reinforcement  1-6   
3
   
        
Auspice of the Hunter  1-26   
2
   
        
Forceful Rejuvenation     
1
   
        
Destructive Vortex  1-3   
1
   
        
Improved Twincast  1-6   
1
   
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Blood Curse Antidote     
1
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Blessing of Tunare  1-2   
1
   
Blessing of Unity        
Blessing of the Hunter  1-3      
Brell's Personal Blessing        
Divine Blessing and Favor  1-7      
Tunare's Grace        
        
Gift of Chromatic Haze     
1
   
        
Nature's Regrowth     
1
   
        
Roar of Challenge  1-3   
1
   
        
Convalescent Splash  1-3   
1
   
        
Survival of the Felicitous  1-3   
1
   
Survival of the Fittest  1-3      
Survival of the Fortuitous  1-3      
Survival of the Propitious  1-3      
Survival of the Prosperous  1-3      
Survival of the Serendipitous  1-3      
        
Bladewheel     
1
   
Reckless Axe Swing        
Stormstrike Blades  1-3      
Stormwheel Blades  1-3      
        
Alleviating Burst  1-15   
1
   
        
Abundant Healing  1-5   
1
   
Cascade of Life  1-4      
Copious Healing  1-35      
        
Cloak of Nettlespears  1-3   
1
   
        
Burning Rubble     
1
   
Dead Man Floating        
Dead Men Floating        
Deathstrike        
Perfected Dead Man Floating        
Perfected Dead Men Floating        
        
Bellow of the Predator  1-3   
1
   
Shout of the Predator  1-3      
        
Nature's Fury  1-4   
1
   
        




Summary: Dimbly

Group #9 MembersClass
HardaenWarrior
SavackEnchanter
SquilesMagician
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:26:03
   
23:54:52
1730s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
1355k
5.12%
Non-Melee Critical
25090k
94.72%
Non-Melee DoT
-
-
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
26445k
99.84%

 
Sub-Total (melee types)
-
-
Swarm Pets: 
Melee
41k
0.16%
Melee Critical
-
-

 
Sub-Total (pet types)
41k
0.16%

 
Total (all)
26487k
100.00%
1.42%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

Direct Damage  Rank   
Damage
   
Miscellaneous  N/A
12156k
 
(12 156 851)
      
Anabatic Roar  III
6680k
 
(6 680 421)
      
Fire Storm  III
4012k
 
(4 012 639)
      
Katabatic Roar  III
3477k
 
(3 477 435)
      
Remote Moonflame  III
89k
 
(89 623)
      
Banestrike 
29k
 
(29 000)
      
Casts  Rank   
Occurrences
   
Anabatic Roar  III
42
 
Katabatic Roar  III
36
 
Fire Storm  III
33
 
Remote Moonflame  III
20
 
Dichotomic Winds 
13
 
Daggerthorn Rush  III
9
 
Resurgence  III
7
 
Lunasoothe  III
6
 
Banestrike 
4
 
Frostweave Aura  III
4
 
Geomantra  XIX
4
 
Group Spirit of the Black Wolf  V
3
 
Preincarnation  III
3
 
Copsetender's Unity  III
2
 
Daggerspur Bulwark  III
2
 
Flight of Eagles 
2
 
Improved Twincast  VI
2
 
Mammoth's Force  III
2
 
Panavida  III
2
 
Pellicle of the Reptile  III
2
 
Protection of Seasons 
2
 
Season's Wrath  III
2
 
Silent Casting  V
2
 
Spirit of the Faithful  III
2
 
Thwart Corruption  III
2
 
Blessing of Tunare  II
1
 
Nature's Guardian  XXVIII
1
 
Nature's Will 
1
 
Nurturing Growth  III
1
 
Shieldstone Blessing  III
1
 
Spirit of the Black Wolf  VIII
1
 
Spirits of Nature  IX
1
 
Survival of the Serendipitous  III
1
 
Use Ability 
1
 
Veeshan's Swarm 
1
 
Veil of the Underbrush  XI
1
 
     
Effects on Player  Rank   
Occurrences
   
Strength of the Copsestalker  1-3   
5
   
        
Shieldstone Blessing  1-3   
3
   
        
Brell's Stalwart Bulwark  1-3   
2
   
        
Precognition  1-3   
2
   
Voice of Precognition  1-3      
        
Mammoth's Force     
2
   
        
N/A New Preeminent Foresight  1-3   
2
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Doomscale Focusing  1-3   
2
   
Insistent Focusing  1-3      
        
Bellow of the Predator  1-3   
1
   
Shout of the Predator  1-3      
        
Symbol of Nonia  1-3   
1
   
        
Spiritual Elaboration  1-3   
1
   
        
Gift of Chromatic Haze     
1
   
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Ward of the Ardent  1-3   
1
   
        
Survival of the Felicitous  1-3   
1
   
Survival of the Fittest  1-3      
Survival of the Fortuitous  1-3      
Survival of the Propitious  1-3      
Survival of the Prosperous  1-3      
Survival of the Serendipitous  1-3      
        
Benediction of Piety  1-3   
1
   
Hand of Zeal  1-3      
        
Cloak of Nettlespears  1-3   
1
   
        
25 spells omitted from 2 effects        




Summary: Nuttann

Group #7 MembersClass
BrenlavenShadow Knight
EndotronShadow Knight
GruesulaEnchanter
OwmyShadow Knight
ThaliosknightShadow Knight
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:53
   
00:04:12
2960s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
742k
3.77%
Non-Melee Critical
18956k
96.23%
Non-Melee DoT
-
-
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
19698k
100.00%

 
Sub-Total (melee types)
-
-

 
Sub-Total (pet types)
-
-

 
Total (all)
19698k
100.00%
1.06%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

Direct Damage  Rank   
Damage
   
Anabatic Roar  III
6134k
 
(6 134 123)
      
Miscellaneous  N/A
4505k
 
(4 505 924)
      
Katabatic Roar  III
4085k
 
(4 085 761)
      
Fire Storm  III
3901k
 
(3 901 201)
      
Winter's Wildflame  III
921k
 
(921 936)
      
Remote Sunflash  III
149k
 
(149 281)
      
Casts  Rank   
Occurrences
   
Anabatic Roar  III
37
 
Fire Storm  III
29
 
Katabatic Roar  III
28
 
Panavida  III
25
 
Remote Sunflash  III
25
 
Resurgence  III
17
 
Winter's Wildflame  III
12
 
Dichotomic Winds 
11
 
Daggerthorn Rush  III
4
 
Shieldstone Skin  III
4
 
Fixated Blessing of Ro  V
3
 
Group Spirit of the Black Wolf  VI
2
 
Shieldstone Blessing  III
2
 
Tranquil Blessings 
2
 
Twincast  III
2
 
Familiar: Refurbished Puppet 
1
 
Fruitcake Nimbus 
1
 
Group Perfected Levitation 
1
 
Illusion: Gnoll Reaver 
1
 
Illusionary Spikes  XIII
1
 
Lunasoothe  III
1
 
Preincarnation  II
1
 
Resurrection 
1
 
Season's Wrath  V
1
 
Shadow of Defense 
1
 
Shadow of Expanding Mind 
1
 
Shadow of Knowledge 
1
 
Shadow of the Myrmidon 
1
 
Veil of the Underbrush  XI
1
 
     
Effects on Player  Rank   
Occurrences
   
Brell's Blessed Soothing Wave     
38
   
Brell's Sacred Soothing Wave        
        
Brell's Blessed Invigorating Relief     
38
   
Brell's Sacred Invigorating Relief        
        
Convalescent Splash  1-3   
33
   
        
Blood Curse Antidote     
15
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Gift of Chromatic Haze     
9
   
        
Alleviating Burst  1-15   
8
   
        
Mammoth's Force     
6
   
        
N/A New Preeminent Foresight  1-3   
6
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Doomscale Focusing  1-3   
6
   
Insistent Focusing  1-3      
        
Auspice of the Hunter  1-26   
5
   
        
Bellow of the Predator  1-3   
5
   
Shout of the Predator  1-3      
        
Lich Sting     
4
   
Lich Sting Recourse        
Reaper Strike        
        
Benediction of Piety  1-3   
3
   
Hand of Zeal  1-3      
        
Symbol of Nonia  1-3   
3
   
        
Shieldstone Blessing  1-3   
3
   
        
Blessing of Tunare  1-2   
3
   
Blessing of Unity        
Blessing of the Hunter  1-3      
Brell's Personal Blessing        
Divine Blessing and Favor  1-7      
Tunare's Grace        
        
Ward of the Ardent  1-3   
3
   
        
Precognition  1-3   
3
   
Voice of Precognition  1-3      
        
Chromatic Haze  1-7   
2
   
        
Illusions of Grandeur  1-2   
2
   
        
Brell's Stalwart Bulwark  1-3   
2
   
        
Glyph Spray  1-4   
2
   
        
Third Spire of Enchantment  1-4   
2
   
        
Twincast  1-3   
2
   
        
Group Spirit of the Black Wolf  1-6   
1
   
Spirit of the Black Wolf  1-11      
        
N/A - Preincarnation  1-3   
1
   
N/A - Preincarnation Incarnation  1-3      
Preincarnation  1-3      
Preincarnation Incarnation  1-3      
Second Life  1-3      
        
Focused Paragon of Spirit  1-22   
1
   
Paragon of Spirit  1-29      
        
Pack Spirit     
1
   
Spirit of Bih`Li        
Spirit of Scale        
Spirit of Wolf        
Spirit of the Mist Wolf        
Spirit of the Wolf        
        
Form of the Black Wolf     
1
   
Form of the White Wolf        
Ghoulish Command        
Mithaniel's Rage Recourse        
Vision of Pain        
        
Reflected Rancor  1-3   
1
   
        
Evader's Invisibility     
1
   
Evader's Shroud of Stealth        
Evader's Temporary Invisibility        
Group Perfected Invisibility        
N/A - Travel Assistance        
Perfected Invisibility        
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Cloak of Nettlespears  1-3   
1
   
        
Storm Guard     
1
   
        
Abundant Healing  1-5   
1
   
Cascade of Life  1-4      
Copious Healing  1-35      
        
Familiar: Dark Prince Marionette     
1
   
Familiar: Happy Noble Marionette        
Familiar: Melancholy Jester Marionette        
Familiar: Moody Harlequin Marionette        
Familiar: Refurbished Puppet        
Familiar: White Queen Marionette        
        
Flight     
1
   
Group Perfected Levitation        
Levitate Test        
Levitation        
Perfected Levitation        
        
Crescentbloom  1-3   
1
   
Lunalleviation  1-3      
Lunamelioration  1-3      
Lunarlight  1-3      
Lunasoothe  1-3      
Lunassuage  1-3      
Lunulation  1-3      
Moonshadow        
        
Corruptive Crud DOT     
1
   
Corruptive Crud DOT Root        
Corruptive Crud Debuff        
Corruptive Crud Direct Damage        
Crippling Blade        
Crippling Strike        
Crippling Wave        
Ykesha's Smash        
        
Agility of the Wrulan     
1
   
Talisman of the Wrulan        
        
Granitebark Skin  1-3   
1
   
Shieldstone Skin  1-3      
        
Brutal Ferocity  1-3   
1
   
Callous Ferocity  1-3      
Ferocity of Irionu        
Merciless Ferocity  1-3      
Ruthless Ferocity  1-3      
Savage Ferocity  1-3      
Shared Brutal Ferocity  1-3      
Shared Merciless Ferocity  1-3      
Vicious Ferocity  1-3      
        
302 spells omitted from 4 effects        




Summary: Footssis

Group #8 MembersClass
CediumNecromancer
MarsmageMagician
MeepittEnchanter
QuickburnNecromancer
ShallonShaman
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:25
   
00:04:14
2990s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
1340k
9.65%
Non-Melee Critical
7402k
53.27%
Non-Melee DoT
5103k
36.73%
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
13846k
99.65%

 
Sub-Total (melee types)
-
-
Swarm Pets: 
Melee
48k
0.35%
Melee Critical
-
-

 
Sub-Total (pet types)
48k
0.35%

 
Total (all)
13895k
100.00%
0.75%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Nature's Fiery Wrath  II
2277k
 
(2 277 709)
Sunflash  I
1238k
 
(1 238 407)
Chill of the Copsetender  I
1032k
 
(1 032 491)
Argent Moonbeam  I
554k
 
(554 776)
        
Direct Damage  Rank   
Damage
   
Anabatic Roar 
2951k
 
(2 951 689)
      
Miscellaneous  N/A
2761k
 
(2 761 350)
      
Frostweave Crystals 
1750k
 
(1 750 914)
      
Nature's Fiery Wrath  II
972k
 
(972 810)
      
Sunflash 
207k
 
(207 933)
      
Gelid Crystals  1-3
72k
 
(72 614)
Frostweave Crystals  1-3 
      
Nature's Fiery Wrath  1-3
26k
 
(26 259)
Nature's Scorching Wrath  1-3 
Nature's Withering Wrath  1-3 
      
Casts  Rank   
Occurrences
   
Chill of the Copsetender 
43
 
Nature's Fiery Wrath  II
37
 
Argent Moonbeam 
34
 
Sunflash 
32
 
Frostweave Crystals 
30
 
Sunfire Blessing 
27
 
Anabatic Roar 
25
 
Lost Mariner 
4
 
Lunasoothe  II
3
 
Resurgence 
3
 
Panavida  II
2
 
Familiar: Icy Gelidran 
1
 
Flight of Eagles 
1
 
Illusion: Ancient God 
1
 
Preincarnation  II
1
 
Summon Shadow Panther 
1
 
     
Effects on Player  Rank   
Occurrences
   
Alleviating Burst  1-15   
40
   
        
Healing Burst  1-15   
38
   
Remote Healing Surge  1-15      
        
Convalescent Splash  1-3   
24
   
        
Blood Curse Antidote     
17
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Gift of Chromatic Haze     
5
   
        
Auspice of the Hunter  1-26   
4
   
        
Dichotomic Reinforcement  1-6   
3
   
        
Acumen of Beloth     
2
   
Acumen of Doom        
Acumen of Terror        
Acumen of Xaric        
Cerebral Acumen        
Cerebral Affinity        
Cerebral Insight        
Insight of Protauris        
        
Doomscale Focusing  1-3   
2
   
Insistent Focusing  1-3      
        
Chromatic Haze  1-7   
2
   
        
Crescentbloom  1-3   
2
   
Lunalleviation  1-3      
Lunamelioration  1-3      
Lunarlight  1-3      
Lunasoothe  1-3      
Lunassuage  1-3      
Lunulation  1-3      
Moonshadow        
        
Cloak of Nettlespears  1-3   
2
   
        
Mammoth's Force     
2
   
        
Bellow of the Predator  1-3   
2
   
Shout of the Predator  1-3      
        
N/A New Preeminent Foresight  1-3   
2
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Illusions of Grandeur  1-2   
1
   
        
Ward of the Ardent  1-3   
1
   
        
Focused Paragon of Spirit  1-22   
1
   
Paragon of Spirit  1-29      
        
Benediction of Piety  1-3   
1
   
Hand of Zeal  1-3      
        
Precognition  1-3   
1
   
Voice of Precognition  1-3      
        
Invigoration  1-3   
1
   
Resurgence  1-3      
Vivification  1-3      
        
Barrage of Bone     
1
   
Frightful Blast        
Shatter        
Wave of Life        
        
Flight     
1
   
Group Perfected Levitation        
Levitate Test        
Levitation        
Perfected Levitation        
        
Agility of the Wrulan     
1
   
Talisman of the Wrulan        
        
Corruptive Crud DOT     
1
   
Corruptive Crud DOT Root        
Corruptive Crud Debuff        
Corruptive Crud Direct Damage        
Crippling Blade        
Crippling Strike        
Crippling Wave        
Ykesha's Smash        
        
Abundant Healing  1-5   
1
   
Cascade of Life  1-4      
Copious Healing  1-35      
        
Symbol of Nonia  1-3   
1
   
        
Third Spire of Enchantment  1-4   
1
   
        
Glyph Spray  1-4   
1
   
        
Historian's Intervention  1-3   
1
   
        
25 spells omitted from 2 effects        




Summary: Kianara

Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:47
   
23:27:48
782s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
341k
2.73%
Non-Melee Critical
11383k
91.09%
Non-Melee DoT
772k
6.18%
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
12497k
100.00%

 
Sub-Total (melee types)
-
-

 
Sub-Total (pet types)
-
-

 
Total (all)
12497k
100.00%
0.67%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Nature's Fiery Wrath  III
772k
 
(772 966)
        
Direct Damage  Rank   
Damage
   
Miscellaneous  N/A
5991k
 
(5 991 577)
      
Fire Storm  III
2740k
 
(2 740 202)
      
Anabatic Roar  III
1461k
 
(1 461 555)
      
Katabatic Roar  II
1025k
 
(1 025 383)
      
Remote Sunflash  III
324k
 
(324 896)
      
Nature's Fiery Wrath  III
152k
 
(152 309)
      
Banestrike 
29k
 
(29 000)
      
Casts  Rank   
Occurrences
   
Fire Storm  III
15
 
Remote Sunflash  III
11
 
Katabatic Roar  II
8
 
Anabatic Roar  III
7
 
Dichotomic Winds 
6
 
Banestrike 
4
 
Nature's Fiery Wrath  III
4
 
Destructive Vortex  III
1
 
Forceful Rejuvenation 
1
 
Frostweave Aura  III
1
 
Gate  III
1
 
Group Spirit of the Black Wolf  VI
1
 
Nurturing Growth  II
1
 
Spirit of the Black Wolf  XI
1
 
Twincast  III
1
 
      
Effects on Player  Rank   
Occurrences
   
-  -   
-
   
      



15
Team Cleric: Plane of Fear - Dread, Fright, Terror on March 12, 2016

Team Cleric for this target: Zenyan, Furro, Windreaper, Mildaria

Overall

Player   
Damage
      
Zenyan
13101k
Furro
11248k
Windreaper
6918k
Mildaria
5607k

Clicking a player name above will jump to the report section of the post associated with that player.  Various report definitions and notes can be found in the following post located in the Raid Performance section: FL Raid Parses - Definitions & Notes.


Summary: Zenyan

Group #1 MembersClass
DoramurxPaladin
FurroCleric
MistatkWarrior
OvereasyWarrior
RiprobinWarrior
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:16:47
   
23:55:20
2314s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
825k
6.30%
Non-Melee Critical
10889k
83.12%
Non-Melee DoT
1200k
9.16%
Non-Melee Damage Shield
720dmg
0.01%

 
Sub-Total (non-melee types)
12915k
98.58%

 
Melee
1k
0.01%
Melee Critical
2k
0.02%

 
Sub-Total (melee types)
3k
0.03%
Swarm Pets: 
Melee
181k
1.39%
Melee Critical
-
-

 
Sub-Total (pet types)
181k
1.39%

 
Total (all)
13101k
100.00%
0.70%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Turn Undead  XIX
1200k
 
(1 200 000)
        
Direct Damage  Rank   
Damage
   
Smite the Wicked  II
3795k
 
(3 795 011)
      
Ardent Contravention  III
2136k
 
(2 136 790)
      
Virtuous Contravention  III
2051k
 
(2 051 234)
      
Mystical Intervention  III
1710k
 
(1 710 593)
      
Virtuous Intervention  III
1251k
 
(1 251 832)
      
Miscellaneous  N/A
740k
 
(740 330)
      
Banestrike 
29k
 
(29 000)
      
Casts  Rank   
Occurrences
   
Graceful Remedy  III
77
 
Spiritual Remedy  III
67
 
Virtuous Contravention  III
33
 
Ardent Contravention  III
31
 
Mystical Intervention  III
22
 
Virtuous Intervention  III
20
 
Celestial Hammer  XXIII
8
 
Burst of Life  XXI
7
 
Smite the Wicked  II
7
 
Banestrike 
6
 
Unified Hand of Nonia  III
6
 
Unified Surety  III
6
 
Turn Undead  XIX
5
 
Channeling the Divine 
4
 
Lost Mariner 
4
 
Vicious Rabbit 
4
 
Shining Bulwark  III
3
 
Tranquil Blessings 
3
 
Battle Frenzy  XII
2
 
Bound Ember Wurm 
2
 
Celestial Rapidity  III
2
 
Divine Indemnification  III
2
 
Focused Celestial Regeneration  XIX
2
 
Issuance of Spirit  III
2
 
Repel the Wicked 
2
 
Aura of Black Petals 
1
 
Beacon of Life  X
1
 
Bestowed Divine Aura Beza  IV
1
 
Blessing of Resurrection 
1
 
Celestial Regeneration  XXXI
1
 
Crown of Feathers 
1
 
Divine Avatar  XXI
1
 
Divine Peace  XV
1
 
Dreamcatcher Nimbus 
1
 
First Spire of Divinity  IV
1
 
Flurry of Life  IV
1
 
Form of Crystalline Heads 
1
 
Healing Frenzy  IX
1
 
Illusion: Plaguebringer 
1
 
Improved Twincast  VI
1
 
Mark of the Vicarum  II
1
 
Mass Group Buff 
1
 
Purify Soul  III
1
 
Root  III
1
 
Shadow of Endurance 
1
 
Shadow of Expanding Mind 
1
 
Shadow of Knowledge 
1
 
Shadow of Ward 
1
 
Shadow of the Myrmidon 
1
 
Silent Casting  V
1
 
Ward of Purity  XIII
1
 
Wrath of Marr 
1
 
     
Effects on Player  Rank   
Occurrences
   
Brell's Blessed Invigorating Relief     
252
   
Brell's Sacred Invigorating Relief        
        
Brell's Blessed Chromatic Strike     
252
   
Brell's Sacred Chromatic Strike        
        
Alleviating Burst  1-15   
45
   
        
Convalescent Splash  1-3   
21
   
        
Blessing of Tunare  1-2   
19
   
Blessing of Unity        
Blessing of the Hunter  1-3      
Brell's Personal Blessing        
Divine Blessing and Favor  1-7      
Tunare's Grace        
        
Blood Curse Antidote     
14
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Brell's Blessed Invigorating Redress     
14
   
Brell's Sacred Invigorating Redress        
        
Bellow of the Predator  1-3   
5
   
Shout of the Predator  1-3      
        
Mammoth's Force     
5
   
        
Wave of Contrition  1-3   
5
   
Wave of Grief  1-3      
Wave of Sorrow  1-3      
        
N/A New Preeminent Foresight  1-3   
5
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Golem Repair     
4
   
Healing Light  1-15      
Recreation        
        
Auspice of the Hunter  1-26   
4
   
        
Benediction of Piety  1-3   
3
   
Hand of Zeal  1-3      
        
Brell's Stalwart Bulwark  1-3   
3
   
        
Imperator's Charge  1-3   
3
   
        
Abundant Healing  1-5   
2
   
Cascade of Life  1-4      
Copious Healing  1-35      
        
Celestial Rapidity  1-3   
2
   
        
Field Armorer  1-3   
2
   
Field Defender  1-3      
Field Guardian  1-3      
Field Outfitter  1-3      
Field Protector  1-3      
Gleaming Armor        
        
Syllable of Convalescence  1-3   
2
   
        
Precognition  1-3   
2
   
Voice of Precognition  1-3      
        
Ardent Light  1-3   
2
   
Beacon of Life  1-10      
Burst of Life  1-21      
        
Flight     
2
   
Group Perfected Levitation        
Levitate Test        
Levitation        
Perfected Levitation        
        
Battle Frenzy  1-13   
2
   
        
Wrath of Marr     
1
   
        
Commanding Voice     
1
   
Gaze        
Glimpse        
Magnify        
Sight        
Thief's Eyes        
Thief's Vision  1-3      
        
First Spire of Divinity  1-4   
1
   
        
Flurry of Life  1-5   
1
   
Protection of the Shadewalker  1-3      
Vampiric Embrace        
        
Improved Twincast  1-6   
1
   
        
Healing Frenzy  1-9   
1
   
        
Storm Guard     
1
   
        
Aura of Black Petals     
1
   
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Shear of Renewal  1-3   
1
   
        
Bestowed Divine Aura Azia     
1
   
Bestowed Divine Aura Beza  1-4      
        
Focused Paragon of Spirit  1-22   
1
   
Paragon of Spirit  1-29      
        
Brutal Ferocity  1-3   
1
   
Callous Ferocity  1-3      
Ferocity of Irionu        
Merciless Ferocity  1-3      
Ruthless Ferocity  1-3      
Savage Ferocity  1-3      
Shared Brutal Ferocity  1-3      
Shared Merciless Ferocity  1-3      
Vicious Ferocity  1-3      
        
Kreljnok's Fury     
1
   
        
Divine Balance     
1
   
        
Divine Avatar  1-21   
1
   
        
Channeling the Divine     
1
   
        
Corruptive Crud DOT     
1
   
Corruptive Crud DOT Root        
Corruptive Crud Debuff        
Corruptive Crud Direct Damage        
Crippling Blade        
Crippling Strike        
Crippling Wave        
Ykesha's Smash        
        
352 spells omitted from 5 effects        




Summary: Furro

Group #1 MembersClass
DoramurxPaladin
MistatkWarrior
OvereasyWarrior
RiprobinWarrior
ZenyanCleric
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:20:48
   
23:54:06
1999s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
279k
2.48%
Non-Melee Critical
6710k
59.66%
Non-Melee DoT
4050k
36.01%
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
11039k
98.14%

 
Sub-Total (melee types)
-
-
Swarm Pets: 
Melee
66k
0.59%
Melee Critical
-
-

 
Sub-Total (pet types)
208k
1.86%

 
Total (all)
11248k
100.00%
0.60%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Turn Undead  XIX
4050k
 
(4 050 000)
        
Direct Damage  Rank   
Damage
   
Miscellaneous  N/A
3623k
 
(3 623 847)
      
Smite the Wicked  II
3269k
 
(3 269 129)
      
Mystical Intervention 
50k
 
(50 904)
      
Virtuous Intervention  III
45k
 
(45 646)
      
Tallon's Force 
4dmg
 
(4)
      
Casts  Rank   
Occurrences
   
Graceful Remedy  III
57
 
Spiritual Remedy 
55
 
Mystical Intervention 
35
 
Virtuous Intervention  III
26
 
Convalescent Splash 
14
 
Divine Indemnification  III
6
 
Burst of Life  XXI
5
 
Issuance of Spirit 
5
 
Turn Undead  XIX
5
 
Smite the Wicked  II
4
 
Beacon of Life  X
3
 
Black Steel 
3
 
Celestial Rapidity  III
3
 
Divine Arbitration  VI
3
 
Divine Avatar  XXI
3
 
Divine Guardian Spirit  V
3
 
First Spire of Divinity  IV
3
 
Ire of Marr 
3
 
Battle Frenzy  XIII
2
 
Celestial Hammer  XXIV
2
 
Improved Twincast  IV
2
 
Syllable of Convalescence 
2
 
Tallon's Force 
2
 
Blessing of Resurrection 
1
 
Celestial Regeneration  XXXI
1
 
Divine Balance 
1
 
Fifteenth Emblem  III
1
 
Focused Celestial Regeneration  XIX
1
 
Forceful Rejuvenation 
1
 
Illusion: Dark Elf Pirate 
1
 
Illusion: Plaguebringer 
1
 
Lesser Yaulp  IV
1
 
Mass Group Buff 
1
 
Shadow of Knowledge 
1
 
Shining Bulwark 
1
 
Silent Casting  V
1
 
Tranquil Blessings 
1
 
Unity of Nonia  III
1
 
     
Effects on Player  Rank   
Occurrences
   
11 spells omitted from 1 effects        




Summary: Windreaper

Group #2 MembersClass
BlaqheartWarrior
MaglorPaladin
MildariaCleric
StudleyericWarrior
ZaknaffeinWarrior
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:34
   
00:04:12
2979s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
263k
3.81%
Non-Melee Critical
6455k
93.30%
Non-Melee DoT
150k
2.17%
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
6869k
99.28%

 
Sub-Total (melee types)
-
-
Swarm Pets: 
Melee
49k
0.72%
Melee Critical
-
-

 
Sub-Total (pet types)
49k
0.72%

 
Total (all)
6918k
100.00%
0.37%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Turn Undead  XIX
150k
 
(150 000)
        
Direct Damage  Rank   
Damage
   
Smite the Wicked  II
2746k
 
(2 746 476)
      
Virtuous Intervention  III
1343k
 
(1 343 461)
      
Elysian Intervention  III
979k
 
(979 578)
      
Mystical Intervention  III
969k
 
(969 978)
      
Miscellaneous  N/A
679k
 
(679 541)
      
Casts  Rank   
Occurrences
   
Spiritual Remedy  III
122
 
Graceful Remedy  III
107
 
Elysian Intervention  III
48
 
Virtuous Intervention  III
42
 
Mystical Intervention  III
36
 
Smite the Wicked  II
5
 
Divine Balance 
4
 
Eradicate the Undead  III
4
 
Turn Undead  XIX
4
 
Word of Greater Reformation  III
4
 
Divine Indemnification  III
3
 
Issuance of Spirit  III
3
 
Ward of Surety  III
3
 
Focused Celestial Regeneration  XIX
2
 
Veturika's Perseverance 
2
 
Beacon of Life  X
1
 
Blessing of Resurrection 
1
 
Burst of Life  XXI
1
 
Celestial Hammer  XXIII
1
 
Divine Arbitration  VI
1
 
Divine Indemnity  III
1
 
Raincall 
1
 
Unity of Nonia  III
1
 
Use Ability 
1
 
     
Effects on Player  Rank   
Occurrences
   
Alleviating Burst  1-15   
30
   
        
Convalescent Splash  1-3   
15
   
        
Blood Curse Antidote     
15
   
Clean Soul        
Holy Cleanse        
Resplendently Clean        
Splash of Atonement  1-3      
Splash of Cleansing  1-3      
        
Blessing of Tunare  1-2   
13
   
Blessing of Unity        
Blessing of the Hunter  1-3      
Brell's Personal Blessing        
Divine Blessing and Favor  1-7      
Tunare's Grace        
        
Strength of the Copsestalker  1-3   
6
   
        
Doomscale Focusing  1-3   
4
   
Insistent Focusing  1-3      
        
Word of Greater Reformation  1-3   
4
   
Word of Reformation  1-3      
        
N/A New Preeminent Foresight  1-3   
4
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Mammoth's Force     
4
   
        
Cloak of Nettlespears  1-3   
3
   
        
Imperator's Charge  1-3   
3
   
        
Benediction of Piety  1-3   
3
   
Hand of Zeal  1-3      
        
Symbol of Nonia  1-3   
3
   
        
Ward of the Ardent  1-3   
3
   
        
Auspice of the Hunter  1-26   
3
   
        
Bellow of the Predator  1-3   
3
   
Shout of the Predator  1-3      
        
Ardent Light  1-3   
2
   
Beacon of Life  1-10      
Burst of Life  1-21      
        
Agility of the Wrulan     
2
   
Talisman of the Wrulan        
        
Glyph Spray  1-4   
2
   
        
Precognition  1-3   
2
   
Voice of Precognition  1-3      
        
Marr's Gift  1-2   
1
   
Quiet Miracle  1-2      
Veturika's Perseverance        
        
Syllable of Convalescence  1-3   
1
   
        
Barrage of Bone     
1
   
Frightful Blast        
Shatter        
Wave of Life        
        
Corruptive Crud DOT     
1
   
Corruptive Crud DOT Root        
Corruptive Crud Debuff        
Corruptive Crud Direct Damage        
Crippling Blade        
Crippling Strike        
Crippling Wave        
Ykesha's Smash        
        
Raincall     
1
   
        
Shieldstone Blessing  1-3   
1
   
        
Brell's Stalwart Bulwark  1-3   
1
   
        
Field Armorer  1-3   
1
   
Field Defender  1-3      
Field Guardian  1-3      
Field Outfitter  1-3      
Field Protector  1-3      
Gleaming Armor        
        
Pack Spirit     
1
   
Spirit of Bih`Li        
Spirit of Scale        
Spirit of Wolf        
Spirit of the Mist Wolf        
Spirit of the Wolf        
        
Divine Indemnification  1-3   
1
   
Divine Intercession  1-3      
Divine Interposition  1-3      
Divine Intervention        
Divine Invocation  1-3      
        
Focused Paragon of Spirit  1-22   
1
   
Paragon of Spirit  1-29      
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Imperator's Command  1-3   
1
   
        
Spiritual Elaboration  1-3   
1
   
        
25 spells omitted from 2 effects        




Summary: Mildaria

Group #2 MembersClass
BlaqheartWarrior
MaglorPaladin
StudleyericWarrior
WindreaperCleric
ZaknaffeinWarrior
 
Event #
5
   
Start
   
Finish
   
Duration
Date/Time
Sat Mar 12 2016
   
23:12:09
   
00:04:30
52m 21s
Engage (offensive action)    
23:14:41
   
23:54:05
2365s
 
Player Character
Damage
   
% of Total
   
% of Raid
Non-Melee
590k
10.53%
Non-Melee Critical
3515k
62.69%
Non-Melee DoT
1500k
26.75%
Non-Melee Damage Shield
-
-

 
Sub-Total (non-melee types)
5605k
99.97%

 
Sub-Total (melee types)
-
-
Swarm Pets: 
Melee
1k
0.03%
Melee Critical
-
-

 
Sub-Total (pet types)
1k
0.03%

 
Total (all)
5607k
100.00%
0.30%

Specials
Glyphs-
Veteran-
 
Deaths0


Breakdown

DoT  Rank   
Damage
   
Turn Undead  XIX
1500k
 
(1 500 000)
        
Direct Damage  Rank   
Damage
   
Mystical Intervention  III
1550k
 
(1 550 948)
      
Smite the Wicked  II
1098k
 
(1 098 459)
      
Virtuous Intervention  III
790k
 
(790 567)
      
Miscellaneous  N/A
623k
 
(623 073)
      
Glorious Judgment  III
42k
 
(42 613)
      
Casts  Rank   
Occurrences
   
Spiritual Remedy  III
169
 
Graceful Remedy  III
130
 
Mystical Intervention  III
37
 
Convalescent Splash  III
35
 
Virtuous Intervention  III
26
 
Undying Life 
21
 
Shining Bulwark  III
7
 
Blessing of Resurrection 
6
 
Burst of Life  XXI
5
 
Glorious Judgment  III
5
 
Smite the Wicked  II
5
 
Beacon of Life  X
4
 
Turn Undead  XIX
4
 
Divine Balance 
2
 
Lesser Yaulp  IV
2
 
Ward of Surety  III
2
 
Celestial Hammer  XXIV
1
 
Divine Arbitration  VI
1
 
Divine Indemnification  III
1
 
Issuance of Spirit  III
1
 
Syllable of Convalescence  III
1
 
Unified Hand of Nonia  III
1
 
Unified Surety  III
1
 
     
Effects on Player  Rank   
Occurrences
   
Alleviating Burst  1-15   
74
   
        
Brell's Blessed Invigorating Relief     
27
   
Brell's Sacred Invigorating Relief        
        
Brell's Blessed Chromatic Strike     
27
   
Brell's Sacred Chromatic Strike        
        
Blessing of Tunare  1-2   
21
   
Blessing of Unity        
Blessing of the Hunter  1-3      
Brell's Personal Blessing        
Divine Blessing and Favor  1-7      
Tunare's Grace        
        
Convalescent Splash  1-3   
18
   
        
Brell's Blessed Invigorating Redress     
18
   
Brell's Sacred Invigorating Redress        
        
Bellow of the Predator  1-3   
5
   
Shout of the Predator  1-3      
        
Cloak of Nettlespears  1-3   
5
   
        
N/A New Preeminent Foresight  1-3   
5
   
Parsing Talisman of Foresight        
Preeminent Foresight  1-3      
Preternatural Foresight  1-3      
Spirit of Sense        
Talisman of Foresight  1-3      
Talisman of Sense        
Talisman of Transcendent Foresight  1-3      
Transcendent Foresight  1-3      
        
Mammoth's Force     
5
   
        
Benediction of Piety  1-3   
4
   
Hand of Zeal  1-3      
        
Precognition  1-3   
3
   
Voice of Precognition  1-3      
        
Auspice of the Hunter  1-26   
2
   
        
Glyph Spray  1-4   
2
   
        
Brell's Stalwart Bulwark  1-3   
2
   
        
Agility of the Wrulan     
2
   
Talisman of the Wrulan        
        
Word of Greater Reformation  1-3   
2
   
Word of Reformation  1-3      
        
Wave of Contrition  1-3   
2
   
Wave of Grief  1-3      
Wave of Sorrow  1-3      
        
Pack Spirit     
1
   
Spirit of Bih`Li        
Spirit of Scale        
Spirit of Wolf        
Spirit of the Mist Wolf        
Spirit of the Wolf        
        
Ward of the Ardent  1-3   
1
   
        
Imperator's Charge  1-3   
1
   
        
Brutal Ferocity  1-3   
1
   
Callous Ferocity  1-3      
Ferocity of Irionu        
Merciless Ferocity  1-3      
Ruthless Ferocity  1-3      
Savage Ferocity  1-3      
Shared Brutal Ferocity  1-3      
Shared Merciless Ferocity  1-3      
Vicious Ferocity  1-3      
        
Lesser Yaulp  1-4   
1
   
Screaming Mace        
Yaulp  1-14      
Yaulp IX  2-3      
Yaulp VIII  2-3      
Yaulp X  2-3      
Yaulp XI  2-3      
Yaulp XII  2-3      
Yaulp XIII  2-3      
Yaulp XIV  2-3      
        
Hand of Surety  1-3   
1
   
Surety  1-3      
        
Ardent Light  1-3   
1
   
Beacon of Life  1-10      
Burst of Life  1-21      
        
Kreljnok's Fury     
1
   
        
Imperator's Command  1-3   
1
   
        
Syllable of Convalescence  1-3   
1
   
        
Celestial Regeneration  1-31   
1
   
Focused Celestial Regeneration  1-19      
        
Undying Blessing  1-6   
1
   
        
Symbol of Nonia  1-3   
1
   
        
25 spells omitted from 2 effects        


Pages: [1] 2 3 ... 88