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Topics - Raccoo

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1
Freelance Ramblings / Confirmed level increase 110
« on: October 18, 2017, 03:30:46 PM »
https://forums.daybreakgames.com/eq/index.php?threads/ring-of-scale-beta-instructions-and-faq.244428/
Quote
THE /betabuff COMMAND

    We want people to be able to test the content with a variety of classes and levels. In order to give you that ability to test as much of the expansion as possible, we have created a /betabuff command.
    To beta buff, use this command on a level 1 character: /betabuff <class> <level>
    This command will only work if the character is level 1 created on the Beta server.
    You should target your character to be Level 110 when Beta starts.

2
Raid Performance / Pet accuracy on raid targets
« on: October 22, 2016, 07:23:21 PM »
Quote from: Aristo
10/21/2016
Little bit of Live tuning:
  • Increased the base accuracy of all pets summoned by spells between levels 101 and 105. This should help them hit NPCs, particularly raid targets, much more often.
    • Ranked pets in these levels now gain much more accuracy per rank than they did before.
    • Boosted the base accuracy of all unfocused pets as well as the accuracy gain per focus level.

Not sure when this will be pushed onto live.

3
Shaman / Bugged AA and improvements for shaman
« on: September 21, 2016, 09:50:30 PM »
The stinger/doom from the Nectar & Affliction dot lines will use up a charge of Fleeting Spirit.
          o  https://dgcissuetracker.com/browse/EQ-581

Rabid Bear AA procs a very low DoT, which would be better off removed (even better replaced with something else (a bigger DD, group rune, heals, or proc something to increase our dot damage or group's melee damage)) so we don't take up a debuff slot.
          o  https://dgcissuetracker.com/browse/EQ-732

Please up vote these so the devs might look at fixing them. Thanks!

4
Shaman / UI
« on: June 18, 2016, 05:17:57 AM »
Saw Gima posted his on the SK forum, so thought I'd post mine on here.

5
Freelance Ramblings / Vox Old Man Mckenzie raid for rez clicky
« on: May 27, 2016, 03:35:45 AM »
Mten, Jilkk, Padraigg, a few others and I are going to be doing the Vox raid which flags you to purchase the rez clicky (90% for dru/shm/pal/clr) Staff of Forbidden Rites with the OMM currency. We are tentatively aiming to do this Saturday after FL official raids (so probably around 11pm). In order to enter the raid zone you must have completed six raid events of the time era (Solteris and a few others).

6
Raid Performance / Useful hotkeys/macros/commands
« on: February 27, 2016, 03:49:20 AM »
Was talking in group tonight, and a couple of people were interested in hotkeys for different stuff.

The glyph hotkey I have is:

1. Buys Glyph (if you don't already have it bought)
2. Uses Glyph
3. Buys Glyph for next use

Tribute On


Tribute off


Unity horn hotkey



Blocking levitation
/blockspell add me 16813 2517 31549 40919 48881 13994 16814 3185 1391
Unblocking levitation
/blockspell remove me 16813 2517 31549 40919 48881 13994 16814 3185 1391


Blocking werewolf illusion from Group Pact of Wolf, but keep the buffs.
/blockspell add me 30708

7
Shaman / Shaman guides
« on: November 26, 2015, 12:26:52 AM »
Always be casting.
You have tools to do a lot of things, you have near limitless mana recuperation capabilities, you should never be idle during an event.
You should place high priority on getting your epic 2.0. It is the best adps we can give our melee groups.
You should place high priority on getting your rez clicky (Staff of Forbidden Rites). It is infinitely better than using Call of the Wild to revive players.



AE Healing

Spiritual Swelling

You should be casting this alot.
This is a great spell for helping to keep meleers/tanks alive. You need line of sight of your target to cast. You can target MA, mob, MTO, a group member, yourself, or your pet (it even works on your call of the ancients spell aura!). Using healing wards for splashing is kinda neat because they don't take damage from AEs, they are stationary. Use /tar charactername`s_ward (ie. /tar Raccoo`s_ward)

Frostbitten Gift
Gives your next two heals twincasts. I mostly use this with Spiritual Swell to boost its healing power. Instead of 3 splashes, you will get 6 splashes from Spiritual Swell.
Quote
[Sat Apr 01 23:06:45 2017] Reccoo experiences a healing surge.
[Sat Apr 01 23:06:45 2017] Reccoo experiences a healing surge.
[Sat Apr 01 23:06:48 2017] Reccoo experiences a healing surge.
[Sat Apr 01 23:06:48 2017] Reccoo experiences a healing surge.
[Sat Apr 01 23:06:51 2017] Reccoo experiences a healing surge.
[Sat Apr 01 23:06:51 2017] Reccoo experiences a healing surge.
Targeting the MA or a MT to cast is probably best because they will most likely be targeting a mob that is ok to nuke.

Ancient Alliance
Quote
   Forms an ancient alliance over your target, placing a healing rain over them when other Shaman, Cleric, or Druid heals (between levels 96 and 110, with a minimum healing value of 5000) land on that target for up to 2m (20 Ticks). If 120 heals are received in that time, it will trigger a fulmination consisting of an even larger healing rain.

    Should definitely be kept up on MTO.
    Once every 3 seconds a direct heal of at least 5k base from Druids/Clerics/Shaman will proc a 10-11k AE Heal from the tank.
    The spell procs the same AE heal when it is initially cast on the target. This requires line of sight with your target.
    Does not overwrite, even if same caster.
    Spiritual Swelling doesn't work to proc the AE heals, or lower the 120 counter.
    UPDATE: A worn off message has been added.
    ‚óŹ   Trigger for Priest Alliance worn off


Call of the Ancients
This is an extra 3k regen for everyone in range of your ward. Druids and Clerics have similar wards that do not stack with this (Cleric's Exquisite Benediction is 4k maxed out).
I'm not sure what can kill a ward, but they do seem to be able to be damaged, and are relatively weak toward physical damage. They resisted alot against a chromatic spell, so I think they are pretty durable against magic, but I'd have to test it more in the field to find out for sure if raid AEs are able to kill a ward. If the caster of the ward leaves the zone or dies, the ward depops.
You can even buff your ward with buffs, like Ancient Alliance, and another priest uses heals it can proc AE heals off the ward! lol


Main Healing

I use two to three of the highest level Reckless heals (Reckless Rejuvenation, Reckless Regeneration, Reckless Restoration...Reckless Remedy is a longer cast time 1.8, so I don't use it) along with Spiritual Swells and Gift for twincasting.
Never use the single target direct mending heals (ie Eyrzekla's Mending). Their casting time is much slower than the Reckless line. Reckless line is also more HP healed.


Group Healing

Cloud of Renewal
Maintain this HoT on your group during tough events (especially if there are AEs). It can be twincast with Fleeting Spirit.
With Luminary's Synergy this has a chance to add even more healing to your group, giving us even more incentive to keep this up during raids.

Roar of the Lion
This HoT stacks with your Renewal line, but is on the same spellslot as regen, so it overwrites regen and is BLOCKED by quite a few DoTs from raid mobs.  Suggest paying attention to what is blocking it and cast this BEFORE getting hit if able (for instance, it isn't overwritten by the Queen's dot in Chardok, but it is blocked, so casting it beforehand is a must).

Eyrzekla's Recourse
Quick group heal with recourse heal. Use this one first for saving group members.

Prehistoric Intervention
Quicker group heal with longer refresh.

Soothsayer's Intervention
AA that casts the spell Intervention. Has longer refresh but is instant cast.

Forceful Rejuvenation
Save this for when your group heals are down and you need them immediately.

Shaman chest clicky
Clicky group heal with 10 minute refresh. Every Shaman chest in the past few expansions has the same function, with more recent having better heals.

Ancestral Guardian Spirit
This AA gives a buff on target, that casts a big HoT when they go under 50% health. Cast this on Berzerkers, Rogues, or others who like to take dirtnaps often.

Small Manisi Branch
This item is the reward for The Foretold Hour achievement. It gives you an item that priests can convert into an item with direct heal for 40-80k, mana-free every 2 minutes.

Apothic Dragon Spine Hammer or Jeweled Apothic Dragon Spine Hammer
The clicky is on the same timer as the Manisi Branch.
The regular hammer gives the same 40k heal, and the Jeweled upgrade gives 50k base, both of which can crit.
This item is the reward for a quest that begins in Veeshan's Peak. It can be upgraded to Jeweled with a Flawless Diamond from a raid chest.


Resurrection

Staff of Forbidden Rites
Casting time 1.0. Recast time 30 seconds.
90% rez. This can be used in combat, during raid events. Quicker casting and recast time than Call of the Wild. Also does not give the Revival sickness mentioned below.
This is the second most important item for shaman (not to mention, paladin, druid, and even cleric (cleric AA rez is 1.5 cast time)), after epic 2.0.

Call of the Wild
Casting time 3.0. Recast time 2 minutes.
This is a rez-like ability to return players to their corpses. This can be used in combat, during raid events.
I would highly recommend not using this if you can help it. Always use the 90% first.
It does have a possible benefit, people who are called will retain the mana/endurance they have at the time they are called. So if someone went to bind and medded up, they could come back into the fight with their mana.

Rejuvenation of Spirit
96% rez. This cannot be used during combat. Have to wait 5 minutes after raid combat to use.



ADPS

  • Our most important ADPS, click often unless holding for big burn
  • Increase Critical Damage by 110% with All Skills
  • Increase Chance to Critical Hit by 65% with All Skills
  • Three minute refresh
  • Pair with bard's epic for best results
  • Hotkey has Group Pact of Wolf, in case anyone needs haste.
  • Hotkey has Spirit of Cheetah, in case anyone needs runspeed.
  • Epic trigger



Third Spire of Ancestors IV
  • Increase Proc Modifier by 25%
  • Increase Accuracy by 60%
  • Increase All Skills Minimum Damage Modifier by 45%
  • Use on burn call. Pair with Ancestral Aid MGB/TB.
  • Third Spire Trigger



Ancestral Aid
            INCREASED HEALING AMOUNT!!! This went from 2k to 8k it looks like from my last post, unless I was looking at older version when I made this.
Instant cast. This stacks with Shear of Renewal, Epic, Roar of the Lion, etc. Hit Tranquil Blessings before engage, and try to space them out, coordinate with other shaman.
Also make a hotkey for MGB + Ancestral Aid for a second click when it repops.
Pair this with Third Spire.

It blocks Union of Spirits, so be aware when using Union for life saving!
           



Coordinating Ancestral Aid
           
It seems to work best if you have one shaman coordinating the timing of Ancestral Aid clicks. I've made buttons for each shaman in the lineup so I can click and send them a tell letting them know it is time for their AA, and also tells the channel who is up.








Roar of the Lion
Permanent spell slot for this one, keep recasting whenever it refreshes for a powerful melee proc and group HoT.
It also helps to have a trigger for when Gift of Mana fires so you can use the free cast on this, since it uses a large amount of mana.


Union of Spirits XXV (blocked by Ancestral Aid)
Increase HP when cast by 45000
Increase Hitpoints v2 by 29000 per tick
Increase STR/AGI/DEX Cap by 300
Increase STR/AGI/DEX by 300

This is instant cast, and you can accidentally hit mobs with it (although it doesn't help them). I use this mainly on Berzerkers/Rogues. Not sure which class benefit the most from the stats increase.


Group Pact of the Wolf XII
This is now an aura. Just be sure to click your self Pact of Wolf after you're rezzed (the self Pact will now cast both self and group aura).



DPS
Fleeting Spirit
Twin cast your DoTs on burns. It has 10 charges, and lasts 2 minutes. If a ranger in your group is using their Scarlet Cheetah, you can save it, or try to work around. Scarlet and Fleeting will both be used at the same time if they are both up.

DoTs
On longer duration fights, I recommend using our DoTs. I start with Affliction and Nectar, so they will tick down to their doom portions while casting the rest of the dots. Then I run through the 2 curses, the other poison dot, and the 2 diseases. Once they all start wearing off I hit Silent Casting, Fleeting Spirit, and I have a hotkey that hits First Spire, Focus Arcanum and Glyph. If you have a ranger in your group, it would be good to know when they plan on using Scarlet Cheetah, so you won't waste Fleeting Spirit at the same time.

Use personal tribute, Twinge of Pain II, and Visions of Suffering II to lower your casting time on some of your dots, and also possibly save some mana. Use Dragonmagic Focus/Hedgewizard (procs), Tonic of Efficiency (1 extra tick on dots), and Purified Mana Tonic (mana saving) potions.

With all the DPS you're putting out, you'll want to quest a Vermillion Sky Ring and make a few FD potions to help cut down on agro, in addition to using Totem.

On shorter duration fights we can use the two short duration dots, but I tend to just use Gift for twinsplashes, and slow+Languid. Our burn AA would be a waste to use on trash.

Languid Bite
Be aware of the situation on whether you should have this disabled. It procs off of Turgur's for mana free DPS, but if 4+ necros on raid, disable. Also disable if there are a lot of mezzed mobs you are slowing.

AE DoTs
You can AE dot but only with the use of Languid Bite AA, and certain slows.
Turgur's Virulent Swarm works best.
Tigir's Insects works somewhat. 
Erogo's Drowse seems to only proc on mobs you have targeted, and not on all that get slowed.
Hungry Plague (long recast contagious spell slow) doesn't seem to work well to proc Languid bites.

Nukes
For DD if within melee range use Lion's Roar procs and Mawmun's Bite. If out of melee range, and single target, use Ry`zyr's Rain and Mawmun's Bite.
For AE use Ri`zyer's Breath, and Flock's Breath.

Melee
If we aren't moving around much, and group members aren't dying, I'll melee to proc Roar of the Lion.

Rabid Bear
Increases your double attack, attack, adds a self HoT, procs a small DD&DoT, and also procs a 7k rune on you and your group members (which also heals the group when it procs).

Pets
Turn taunt OFF. I always start with a pet at the beginning of the event to get extra dps from his Lion's roar procs. But I don't bother re-summoning dogdog if he dies during the event.  The minimal DPS is not worth the time it takes.  At 110 with max AA, doggo has around 265k HPs, and survives all events fairly well (with exception of ST ooze, which almost ALWAYS kills them).

Pack of Mirtuk
Put this on if you are planning to DPS. Except where swarm pets shouldn't be used.


Spellsets

TBM

Anashti Lady of Decay
(NO DISEASE DOTS)


1. Reckless
2. Reckless
3. Spiritual Swell
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Eradicate Curse
11. Chant of the Wulthan
12. Unity
13. Gift

            Enslaver
(NO DISEASE DOTS)


1. Reckless
2. Reckless
3. Spiritual Swell
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Blood of Rivans
11. Freespace
12. Mawmum's Bite
13. Gift

            Stem the Tide

1. Reckless
2. Reckless
3. Reckless
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Unity
9. Growth
10. Erogo's Drowse/
Incapacity
11. Freespace
12. Spiritual Swell
13. Gift

EOK

Droga

1. Reckless
2. Reckless
3. Spiritual Swell
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Chant of the Wuthan
11. Freespace
12. Mawmum's Bite
13. Gift

            Lceanium

1. Reckless
2. Reckless
3. Spiritual Swell
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Freespace
11. Freespace
12. Mawmum's Bite
13. Gift

            Prince

1. Reckless
2. Reckless
3. Spiritual Swell
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Scorpikis Blood/Vermistipus's Pandemic
11. Nectar of Suffering/Breath of Elkikatar
12. Rirwech's Affliction
13. Gift

            Queen

1. Reckless
2. Reckless
3. Spiritual Swell
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Scorpikis Blood/Vermistipus's Pandemic
11. Nectar of Suffering/Breath of Elkikatar
12. Rirwech's Affliction
13. Gift

            Vault

1. Reckless
2. Reckless
3. Reckless
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Scorpikis Blood/Vermistipus's Pandemic
11. Nectar of Suffering/Breath of Elkikatar
12. Rirwech's Affliction
13. Gift


New events

1. Reckless
2. Reckless
3. Reckless
4. Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Unity
9. Growth
10. Incapacity
11. Freespace
12. Freespace
13. Gift
            DoT DPS

1. Reckless
2. Reckless
3. Spiritual Swell
4.  Recourse
5. Intervention
6. Renewal
7. Roar of the Lion
8. Erogo's Curse
9. Jinx
10. Scorpikis Blood/Vermistipus's Pandemic
11. Nectar of Suffering/Breath of Elkikatar
12. Rirwech's Affliction
13. Gift/Unity





Other hotkeys

     Call of the Wild
Staff of Forbidden Rites
90% clicker hotkey
Cheetah + Invis hotkey
Rebuff hotkey
Pet resummon
1. Mems spell set for summoning pet, and hasting pet
2. Cast pet spell
3. Curious Companion Compactor (pet shrink)
4. Pet haste

8
Freelance Ramblings / Stop casting made simple
« on: November 14, 2015, 01:24:44 PM »
This might work well for anyone except for bards, but I setup my keys so when I walk forward or backward it will stop whatever I'm doing (this will stop macro/hotkeys/spells/anything with cast time I believe).

Alt+O >> Keys tab >> Commands >> Stop Action = Keypress = S, Alternate = W.


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