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Messages - Raccoo

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76
Shaman / Re: Shaman guides
« on: July 10, 2017, 08:39:47 AM »
Shaman DPS/Damage
Quote from: Brogh
First Spire & 7th vet are both plain crit rate increases

base crit rate for shm is 56%
1st is +30%
7th is +50%
Auspice of the Hunters is +33%
Spirit of Vesagran (brd epic) +12%
Fierce Eye (brd AA) or Illusions of Grandeur (enc AA, doesn't stack with FE) +12%

If Auspice and any of brd epic / FE / IoG are up, then you're already full crit rate, both self boosts are useless overkill.

If you have 7th available, pretty sure you want to save that for when your Nectar & Affliction "stingers" are running alongside the regular dots. likely auspices will have run out by then

77
Think I was mistaken about the mana drain, tried it again tonight after a die please. I had one of the debuffs Mana Destruction on. I think that is what I thought was the mana drain.

78
Yesterdays attempts, I didn't enter the room until after the emoted names, but I did seem to get adds aggressively on me. I also noticed at one point when I had my divine aura going, that I could run into the boss's aura without HP lose, but did get the mana drain debuff.

79
I noticed with the dot from warcasters, my direct heals seem to not work? I was direct healing some people in my group with both direct group heals and direct single target heals and their HP would not move. I think it may be related to warcasters or their dot.

Shaman may want to wait to rebuff Roar of the Lion after Flamesong fades since it is overwritten. Definitely keep Shear going and splash like we have been. I think those splashes may actually work while under the warcasters penalty I mentioned above.

Roar of the Lion
Slot 1:    Increase Current Hit Points by 8211 per tick

Flamesong of Ro
Slot 1:    Decrease Current Hit Points by 91567 per tick

80
Necromancer / Re: Necromancer Guide - TBM
« on: April 20, 2017, 01:09:33 AM »
Wasn't in patch notes that I saw, but I think they changed GODR. Unless I'm mistaken.

Edit: Never mind, it wasn't anything new.

81
Upcoming Events & Strategy / Re: EoK - Chardok - T2 - Atrebe's Vault
« on: March 25, 2017, 11:33:44 PM »
A magical siphon casts http://lucy.allakhazam.com/spell.html?id=47949&source=Live
Saw this many times. "a magical siphon buzzes and seeks magical power in a new target." Not sure if it indicates it has siphoned mana, or something else.

The boss's aura was hidden at some points by the floor, but was still getting hit by it.

82
Got hit by Queen's dot two or three times last night. Did not get the doomlight. I think I got hit many more times when I got the doomlight. Maybe requires frequency. Also talendor has something I saw? Maybe the two combined causes the doomlight?

83
Some ideas I got to thinking about after last night's raid.

Is doomlight connected to the Queen's dot? I noticed I didn't seem to get hit with doomlight except when I was getting hit alot by the dot. One of the achievements is for avoiding the doomlight, so there must be a way to prevent everyone from getting it?

Can you prevent the sycophants from ever arriving in the cave? I saw them running through the tunnels when I ran in there with doomlight on me, and they promptly agroed and tried to kill me. : P

Is there a way to prevent a captain from being absorbed? Is there a spell the Queen casts that can be interrupted?

84
Shaman / Re: Shaman guides - DOT upgrades post-nerf, and nerfed again
« on: February 16, 2017, 09:58:22 PM »
From what I see, we can stack 7 dots (not counting languid/feral bite/etc).

Long duration

 Garugaru
27183 damage per tick for 13974 mana
17141 damage per tick for 11594 mana
9458 damage per tick for 8996 mana

 Reef Crawler Blood
23919 damage per tick for 19934 mana
10901 damage per tick for 9750 mana
8967 damage per tick for 8885 mana

 Sraskus' Curse
20117 damage per tick for 11392 mana
15237 damage per tick for 14081 mana
9583 damage per tick for 11468 mana

 Nectar of Woe
14092 damage per tick for 15233 mana
12658 damage per tick for 15812 mana
6565 damage per tick for 14716 mana

 Breath of Hemocoraxius
14024 damage per tick for 12915 mana
10099 damage per tick for 10853 mana
6984 damage per tick for 9844 mana

 Livio's Affliction
9305 damage per tick for 15732 mana
8329 damage per tick for 16145 mana
3238  damage per tick for 11972 mana

 Spirespine's Pandemic
8169 damage per tick for 8932 mana
6824 damage per tick for 7860 mana
5429  damage per tick for 7058 mana


Short duration/Fast/Quick dots

 Serpentil's Venom
23919 damage per tick for 3 ticks for 3795 mana.
10901 damage per tick for 3 ticks for 1952 mana.
8967 damage per tick for 3 ticks for 1779 mana. Doesn't stack with Reef Crawler Blood

 Sephry's Malady
13749 damage per tick for 3 ticks for 2231 mana.
10099 damage per tick for 3 ticks for 1753 mana.
6984 damage per tick for 3 ticks for 1315 mana.  Doesn't stack with Breath of Hemocoraxius.


Stinger/doom

Nectar of Woe will auto cast Vengence of Woe when it wears off.
20856 damage per tick for 24 seconds.
18734 damage per tick for 24 seconds.
6565  damage per tick for 24 seconds.

Livio's Affliction will auto cast Livio's Malady when it wears off.
15632 damage per tick for 24 seconds.
13992 damage per tick for 24 seconds.
9900  damage per tick for 24 seconds.


Combination spells

These spells speed up ramp up time at cost of mana. They also help save on spellgem slots. The downside is they use up an extra buff slot for the initial cast, and if buff locked, the mob may not get any real dot cast on it.

 Livio's Malosinia
Do you want to spend a lot more mana for a dot that casts slower and adds malosinia? Me neither.

 Hemocoraxius's Pandemic
Triggers the highest ranks you know of Breath of Hemocoraxius and Spirespine's Pandemic on your target. (I believe this also will add 200 mana to the cost of the combined spells).

 Chaotic Venom
Casts the highest rank you know of Reef Crawler Blood and Nectar of Woe on your target, with an additional 10-20% chance to cast the best rank you know of Reefmaw's Bite and 10-20% chance to cast the best rank you know of Serisaria's Spear of Venom. (again, I believe it adds mana cost in addition to what each spell costs to cast, so you won't get all this for the 587 mana it says).
...just realized that using this spell with Ranger's Scarlet Cheetah might use up twincasts on the nukes. Will have to test this.

I'm still working out how Gift of Mana works with combined spells like this. I think it uses up the charge on the small addition, but I need to further test this, and also see if GoM can proc off one spell and hit the next spell on the same combo.

85
Necromancer / Re: Necromancer Guide - TBM
« on: February 12, 2017, 09:53:04 PM »
I would wait till necro dot revamp since they are working on dot revamps once again. There is also some change I don't understand, about Chromatic Haze effecting dots??

86
First healing ooze I saw was around 35-33%, I didn't catch when the second one was. Would help if people with mash buttons add the target hotkey to it.

87
Freelance Ramblings / Re: pet nerfed
« on: January 23, 2017, 10:47:59 PM »
From what I've seen before and after patch, my mage air pet with EM 18 and all defensive AA is still tanking about the same. Almost decent, but definitely not as good as a real tank. Splats on adds sometimes. Necro rogue pet with max EM and AA tanks just as good or worse than shaman pet with max AA.

88
Necromancer / Re: Necromancer Guide - TBM
« on: January 17, 2017, 12:08:11 AM »
Twincasts
Currently 3 forceful ways to get twincast dots. There is also a passive AA and passive aura from enchanters.
Twincasts have a greater affect on DoT dps than on nukes IMO. And also need to be paid more attention to when you twincast dots. You want to twincast the biggest badest DoTs that you can.


Forced twincasts for damage over time.

Gift of Deathly Resolve
http://www.raidloot.com/Spells.aspx?name=32399
Minimum mana 100, exludes Mortiferous Wounds doom "Violent Proliferation" because it is only 10 mana.

Scarlet Cheetah's Twincast III
http://www.raidloot.com/Spells.aspx?name=49535
Minimum mana 10. I tested Scarlet Cheetah's Twincast and it does work to twincast Violent Proliferation. It would require some coordination for a ranger to hit necros with this to twincast Proliferation.

Bifold Focus
http://www.raidloot.com/Spells.aspx?name=33710
Minimum mana 50. Exludes Violent Proliferation.


Passive twincast for damage over time.

Mirrored Pestilence
7% chance of twincast DoT. Minimum 10 mana.

Twincast Aura
9-11% chance of twincast DoT. Minimum 10 mana.

We're running around 16-18% twincast with chanters in groups. It is possible to twincast the Proliferation with just innate, or innate + twincast aura. But the possiblity is too low to be counted on.


Flesh to Poison
10 mana for proc "Burning Poison." Should probably not bother buffing with this if you might have a ranger hitting you with Scarlet Cheetah, it already uses up Chromatic Haze procs also.

89
Thanks for clearification on some of the damage I was getting.

Looking through my logs, it looks like my AA Turgur's + debuff + Languid Bite didn't use up any of the rebuild counters. Do abilities that use no mana not count?

90
Upcoming Events & Strategy / Droga - This is why meleers are always dying
« on: December 23, 2016, 04:36:21 AM »
Sacrificial Offering is one of the things I have the toughest time with. Might suggest whoever gets this put up Runes/Geomantra. My first instinct is to heal, when that doesn't work I'll start curing, but I've already wasted time.

It has 40 corruption counters.
Druids, Clerics and Paladins have several spells that will cure this in one cast.
Shaman have to use 2 casts of their group Kromtus to cure.

I would suggest a safe place to run to to get cured away from the priests. Having area targetted Paladin splash or even having the cleric Ward of Purity XIV to cure 1 counter of corruption a tick, might be enough to remove the debuff with 1 casting of Kromtus.

I believe this debuff is only cast during the priests phases. Meleers are running after the priests, getting hit with the debuff, and possibly dying to AE or reposites since they have capped life.


Here are some damaging pieces from my logs.

12/22/16 10:09:39 PM   The blood pool saps your life energy.  You have taken 24715 points of damage.
12/22/16 10:09:42 PM   The blood pool saps your life energy.  You have taken 24715 points of damage.
12/22/16 10:09:45 PM   The blood pool saps your life energy.  You have taken 24715 points of damage.
 --- This one is probably me from being in the center with the meleers. Seem to be taking damage even though I'm levitating?

12/22/16 09:33:32 PM   You are consumed.  You have taken 1260000 points of damage. --- Failed emote?

12/22/16 09:37:09 PM    your blood is drawn to the pool.  You have taken 89127 points of damage.

12/22/16 09:37:43 PM   A bone pierces your throat.  You have taken 126000 points of damage.

12/22/16 09:38:18 PM   Your limb is hacked.  You have taken 101769 points of damage.

12/22/16 10:05:05 PM   You are covered in blood.  You have taken 109038 points of damage.

12/22/16 10:18:04 PM   You have taken 64090 damage from Blood Spit by The Incarnate Droga

12/22/16 10:20:17 PM   You are consumed.  You have taken 1260000 points of damage. --- Failed emote? Failed curing?

12/22/16 09:26:57 PM   You are slashed.  You have taken 17446 points of damage. --- Getting this fairly regularly, I was meleeing, procing Lion's roar. Checking log to see if that was causing this.

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