Author Topic: Freelance Raid Guidelines  (Read 34078 times)

Furro

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Freelance Raid Guidelines
« on: February 19, 2009, 08:02:29 PM »
 
Freelance Raid Guidelines

When one joins a Freelance raid, they are are stating their intentions to be a team player.  It is expected that each person plays to the best of their ability, and strives to improve their game at every level.  There are no exceptions.

Each area is outlined below in detail.  Read, understand, and comply with it all.  Thanks.
 
TABLE OF CONTENTS
 
SECTION       DESCRIPTION
 
Start Times & Requirements Exact Raid Time(s), Day(s) and Minimum Requirements
 
Plan Ahead Raid Prep, Gather Points, Travel Items, etc.
 
Raid Invites Includes Minimum Requirements, and stipulations.
 
Channels Overview Where you need to be according to your class, role, assignment.
 
Raid Authority Overview Lead names associated with Prep/Coordination related to Class/Area
 
Buff & Debuff Assignments How we handle Buff/Debuffs, and their importance.
 
Class Responsibilities Parsing, knowing your class, keeping up with the times via your
  Class specific forums and discussion with others.
 
Suggested Character Minimums AA, Gear, and other recommendations
 
Mains, Alts and Boxes Our policy concerning these categories of players
 
AFK Policy Our policy, and suggested best practices.
 
Exploiters, Hacks, and Plooters Handling of EULA breaking, and Play Nice Rules
 
Noncompliance Policy Associated rules governing failure to comply with one or more of our guidelines


 

Start Times & Minimum Requirements

Below outlines our normal start times and minimum requirements to attend Freelance raids.
 

Start Times

8pm EST, 7pm CST, 5pm PST


Minimum Requirements
  • Level 105
  • 7000 AA
  • All 6 MPG Group Trials completed (for resists)
  • All 5 DoN Tiers (for power gains)
Plan Ahead

Just as grouping requires planning ahead, similarly raiding is no different.  Below are a list of our expectations in this regard.

Expectations:
  • Know how to reach our gather points safely, and in a timely manner.
    • We don't do corpse drags.
    • We don't do COTH.
    • We can't do Banners.
    • If you're a slow zoner, allow sufficient time to reach the gather destination.
  • READ related STRAT POSTS located in Upcoming Events & Strategy section.  Events we currently raid are marked with a > :) < Smiley face.

    • Every raid target we do has a related post.
    • Each post contains EVERYTHING you need to know about the event, including:
      • Gather point zone, NPC name and location, as well as any keywords to enter.
      • Any group mission(s) and/or task requirements associated with the raid/zone/event.
      • Key/Flag requirements if any.
      • Audio/Text GINA Triggers if any.
  • Mandatory Audio and/or Text Trigger Setup.  Use either of the following legit third party programs:
    • GINA
    • Don't use EQ in-game Audio Trigger feature, it causes lag, and is no where near as effective as the above alternatives.
  • Have a form of INVISIBILITY.  Indispensable for travel.  Don't rely on others to provide this.
  • Have a form of SHRINK clicky/spell, unless small class already (ie, Halfling, Gnome, Dwarf).
    • Raids in big or small areas, when 54 people are together, it gets crowded fast.
    • Always SHRINK after zoning/rez.
    • Self reliance in this area prevents diverting others attention to do it for you.  Especially during a battle.
    • If you don't enjoy the lower viewpoint, too bad.  Learn to play in 3rd person is my advice (F9 key to cycle views).


Raid Invites

Regardless of our current raid state, all of the following applies:
  • Minimum Level Requirements.
  • Any applicable: Group Task/Mission(s), and/or Raid Flag/Keys.
  • Mercenary suspended.
  • Not grouped with any out of zone players, and/or offline characters.
  • Not in any group/raid task/dz that conflicts with our forthcoming raid instance.
In addition to above, before a raid invite will be sent, the following must be met given the current state:

Initial Gather/Rally Call: Player character must be AT THE GATHER POINT.  Just being in the zone is not acceptable.

Prior to Event Engage, Between Events and/or Attempts/CR: When appropriate/feasible it is acceptable, and an invite will be sent providing the Initial Gather/Rally Call stipulation is met.

Mid-Event: No invites are sent.  It's not fair to those at the raid to allow joins after we've engaged an encounter.  In addition, it looks shady adding players mid-way through from both a DKP standpoint, and in general.



Channels Overview

Channels are like buffs, in that you have a limited number you can be in at any given time.  When you're with us raiding, your priority is OUR CHANNELS.

The reason we have channels is to facilitate efficient communication.  When you're not where you're supposed to be, you miss out on important instruction and/or coordinated efforts related to your class, role and/or tasked duty at the time (ie, DPS burn setups, ADPS clicks, Buffs, Heals, Tank setup, CC etc).

To join a channel, simply type: /join channelname:password.  If the channel has no password, then just /join channelname, where channelname is the name of the channel you want to join.

If you see your class listed below, you should be in the associated channel always during our raids.


Main Channels

FLRaids
Password: raids
Classes: ALL

cpigs
Password: pigs
Classes: ONLY those NOT flagged for the current target.  This is how we determine how many are not flagged, and waiting to get in.


Raid Instruction & Coordination Channels

* Be aware: No Talking in /Raidsay

During all our raids, we have additional channels which we give specific instructions to.  Be in the channel associated with your class/role listed below:
 
CHANNEL            CLASSES           
FLHeals:healsCleric, Druid, Shaman, Necro
FLTanks:tanksWarrior, Paladin, Shadowknight
FLCC:ccEnchanter, Bard, Shadowknight, Ranger, Druid, Monk
FLDPS:dpsRanger, Berserker, Beastlord, Shaman, Bard, Rogue, Monk and ALL players with Circle of Power clicky items.

 
Split Raid Channel Setups

When we need to split the raid into multiple areas, we have to sometimes divert into additional channels for groups to communicate effectively.

Split setups are assigned by group number(s).  You can find out your group number by pressing ALT-R to bring up the raid window.  Scan the list of players, look for your character(s), and the number to the left of the name is the group number.

Lead(s) are assigned to coordinate each section, prep/setup and delegate all players tasked within their purview.

Observe and Conform to the following conditions:
  • Do not fart around thinking you're a "special case" and thus exempt from being where you are asked to be.
  • Leads are relying on your promptness in joining the appropriate channel(s).  Leads should never have to /vtell you directly to get your attention that you are not where you're supposed to be.
Note:

If you are boxing, and your characters are split between two or more areas and you know it will impede your effectiveness and/or risk wiping the raid due to emote failure on one or more characters being split up.  Then SPEAK UP and let us know!  It's very possible that we overlooked your setup by mistake and we can correct it before engage, potentially preventing mishaps and lost time.



Raid Authority Overview

Open raiding is a group effort.  To aid in co-ordinating events, and other aspects of any raid, there are individuals assigned to select areas and channels.  The structure is divided into two key areas: Raid Authority (RA), and Raidsay Authority (RSA).


Raid Authority List

Those listed here, operate in within their associated channel, unless assigned elsewhere or in addition to.

Channel      Name
FLTanksGimamam
FLHealsDimbly
FLCCBdallya
FLDPSMinisca


Raidsay Authority List

We hold to a general "No talking in /raidsay" policy.

Individuals listed below are part of event direction at times, and are exempt from the Freelance "No talking in /raidsay" policy. 
 
Role(s)      Names
Raid LeaderFurro
Co-Raid LeaderHuevos
Loot DistributionHuevos (Darkarma), Dimbly

Exceptions:

- Main Assist may use /rs for their assist calls.
- Event specific, where an individual may be asked to perform a function requiring the use of /raidsay (if instructed).
- Puller Incoming message(s).

* Please Note:  Being temporarily assigned a function specific to an event, does not constitute a permanent promotion to the rank of RA / RSA.


Buff & Debuff Assignments

Related Posts:
Raid Buffs - Hercules Edition
Debuff Breakdown - Spells & AA

For efficiency, a player is delegated to assign related Buff/Debuffs.  The list is dynamic due to the nature that our raid makeup changes throughout the night and every raid.  Assignments are also shuffled around so that it isn't the same players filling the roles every raid.

In addition to reading the related posts, conform to the following.

Buffs

Although we do MGB/TB buffing.  It is YOUR responsibility to be properly buffed (regardless of your class).  Improperly and/or lacking buffs, affects your ability to perform, which in turn weakens us as a team.

All requests for standard buffs are to be sent via /tell only.

Tanks: Paladins, Shadowknights, Warriors
  • Comply with the following setups:
  • Ensure you have Divine Intercession and Shining Armor on.  If missing, ask for it in FLRaids channel.
  • Ensure you have enough buff slots.  35 is the current max.  Don't fill up with crap like Blessing of Assurance (Spell haste, which does nothing for you, and multiple versions of it stack with each other for no use but to eat up your valuable slots).
Hybrid Tanks (Paladins & Shadowknights), you should always have your HP Stance line running when in battle.  There's no excuse not to use it.

Main Tanks and/or Assigned Tanks:  Get VoT from SK's if you're tasked to be on point for something.  Every bit of extra lead/agro helps.


Healers: Druids, Shaman, Clerics

We delegate players to help co-ordinate/setup who will maintain specific short term buffs on assigned Tanks. 

When tasked, the following lines MUST BE MAINTAINED, ALWAYS:
    Divine Intercession (Cleric)
    Shining Armor (Cleric)
    Growth Line (Druid, Shaman)
    Apathy (Shaman)
There are no exceptions.  You will be called on.  You will be assigned.  Don't stress over it!  This is your time to shine, and contribute that extra bit to the team effort!


Debuffs

When tasked with one or more specific debuffs, you are responsible for their application.  This is another team aspect, in which the raid is counting on you to apply the debuff(s) expeditiously.



Class Responsibilities


Mandatory DPS Parsing

Parser available here: GamParse
Related section: DPS

Classes: ALL DPS

Parsing is how one measures various areas of play.  Commonly used to collect and format DPS performance and organize it in an easy to read way.  There are other uses however, such as for monitoring spell casts, discs, abilities and tanking.

Why mandatory parsing?

Well, it's simple.  There is no other way to gauge your performance, except for parsing.  You can't visually see yourself doing "well" or "good" or "better" than before without a metric to measure the action(s), save the results, and refer back to them for comparison.

How does parsing relate directly to Freelance raids?

Performance.  You cannot attend our raid with a mindset of: "I'll just float by and do my own thing".  It's all about pushing the envelope of play.  Remember, you're part of a collective, coordinating your actions with others.  You are just as responsible for your performance as the next person.  There are no special exceptions.  Think about what you contribute to the raid, and what are others doing by comparison.

Strive to be the best you can be.  Don't let your fellow raiders down by slacking.  If you mess up, fess up.  Learn from your mistakes, adjust your play to prevent it from happening again.  This is part of the raiding experience.  You chose to participate in it.  Live up to the expectations.

But... But.. But!  I raid for FUN!  I don't want to parse! Why me!?!

I'm here to tell you that "Fun" and "Performance" can and do exist simultaneously.  It's not one or the other.  Do not confuse our open raiding nature as an excuse to slack.  We raid a wide range of demanding content, including current expansion.  You want to be part of our team, then pull your weight, conform to our standards.

But.. <cry> my computer is too slow to parse!! Why are you picking on me again?!?

No one is asking anyone to parse in real-time.  Computer speed is irrelevant.  All one has to do is enable their log, have the proper parsing software available, and AFTER the event, RUN THE PARSER on your logfile.  It's so simple, a Dwarf could do it!



Know your Class & Adapt with the Times

Related Post: Class Specific forum links.

Classes: ALL

Self explanatory.  But very important.  So much so, I'm going to explain why here in detail.

One must keep up to speed with current class abilities, discs, spells, AA, and a slew of other things related directly to your class.  This is why we stress and demand that you be actively reading your class forums and are encouraged to engage in discussions with others about everything related to your class and/or indirectly related to your performance (ie, ADPS too!).

Time played in EQ doesn't automatically translate into good play.  Nor does it mean playing as you did when you first started is effective or acceptable at our raid level.  Over time, one can pick up bad habits, or become complacent in a group or raid setting. 

Every class/role has a learning curve, and depth.  Listed below are some lucid thoughts in this same vein:
  • Do not expect to absorb everything about your class in a single sitting.
  • Do not think you know everything about your class (because you don't, I don't either).  There are others out there that know more.
  • Do not envy others for knowing more about your class.  Instead, TAP INTO IT as a source of valuable information.
  • Sharing information isn't taboo!  Helping other raiders improve their game, increases our overall raid performance.
Whether you are on the receiving or giving end of helpful game improving tip(s), your action/reaction reflects your attitude. 

Offering Advice:

When offering advice to a fellow Freelancer, it's all about your messaging.  Break the ice if you don't know the other person and/or they're new to our raid team.  Size up their knowledge with a question that inadvertently taps for infomation.  Here's an easy example:  Hey Soandso, I noticed you're using Spell/Disc02 instead of Spell/Disc01, are you seeing better results with that?  From there, you can dive deeper into a discussion and get at what you're really trying to accomplish; which is dispensing advice constructively, but not offensively.  Doing it this way, doesn't put people on the defensive.

Receiving Advice:

If you're receiving advice from someone or others, don't be offended!  Be open minded, and not judgemental.  Consider their advice, apply it, and gauge the results (be it through parsing, or other applicable means).  Remember, there are others that know more than you.  But just the same, not everyone is right always!  Question to clarify, and always apply/evaluate if in doubt.

When witnessing poor play and/or performance from others, the worst thing we can do as a team is NOTHING.  Inaction is not acceptable.  Always look to identify issues, inefficiencies, and engage in preventative and/or corrective action in a respectful way.  We operate as a team.  Our individual actions directly affect our overall performance.


Gear Path Planning

Everyone should be planning their raid gear path.  This is important for two big reasons:
  • Planning ahead can allow for better gear choices.
  • Clicking item links frantically trying to size up all the drops at raid time is inefficient.
Gear Path Plan

Use raidloot.com and spreadsheet software of your preference, or magelo.com profile feature.

At raidloot.com, you can filter items by whatever stat/mod that compliments your class/role and focus.  You can look at EACH raid event we are actively hitting and view the drop tables. 

PS:  Yes, I plan my loot upgrades ahead of time, using MS Excel spreadsheet to do it.  Very simple.  Obtained items are then checked off the list.  Took all of maybe 30 mins to an hour to do it up.  As we progress through tiers, I adjust the list accordingly.

OMG you link the items and start loot too fast!!
(aka, clicking item links frantically trying to size up all the drops at raid time...)

This isn't amateur hour.  By planning ahead, you know what will drop, you know what you're after, and you can JUMP RIGHT IN AND BID FOR IT.  There's no clicking links; trying to frantically compare it to what you're wearing, and factoring in all the variables within a span of 30 seconds... Get real, and get serious.

Consider also, that by attempting to make decisions on the fly for gear, it slows down the bidwar process.  Because what happens often is, an item comes up, a player looks at it; 30 seconds later determines it is an upgrade.  The player then starts in bidding late in the process.  Had they entered 30 seconds ago, the bids would have expedited higher more quickly, potentially resulting in faster closure.



Suggested Character Minimums

In addition to meeting the minimum level requirements.  It's strongly advised that you consider your character(s) survivability within the content we currently raid.

Character Development Suggestions:
  • Replace your weak slots with current expansion group gear, or equivalent.
  • Investment in Defensive AA lines
  • Aspire to reach maximum level soon after each expansion release.  This results in significant offense and defensive improvements.
  • Secure an experience buffer into your level.
  • Evaluate your performance on raids, and put effort into the needed areas to improve.

 
Survival Policy

This is to address situations where; through observation over a period of time; it becomes clear that the individual in question (be it a main, box, or alt), simply does not meet the necessary suggested development beyond the minimum requirements needed for survival on our raids.

In such rare situations, the person(s) in question, will be asked to consider developing their character further, before attending and/or allowed entry to future Freelance raids.  This action should not be taken personally, nor as an attack towards a playstyle.  The greater good of the raid as a whole takes precedence.

Disclaimer:
The burden of any action taken will be mine.  In addition, no person other then myself will perform above said action.  Those with Raid Authority hold no responsibility in performing this action, nor does it suggest consultation was done prior to or following the above action.

 

Mains, Alts and Boxes

This section is to clarify Freelance policy as it relates to the following classifications: Main, Alts, Boxes

There is no intention here to single out a particular play style or any of the above classifications.

We ask that all players attending Freelance raids do so only on the character they intend on playing.  Boxed characters are not permitted.  This includes no boxes on the bench for Raid Attendance purposes.

Definitions

Main: A single active character, to which the largest effort/time investment is put into its development.

Alt: An alternate of your "Main", to which lesser effort/time comparatively is exerted towards its development.

Box: An alternate, played simultaneously in combination with a Main or Alt(s).



AFK Policy

There are times, when AFK is unavoidable and/or necessary.  This isn't to debate specifics as to what constitutes valid reasons to AFK or anything of the sort.  The purpose here is to suggest the best times to AFK, and to plan accordingly.  Additionally, to outline what is unacceptable AFK behavior, and possible consequences.


AFK Suggestions:

If you must AFK, below are the suggested times that are best to do so, without largely compromising our efficiency and risk.

During Prep: Briefly prior to buffs, and/or shortly afterwards as needed.  Avoid/Briefly, when trash clearing is involved.

During Event: Never, unless emergency.

During Loot: Only if you have no intention of /randoming and/or bidding on any items.

During Moves:  Avoid if possible, as it's a hassle/risk to catch up.


Excessive AFK

Any AFK longer then 10 minutes, without a valid reason(s), and/or observed consistantly, will result in removal from the raid/instance. 

The following warnings will be sent prior to removal, in an attempt to prevent such action:

  • A blank /tell sent, with expectation of a timely reply
  • One or more /vtells sent, with expectation of a timely reply
Following removal, it's often likely you'll be replaced by someone eagerly waiting for a spot.  If you happen to return once we've already engaged the target, or just prior to, it's likely you'll be ask politely to wait until after the event for a re-invite (providing we're not at capacity).

To be clear, this isn't done as punishment for abusing AFK.  It's simply tedious and distracting dealing with re-invites immediately prior to engages or during.  Often times, re-invites require either CoTHs of said person, and/or directions to reach us, resulting in further delays.


Reasoning:

AFKs, for no good reason other then to slack while everyone else puts forth concerted effort isn't fair.  In fact, it's completely disrespectiful towards your fellow raiders.  All I ask is that, if/when you AFK, please keep it as brief as possible and feel free to utilize the /afk function if you wish to do so.  Thanks.



Freelance Raid Suggestion Policy regarding New Content

We've stated this frequently in-game, but also feel it's important to cover it in our guidelines as well.

The Freelance team requests that anyone who has done new content with their respective raid team, to please refrain from giving us suggestions, as it's more enjoyable if we learn events on our own, thanks!

The premise behind this policy is to help facilitate an enjoyable and original raiding experience when facing new content.  By asking others that have done an event already to refrain from making suggestions, it helps preserve the mystery, allowing for discovery by others.  The discovery process provides the opportunity for those other players to contribute their suggestions, for the team to co-ordinate their efforts, and eventually defeat the content.

We appreciate all those who wish to participate in our raids.  This policy is in no way meant to lessen the importance of one segment of our players from another.  Players who must refrain from offering suggestions are still able to contribute in their class roles and other helpful forms.

Be aware, this policy is official.  It is stipulated in our guidelines, and actively enforced.  Failure to comply may result in a warning, or temporary benching from events, and possible escalating penalties as the team deems necessary in more severe cases of non-compliance.



Exploiters, Hacks, and Plooters, Oh Joy!

We are vehemently against all forms of hacks, exploits, 3rd party programs etc.  It's not tolerated in any regard what so ever.  I've turned away people from raids, and told them right out that they're not welcome here as they're known exploiters/plooters.  We don't have to prove our case against anyone.  By denying these people entry to our raids, it helps ensure a level playing field for us all.

We're trying to build a respectable force of individuals who want to progress and help others.  These two goals alone don't mesh with exploiters/plooters.  Their goals are simple, to cheat at any costs, quit EQ and PA their characters for money in RL.  I could go on for pages about how much these people annoy me, but I won't.
 
Needless to say, we have deny lists, I enforce them.  I don't feel bad about it in any way.  Aiding these individuals in their EQ development in any form would degrade us all.



Noncompliance Policy

This policy covers any/all guidelines outlined in this document. 

Failure to comply with one or more guildeline(s) outlined within this document and/or stated during our raids is sufficient grounds for removal from the instance and/or raid at the time and further/future participation both temporary and/or permanent.

Be aware:

The clause above is necessary to handle times when faced with individuals who clearly demonstrate no intentions of complying with our rules for the betterment of the team.

Unless otherwise stated, this isn't a zero-tolerance policy.  Each infraction is considered in context, and subject to judgement whether sufficient action is warranted, and/or whether the individual has made the necessary adjustments in order to conform.

The clause is not used to remove players who simply make mistakes, or anything down those lines.  We're very tolerant of mishaps, and understand they happen.  It's all part of the learning process.

 
 
« Last Edit: July 13, 2017, 12:00:58 AM by Furro »

Furro

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Re: Freelance Raid Guidelines
« Reply #1 on: October 20, 2009, 12:30:20 AM »
  
Updated Authority section, to reflect recent additions and structure changes within Freelance.

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Re: Freelance Raid Guidelines
« Reply #2 on: November 24, 2009, 06:10:23 PM »
 
Added the following sections and related sub-sections to the above 'Freelance Raid Guidelines' post:


Suggested Character Minimums:
  • Character Development Suggestions
  • Survival Policy
  • Disclaimer
Mains, Alts and Boxes:
  • Definitions
  • Situational Considerations
  • Boxing Competency Policy
  • Disclaimer
  • Reasoning
AFK Policy:
  • AFK Suggestions
  • Excessive AFK
  • Reasoning




« Last Edit: November 24, 2009, 06:11:27 PM by Furro »

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Re: Freelance Raid Guidelines
« Reply #3 on: December 06, 2009, 10:49:55 PM »
Added the following sections and related sub-sections to the above 'Freelance Raid Guidelines' post:

Start Times & Level Requirements

  • Start Times
  • Minimum Level Requirements

No change in the above information.  Simply merging and removing the other related post.

« Last Edit: December 06, 2009, 10:50:45 PM by Furro »

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Re: Freelance Raid Guidelines
« Reply #4 on: May 27, 2010, 12:19:51 AM »
 
Updated Authority FLHeals section to reflect the addition of Myrryn as a Healer Lead.



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Re: Freelance Raid Guidelines
« Reply #5 on: June 06, 2010, 08:39:46 PM »
 
Updated the 'Channels Overview' section with regards to specific channels/classes in order to reflect our current state of operation.

« Last Edit: June 06, 2010, 08:42:43 PM by Furro »

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Re: Freelance Raid Guidelines
« Reply #6 on: June 13, 2010, 07:10:39 PM »
 
Updated the ''Raidsay Authority List', removing Thewun and Chekakoch due to inactivity, structural changes and to better reflect our current state of operation.



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Re: Freelance Raid Guidelines
« Reply #7 on: July 13, 2010, 01:55:06 AM »
 
Updated Authority FLTanks section to reflect the addition of Nimolak as a Tank Lead.



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Re: Freelance Raid Guidelines
« Reply #8 on: December 06, 2010, 06:29:23 PM »
 
Just updating a few areas to keep this document current.


Quote

Freelance Authority Listing

Open raiding is a group effort.  To aid in co-ordinating events, and other aspects of any raid, there are individuals assigned to select areas and channels.  The structure is divided into two key areas: Raid Authority (RA), and Raidsay Authority (RSA).


Raid Authority List

Those listed here, operate in within their associated channel, unless assigned elsewhere or in addition to.


Channel      Name
FLTanksZoopaflack, Nimolak
FLHealsFrostfox, Myrryn
FLCC-


Removed inactives: Zoopaflack, Myrryn.



Quote

 
Start Times & Level Requirements

Below outlines our normal start times and current level requirements to attend Freelance raids.  Please note, we adapt our playtime and level requirements based on peak population times and our current content.

 
Start Times

8pm EST, 7pm CST, 5pm PST


Minimum Level Requirements

Level 80 or above.

* Note: Aside from the above level requirement, please take a moment and review the "Suggested Character Minimums" as well as, "Mains, Alts and Boxes" sections below.  Thanks.



Changed the above Minimum Level Requirements to:

Minimum Level: 85 or above.

« Last Edit: December 06, 2010, 06:32:42 PM by Furro »

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Re: Freelance Raid Guidelines
« Reply #9 on: February 21, 2011, 05:18:23 PM »
 
Updated Authority FLTanks section to reflect the addition of Viric as a Tank Lead.


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Re: Freelance Raid Guidelines
« Reply #10 on: March 01, 2011, 05:50:23 PM »
 
Updated Authority FLCC section to reflect the addition of Nubatamax (Aandiianx) as a Crowd Control Lead.

« Last Edit: March 01, 2011, 05:52:08 PM by Furro »

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Re: Freelance Raid Guidelines
« Reply #11 on: March 14, 2011, 01:41:02 AM »
 
Added DPS channel.

Name: FLDPS
Password: dps

Classes: Ranger, Berserker, Beastlord, Shaman, Bard, and ALL players with Circle of Power clicky items.

Burn organizers: Bumkus and Mten (aka Netn/Nten)



Furro

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Re: Freelance Raid Guidelines
« Reply #12 on: April 12, 2011, 08:06:47 PM »
 
Level Requirement Changes

In order to aid in our progression efforts and strengthen us as a team, our level requirements to attend Freelance raids are being increased.

To allow for a smooth transition, the changes will come into effect in stages, as follows:
 
DATE    LEVEL
Thursday, May 12, 2011
88
Thursday, June 2, 2011
90





Furro

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Re: Freelance Raid Guidelines
« Reply #13 on: May 15, 2011, 04:03:04 PM »
Quote
 
Level Requirement Changes

In order to aid in our progression efforts and strengthen us as a team, our level requirements to attend Freelance raids are being increased.

To allow for a smooth transition, the changes will come into effect in stages, as follows:
 
               
DATE    LEVEL
Thursday, May 12, 2011
88
Thursday, June 2, 2011
90



Updated the level requirement to 88, in the main Guidelines post.


Furro

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Re: Freelance Raid Guidelines
« Reply #14 on: September 18, 2011, 10:20:00 PM »
 
Updated Authority FLTanks section.  Removed Nimolak (Inactive).  Removed Viric (Main Changed).

Updated Authoirty FLCC section.  Added Ssark (aka Eristie also).  Various raid related duties; not always inclusive to CC.

Added co-raid leader role under Raidsay Authority List.  Added Frostfox, Nubatamax.

Added Loot Distribution role under Raidsay Authority List.  Added Huevos (aka Darkarma also).