Author Topic: TBL - Mearatas - T3 - Unfettered Emerald Excellence  (Read 515 times)

Furro

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TBL - Mearatas - T3 - Unfettered Emerald Excellence
« on: May 10, 2020, 02:55:38 AM »
Mearatas - T3 - Unfettered Emerald Excellence


Zone & Instance Info

Gather Zone: Mearatas
NPC Name: Dreadblade Yiaga S`Lon
NPC Location: Find path (CTRL-F)

Keyword to Enter:ready


Flag & Key Requirements

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: Greater Battle Writ of the Jann (Raid) achievement
 
* Minimum to be Piggy/85'/pushed into raid: N/A


Brief Event Overview

20 minute timed event.

Unfettered Emerald Excellence boss triggered by keyword to start event.

Mephit & Armor adds spawn and depending on type are weak to various abilities: Snare, Stun, Slow, Mez and Root

Boss temporarily roots itself and goes invulnerable during adds.

Big boulder with an aura spawns at player emoted locations.  Aura causes damage to players caught in it.

There is a range AE effect in play during event.  Players near center of event area take less AE damage than outer areas.

Random players hit with one of two effects with penalty for improper action.

Player death results in mephit add penalty.  Player returns with DT effect requiring cure.

At 84% - Mephit waves spawn, boss invulnerable.  After four mephit waves boss vulnerable.

At 70% - All players get a protective mark buff.  Players must run to the correct hallway their mark is associated with or suffer a penalty (death).

At 68% - Armors spawn in random hallways and path towards boss.  If armor reaches boss it causes 375k AE and stun.

At 50% - Mephit waves spawns, boss invulnerable.  After four mephit waves boss vulnerable.  Armors continue to spawn.


Strategy

Avoid boulders.

Center area is optimum during non-protective marks stage.

When boss invulnerable, everyone use proper banes to kill mephits and armors.  Not using assist, kill on sight.

When boss is vulnerable, assist MA and BURN boss.  Players assigned to Mephits & Armors Kill Team keep adds in check.

When protective mark on, move to correct hallway as trigger indicates.  Emotes indicate success/failure and when safe to return.


Cures:

IMPORTANT!

TWO effects happen during event.  Our triggers are SIMPLE.  Depending on effect the action is DO NOT CURE OR CURE.

Trigger tells you exactly what to do.

Poison Proliferation - ON YOU - DO NOT CURE

Spreading Stone - ON YOU - POISON CURE

You have 18 seconds to do the correct thing.

As you can see, when you have Poison Proliferation (PP for short), you DO NOTHING.

When you have Spreading Stone (SS for short), you POISON CURE.

For players who cannot SELF POISON CURE - We will hand out potions: Distillate of Immunization XVII.  Only ask for poison cure in group when your potion is on cooldown!

This is one of those raids where incorrect action taken when afflicted by an effect has a devastating impact for the entire raid.

When your trigger fires, READ / LISTEN to the message and act accordingly.


Penalties:

IF you cast POISON CURE with Poison Proliferation buff on, you cause AE DAMAGE to entire raid.

IF you are not POISON CURED to remove SPREADING STONE you are hit by DEATHTOUCH AND a mephit add spawns.

IF you DIE for any reason, when you return you automatically have Spreading Stone.  Your trigger fires normally when this happens to indicate POISON CURE.


Classes: Cleric, Paladin, Druid, Shaman

IF someone in group asks you for a POISON CURE because their potion is on cooldown, then perform the following steps:
  • Target YOURSELF and cast single target CURSE CURE: Eradicate Curse (in case you have PP buff)
     
  • Then TARGET PLAYER to cure and cast single target POISON CURE: Eradicate Poison

Classes: Ranger and Beastlord

This is here because our class setup in raids varies and having extra classes that can cast single target POISON CURE: Eradicate Poison can potentially be helpful.

Special steps to cure if you're playing a Ranger or Beastlord.

IF someone in group asks you for a POISON CURE because their potion is on cooldown, then perform the following steps:
  • IF YOU have Poison Proliferation buff - DO NOTHING - DO NOT CURE ANYONE
     
    • Seriously, if you have PP buff, STOP and do nothing -- You cannot help the person needing a cure!
     
  • WITHOUT Poison Proliferation buff - Then TARGET PLAYER to cure and cast single target POISON CURE: Eradicate Poison
* Note: Poison Proliferation can be seen TWO ways: GINA YELLOW OVERLAY displays when you have buff OR it'll be visible in your BARD WINDOW.


Mephits & Armors Kill Team:

Mephits and Armors are weak to the following spells/abilities outlined below. 

Make /tar hotkeys accordingly and hit hokey to /tar add and cast correct bane.  Combine cast/abilities in hotkey etc.

No need to wait for assist call on mephits and armors.

For armors, position yourself at entrance to hallway to spot when armor spawns, engage and DPS it to 90% then use bane against armor to kill it.

Mephit & Armor    Location    Weakness   /tar hotkey  Ideal Classes
ANIMATED   -    SNAREan_animated_mephit- Ranger, Cleric, Druid, Shaman, Shadowknight, Warrior, Necro
   SOUTH    SNAREan_animated_sentinel
BREEZE-    STUNa_breeze_mephit- Enchanter, Druid, Monk (any melee with stun ability)
NW    STUNa_breeze_sentinel
FLAME-    SLOWa_flame_mephit- Bard, Shaman, Enchanter, Beastlord
WEST    SLOWa_flame_sentinel
ROCK-    MEZa_rock_mephit- Bard, Enchanter, Monk
NE    MEZa_rock_sentinel
WAVE-    ROOTa_wave_mephit- Ranger, Cleric, Druid, Shaman, Shadowknight, Necro
EAST    ROOTa_wave_sentinel

* The list above isn't exhaustive for which class is optimum on each add.  If you're able to do weaknesses and your class isn't listed, then do it.

Shaman Example Bane hotkeys.  Adjust accordingly for your bane specialty.

FLAME        WAVE    
            
Example images by: Minrye


TANKS:

- MTO move boss if boulder aura too close


Paladins
- Do not use Splash


HEALERS:

Avoid all forms of group cures:
- Do not use Renewal spells
- Do not use group heal with cure component
- Do not use group HoT with cure component
- Do not use Purify AA (cure) or Group Purify AA
- Do not use Ward of Purity AA

Shaman Example Cure hotkey:
            
Example image by: Minrye

Note: It may be safer to separate this approach into two hotkeys to deal with a spell interrupt.  First self curse cure and then trigger emotes that you are cured.  Then hit the 2nd hotkey to group poison cure.


DPS:

- Mephits when boss invulnerable
- Armors when boss invulnerable
- Boss when vulnerable, unless you are assigned to Mephits & Armors Kill Team


MA Kill Order:

- Certain classes FFA with bane damage against mephits and armors accordingly



That's it for now!

This is a preliminary write up, which will be amended accordingly based on our experiences and feedback provided by our raiders.

* Friendly reminder: Freelance Raid Suggestion Policy regarding New Content - Don't kill the messenger -- pie management.



Details of NPCs/Mechanics



Unfettered Emerald Excellence

Boss.

Spawns mephit adds HP based 84%, 50%, ... Emote: A wave of mephits materializes.

Additional mephit spawn emotes occurred at 20s intervals up to four times.

Notes:
- Boss not rooted until around the time mephits spawn
- Just prior to mephits spawning, player Centare reported boss invulnerable.  Centare also reported boss rooted at this time
-- Boss indicates invulernable in brackets under name

Invulnerable emote from boss just prior to mephit emote:
[Sat May 09 23:05:35 2020] Unfettered Emerald Excellence boasts, 'You cannot kill me. I am eternal!'
[Sat May 09 23:05:50 2020] A wave of mephits materializes.


Poison ProliferationTriggers Poison Splash if a poison cure is cast.  18s duration.  16 Curse Counters.  Single target.  Song window.
Effect - 1st Person: You are afflicted with poison proliferation.
Effect - 3rd Person: Soandso is afflicted with poison proliferation.
Action: Do not cast poison cure when you have Poison Proliferation effect
           
Poison Splash500k DD Caster AE (250' range).  Recourse: Poison Splash Trigger, Caster AE (12500' range, Achievement trigger)
Effect - 1st Person: You are splashed with a caustic brown goo!
           
Spreading StoneCasts Spreading Stone Trigger if not cured.  18s duration.  Transforms player into an elemental (Spreading Stone Shape). 
36 Poison Counters.  Single target
Effect - 1st Person: Your movements become stiff.
Effect - 3rd Person: Soandso stiffens.
Emote - 1st Person: NPCNAME locks onto you with a piercing glare.
Action: Poison cure.  Do not self cure if you have Poison Proliferation buff
           
Spreading Stone Trigger999k DD + 999k DoT (60s duration).  Transforms player into an elemental (Spreading Stone Shape).
Effect - 1st Person: You have turned to stone.
Effect - 3rd Person: Soandso is turned to stone.
           
Magnificent Presence30k DD
Range Based Mod: 1000% at 0' to 0% at 200'
Effect increases the closer one is to Unfettered Emerald Excellence.
Effect - 1st Person: You are overwhelmed by a magnificent presence.
Note: Comes into play during protective marks stage of event.
           
Elemental Incompatibility250k DD + MANA/END DRAIN 250k (single-target)
Effect - 1st Person: Your body and mind are turned inside out!
Notes:
- Penalty when player is not in correct hallway or far enough down correct hallway associated with protective mark buff on player
- Comes into play during protective marks stage of event.


Adds

Various adds spawn throughout event.

Mephit adds spawn under two conditions:
  • Scripted at periodic intervals, UEE boss HP 84%, 50%, ...
  • Each time a player dies for any reason (possibly also when a pet is killed)

Armor adds:
  • Spawn in hallway associated with armor type at UEE boss HP 50%, ...
  • Armors slowly path from hallway towards UEE boss.  If armor reaches boss it causes 375k AE and stun.
  • When armor 90% HP, bane X spells/abilities cause 6.5M bane damage
  • Armors do not hit back

An animated mephitElemental Madness - 30k DD + 10k MANA/ENDURANCE DRAIN
Effect - 1st Person: Your body and mind are wracked by elemental madness!
Notes:
- SNARE spells/abilities cause 195M bane damage

Example:
[Sat May 09 23:06:05 2020] an animated mephit has taken an extra 195000000 points of non-melee damage from Raiena's Call of Challenge Snare III spell.

- Elemental Madness: Hits multiple players, perhaps proximity based.
       
A breeze mephitElemental Madness - 30k DD + 10k MANA/ENDURANCE DRAIN
Notes:
- STUN spells/abilities cause 195M bane damage

Example:
[Sat May 09 23:05:55 2020] a breeze mephit has taken an extra 195000000 points of non-melee damage from Jasson's Dissident Force Stun 6 spell.
       
A flame mephitElemental Madness - 30k DD + 10k MANA/ENDURANCE DRAIN
Notes:
- SLOW spells/abilities cause 195M bane damage

Examples:
[Sat May 09 23:07:07 2020] a flame mephit has taken an extra 195000000 points of non-melee damage from Landaru's Deep Sleep's Malaise I spell.
[Sat May 09 23:06:19 2020] a flame mephit has taken an extra 195000000 points of non-melee damage from Soandso's Turgur's Insects spell.
       
A rock mephitElemental Madness - 30k DD + 10k MANA/ENDURANCE DRAIN
Notes:
- MEZ spells/abilities cause 195M bane damage

Examples:
[Sat May 09 23:06:18 2020] a rock mephit has taken an extra 195000000 points of non-melee damage from Landaru's Deceive Rk. II spell.
[Sat May 09 23:07:01 2020] a rock mephit has taken an extra 195000000 points of non-melee damage from Faldyarr's Neutralizing Wave Rk. II spell.
       
A wave mephitElemental Madness - 30k DD + 10k MANA/ENDURANCE DRAIN
Notes:
- ROOT spells/abilities cause 195M bane damage

Example:
[Sat May 09 23:06:50 2020] a wave mephit has taken an extra 195000000 points of non-melee damage from Soandso's Root spell.
       
core of MearatasUnbearable Heat - 7k-70k DD + 1.5k-15k MANA/ENDURANCE DRAIN
(Hidden NPC)- Range based mod: 0% at 0' to 1000% at 500'
- Effect increases the further one is from the center of Mearatas
Effect - 1st Person: You are burned by unbearable heat.
Notes:
- More damage taken the further player is from center of Mearatas
       
a steaming stoneSteaming Stone Scorch - 105k DD (single-target)
(Visible Object)Effect - 1st Person: You are scorched by a steaming stone.
  Warning Emote - 1st Person: Unfettered Emerald Excellence hurls a steaming stone in your direction!
Notes:
- Visual boulder with orange ring aura around it
-  Spawns at player emoted locations.  Aura causes damage to players caught in it
       
  Steaming Scorch Immunity - Grants immunity to up to 3 applications of Steaming Stone Scorch (18s duration, Song window)
Notes:
- Blocks Steaming Stone Scorch up to three times
       
An animated sentinelFusion Detonation - 375k AE DD + STUN
Effect - 1st Person: You are rocked by an explosion!
Notes:
- When armor 90% HP, SNARE spells/abilities cause 6.5M bane damage

Example:
[Sat May 09 00:00:00 2020] an animated sentinel has taken an extra 6500000 points of non-melee damage from Soandso's Something Bane spell.
       
A breeze sentinelFusion Detonation - 375k AE DD + STUN
Notes:
- When armor 90% HP, STUN spells/abilities cause 6.5M bane damage

Example:
[Thu Jun 04 22:58:35 2020] a breeze sentinel has taken an extra 6500000 points of non-melee damage from Faldyarr's Dizzying Coil Rk. II spell.
       
A flame sentinelFusion Detonation - 375k AE DD + STUN
Notes:
- When armor 90% HP, SLOW spells/abilities cause 6.5M bane damage

Examples:
[Thu Jun 04 22:57:36 2020] a flame sentinel has taken an extra 6500000 points of non-melee damage from Soandso's Constraining Coil Rk. II spell.
[Thu Jun 04 22:57:50 2020] a flame sentinel has taken an extra 6500000 points of non-melee damage from Agency's Curse of Insects spell.
       
A rock sentinelFusion Detonation - 375k AE DD + STUN
Notes:
- When armor 90% HP, MEZ spells/abilities cause 6.5M bane damage

Examples:
[Thu Jun 04 22:58:12 2020] a rock sentinel has taken an extra 6500000 points of non-melee damage from Bard's Wave of Sleep spell.
[Thu Jun 04 23:00:29 2020] a rock sentinel has taken an extra 6500000 points of non-melee damage from Faldyarr's Deceive Rk. II spell.
       
A wave sentinelFusion Detonation - 375k AE DD + STUN
Notes:
- When armor 90% HP, ROOT spells/abilities cause 6.5M bane damage

Example:
[Thu Jun 04 22:59:30 2020] a wave sentinel has taken an extra 6500000 points of non-melee damage from Luthernhamner's Shackle Rk. III spell.



Protective Marks & Wing Areas

When boss reaches 70% HP every player in raid is hit with a random protective mark buff.

There are five protective marks and each is associated with a "wing" or hallway area of the zone.

Each player must react by moving to the correct hallway based on their protection mark buff.

Emotes indicate success or failure and when safe to return.

Failures result in player being hit by Elemental Incompatibility - 250k DD + MANA/END DRAIN 250k (single-target)

Success - Correct Hallway:
[Thu May 28 22:27:39 2020] You are in the correct wing with the matching Mark!

Success - Safe to Return:
[Thu May 28 23:27:50 2020] The marks of Flame, Breezes, Stone, Waves, and Animation fade.


Failure - Wrong Hallway:
[Thu May 28 22:27:39 2020] Soandso does not have the Mark to match the wing they're currently in and is struck with Elemental Incompatibility!

Failure - Not far enough into hallway:
[Thu May 28 22:27:39 2020] Soandso did not manage to get far enough away and is struck with Elemental Incompatibility!

Color Coordinated achievement description: Complete the raid without anyone being caught in a wing without the protective Mark.

Protective mark buffs all describe providing protective from harm in x wing of Mearatas.

Note: When protective mark in play there are two occurrences 45 seconds apart.

Mark of Animation  SNARE (24s duration)
Effect - 1st Person: You receive the Mark of Animation.
Note: SOUTH hallway
       
Mark of Breezes  SNARE (24s duration)
Effect - 1st Person: You receive the Mark of Breezes.
Note: NORTH WEST (NW) hallway
       
Mark of Flame  SNARE (24s duration)
Effect - 1st Person: You receive the Mark of Flame.
Note: WEST hallway
       
Mark of Stone  SNARE (24s duration)
Effect - 1st Person: You receive the Mark of Stone.
Note: NORTH EAST (NE) hallway
       
Mark of Waves  SNARE (24s duration)
Effect - 1st Person: You receive the Mark of Waves.
Note: EAST hallway



Start Event

Event is triggered by keyword, speaking with NPC.




Achievements:

- Poison Unproliferated
-- Complete the raid without anyone triggering a Poison Blast from Poison Proliferation.

- Color Coordinated
-- Complete the raid without anyone being caught in a wing without the protective Mark.

- Impenetrable Defenses
-- Complete the raid without letting any of the animated armors reach Unfettered Emerald Excellence.


Lore:

Event Reset:
[Sat May 09 23:10:22 2020] Unfettered Emerald Excellence laughs, 'I knew you were incompetent two-bit thieves. Pathetic!'


Auras

The following are the absolute minimum graphic settings to see auras.  Zoning is required for the changes to take effect.

To make the changes, in game go to Options (ALT-O), Display tab.  On that page there's a Particles area with three little tabs: Spells, Env and Player.





Map Locations

Map file: mearatas_1.txt (right-click, "Save As", and place in EQ maps folder).

For hallway/wing cardinal labels.

Code: [Select]
P -61.2971, -298.8916, -1.6496,  0, 0, 240,  2,  Emil_Widgetton_(Q)
P -261.5182, -698.6337, -0.2652,  0, 0, 240,  2,  Bright_Monsoon
P 184.4298, 79.8300, 0.8237,  0, 0, 240,  2,  Dreadblade_Yiaga_S`Lon(R)
P 2.0108, -778.8074, 11.9645,  0, 0, 240,  2,  Flexing_Devout_Purpose(Q)
P -55.0000, -490.0000, 11.9645,  0, 0, 0,  3,  N-W_(Air)
P -1.0000, -320.0000, 11.9645,  0, 0, 0,  3,  South_(Animation)
P -90.0000, -384.0000, 11.9645,  0, 0, 0,  3,  West_(Fire)
P 55.0000, -490.0000, 11.9645,  0, 0, 0,  3,  N-E_(Stone)
P 90.0000, -385.0000, 11.9645,  0, 0, 0,  3,  East_(Water)


Other related map files.  For colored wing areas.  Also contains regular zone named spawns:

mearatas.txt
mearatas_2.txt
mearatas_3.txt



Text & Audio Triggers - Mandatory

Everyone  Main Package  05-29-2020 (6:51pm) 
- A steaming stone - Steaming Stone Scorch AURA - Visual Boulder
-- A steaming stone - Steaming Stone Scorch AURA - Visual Boulder

- A steaming stone - Warning - Stone incoming in YOUR direction
-- A steaming stone - Warning - Stone incoming in YOUR direction

- Event Timer
-- Unfettered Emerald Excellence - Event Timer

- Mephit Adds Spawned
-- Mephit Adds Spawned

- Poison Proliferation
-- Poison Proliferation - ON YOU - DO NOT CURE

- Poison Proliferation - Cured / Faded
-- Poison Proliferation - Cured / Faded

- Protective Marks
-- Protective Mark - AIR - NORTH WEST - TEAL
-- Protective Mark - ANIMATION - SOUTH - GREY
-- Protective Mark - FIRE - WEST - RED
-- Protective Mark - STONE - NORTH EAST - BROWN
-- Protective Mark - WATER - EAST - BLUE

- Protective Marks - Failure
-- Protective Mark - Failure - Not far enough into hallway
-- Protective Mark - Failure - Wrong Hallway

- Protective Marks - Success
-- Protective Mark - Success - Safe to Return
-- Protective Mark - Success - Correct Hallway

- Spreading Stone
-- Spreading Stone - ON YOU - POISON CURE

- Spreading Stone - Cured / Faded
-- Spreading Stone - Cured / Faded

- Event Reset



Triggers below are toggled OFF by default - Situational usage.







GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

« Last Edit: Today at 05:40:33 PM by Furro »

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #1 on: May 14, 2020, 09:54:50 PM »
May 9, 2020 - Strategy Post Updated & Triggers Added

Strategy post has been updated to reflect our tail end of the night attempt last Saturday.

Read the Brief Event Overview and Strategy sections to ensure up to date.

Import the trigger package(s) accordingly.

See everyone in game! :)

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #2 on: May 21, 2020, 09:05:29 PM »
May 21, 2020 - Strategy Post & Triggers Updated

Strategy post has been updated.

At a minimum read the Brief Event Overview and Strategy section to ensure up to date.


Trigger package updated:

DELETE OLD TRIGGER PACKAGE "Mearatas - Unfettered Emerald Excellence", BEFORE IMPORTING NEW!

It is critical to delete old trigger set before importing new, otherwise you will end up with duplicate and/or incorrect triggers.


See everyone in game! :)

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #3 on: May 23, 2020, 09:16:27 PM »
May 23, 2020 - Strategy & Triggers Updated

Strategy post has been updated to reflect our attempts last night.

At a minimum read the Brief Event Overview and Strategy sections to ensure up to date.


Trigger Package Update:

OK to MERGE PACKAGE WITH EXISTING "Mearatas - Unfettered Emerald Excellence"

Warning trigger added to indicate when a steaming stone is incoming in YOUR direction.


See everyone in game! :)

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #4 on: May 28, 2020, 09:05:44 PM »
May 28, 2020 - Strategy Post & Triggers Updated

Strategy post has been updated.

It is important to re-read the strategy section to understand how we are handling cures going forward.

For details, read the Brief Event Overview and Strategy sections to ensure up to date.


Trigger package updated:

PP and SS triggers have been changed to be short and clearly indicate action; if any, to take.

DELETE OLD TRIGGER PACKAGE "Mearatas - Unfettered Emerald Excellence", BEFORE IMPORTING NEW!

It is critical to delete old trigger set before importing new, otherwise you will end up with duplicate and/or incorrect triggers.


See everyone in game! :)

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #5 on: May 29, 2020, 02:17:12 AM »
May 28, 2020 - Strategy Post & Triggers Updated

Fixed copy/paste errors in trigger package during raids.

Package has been updated in the strategy post.  This package was shared during raids as well.  But for those who were not in attendance, they'll need to delete old and update new accordingly.


Trigger package updated:

PP and SS triggers have been changed to be short and clearly indicate action; if any, to take.

DELETE OLD TRIGGER PACKAGE "Mearatas - Unfettered Emerald Excellence", BEFORE IMPORTING NEW!

It is critical to delete old trigger set before importing new, otherwise you will end up with duplicate and/or incorrect triggers.


See everyone in game! :)
« Last Edit: May 29, 2020, 04:07:24 AM by Furro »

Centare--Yulia

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #6 on: May 29, 2020, 09:50:32 PM »
So, I went through our last 2 weeks of attempts and collated pp and ss (what a sentence that was).  Looks like in 99 percent of the cases they occur within 1 second of each other.  I've uploaded the excel sheet to http://s000.tinyupload.com/?file_id=89774861561850954513  as always virus scan anything you choose to download from the internet.  I did redownload it, and there were no changes on my test. 

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #7 on: May 29, 2020, 10:31:39 PM »
So, I went through our last 2 weeks of attempts and collated pp and ss (what a sentence that was).  Looks like in 99 percent of the cases they occur within 1 second of each other.  I've uploaded the excel sheet to http://s000.tinyupload.com/?file_id=89774861561850954513  as always virus scan anything you choose to download from the internet.  I did redownload it, and there were no changes on my test.
Hi Centare,

I didn't have time to checkout the spreadsheet.  But a few comments below.

Lag can play a factor.  We've had a couple instances where players self cured and immediately cast poison cure but failed PP.

Luthernhamner had this issue last night, after he was checking how he failed when he knows he self cured first, but still failed.  My recommendation at the time was to use a trigger to know when you're cured if it's an issue.  PP and SS both have a 1st person message to indicate when the effect is removed/faded.

Another note on this is hotkeys.  If the spell is interrupted; which I think happened to Dimbly last night, or fizzles etc, the player may think they're cured when they're not.

Personally, I don't use the hotkey route.  I manually click the spell gem to cure myself.   But it's personal preference.

Thanks for posting Centare! :)

Edit: Added Cured/Faded triggers for PP/SS to main trigger package.
« Last Edit: May 29, 2020, 11:01:45 PM by Furro »

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #8 on: May 29, 2020, 11:03:17 PM »
May 29, 2020 - Strategy Post & Triggers Updated and Map Files Added

Strategy post has been updated to reflect our progress last night.

At a minimum read the Brief Event Overview and Strategy section to ensure up to date.


Map Files:

- Labels for protective mark "wings" / hallways to run to based on your protective mark buff
- Other map files included for completeness of map set for zone (NPC names, regular zone rares, colored areas of each wing)


Trigger package updated:

- Protective Mark triggers updated
- Protective Mark triggers added for Success/Failure and Safe to Return

- PP and SS triggers added to indicate when Cured/Faded respectively


DELETE OLD TRIGGER PACKAGE "Mearatas - Unfettered Emerald Excellence", BEFORE IMPORTING NEW!

It is critical to delete old trigger set before importing new, otherwise you will end up with duplicate and/or incorrect triggers.


See everyone in game! :)

Minrye

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #9 on: June 05, 2020, 02:36:10 AM »
Useful Shaman hotkeys for the event!

Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #10 on: June 05, 2020, 09:21:33 PM »
Useful Shaman hotkeys for the event!

Thanks for the hotkeys Minrye.  I've incorporated them into the strategy post.

See ya in game! :)


Furro

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Re: TBL - Mearatas - T3 - Unfettered Emerald Excellence
« Reply #11 on: June 05, 2020, 09:21:59 PM »
June 5, 2020 - Strategy Post Updated

Strategy post has been updated to reflect our progress last night.

At a minimum read the Brief Event Overview and Strategy section to ensure up to date.


See everyone in game! :)