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Tanks & Mitigation Buff

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Furro:
 
Tanks & Mitigation Buff* [04/16/2013] NOTICE: This post has been modified to reflect amendments posted within this thread *
All tanks, please ensure you have the Cleric mitigation buff: Shining Bastion.

Shining Bastion provides the following:

* Lowers incoming melee damage by 10%
* Provides a stun proc, with a recourse direct 2k+ heal        Shining BastionMitigate Melee Damage by 10%, 0 total  Add Defensive Proc: Crippling Glare II rate mod 400  Crippling Glare II:  Stun (1.00 sec/100)  Autocast Shining Health II: Increase Hitpoints by 2553
Effects Breakdown:
[*]Mitigate Melee Damage by 10%, 0 total:[/list]  There is no cap for total damage, it's 10% mitigation to melee hits until the buff fades.
[*]Stun (1.00 sec/100):[/list]The stun portion provides extra aggro for the Tank.  In addition, NPC (mobs) that are not stun immune, become briefly stunned and not swing; overall resulting in a reduction of incoming damage towards the Tank.
[*]Autocast Shining Health II: Increase Hitpoints by 2553[/list]The heal proc can crit for classes with related AA Crit Heal/Tap lines (ie, Paladins/Shadowknights).  In addition, being a heal, it'll provide a tiny bit of aggro.  Overall, the heals are free, and help cover incoming damage.

Additional Benefits:[*]Close to 9 minute duration.
[*]Normal recast timer (global refresh).  Allowing Clerics to maintain/refresh it quickly, across several assigned tanks.
[/list]
 
 
GTT Trigger

Provided below is a trigger for when Shining Bastion FADES.  When it fires, hit your hotkey requesting another one.

Trigger File: tank-sa-fade.gtt

Audio File: Alert5.wav


Buff Blocks

Shaman Spirit Guardian line prevents Divine Interposition (DI) from landing.  This is a big deal on raids, so please block the following Spirit Guardian spells:


--- Code: ---/blockspell add me 30900, 30901, 30902, 38064, 38065, 38066, 40833
--- End code ---

Spell Data note for reference:
Spirit Guardian:
    1: Cast: Spirit Renewal if HP Below 50 Percent
    3: Stacking: Delayed Heal Marker (10)
        Spirit Renewal:
                4: Increase Current HP by 22000 per tick (4 ticks)
                5: Cast: Lingering Spirits
                    Lingering Spirits:
                        3: Stacking: Block new spell if slot 3 is 'Delayed Heal Marker' and < 1000


Divine Interposition RK. III:
    1: Divine Intervention with 51963 Heal
    2: Stacking: Block new spell if slot 3 is 'Delayed Heal Marker' and < 7
    3: Stacking: Delayed Heal Marker (7)

Note: The Shaman ability is blocking DI





mistatk:
Read and understood.

Tinyface:
sure

Luthernhamner:
Read and implemented

Dodack:
Done and Doner.

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