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UF - Brell's Temple - Trial of Deconstruction

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Furro:
 
Brell's Temple - Trial of Deconstruction[/size]
*[08/28/2011] NOTICE: This post has been modified to reflect amendments posted within this thread *

Zone & Instance Info
 
Zone: Brell's Temple

NPC Trigger: The Font Guardian
NPC Location: At the main junction, behind locked door (keystone required to open)

Keyword to Enter: Time

Event Timer:

Both East/West sides must be completed within 15 minutes of triggering the event.  An emote goes off every minute indicating how much time is remaining.

Leashing Mobs:

Any mob leashed beyond their respective rooms will reset HP, and DT the person responsible.



Flag & Key Requirements
 

Zone Flag:     Brell's Temple (Group zone, /ach Appease the Gatekeeper)Event Key:     Emblem of Brell (T7)Group Mission:     Fire in the HoleEvent Flag:     None
Note: Limited Piggy spots available based on number of flagged players in raid at the time.



Brief Event Overview & Strategy

For this event, we have 15 minutes to complete two seperate scripts located in West/East areas.

The West side consist of THREE waves of various cliknar adds, at timed intervals.  6 at start, then 4, then 6 to finish this side.  We're killing from 1st pad on left as you enter room, working clockwise around the room.

Important:  For the final stage west (6x cliknar), there are TWO mob types: Shells and Bladeguards.  SHELLS = 70k AE, and Bladeguards = 8k melee DS.

For Shells, the 70k AE is targeted at a random player and AE's their location.  You MUST setup the proper trigger and run to the hallway when it fires to avoid killing everyone near you (warning pattern is: about to explode near your_name)

For Bladeguards -> ALL MELEE with AA Shielding Resistance (Archtype 5 ranks), bando to no dmg mainhand, and weapon offhand to avoid DS and still do DPS on bladeguards.  IF you lack the above AA w/setup, then RANGE DPS ONLY the bladeguards or you'll just die to DS and waste our time.   DO NOT use ANY Special melee attacks (ie, kick) against bladeguards, unless range dps'ing.

The East side is a bit more involved.  We kill clockwork minibosses, that drop items, which we then hand into creation NPCs located around the room.

East has THREE flavours of clockworks, each has an emote you'll have to react to or die and kill us all in a big epic scene.

BE AWARE:  WE are MOVING at different stages between WEST TO EAST, to make the best use of our timer.  Watch for the move calls, Assist MA, and react to emotes please.

ALL Trigger information is available on the forums, Strategy section, Trial of Deconstruction post at: forums.eqfreelance.net

Any questions, yadda yaddda free pie, please ask in the FLRaids:raids channel.  Thanks.


West Side

This side involves THREE timed waves of cliknar.  The first wave goes active the moment we begin the trial.

Details:
[*]All the cliknar hit for 11000.
 
[*]Immune to mez, stun, charm, snare.
 
[*]None flurry or rampage.
 
[*]Summon when damaged.
 
[*]Killing all the cliknar completes the trial for this side.[/list]

At Start
 
#MOB           AE3x - a cliknar forestriker     Four-arm Shrug - 20k DD + Knockback (PBAE, 50')spacer         (occasionally mem-blur)spacer         3x - a cliknar sandblight    Sandstorm - 20k DD + Blind (PBAE, 50')spacer         Slicing Chitin - 10k DD + 5k DoT (single-target, unresistable)spacer         Smoldering Acid - 18k DD (Area PC AE, 80')
 
10 Minute Mark
(5 minutes from start)
 
                 2x - a cliknar lifemender     Swarm of Fleas - 10k DoT + Increase spell refresh (single-target, disease 72 ctns)spacer         Joint Rot - 10k DoT + 150% Melee slow + Snare (corr 24 ctns)spacer         Health Infusion - 50k Heal (to nearby mobs)spacer         2x - a cliknar chitinguard    None 

8 Minute Mark
(7 minutes from start)

                 3x - a cliknar shell     Fiendish Detonation - 70k DD + 10k DoT + Stun (10s)(Area PC, w/emote ref below)spacer         spacer3x - a cliknar bladeguard     Barrier of Blades - 8000 pt Damage-Shield (corr 9 ctns)spacer         spacer         
East Side

This side involves killing clockworks, which drop items, that we hand into the various creation mobs located around the room.

Details:
[*]All the clockwork hit for 12000.
 
[*]Clockworks come in three random flavours, with special emotes/abilities (details below, GTT setup further down).
 
[*]Summon from 100%.
 
[*]Handing in all 12 items to the proper creations, the event completes for this side.[/list]


MOB           AEa rotocopter sentinel     Spinning Blade Pushback - Knockback (PBAE, 100')(chopper)     Whirring Copter Blades - 100k DD (PBAE, 25')spacer         (occurs at 20 second intervals)spacer         a rusted skitterer     Spreading Tetanus - 15k DD + 20k DoT (3 random players, viral spread anyone nearby, 128 poison ctns)spacer(spider)  (occurs at 30-60 second intervals)spacer         a Brell-forged gnomework     Spawns sub-entity: "greasy goo" (untargettable, unattackabe)spacer         One spawns every 30 seconds, on a random player.spacer         Anyone near/on goo is hit with:spacer         Greasy Goo - 8k/500/500 HP/Mana/End DoT + Snare + Melee inhibit (corr 12 ctns)spacer         Caustic Goo - 8k DD (single-target)


East: Item to Creation NPC Hand-ins

This will be delegated out to someone to do the loot/hand-ins as we kill.  For that player, you are to reference this list to avoid mistakes please. 

              Ball of Clay     a muddite creationBeaded Necklace     a kobold creationBronze Headband    a genari creationChitinous Barding     a worker creationCrystalline Mandible     a sessiloid creationCrystalline Stinger     an ambuloid creationDowny Feathers     a telmira creationFrozen Shield     a coldain creationSquirming Aphid     a soldier creationSpined Wristguard     a gigyn creationStudded Leather Collar     a gnollish creationTinkerer's Tools     gnomish creation




Text / Audio Triggers - Mandatory[/size]

WEST SIDE
 
70k Area PC - Final Wave from cliknar shells: Fiendish Detonation - 70k DD + 10k DoT + Stun (10s)(Area PC, w/emote)

Ex:
[Sat Aug 27 22:07:09 2011] a cliknar shell shudders, about to explode near Netn!
[Sat Aug 27 22:07:16 2011] a cliknar shell begins to cast a spell. <Fiendish Detonation>

Warning Pattern: about to explode near your_name
Action: RUN TO HALLWAY (you have 6 seconds).  Main Tanks, don't do this, you'll leash the mob and get DT'd.

GTT Trigger File (with sound): Custom required.  Make it yourself.

Audio File: Run Away!


EAST SIDE

Each clockwork miniboss has a unique emote/AE we have to deal with. 

Some of these flash text on your screen as well.  Text flashed in yellow is the warning.  Red text a few seconds later indicates it's safe to return.  In addition, sometimes a pull/push affect is included to draw attention to this fact.


A ROTOCOPTER SENTINEL
(chopper)

Warning Pattern: generating a high-pitched screech

GTT Trigger File (with sound): bt-decon-chopper-warning-dt.gtt

Action: MOVE AWAY!  <- MAIN TANK INCLUDED, it won't summon you during the emote/AE.

Audio File: Run Away!


A RUSTED SKITTERER

Missing the warning emote for this at the moment.  We'll know better once we've done the event.  For now, I'm just going to pattern the spell landing on you.  You need to move fast, and get cured.


Pattern: Your skin is pierced by a rusty fang!

GTT Trigger File (with sound): bt-decon-spider-viral-dot.gtt

Action: MOVE AWAY!  <- MAIN TANK, setup a /rs, /ooc, /shout hotkey asking for Splash/Cures: TANK EMOTED - CURE.  Something to clue us in for Paladins to Splash, others to poison cure you.

Audio File: Run away and get cured!

Note: When the DoT Spreading Tetanus buff is gone, it's save to return.



A BRELL-FORGED GNOMEWORK

Greasy goo will spawn on random players.  If it spawns on you, MOVE OFF IT!  Then get CORRUPTION CURED.  Pretty simple.  Appears to have an aura too, so if you or anyone else steps on it, they'll be chain DD'ed for 8k dmg.  Don't stand on it, when it spawns on you, get off and get cured.  Enough said.

I'm going to pattern/trigger both the DoT and Aura DD.  This way, if you happen to step in the aura you'll know to move, and/or when you're targeted and hit by the DoT you'll know to get cured.  Yes, I'm so nice taking the time to make these tedius audio triggers for everyone!  I should be reimbursed in pie.. Mmmmm, pie... hm.. <snaps out of trance>  oh, ok trigs inc below:


DoT Pattern: You are covered in a thick greasy goo

GTT Trigger File (with sound): bt-decon-goo-dot.gtt

Action: GET OFF THE GOO!  Get corruption cured!

Audio File: Move away and get cured!


AURA Pattern: this goo is caustic!

GTT Trigger File (with sound): bt-decon-goo-dd.gtt

Action: GET OFF THE GOO!

Audio File: Alert5 Ding sound!




Xabkortiz:
Only six creations at random are in the east room.

Items drop from the clockworks one at a time in sets of 12. This means you won't get any repeat items and that the maximum number of clockworks you'll have to kill is 12. It most often takes 10-11 kills to get all six required drops. If you're lucky, it'll take less kills than that. If you're unlucky, you'll have to kill all 12 spawns. You won't have to kill any more than 12 unless you make a mistake

Every 30-60 seconds for Spreading Tetanus.

holr:
Unless i'm mistaken, the dmg from the goo is only if your in the aura and doesn't need to be cured per se' (but you can check for sure). Once you leave the aura, you are no longer taking damage.

Incidently, if anyone has their "Keystone" that you got for completing "fire in the hole" task, it will let you in the door to the task giver in BT if you arrive late.

and this Harnessed Flame of the Creator drops occassionally

Furro:

--- Quote ---Unless i'm mistaken, the dmg from the goo is only if your in the aura and doesn't need to be cured per se' (but you can check for sure). Once you leave the aura, you are no longer taking damage.

Incidently, if anyone has their "Keystone" that you got for completing "fire in the hole" task, it will let you in the door to the task giver in BT if you arrive late.

and this Harnessed Flame of the Creator drops occassionally
--- End quote ---


Greasy Goo - 8k/500/500 HP/Mana/End DoT + Snare + Melee inhibit (corr 12 ctns)

Caustic Goo - 8k DD (single-target)

There's two.  When you're targeted and a goo pops on you, you're hit iwth the Greasy Goo (DoT).  If you stand there in the goo, you'll be chain DD'd with the Caustic Goo. 

Moving and curing the DoT helps.  Paladins can splash it off easily.



--- Quote ---
Incidently, if anyone has their "Keystone" that you got for completing "fire in the hole" task, it will let you in the door to the task giver in BT if you arrive late.

--- End quote ---

TD had alot of probs with people not able to get into the instance without the keystone/fire in the hole mission.  Raspers even mentions attend reqs that the mission is required + Emblem. 

Without the mission, and someone else opening the door, when talking to the NPC to enter, it just bounces you back to the regular BT zoneline apparently.  This is what was described to me happening to some TD people.  It's 2nd hand info, but why take the chance for the sake of a minor mission too.  That's why we've been just telling everyone to get the mission done to be safe. 




Furro:

--- Quote ---Only six creations at random are in the east room.

Items drop from the clockworks one at a time in sets of 12. This means you won't get any repeat items and that the maximum number of clockworks you'll have to kill is 12. It most often takes 10-11 kills to get all six required drops. If you're lucky, it'll take less kills than that. If you're unlucky, you'll have to kill all 12 spawns. You won't have to kill any more than 12 unless you make a mistake

Every 30-60 seconds for Spreading Tetanus.
--- End quote ---

Right, this is the same as I read as well.  When I went in there to check it out it was no different.

Btw, did you resub yet? Or can't find timecard anywhere?  I know you had problems finding places that sell the cards before.  Thulack order his cards online and they send the code via email.  Not sure if that's an option for ya, but might work. 


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