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Messages - Faldyarr

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Enchanter / Re: Enchanter DPS & ADPS
« on: February 28, 2021, 03:19:25 AM »
so how ive taken the above is as follows

if its a burn off the start fight i cast
Tash, Slow, push my hotkey which casts Dico, Improved Twincast, Illusions of Grandur, Robe Clicky, Mindslash, Chromatic Haze, Mindrift

if a burn later, skip the tash and slow part.

my normal dps is pushing a single button which is multibound to spells gems that are in the following order, dico, minddrift, mindslash, pulminary grip (spells gems that all are bound to same key, the game will cast only one spell, and will cast which ever spell gem is up that is lower (gem 1, gem 2 etc)

my spells for crusader are as follows
tash
dico (composite reinforcement)
minddrift
mindslash
Pulminary grip
legion of cekenar
devisers auspice
haste
clarity
poly rune
shield of destiny
mana rep aura
charm

obviously for other raids that last spell gem can be changed to whatever, and if the 2 spell guards arent needed for the raid they can be changed to something else the particular raid needs.

unless we have 4 enchanters present alliance is pretty useless but that multibind will allow it to fulminate if we have enough enchanters present.

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Recommended Enchanter Bane spells for Maeteras
The spells do not need to have the level to effect the target only be the correct bane
Snare: none
Root: single:Greater Fetter (no ae)
Stun: single:chaotic feedback level 8 (color flux (3), colow shift (20) and color skew (43)for AE all different timers and fast cast)
Mez:  single:mezmerize level 2 (entrancing lights for AE)
Slow: single:languid pace level 9 (AA Enveloping Helix for AE)
beyond this tash, 2 mindrift and mindslash for damage when no bane targets are up and use the other 2 for buffs

monk
Snare: kick
Stun: round kick

Necro
mez: screaming terror(level 22)
snare: encroaching darkness (aa)
root: shackle (1.25sec) or hungry earth (level 16) or pestillent paralisis (aa)
stun: conglaciation of bone(level 55), or char/burn bones (seperate timers)

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Upcoming Events & Strategy / Re: RoS - Skyfire - T1 - End of Empire
« on: October 13, 2018, 11:11:01 PM »
My suggested EoE strategy changes
#1 add a trigger in gina for everyone when the dragon flys away. when this happens instruction is to move the safe point to the safe ledge
#2 give 4 clickers to ranged dps. They have a channel and hotkey to push when they click, that includes the next player. everyone has a 2nd key that says to skip them and whos next. They only click while standing on the campfire
#3 give the other 4 clickers to the tanks. they do the same but rotate their click on the final boss. i realize they will miss some clicks but they are tanks and can deal with it.
#4 have 2 melee only dps people whos jobs are to drag dead bodies to the healers instead of damage. they need a hotkey to tell the other dragger they are dead so they get drug first.
#5 melee who cant do signifcant range damage can engage the final boss at their whim in melee range, but need to run out on doomhammer ae and meteors. hopefully we can get good gina triggers for these events to give people enough time to run.

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