Gather Zone: | Stratos (off of PoTranq zone) | |
NPC Name: | Warm Cloud Auger | |
NPC Location: | Find path (CTRL-F) | |
Keyword to Enter: | ready |
Zone Flag: | None | |
Event Key: | None | |
Group Mission: | None | |
Event Flags: | None | |
An inferno flare | Stinging Ash (http://www.raidloot.com/Spells.aspx?name=Stinging Ash) - Caster PB AE - 181k DD + 161k DoT + BLIND (12s, 60' range) | |
1st person: Ash gets in your eyes. | ||
Notes: - Casts Stinging Ash (http://www.raidloot.com/Spells.aspx?name=Stinging Ash) on PLAYER corpses - Mezzable - Summons | ||
Lore Notes: | ||
[Fri Sep 20 20:44:47 2019] An inferno flare ignites the corpse of its fallen foe. | ||
[Fri Sep 20 21:24:17 2019] An inferno flare perishes, turning to ash. | ||
[Fri Sep 20 22:06:42 2019] An inferno flare says, 'You will not evade me, Denriel!' | ||
A flameling | Doesn't cast any spells. Summons. | |
Note: Charmable | ||
Lore Notes: | ||
[Fri Sep 20 20:44:48 2019] A flameling ignores the corpse of its enemy. | ||
[Fri Sep 20 21:24:37 2019] A flameling burns hotter in death than it did when living. [Fri Sep 20 21:24:37 2019] A flameling has been slain by Tyranosawr! | ||
[Fri Sep 20 21:26:24 2019] A flameling says, 'You will not evade me, Iceking!' | ||
A jopal soldier | Effortful Mind (http://www.raidloot.com/Spells.aspx?name=Effortful Mind) - Target AE - MANA DRAIN + SNARE (12s, 40' range) | |
1st Person: Your mind struggles. | ||
WIP: Unknown/Test/Report: Does it summon? Is it rootable? Is it snareable? | ||
Test and report please to let us know - Thanks! | ||
Lore Notes: | ||
[Fri Sep 20 21:23:40 2019] A jopal soldier turns into an ashen shell of the once living being. [Fri Sep 20 21:23:40 2019] A jopal soldier has been slain by Lanadar! |
Interminable Lightness of Being | Flammable (http://www.raidloot.com/Spells.aspx?name=Flammable) - Increase Spell Damage Taken by 99% to 100% (24s, single-target) | |
(EAST) | 1st person: You are ready to burn! | |
1st person: You are now vulnerable to flames! | ||
Note: Targets 10 players at a time. | ||
On Fire (http://www.raidloot.com/Spells.aspx?name=On Fire) - 181k DD + 181k DoT (24s, single-target) | ||
1st person: You are very much on fire. | ||
* Action: Players with On Fire (http://www.raidloot.com/Spells.aspx?name=On Fire) DoT - Run away from raid (to designated run-to location) - Return when On Fire DoT has faded. | ||
Note: Targets up to 3 players at a time at 40s intervals. | ||
Other emotes / mechanics: | ||
[Fri Sep 20 21:29:45 2019] Interminable Lightness of Being prepares to jump. [Fri Sep 20 21:29:55 2019] Interminable Lightness of Being leaps! 40s intervals. 10s gap from jump to leap. This may be a memblur mechanic, tanks adjust accordingly. | ||
Sparing Heart`s Flame | Inflammable (http://www.raidloot.com/Spells.aspx?name=Inflammable) - Decrease Healing Taken by 250000 (12s, single-target) | |
(WEST) | 1st person: You resist healing. | |
Notes: - Targets 10 players at a time. - Debuff is Limit Type Beneficial, Cleric nuke-to-heal spells should work to heal target if MT has this debuff on. | ||
Hidden NPC for mechanic | Contentious Detonation (http://www.raidloot.com/Spells.aspx?name=Contentious Detonation) - Caster PB AE 246k DD + MANA DRAIN + Push Back/Up (250' range) | |
1st person: A fierce explosion knocks you back. | ||
* Mechanic: Contentious Detonation (http://www.raidloot.com/Spells.aspx?name=Contentious Detonation) targets locations of players with On Fire (http://www.raidloot.com/Spells.aspx?name=On Fire) DoT. Players with Flammable (http://www.raidloot.com/Spells.aspx?name=Flammable) debuff are highly susceptible to damage and will be killed when hit by Contentious Detonation. | ||
Action: Players with On Fire (http://www.raidloot.com/Spells.aspx?name=On Fire) DoT - Run away from raid (to designated run-to location) - Return when On Fire DoT has faded. | ||
Side Note: There may be a threshold/avoidance to this mechanic where Contentious Detonation doesn't fire unless x players near person with "On Fire" DoT. |
Wafting Heat Aftermath | Lingering Heat (https://www.raidloot.com/Spells.aspx?name=lingering+heat) - 190k DD + MANA DRAIN (Caster PB, 750' AE range) | |
Message: The temperature rises beyond tolerance. | ||
Notes: | ||
- Line of Sight (nearby tress will block AE) | ||
- AE fires at 15s intervals |
Effortless Eruption of Spirit | Breaching Burst (https://www.raidloot.com/Spells.aspx?name=breaching+burst) - 189k DD + DoT + AC debuff (Caster PB, 280' range) | |
Warning emote 10s: Effortless Eruption of Spirit begins to glow with power. | ||
Lands on you message: Flames burn both you and your armor. | ||
Note: AE fires at 45s intervals | ||
Fiery Grasp (https://www.raidloot.com/Spells.aspx?name=Fiery+Grasp) - Target AE 222k + STUN (50' AE range) | ||
Message: A massive hand grabs and holds you with fire. | ||
Notes: | ||
- Target AE around player. | ||
- AE fires at 45s intervals. |
Everyone | Main Package (http://www.eqfreelance.net/ssark/triggers/TBL/tbl-stratos-fight-fire-10-11-2019-712pm.gtp) | 10-11-2019 (7:12pm) | - Event Reset Stage 1 - Add Waves - Add Waves 2 & 3 - Warn when incoming Stage 2 - Minibosses - Interminable Lightness of Being & Sparing Heart`s Flame - Minibosses spawn - Interminable Lightness of Being & Sparing Heart`s Flame - On Fire - DoT - RUN AWAY FROM RAID Stage 3 - Miniboss - Wafting Heat Aftermath - Miniboss Spawn - Wafting Heat Aftermath - Lingernig Heat - 190k DD + MANA DRAIN - LoS for Casters/Healers to adjust position to avoid it Stage 4 - Miniboss - Effortless Eruption of Spirit - Miniboss Spawn - Effortless Eruption of Spirit - Breaching Burst - 189k DD & DoT + AC debuff (18s) - To warn when AE incoming | |||
TANKS (extras) | Tanks (extra trigs) (http://www.eqfreelance.net/ssark/triggers/TBL/tbl-stratos-fight-fire-tanks-extra-trigs-10-06-2019-448pm.gtp) | 10-06-2019 (4:48pm) | Tanks - Interminable Lightness - Prepares & Leaps - Interminable Lightness of Being leaps! - Interminable Lightness of Being prepares to jump. - Note: This may be a memblur mechanic, adjust accordingly. Tanks - Inflammable - Decrease Healing Taken by 250k - Miniboss - Sparing Heart`s Flame - Inflammable - Decrease Healing Taken by 250k for 12s - Note: For active MT on miniboss to let group/raid know when less heals taken. | |||
HEALERS (extras) | Healers (extra trigs) (http://www.eqfreelance.net/ssark/triggers/TBL/tbl-stratos-fight-fire-healers-extra-trigs-09-22-2019-551pm.gtp) | 09-22-2019 (5:51pm) | Healers - Stinging Ash - SPLASH / GROUP HEAL - Inferno adds - Stinging Ash - SPLASH / GROUP HEAL NOW - Note: Requires NPC spell casts turned on in filter options. | |||
Furro - Prelim map of where stuff spawns. We had raid positioned in the center.
Second pic is the response from a jopal soldier once trigger word "destroy" is said. I have set up two countdown triggers based off that text. One for 1m 30 & the other for 3 minutes. I'm not sure how to post the triggers here, but I can always share them in game if necessary. I want to make sure the timers are exact however before sharing.
Tanks: Will create hotkeys based on add location. Example: ADDS Active MOVE NORTH; Soandso on Deflect
Raid will STOP DPS when we are down to 2 mobs giving raid time to position for the Minis.
Re: Start trigger
Yeah, I thought about making one as well. If your trigger and timers work out, I'll base it off yours if you don't mind and then include in the tank trigger package.
Re: Stop DPS when down to 2 mobs
I don't mind stopping at two mobs. One should suffice providing people are paying attention... /grin. This duty can fall on MA to start warning early for DPS off. As the raid becomes more acclimated to the event it'll be less of an issue killing the final one too soon.
See ya in game! :)
Re: Stop DPS when down to 2 mobs
I only put 2 mobs cause when we did it last week, the 1 mob was killed before fully set up. I figure 2 gives us room for those slacker clowns to pay attention ;)
Updated Maps to show each stage with included instructions.
Removed the instructions as per conversation even though you said it was fine. I'm way too OCD to just let it go lol. Especially since you updated the strat and the side notes are now different. Please update when you get a chance.