Rev 2.0 Archival Copy
First lets talk about sustained dps and something commonly overlooked.
Weapons - 2 hand, 1 hand what to use. If tanking or in a group situation 2 hander adds alot of defensive skills. On raids we can't take but a hit or two anyway.
If your aa spendings are equal, 1 handers always beat 2 handers. You must attack from the side or behind, preferably at max melee range. If you don't, you get eaten alive on raids.
Raid weapons are always > group weapons. The raid 1 handers from droga and Queen crush weapons like crush on dps, unless you have alot more 2 hand aa than 1 hand. Even so, 1 handers will still be slightly better, unless you are dieing to much. Death will kill your dps on a raid, so just don't do it. If I want to look fancy and beat the top monks on the server in dps, I go 1 hand and just be very careful on where I stand. If I fear death and am messing up, I use 2 hand blunt. If you don't have an eok raid 2hb or better, but have a raid 1hb from droga, this is not a consideration to even think of. Use your 1 handers and pay attention!
1) Mash buttons! - If someone can't figure out how to bind keys to on screen buttons, I will make an addition for that.
You as a Monk need 4 of them. I keep my left hand on my mash buttons while the right hand is on the mouse and keep them always in a state of waiting for refresh.
Flying kick and tiger claw show be on auto so you don't have to mash these anymore *dance for joy*
The reason you need 4, is that some do not play well with others bound to the same key.
I use W, A, E and F, Q is auto attack. I picked these because my hand rests easily on them and you need to continuously press them while fighting. Not doing this will drop your dps by 1-2 percent compared to the rest of the raid.
W - Bind the following skills
Firestorm of Fists
Hoshkar's Fang
Firewalker's Synergy
Vigorous Shuriken
F - Bind the following skills
Curse of the Thirteen Fingers
A - Bind following
Zan Fi's Whistle
E - Bind following
Banestrike
Drunken Monkey
These bound buttons must be pushed constantly, you can not click the buttons fast enough with a mouse to be effective.
2) Shared skills. Monks stack. We should be using Two Finger Wasp and Doomwalker's Alliance - Unfortunately we must pay attention to use them properly
I have Gina triggers for both of these. If you need them ask me. I have no clue how to make a package file but maybe I can share them to someone that does and they can update this thread.
Two Finger Wasp - this adds skill damage to all monks hitting a mob. If we have the monks, this should almost always be on. If you're a tad early, it will overwrite the previous one but no use wasting half the timer
Doomwalker's Alliance - This can not be cast until the prior one is off. The mob can also resist this. This trigger gets a bit tricky. Make sure you wait 1 tick after the trigger ends. If you don't it may not land and your timer is still used.
3) Discs - ABDs of Discing - Always Be Discing (and hitting your mash buttons)
We have discs that should be used in group with other stuff and stuff to use alone. The only time I change order is if we need a DPS boost or it won't be alive long enough to see Terror Palm. My basic order given will allow you to always have a dps disc active. I will also often move speed focus up set up if I think I may get to use it twice!
SHAMAN EPIC IS GOD - Make sure you are using Speed and Heel just after Shaman Epic goes off. I can share the Trigger for the Shaman epic or maybe someone better can add it to my guide.
A) Earthforce - Basic defensive and attack discipline. This refreshes fast and should be used first and between other discs. You can even relax a bit during thanks to the defensive part.
B) Eye of the Storm - In groups you may want to use / save for Shaded step (super defensive on the same timer). On raids, don't be a wuss, use Eye of the Storm several times per encounter for dps. After hitting this one it is time for Earthforce again before disc C!
C) Speed Focus - Pair this with some other clicks. Used Infusion of Thunder, Destructive or Focused Destructive force (focused only if there are things near by you don't want to hit), and Dicho - This is one of our two great burns. I can often do this twice on encounters due to the refresh time! After finishing speed, time for another Earthforce, with possibly Eye of the Storm and Earthforce again after!
D) Heel of Zagali - This is our best burn, holy heck. Now you want to blow your load with this one. Pair this with Tiger's Poise, First Spire, Dicho, Infusion of the Thunder, BP clicky and Silent Strikes. Make sure you get to this, If the encounter is going to end too early move this up in your order. If there is a burn now phase later in the encounter use this then. If the burn now phase is early in the encounter use Speed Focus for the burn now. Any of the extra skills that pop back up after Kick kick disc is over, just hit them as they pop. As SOON Heel is over hit Terror Palm Disc. This is super important as you still have alot of other skills going that will help terror palm. After Terror Palm it is time to go back to Earthforce and Eye of the Storm and Earthforce again!
E) Ironfist Disc - This is a lesser disc that still adds dps and lasts a long time. Use this one as a filler when nothing else is ready. Always be Discing!
Note: You will run out of endurance. If you don't, you're not doing it right. Use Imitate Death or FD and Breather. You need endur or your dps blows!
Mten - Fennin Ro