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Messages - Minisca

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16
Freelance Ramblings / Re: Halfing Superiority... and Danela Down!
« on: February 03, 2013, 04:45:57 PM »
Nice action shot! And you have to love how Furro is triumphantly standing on Danela's behind with his AFK flag up.

Grats FL on a good weekend.

-Mini

17
Freelance Ramblings / Re: Happy Holidays !!!
« on: January 01, 2013, 07:32:54 AM »
Seriously......one look at Eggs' avatar and you can't look at anything else. Uh, what's this thread about again?

18
Raider Essentials / Re: Tanks & Mitigation Buff Stacking Conflicts
« on: July 14, 2012, 03:23:21 PM »
I noticed you have (25398) shown twice in the /blockspell line and are missing (25877). I assume its a typo but then again, what do i know about tanking?

-Mini

19
Freelance Ramblings / Mayong Death Pics
« on: September 21, 2008, 04:02:01 PM »

20
Body Room: Miragul`s Lich

People in this room, especially melee types should remove all forms of damage shield. The zombies have few hit points and will die quickly to any DS, exploding for big damage to players.

21
Monk / Re: Monk DPS - Ssark version.
« on: July 14, 2012, 03:31:32 PM »
From what I remember double attack is maxed for monks, if not all melee classes, with worn Ferocity 5 or higher at level 70.

Edit: Might even be Fero 4 or higher at 70 for monks and Fero 5 or higher for all other melee calsses.

-Mini

22
Monk / Re: Monk DPS - Ssark version.
« on: May 24, 2012, 06:22:39 PM »
Nice guide Ssark!

I didn't see Destructive Force mentioned. On Dman, I like to use it with the main Speedfocus burn...SO LONG AS THERE ARE NO MEZZED ADDS NEARBY. This is a pretty nice DPS booster for short burns.

I would also add in a BP click to your burn info. The newer tunics have a click effect, Six Spirits Fist Technique that lasts 2min so you will want to click this before your social macro sequence. Upon the buff fading, it adds 4 damage mod-ed flying kicks. Those kicks will be boosted by Iron the most followed by Palm and then Kojai. Since you want to click the BP before starting the main DPS social, Speed, it tends to run out during the Palm social. If the fight is shorter than 2 minutes you can manually click off the BP effect early to get those 4 large kicks in. There are a few tricks you can play, as Jube mentioned, by clicking Iron early and then doing crane/5-point/BP buff manual click off. However, I find this to be too much clicking and getting the timing right is tough if you still need to move around.

Also, I would add Second Spire to the Speed burn since it will mod each of your super hasted attacks. I have also found that Kojai tends to be better DPS over its duration than Iron. So, I usually use Iron last on short burns or first on long 5-8min fights. Maybe add a Kojai social macro to the list so you get Drunken in before the disc. My main DPS burn looks like:

Epic click
BP click
Zan Fi
2nd Spire
Speed social macro
Tiger's Balance (2min buff)
Destructive (if applicable-no mezzed mobs nearby)
Kick social macro (several times)
Jab Through (use while waiting for Synergy to refresh)
Palm social macro
Crane
5-Point
Kick social macro (several times)
Kojai social macro once Synergy is back up
Kick social macro (several times)
Iron social macro
Kick social macro (several times)

You pretty much want to spam Flying Kick all the time but especially during Kojai due to its super fast refresh during that disc.

Rogue poisons are also a nice little free DPS boost but make sure you are NOT using the tank ones that have an added hate modifier. Chalandra's fang (May's LoN campaign reward) will summon one poison of your level per day. This is a really nice item to have for melee types and should be acquired by anyone that can play LoN.

-Mini

PS. I wanted to mention that for 10min mini burns I like using the Kojai social macro (13min refresh) mixed with IoT/2nd (7-10min refresh) if they are up and have time to refresh for the real burn. I tend to add Jab Through afterward to finish mini burns.

(edit - Added Jab through and Tiger's)


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