Zone Flag: | None | |
Event Key: | None | |
Group Mission: | None | |
Event Flags: | Chelsith - Champtions of the People | |
Shadows - Dispelling the Shadows | ||
Threshold - Glimpse, the Unseen | ||
Rebirth - Memories of the Faceless |
Influx (http://raidloot.com/Spells.aspx?id=39090) | PULL effect (Target AE, 1000' range, AE Range 30') | |
Interphasic (http://raidloot.com/Spells.aspx?id=39093) | Self-Buff when Xaric fades and goes Invulnerable and wipes aggro | |
Jagged Swath (http://raidloot.com/Spells.aspx?id=39086) | 86k DD Directional FRONT arc | |
Lifepool (http://raidloot.com/Spells.aspx?id=39091) | 75k DD Lifetap (Caster PB, AE range 25') | |
Shard Rain (http://raidloot.com/Spells.aspx?id=39097) | 43k DD three AE waves (Target AE, Range 1000', AE Range 40') | |
Marked for Punishment (http://raidloot.com/Spells.aspx?id=39089) | Increases incoming damage from detrimental spells | |
(1-60%, Target AE, Range 1000', AE Range 55') |
Cazic Touch (http://raidloot.com/Spells.aspx?id=39082) | CT 90k DoT Targeted Player PBAE 60' range | |
Cazic's Displeasure (http://raidloot.com/Spells.aspx?id=39083) | 100k DD + knockback/up (single-target, 130' range) | |
Desperate Freeze II (http://raidloot.com/Spells.aspx?id=39077) | 72k DD (Caster PB, 50' range) | |
Desperate Inferno II (http://raidloot.com/Spells.aspx?id=39078) | 72k DD (Caster PB, 50' range) | |
Desperate Lightning II (http://raidloot.com/Spells.aspx?id=39079) | 72k DD (Caster PB, 50' range) | |
Frozen Dread (http://raidloot.com/Spells.aspx?id=39055) | 100k DD + Stun (single-target, 2000' range) | |
Magi Curse II (http://raidloot.com/Spells.aspx?id=39074) | 60k DD + Stun + Mana Drain 4k + DoT 15k (Targeted AE, 1000' range, AE Range 9') | |
Scarab Storm II (http://raidloot.com/Spells.aspx?id=39071) | 43k DD + 17k DoT (Targeted AE, 1000' range, AE Range 18', Disease counters 75) | |
Seeping Chill II (http://raidloot.com/Spells.aspx?id=39076) | Increase spell DMG taken by 33k from Frost Breath II (74k DD, Target AE, 1k' range, AE 35' range), | |
(Seeping Chill II - Caster PB, 125' range, Curse counters 75) | ||
Strength of Madness (http://raidloot.com/Spells.aspx?id=39052) | Self-Buff on boss, adds 72k DD Proc | |
Strength of Madness II (http://raidloot.com/Spells.aspx?id=39062) | ||
Strike of Madness (http://raidloot.com/Spells.aspx?id=39053) | 72k DD + knockback/up (single-target, 30' range) | |
Strike of Madness II (http://raidloot.com/Spells.aspx?id=39063) | ||
Tigir's Insects II (http://raidloot.com/Spells.aspx?id=39073) | Melee/Caster SILENCE + Mana/Endurance drain DoT 2k per tick (Caster PB, 100' AE Range) | |
Creeping Dread (http://raidloot.com/Spells.aspx?id=39054) | ||
Creeping Dread II (http://raidloot.com/Spells.aspx?id=39064) | ||
Devouring Anxiety (http://raidloot.com/Spells.aspx?id=39051) | ||
Devouring Anxiety II (http://raidloot.com/Spells.aspx?id=39061) | ||
Fright Force (http://raidloot.com/Spells.aspx?id=39056) | ||
Fright Force II (http://raidloot.com/Spells.aspx?id=39066) | ||
Oppression of Misery (http://raidloot.com/Spells.aspx?id=39058) | ||
Oppression of Misery II (http://raidloot.com/Spells.aspx?id=39068) | ||
Terrifying Sluggishness (http://raidloot.com/Spells.aspx?id=39050) | ||
Terrifying Sluggishness II (http://raidloot.com/Spells.aspx?id=39060) |
FRIGHT | Fright Force (http://raidloot.com/Spells.aspx?id=39064): 100k DD + knockback/up | |
ANGUISH | Miasma of Anguish (http://raidloot.com/Spells.aspx?id=39067): 77k DD + Increase Hate 150% | |
TERROR | Terrifying Sluggishness (http://raidloot.com/Spells.aspx?id=39060): 74k DD + Spell/Melee SLOW + Snare - FRONTAL ARC directional | |
MADNESS | Strength of Madness (http://raidloot.com/Spells.aspx?id=39062): Self buff, procs Strike of Madness II (http://raidloot.com/Spells.aspx?id=39063) + Melee haste 20% | |
MISERY | Oppression of Misery (http://raidloot.com/Spells.aspx?id=39068): Cap HP at 65% | |
Causes damage to SELF when using MELEE or MAGIC attacks: | ||
If you cast a spell, you get hit by a 74k DD (Lash of Misery II) | ||
Reverse DS for melee, your melee attacks cause 1500 damage per. | ||
DREAD | Creeping Dread (http://raidloot.com/Spells.aspx?id=39064): Casting Interrupt (35%) recourse 123k DD + Stun if not cured in 12s (curse cure 80) | |
Pattern: You feel a weight of impending doom. | ||
ANXIETY | Devouring Anxiety (http://raidloot.com/Spells.aspx?id=39061): 24k DoT + AC/Resist Debuff | |
All I know is that the skeleton adds did not summon, though I could ae agro them then kite them -- i was a bit faster than they were (Had to, they all ganged up and destroyed the crystal I was guarding, so I ganked them before they could absorb the essence of madness.). The special mob that was absorbing the essences summoned, however, as did Xaric.
a bonepile fearspawn | Skeleton | Do not summon |
a fearbred hatchling | Ghoul | ? |
a fearbrute | Amy | ? |
a feareaper | Spec | ? |
a frightfinger | Finger | ? |
a glarelord | Eyeball | ? |
a nascent fearling | Worm/scavenger | ? |
a protogen fear | Golem | Respawn if killed (test fear/blind and other cc methods and report) |
a tentacle aberration | Tentacle | ? |
a terrorspinner | Spider | ? |
an embodiment | Steel Golem | Penalty mob (adds up too long?) |
impalement crystal | Stage 2, Xaric fade in/out spawns 3 to form a triangle and DD's inside | |
a gestation crystal |
We had some good runs, just taking us too long to get going. We kill aura mob like 5 times before we get it right. A lot of waste their. DPS should always be assisting MA, not just hitting random mobs. It makes our DPS and tanking/heals more efficient anyway.
If the fearspawns kill a crystal, that would put them directly in the aura. Not to mention that the fearspawns dont just attack the next crystal in order, they attack different crystals. Would be very difficult if not impossible to control that way. IMO, we need to tag them quickly and keep them as far away from crystals as we can. And if anything like group mission, as the fearspawn types progress, more spawn at a time.
[Fri Sep 06 22:11:07 2013] a terrorspinner has been pulled too far from the source of fear.
[Fri Sep 06 22:11:12 2013] a terrorspinner has been pulled too far from the source of fear.
[Fri Sep 06 22:11:17 2013] a terrorspinner has been pulled too far from the source of fear.
[Fri Sep 06 22:15:08 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 22:16:43 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 22:17:28 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 22:21:28 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 22:25:58 2013] Xaric has been pulled too far from the source of fear.
[Fri Sep 06 22:26:23 2013] Xaric has been pulled too far from the source of fear.
[Fri Sep 06 22:27:02 2013] a terrorspinner has been pulled too far from the source of fear.
[Fri Sep 06 22:27:08 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 22:27:17 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 22:27:17 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 22:27:17 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 22:27:18 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 22:27:18 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 22:27:18 2013] a terrorspinner has been pulled too far from the source of fear.
[Fri Sep 06 23:10:49 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:11:14 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:11:49 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:12:59 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:13:49 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:16:29 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:16:44 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:17:04 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:17:07 2013] Xaric has been pulled too far from the source of fear.
[Fri Sep 06 23:17:24 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:17:32 2013] Xaric has been pulled too far from the source of fear.
[Fri Sep 06 23:17:34 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:17:34 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:17:49 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:17:54 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:17:57 2013] Xaric has been pulled too far from the source of fear.
[Fri Sep 06 23:17:59 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:18:04 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 23:18:04 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 23:18:04 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:18:07 2013] Xaric has been pulled too far from the source of fear.
[Fri Sep 06 23:18:14 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 23:18:19 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:18:22 2013] Xaric has been pulled too far from the source of fear.
[Fri Sep 06 23:18:24 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 23:18:24 2013] Cazic the Inchoate has been pulled too far from the source of fear.
[Fri Sep 06 23:18:34 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:18:34 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:18:44 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 23:18:49 2013] a frightfinger has been pulled too far from the source of fear.
[Fri Sep 06 23:18:54 2013] a glarelord has been pulled too far from the source of fear.
[Fri Sep 06 23:19:02 2013] Xaric has been pulled too far from the source of fear.
[Sat Sep 07 00:15:40 2013] a protogen fear has been pulled too far from the source of fear.
[Sat Sep 07 00:15:40 2013] a fearbred hatchling has been pulled too far from the source of fear.
[Sat Sep 07 00:15:55 2013] a protogen fear has been pulled too far from the source of fear.
[Sat Sep 07 00:16:00 2013] a bonepile fearspawn has been pulled too far from the source of fear.
[Fri Sep 06 21:58:03 2013] Xaric detects the presence of powerful foes.
[Fri Sep 06 21:58:13 2013] Xaric sends a blast of paralysis at powerful foes.
[Fri Sep 06 21:58:48 2013] Xaric detects the presence of powerful foes.
[Fri Sep 06 21:58:58 2013] Xaric sends a blast of paralysis at powerful foes.
[Fri Sep 06 21:59:33 2013] Xaric detects the presence of powerful foes.
[Fri Sep 06 21:59:43 2013] Xaric sends a blast of paralysis at powerful foes.
[Fri Sep 06 22:00:18 2013] Xaric detects the presence of powerful foes.
[Fri Sep 06 22:00:28 2013] Xaric sends a blast of paralysis at powerful foes.
[Fri Sep 06 22:01:03 2013] Xaric detects the presence of powerful foes.
[Fri Sep 06 22:01:13 2013] Xaric sends a blast of paralysis at powerful foes.
[Fri Sep 06 22:03:33 2013] Xaric detects the presence of powerful foes.
[Fri Sep 06 22:03:43 2013] Xaric sends a blast of paralysis at powerful foes.
...
[Fri Sep 06 22:21:10 2013] Xaric says, in Alaran, 'I will not tolerate the presence of brutes who rely on blades!'
[Fri Sep 06 22:21:56 2013] Xaric says, in Alaran, 'I will not tolerate the presence of brutes who rely on blades!'
[Fri Sep 06 21:58:03 2013] Xaric detects the presence of powerful foes.
If the fearspawns kill a crystal, that would put them directly in the aura. Not to mention that the fearspawns dont just attack the next crystal in order, they attack different crystals. Would be very difficult if not impossible to control that way. IMO, we need to tag them quickly and keep them as far away from crystals as we can. And if anything like group mission, as the fearspawn types progress, more spawn at a time.
I agree here. We can't be letting mobs manipulate (DPS) the crystals down for us. The crystal isn't hard to take down. I'm in Group 1, and we're taking the crystal out in short order as we advance to each one during the absorption process.
Another side note here, when our name tentacle absorbs an aura, it adopts the associated AE. So the order of the crystals matters because some AEs are more severe than others. We're tweaking the order in this regard.
Bunch of other stuff in the logs I'm parsing through (emotes, AEs), and our raid/tank positioning matters as there are directionals we can be avoiding. I'll post more later.
Seems like the faster we kill Xaric the faster we get adds to spawn. In the past 3 or 4 attempts we wiped due to adds loose and some even absorbing crystal. Xaric should be burned down after we have all adds down, not at the start.
Various adjusts going forward.
Raid Positioning
Positioningbetween Madness (red) and Terror (black) crystals.
I think it is more that, if we are burning xaric down to start, the adds are not getting killed as fast and start piling up as they are kited. I guess my main concern with kiting all those adds, is I could see one easily getting kited right into an aura.
I have noticed it takes a long time to get the Tentacle mob down once we get it all 7 essences. I suspect that we need to kill it somewhat faster, meaning do more dps on it before it gets the 7th essence. Yes, it may slow the dps on Xaric, but maybe worth it cause we can always increase the dps on Xaric at any time.
My thought. I think we have to get Cazic up, get rid of the adds that spawned before cazic was up, then tear apart Xaric.
As for the mobs, I found they can be stunned. BUT -- they are highly resistant to it. Do not expect many stuns to land.