Zone Flag: | Group zone access to Miragul's Nightmare (http://everquest.allakhazam.com/wiki/eq:progression_through_house_of_thule) | |
Event Key: | Rusty Gate Key (http://lucy.allakhazam.com/item.html?id=56722) | |
Event Flag: |
BRAIN ROOM | /say Brain | |
BODY ROOM | /say Body | |
MAGIC ROOM | /say Magic |
SYNARCANA | Power of the Synarcana (http://lucy.allakhazam.com/spell.html?id=12196&source=Live) - 20k PBAE (160' range) | ||
Touch of the Synarcana (http://lucy.allakhazam.com/spell.html?id=12197&source=Live) - 25k PBAE (40' range) | |||
* Required Actions | |||
Adapt Spell/Weapon type according to emotes | |||
Magical Mote | Scintillating Explosion (http://lucy.allakhazam.com/spell.html?id=12255&source=Live) - 55k DD + Stun (PBAE, 110' range) | ||
* Required Actions | |||
Attack with weakness type only | |||
Mote despawns 60 seconds and AE fires as penalty | |||
Miragul`s Lich | Lethal Lifetap (http://lucy.allakhazam.com/spell.html?id=12204&source=Live) - 45k DD (lifetap) | ||
Paralyzing Wind (http://lucy.allakhazam.com/spell.html?id=12205&source=Live) - 12k DoT + Melee SLOW + Snare + Stun (Poison Cures 54 counters) | |||
* Required Actions | |||
Main Tank: Corner pin in room | |||
Corpse Bomb | Corpse Bomb (http://lucy.allakhazam.com/spell.html?id=12256&source=Live) - 40k DD + 10k DoT + Snare (PBAE, 110' range) | ||
* Required Actions | |||
ENC: Mez and hold adds | |||
Melee - Remove ALL forms of Damage-Shield Buffs | |||
to prevent killing the low HP Corpse Bombs | |||
AEs | Evil Power (http://lucy.allakhazam.com/spell.html?id=12251&source=Live) - 50k DD (PBAE, 100' range) | ||
Penalty AEs if we begin to fail | |||
Stunning Insight (http://lucy.allakhazam.com/spell.html?id=12253&source=Live) - PBAE STUN (10 seconds, 100' range) | |||
Tremendous Regret (http://lucy.allakhazam.com/spell.html?id=12252&source=Live) - 40k MANA DRAIN (PBAE 100' range) |
MIRAGUL | Lethal Lifetap (http://lucy.allakhazam.com/spell.html?id=12204&source=Live) - 45k DD (lifetap) | ||
Power of the Synarcana (http://lucy.allakhazam.com/spell.html?id=12196&source=Live) - 20k DD (PBAE, 160' range) | |||
Miragul's Splart (http://lucy.allakhazam.com/spell.html?id=12220&source=Live) - Gradual DoT Increase (single-target) | |||
Miragul's Self-Immolation (http://lucy.allakhazam.com/spell.html?id=12222&source=Live) - 38k DD (PBAE, 120' range) | |||
Miragul's Hulking Bodyguard (http://lucy.allakhazam.com/spell.html?id=12219&source=Live) - Swarm pet(s), Proc Buff (Self) | |||
Spreading Evil (http://lucy.allakhazam.com/spell.html?id=12209&source=Live) - 35k DD + 10k DoT + MELEE SLOW (VIRAL - single-target w/emote warning) | |||
Dread Construct | Drag of Dread (http://lucy.allakhazam.com/spell.html?id=12257&source=Live) - Pull Aura | ||
(golem add) | |||
* Required Actions | |||
Four to six spawn at 50% Miragul HP | |||
CC: Root/park golems away from raid. | |||
BALANCE STAGE MINIS: | |||
BRAIN (aka MIND) | Power Rebounds (http://lucy.allakhazam.com/spell.html?id=12210&source=Live) - 650 Damage Shield (self-buff) | ||
(Miragul`s Shattered Mind) | Power Surge (http://lucy.allakhazam.com/spell.html?id=12212&source=Live) - 24k PBAE DD (175' range) | ||
(South) | Evil Aura (http://lucy.allakhazam.com/spell.html?id=12207&source=Live) - 20k DoT + SILENCE (PBAE 150' range, corruption 32 cntrs) | ||
BODY | Lethal Lifetap (http://lucy.allakhazam.com/spell.html?id=12204&source=Live) - 45k DD (Lifetap) | ||
(Miragul`s Broken Body) | Paralyzing Wind (http://lucy.allakhazam.com/spell.html?id=12205&source=Live) - 12k DoT + Melee SLOW + Snare + Stun (Poison Cures 54 counters) | ||
(North) | |||
MAGIC (aka POWER) | Power of the Synarcana (http://lucy.allakhazam.com/spell.html?id=12196&source=Live) - 20k PBAE (160' range) | ||
(Miragul`s Erratic Power) | Touch of the Synarcana (http://lucy.allakhazam.com/spell.html?id=12197&source=Live) - 25k PBAE (40' range) | ||
(East) | |||
* Required Actions | |||
Adapt Spell/Weapon type according to emotes | |||
(same as earlier version of Synarcana) | |||
Magical Mote | Scintillating Explosion (http://lucy.allakhazam.com/spell.html?id=12255&source=Live) - 55k DD + Stun (PBAE, 110' range) | ||
* Required Actions | |||
Attack with weakness type only | |||
Mote despawns 60 seconds and AE fires as penalty | |||
Body Room: Miragul`s Lich
People in this room, especially melee types should remove all forms of damage shield. The zombies have few hit points and will die quickly to any DS, exploding for big damage to players.
I have found the problem here...the second item, according to Alla, should be Inspiring Insight. Since many of these items have such similar names, I was looking specifically for Inspiring Thought, which is why I could never get past the Expunged Evil exorcism. I have made the correction on my printed copy, but it would be wise to correct this version for future reference. I confirmed with my logs that Insight to Power and Inspiring Insight both dropped, and Inspiring Thought did not.
- Inspiring Power = Insight to Power + Inspiring Thought