Gather Zone: | At ZL to Demiplane of Life. | |
NPC Name: | N/A | |
NPC Location: | N/A | |
Keyword to Enter: | N/A - Coffin click at ZL to Demiplane of Life (wait a minute after we get instance, or you'll end up in the regular zone). | |
Once inside instance, move all the way down into the pit. |
Zone Flag: | None | |
Event Key: | None | |
Group Mission: | None | |
Event Flags: | None | |
Vim | ||
Barrier to Health (http://raidloot.com/Spells.aspx?id=42668) | - Decrease Healing Taken by 35% to 36% | |
- Follows with an emote, no way to avoid effect. Works like Cleric Divine Arb, sharing health with group. | ||
- Example: I have decided that you should share your health with your allies, Spriggenx. | ||
Increasing Decay (http://raidloot.com/Spells.aspx?id=42669) | - Increase Spell Damage Taken by 100% | |
- Randomly targets five players at a time. | ||
- Example: Vim considers the well being of Savack, Nuttann, Evilash, Brenlaven, Tariq. | ||
Vigor | ||
Protection of Sul (http://raidloot.com/Spells.aspx?id=42667) | - Invulnerability for 60s (DA) | |
- Targets four players at 40s intervals. | ||
- Example: Vim says 'Vigor benevolently chooses Mildaria, Zannexx, Shalow, and Owmy and offers them protection from harm.' | ||
* Make contact with the yellow aura to dispel this DA | ||
Pulse of Death (http://raidloot.com/Spells.aspx?id=42672) | DoT: 25k Mana Drain + 48k HP (18s), 40s intervals. | |
Reduced Lifespan (http://raidloot.com/Spells.aspx?id=42671) | AE 85k DD, 35s intervals. |
Minor Doom (http://raidloot.com/Spells.aspx?id=48226) | - AE DoT 20k HP + Mana Drain DoT 12k + Root, 12s | |
Lesser Doom (http://raidloot.com/Spells.aspx?id=48227) | - AE DoT 30k HP + Mana Drain DoT 17k + Root, 18s | |
Doom (http://raidloot.com/Spells.aspx?id=48228) | - AE DoT 40k HP + Mana Drain DoT 22k + Root, 24s | |
Greater Doom (http://raidloot.com/Spells.aspx?id=48229) | - AE DoT 60k HP + Mana Drain DoT 32k + Root, 30s | |
Crushing Doom (http://raidloot.com/Spells.aspx?id=48230) | - AE DoT 80k HP + Mana Drain DoT 42k + Root, 36s | |
Final Doom (http://raidloot.com/Spells.aspx?id=48231) | - AE DoT 120k HP + Mana Drain DoT 72k + Root, 36s |
Had a thought about healer positioning, not sure if this was done already during our attempts. Would it be possible for healers to stay up on a walkway just above and heal from there? That way they would not have to move to avoid the aura at all, could make healing easier and more efficient.
Vim and Vigor event. When I got the DA dot I tried to click statue and it did not work as I could still not cast spells. But if I ran into the golden globe aura and got kicked back, I was cured. This might just be a time effect as three times it worked but I had clicked the statue first, and only once ran into the aura.
Vim and Vigor event. When I got the DA dot I tried to click statue and it did not work as I could still not cast spells. But if I ran into the golden globe aura and got kicked back, I was cured. This might just be a time effect as three times it worked but I had clicked the statue first, and only once ran into the aura.
Clicking the skull does not remove DA. Initially, we had thought it did, or it may have been reported incorrectly as doing so, and as a result I made the DA trigger respond with the action to click the skull. I'll change the trigger before the next run to direct players to run into the aura to cure. That's how I cure DA as well (run and bounce off the aura, it dispels other buffs, but always removes DA).
Sorry about the confusion btw!
With all the ritualists dead, it will take time for Vim and Vigor to regain their bond of health.
Vim and Vigor have recovered their bond of health.
Looks like they are not linked for 25 seconds.