Gorowyn - T1 - Balance of Power
Zone & Instance Info
Gather Zone: | | Skyfire Mountains |
NPC Name: | | Praetor Magnus Auluxus |
NPC Location: | | Find path (CTRL-F) - Find is broken since patch if NPC is too far away. NPC located in fort area. |
| | |
Keyword to Enter: | | ready |
Flag & Key Requirements
Zone Flag: | | None |
Event Key: | | None |
Group Mission: | | None |
Event Flags: | | None |
| | |
* Minimum to be Piggy/85'/pushed into raid: N/A.
Brief Event Overview & Strategy
This is a timed event. The event is somewhat linear. Some minibosses spawn at the same time in different areas.
As we kill the miniboss at each stage, it respawns a short time later as a ghost version: The energies of the dead leaders of the sarnak are restored, though their forms are no longer physical.
These ghost versions come into play after stage 5, whereby we must co-ordinate and the ghosts within a certain time based on the last ghost killed.
Be aware, the ghosts can be aggro'd accidentally based on your faction. For example, it's easy to aggro the ghost version of Magma Lord Virnax, when moving from inside the Forge back outside heading over to the Portals for the Ioulin stage. To avoid this, just steer around Virnax, to play it safe. If you do aggro, FD/fade please, thanks.
Over the course of the event, as each stage completes, the next stage must be engaged within a certain time, otherwise the event resets.
Moving around each stage:
There is a lot of moving around during this event. When you move to each stage, if you are KoS (kill on sight) faction, you may accidentally early aggro the next stage and cause player deaths (including your own). Please be aware of this, and avoid early aggro by being out of range of the mobs until the raid has engaged.
In the later stages, such as Stage 4 to 5, there are skywing drakes flying around which target areas on the ground. It's possible to avoid aggroing the drakes, but if you do, you can fade. In the event you can't fade, you can drag the drake with you to the next stage where the main raid will kill it.
Overview of Raid Areas:
(http://www.eqfreelance.net/images/ros-balance-of-power-overview-of-raid-areas-diagram-v2.jpg)
Enchanters, Rangers & Monks:
Various mobs SELF BUFF with spells we need you to remove with your beneficial dispel. Our text/audio trigger will indicate which mobs are casting the buff for you to dispel. You need NPC Spell casts toggled on in your EQ filters. If you don't know what this means, ask me in-game.
Sarnak Finesse (http://www.raidloot.com/Spells.aspx?name=Sarnak+Finesse) | | 10000% riposte (NPC self-buff) |
Sarnak Reflection (http://www.raidloot.com/Spells.aspx?name=Sarnak+Reflection) | | Increase Chance to Reflect Spell by 25% with up to 100% Damage (NPC self-buff) |
Event Start
We prep outside the NORTH building.
Once the event is triggered, we kill three Wulthan chokidun that spawn there. This prevents their chokidun adds from spawning periodically.
We also pull and kill the two Wulthan grand inquisitor from inside the green building to the main raid outside. The first inquisitor is located just inside on the left, the 2nd is on the top floor.
Outside Tower 1, near the bridge. We kill TWO Krellnakor adds.
We then pull and kill the start NPC Krellnakor Guardian Garanok.
Stage 1: General Dekloaz in First Tower
7 minutes from event start to complete this stage, or event resets.
Inside Tower 1 - Top floor - We kill two adds and General Dekloaz.
Melee - BACK AWAY when trigger fires or the visible orange aura appears around General Dekloaz. If you don't back away, you take lots of damage and are stunned for a while.
Casters & Healers - Position on the ramp side of the room (South-West).
MT for General Dekloaz, position him NORTH EAST corner of room.
MT - General Dekloaz has a MEMBLUR - Tanks, your trigger will fire to remind to snag aggro to avoid DPS being killed.
Add Tanks - Tank adds at MAIN RAID AREA (SOUTH-WEST) -- Not near General Dekloaz.
MA - Kill order: cinderblade first, then levy, then General Dekloaz.
Stage 1 Positioning:
(http://www.eqfreelance.net/images/ros-balance-of-power-stage-1-tower-room-positioning.jpg)
Stage 2: Magma Lord Virnax - Outside Forge Building
Move outside the forge building located WEST of the first tower. There's a short angle ramp leading up to the platform and a door leading into the forge building.
Magma Lord Virnax is up along with several bodyguard adds.
We prep 10 seconds, and do a countdown to engage.
Our assigned deflect tank, when called upon, positions middle of the platform, near the steps. Hit Deflect, then AE aggro the adds.
Assigned tanks grab your bodyguard. Tanks reminder, NPC riposte self buff is usually on for a few seconds until we dispel it, so hold off on your melee initially
MT - Grab Magma Lord Virnax and tank in SOUTH-WEST corner of the DOORWAY CUBBY AREA.
MT - Call out if any errant bodyguard adds are hitting you, and other tanks peel them off the MT please.
MA - Kill order: bodyguards first, then Virnax.
CC Note - DO NOT KNOCKBACK/PUNT the bodyguards, please.
Stage 2 Positioning:
(http://www.eqfreelance.net/images/ros-balance-of-power-stage-2-outside-forge-building-magma-lord-virnax-no-cc-v2.jpg)
Stage 3: Forge Lord Wirn - Forge Building
Inside the forge building is Forge Lord Wirn and five Fereth forgemaster adds. They are inactive due to faction, unless provoked.
MT - Forge Lord Wirn, position SOUTH-EAST. MT does initial Deflect/Fort engage on this one. Add tanks will peel off their forgemaster adds immediately after.
Forgemaster Tanks - Immediately after MT aggro's Wirn, snap up your assigned forgemaster and tank it at the MAIN RAID AREA.
MA Kill Order: forgemasters, then Forge Lord Wirn.
Do not hang out in the tunnel unless you are viral emote targeted.
Forge Elemental Adds:
Every 90s, three forge elemental adds spawn: Fire begins billowing out of the forges!
Forge Elemental adds spawn from the forges around the room, starting from EAST forge, clockwise, one add from each for total of three.
Assigned add tanks, snap these up when they spawn (your trigger will indicate spawn).
Everyone assist MA when called upon to kill them quickly!
10s after the above warning emote, each elemental target's a random player and hits them with Wildfire Detonation (http://www.raidloot.com/Spells.aspx?name=Wildfire+Detonation) 129k DD + 50k DoT, 30s VIRAL AE 65' range.
When YOU are targeted, your trigger will fire - RUN INTO HALLWAY - Return when trigger tells you.
Non-KoS Faction Portal DPS Team:
During Prep - Non-KoS faction players will be asked to come forward, and we'll assign a handful by name to be tasked as an advance team to destroy the TOP portal inside the NW Building.
When Forge Lord Wirn reaches 10% HP - the Non-KoS Faction DPS Portal Team heads over to the TOP portal area. When Wirn dies, the portal will pop and the team destroys it.
Once Wirn dies, the MAIN RAID immediately heads over to portals and kills the WEST ADDS + PORTAL -- then kills EAST ADDS + PORTAL.
Stage 3 Positioning:
(http://www.eqfreelance.net/images/ros-balance-of-power-stage-3-forge-building-forge-lord-wirn-v2.jpg)
Stage 4: Portals, Adds, & High Arcron Ioulin - North-West
Outside NW building are three portals (an Arcron portal). Two outside and one at the top of the building. Adds spawn from the portals at timed intervals, there are also static adds around each portal.
Kill the WEST ADDS + PORTAL -- then finish with EAST ADDS + PORTAL. Remember, our advance non-kos portal team has already taken out the TOP portal.
When portals are down, High Arcron Ioulin spawns at the last portal destroyed.
A timed intervals, Ioulin splits into three fake versions. The fake's HP%'s reflect the real Ioulin. In other words, if Ioulin is at 50% when fakes spawn, the fakes all pop at 50% HP.
MT - PULL Ioulin INSIDE, MAIN FLOOR. So raid avoids drakes from outside.
A cinder skywing:
In the event of aggro, when called upon by MA, kill these.
Similar to drakes in Skyfire zone, where they fly above and cast a ring on the ground, and then cast Cinder Sputum (http://www.raidloot.com/Spells.aspx?name=Cinder+Sputum) - Target AE 130k DD + 40k DoT + Snare (12s).
Tanks: face cinder skywings AWAY from the main raid please. These have a Frontal AE 88k DD + Knockback (Aggressive Buffet (http://www.raidloot.com/Spells.aspx?name=Aggressive+Buffet)).
Stage 4 Positioning:
(http://www.eqfreelance.net/images/ros-balance-of-power-stage-4-portals-diagram-v4.jpg)
Stage 5: High Vizier Ri`zyr - Green Building Top Floor - North East
Ri`zyer single-target CHARMS at 1 minute intervals (usually the MT). 10s warning emote: Draconic runes begin to coalesce around Ri`zyr.
Casters & Healers - Position on the ramp side of the room (South-EAST).
MT - High Vizier Ri`zyr, position NORTH-WEST corner of room. Tanks be ready to aggro when MT is charmed (your trigger will fire to indicate).
MA - Kill order: High Vizier Ri`zyr, unless other adds (drakes/inquisitors) aggro'd as raid moves up to room.
When High Vizier Ri`zyr dies, eventually a ghost version appears.
GHOST Versions of each Miniboss:
Groups assigned during prep to Dekloaz, Virnax, Wirn, and Ri`zyr. Know your group number (#), as the assignments are to a miniboss area where each ghost is located.
When the final REAL miniboss dies, assigned groups are to head to their areas. Watch out for flying drakes. :)
Tanks, make sure your healer is in range before engaging your ghost.
Forge Lord Wirn Groups - DO NOT ENGAGE/AGGRO Forge Lord Wirn until directed to do so. This will prevent the timed forge elemental from spawning. In the meantime, these groups can help DPS Virnax, which is nearby.
Take ghosts down to 20% HP and HOLD.
When at 20%, we call on Forge Lord Wirn assigned groups to engage their ghost and take it down to 20% and HOLD. The nearby groups assigned to Virnax can help DPS Wirn down.
With all four ghosts at 20%, we take them down to 10%, then 5%, so it's controlled, and then a KILL NOW is made in /raidsay.
When your ghost is dead, head over to Ioulin building (NW), GO INSIDE, MAIN FLOOR.
MT pulls Ioulin down from TOP to MAIN FLOOR and we do our BURN to kill within the timer.
* Reminder: Each ghost is a lesser version of its former. However, they still have mechanics their real versions have, just to a lesser extent in some cases. For example, the ghost version of Forge Lord Wirn periodically spawns a single Forge elemental, as opposed to three. But! A forge elemental is not confined to the Forge area, due to the nature of the mechanic, it targets a player immediately when it spawns. That player may not be in the Forge, but some where else. Therefore the forge elemental will b-line it to that player. Just keep this in mind please, as any area must be ready to deal with adds by killing them, as well as dealing with any other normal mechanics associated with their miniboss.
Stage 5 High Vizier Ri`zyr - Room Raid Positioning:
(http://www.eqfreelance.net/images/ros-balance-of-power-high-bizier-ri-zyr-green-building-top-floor.jpg)
This is a preliminary write up, which will be amended accordingly based on our experiences and feedback provided by our raiders.
* Friendly reminder: Freelance Raid Suggestion Policy regarding New Content (http://forums.eqfreelance.net/index.php?topic=10656.0) - Don't kill the messenger -- pie management.
Details of NPCs/Mechanics
Wulthan & Chokidai
NORTH BUILDING | | |
a Wulthan chokidun | | Three located outside the building |
| | At 90s intervals, each spawns a snarling chokidai or a chokidai (seems random which type) |
| | Wulthan are attackable with melee and spells |
| | Hit for 18k to 70k |
| | Not rooted, will chase if aggro'd |
| | |
a chokidai | | Spawn from Wulthan chokidun at 90s intervals. |
| | Hit for 11k to 43k |
| | Chokidai Fade (http://www.raidloot.com/Spells.aspx?name=49966) - Cancel Aggro 100% (mem-blur, single-target) |
| | |
a snarling chokidai | | Spawn from Wulthan chokidun at 90s intervals. |
| | Hit for 11k to 43k |
| | Chokidai Fade (http://www.raidloot.com/Spells.aspx?name=49966) - Cancel Aggro 100% (mem-blur, single-target) |
(http://www.eqfreelance.net/images/ros-balance-of-power-stage-1-north-big-building-wulthan-dog-spawners.jpg)
General Dekloaz in First Tower
General Dekloaz | | Miniboss. Hits 18k to 73k |
| | orange aura appears as warning before AE fires. |
| | Tactical Whirlwind (http://www.raidloot.com/Spells.aspx?name=Tactical+Whirlwind) - Caster PB 100k DD + 32k DoT + Root (30' range) |
| | Strike of Gorowyn (http://www.raidloot.com/Spells.aspx?name=Strike+of+Gorowyn) - 175k DD + 66k DoT + Stun (single-target if type 148) |
| | Sarnak Finesse (http://www.raidloot.com/Spells.aspx?name=Sarnak+Finesse) - 10000% riposte (NPC self-buff) |
| | |
a Krellnakor cinderblade | | Hard hitting trash in room |
| | Cinderblade Slice (http://www.raidloot.com/Spells.aspx?name=Cinderblade+Slice) - Caster PB 160k DD (75' range) |
| | Sarnak Finesse (http://www.raidloot.com/Spells.aspx?name=Sarnak+Finesse) - 10000% riposte (NPC self-buff) |
| | |
a Krellnakor levy | | Hit for 66k |
When General Dekloaz dies: The energy of General Dekloaz is not extinguished. In fact, his change of state brings forth other leaders of the sarnak to battle in his stead. You will need to stop them immediately.
(http://www.eqfreelance.net/images/ros-balance-of-power-stage-1-1st-tower-mobs.jpg)
Magma Lord Virnax - Outside Forge Building
Magma Lord Virnax | | Miniboss |
| | Magmatic Reproval (http://www.raidloot.com/Spells.aspx?name=Magmatic+Reproval) - Caster PB 120k DD + Knockback (50' range) |
| | orange aura appears as warning before AE fires. |
| | Warning Emote: Magma Lord Virnax raises a clenched fist, and magma seeps from the ground. |
| | |
a bodyguard | | Four on platform around miniboss |
| | Sarnak Finesse (http://www.raidloot.com/Spells.aspx?name=Sarnak+Finesse) - 10000% riposte (NPC self-buff) |
| | |
a fireling | | These come into play based on a timer, or at this stage/earlier, and onward during event. |
| | We had one so far at this stage. They hit for 12k to 55k~ |
| | Despawns after casting Wildfire Detonation |
| | Wildfire Detonation (http://www.raidloot.com/Spells.aspx?name=Wildfire+Detonation) 129k DD + 50k DoT, 30s VIRAL AE 65' range |
Forge Lord Wirn - Forge Building
Forge Lord Wirn | | Miniboss |
| | Strike of Gorowyn (http://www.raidloot.com/Spells.aspx?name=Strike+of+Gorowyn) - 175k DD + 66k DoT + Stun (single-target if type 148) |
| | Sarnak Reflection (http://www.raidloot.com/Spells.aspx?name=Sarnak+Reflection) - Increase Chance to Reflect Spell by 25% with up to 100% Damage (NPC self-buff) |
| | |
A Fereth forgemaster | | Five located around the room |
| | Sarnak Finesse (http://www.raidloot.com/Spells.aspx?name=Sarnak+Finesse) - 10000% riposte (NPC self-buff) |
| | |
A forge elemental | | Three spawn at 90s intervals and target emote a player. 10s later, the players are hit with a viral AE |
| | Wildfire Detonation (http://www.raidloot.com/Spells.aspx?name=Wildfire+Detonation) 129k DD + 50k DoT, 30s VIRAL AE 65' range |
| | Emote action: Run into tunnel - away from raid to avoid spreading viral DoT - Return with trigger tells you. |
| | Note: Spawn from the forges around the room, starting from EAST forge, clockwise, one add from each for total of three. |
Forge elemental Log snippet:
[Sat Feb 24 23:31:06 2018] Fire begins billowing out of the forges!
[Sat Feb 24 23:31:16 2018] A forge elemental begins to cast a spell. <Wildfire Detonation>
[Sat Feb 24 23:31:16 2018] A forge elemental begins to cast a spell. <Wildfire Detonation>
[Sat Feb 24 23:31:16 2018] A forge elemental begins to cast a spell. <Wildfire Detonation>
[Sat Feb 24 23:31:16 2018] Forge Lord Wirn begins to cast a spell. <Strike of Gorowyn>
[Sat Feb 24 23:31:16 2018] Dokhopper is lashed by a Strike of Gorowyn!
[Sat Feb 24 23:31:16 2018] A forge elemental shouts, 'I'll detonate you with wildfire, Padraigg...'
[Sat Feb 24 23:31:16 2018] A forge elemental's skin flares brightly with agonizing cinders.
[Sat Feb 24 23:31:16 2018] A forge elemental shouts, 'I'll detonate you with wildfire, Barlaceea...'
[Sat Feb 24 23:31:16 2018] A forge elemental's skin flares brightly with agonizing cinders.
[Sat Feb 24 23:31:16 2018] A forge elemental shouts, 'I'll detonate you with wildfire, Dimerall...'
[Sat Feb 24 23:31:16 2018] You gained raid experience!
[Sat Feb 24 23:31:16 2018] A forge elemental died.
[Sat Feb 24 23:31:16 2018] You gained raid experience!
[Sat Feb 24 23:31:16 2018] A forge elemental died.
[Sat Feb 24 23:31:16 2018] A forge elemental is infected by Dimerall's diseases for 46 points of non-melee damage.
[Sat Feb 24 23:31:16 2018] A forge elemental hits Dimerall for 33421 points of damage.
[Sat Feb 24 23:31:16 2018] A forge elemental tries to bash Dimerall, but misses!
Portals, Adds, & High Arcron Ioulin - North-West
High Acron Ioulin | | Miniboss. Spawns at last portal destroyed |
| | |
An Arcron portal | | Portal object. Two outside, one inside at top of building. |
| | |
an Arcron soulkeeper | | Static adds outside portals |
an Arcron flamekeeper | | |
a bodyguard | | Sarnak Finesse (http://www.raidloot.com/Spells.aspx?name=Sarnak+Finesse) - 10000% riposte (NPC self-buff) |
| | |
A cinder skywing | | Aggressive Buffet (http://www.raidloot.com/Spells.aspx?name=Aggressive+Buffet) - Frontal AE 88k DD + Knockback |
| | Cinder Sputum (http://www.raidloot.com/Spells.aspx?name=Cinder+Sputum) - Target AE 130k DD + 40k DoT + Snare (12s) - Casts Ring on Ground like Skyfire zone drakes. |
| | These drakes are possibly up earlier, but often aggro players during Ioulin and onward. |
High Vizier Ri`zyr - Green Building Top Floor - North East
High Vizier Ri`zyr | | Miniboss |
| | High Vizier's Charm (http://www.raidloot.com/Spells.aspx?name=High+Vizier's+Charm) - Charm (single-target, 6s) |
| | 10s Warning emote: Draconic runes begin to coalesce around Ri`zyr. |
| | Appears to charm the current MT usually. Tanks be ready to aggro when MT charmed. |
| | Emote occurs at 1 minute intervals. |
| | |
| | High Vizier's Explosion (http://www.raidloot.com/Spells.aspx?name=High Vizier's Explosion) - Caster PB AE 130k DD + Knockback (50' range) |
| | Occurs at 1 minute intervals. |
| | |
| | Strike of Gorowyn (http://www.raidloot.com/Spells.aspx?name=Strike+of+Gorowyn) - 175k DD + 66k DoT + Stun (single-target if type 148) |
| | Sarnak Finesse (http://www.raidloot.com/Spells.aspx?name=Sarnak+Finesse) - 10000% riposte (NPC self-buff) |
| | |
Wulthan grand inquisitor | | Part of building static NPC. Two are up at start of event. If killed, they seem to respawn later. |
| | Possibly tied to the spawn rate/number of firelings. |
Map Locations
Map file: gorowyn_1.txt (http://www.eqfreelance.net/ssark/maps/RoS/gorowyn/gorowyn_1.txt) (right-click, "Save As", and place in EQ maps folder).
P 889.4769, 1241.6133, -200.8909, 0, 0, 240, 2, a_sickly_chokidai(Q)
P 1343.0986, 534.8561, -228.5248, 0, 0, 0, 3, Krellnakor_Guardian_Garanok
P 1549.4792, 235.7360, -128.3752, 240, 0, 0, 3, General_Dekloaz
P 1565.0277, 232.2437, -125.9488, 0, 0, 0, 3, A_Krellnakor_levy
P 1515.8065, 231.5237, -127.3752, 0, 0, 0, 3, A_Krellnakor_cinderblade
P 1536.9755, 331.5896, -241.4103, 0, 0, 0, 3, A_Krellnakor_levy
P 1558.2614, 330.1430, -241.4103, 0, 0, 0, 3, A_Krellnakor_levy
P 1408.2556, -23.8946, -274.3843, 0, 0, 0, 3, A_Wulthan_chokidun
P 1508.8882, 11.8487, -274.3843, 0, 0, 0, 3, A_Wulthan_chokidun
P 1612.5691, -24.0484, -274.3844, 0, 0, 0, 3, A_Wulthan_chokidun
P 1511.0938, -154.7297, -268.5295, 240, 0, 0, 3, High_Vizier_Ri`zyr
P 1192.8049, 318.4149, -224.7404, 240, 0, 0, 3, Magma_Lord_Virnax
P 1215.1005, 576.5311, -226.1918, 240, 0, 0, 3, Forge_Lord_Wirn
P 1105.7000, 2.3526, -225.7642, 240, 0, 0, 3, High_Arcron_Ioulin
Krellnakor Guardian Garanok
Talking to Krellnakor Guardian Garanok triggers the event. Located just before the bridge.
Event start: Krellnakor Guardian Garanok shouts, 'Then die! Awaken, brothers and sisters! The enemy has arrived! Show yourselves and fight!'
Achievements
No Fakes - Do not kill the fake mirror image versions of the Acron sarnak.
Ghosted - Defeat 3 or fewer undying ghosts.
Foul Breath - Individual: Avoid being hit by the drakes' Cinder Sputum breath attack.
Text & Audio Triggers - Mandatory
* Note there is a main package for everyone, and an addon for tanks.
Everyone | | Main Package (http://www.eqfreelance.net/ssark/triggers/RoS/ros-gorowyn-balance-of-power-03-02-2018-723pm.gtp) | | 03-02-2018 (7:23pm) | | - Event Start - Event Reset - Forge Elemental - VIRAL Targeted (1st person) - Forge Elementals Spawned! - General Dekloaz - Strike of Gorowyn - DD + DoT + Stun - General Dekloaz stage complete - Move West - Outside forge building - Forge Lord Wirn stage complete - Move north west to portals
- [ Sub-grouping folder ] -- High Arcron Ioulin - Image shimmer and split -- High Arcron Ioulin - Shimmers and briefly reverts to its true mirrored form.
- [ Sub-grouping folder - For ENC, RNG, MNK (others can toggle folder off) ] -- NPC Self Buffs - Sarnak Finesse, Sarnak Reflection (use a beneficial dispel to remove from NPC)
|
| | | | | | |
TANKS | | Memblur + Charm (http://www.eqfreelance.net/ssark/triggers/RoS/ros-gorowyn-balance-of-power-tank-memblur-trigger-for-general-dekloaz-and-high-vizier-rizyr-charm-03-07-2018-807pm.gtp) | | 03-07-2018 (8:07pm) | | - General Dekloaz - Memblur mechanic (based on Strike cast) -- Note: You have to have NPC Spell casts on in EQ Filter options for this trigger to fire. -- If you're not sure what this means, send me a tell in-game. - High Vizier's Charm - 10s warning - Be ready to aggro -- 2s text/voice warning before Charm is cast to hold aggro on Ri`zyr
|
GINA Issues? Help Below:
If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual (http://eqfreelance.net/ssark/docs/GINA.pdf). If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA (http://forums.eqfreelance.net/index.php?topic=2483.0) thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).