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General Public => Upcoming Events & Strategy => Topic started by: Furro on February 02, 2016, 12:10:51 AM

Title: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Furro on February 02, 2016, 12:10:51 AM
Crypt of Decay - Grannus of the Cleansing Steam


Zone & Instance Info

Gather Zone: Demiplane of Decay, at Crypt of Decay zone-in (the tomb)
NPC Name: N/A
NPC Location: N/A
 
Keyword to Enter:...
Mirror clicky is obtained from completing the task: Into the Temple
Into the Temple task can be requested from Mayor Salvador West, in Demiplane of Life; kw: allow


Flag & Key Requirements

Mirror Fragment of Anashti Sul is required for this event.

Zone Flag: None
Event Key: Mirror Fragment of Anashti Sul
Group Mission/Task: Into the Temple
Event Flags: Greater Spirit Shield 16/16 Completed
 
* Minimum to be Piggy/85'/pushed into raid: Mirror Fragment of Anashti Sul.


Brief Event Overview & Strategy

For this event, we deal with Grannus and various types of adds with AEs and a main mechanic revolving around the adds.  In addition, there's a portal in play, as well as at least one emote, and spell reflection.

During adds, assist MA.

Adds spawn at: 80%, 65%, 49%, 31%, 14%.  We are given a few moments for targeting before they become active.


(http://eqfreelance.net/images/tbm-grannus.jpg)
Image by: Gimamam

Boss / Adds CC and Positioning:

Notes:

Soother adds:
- Cast Soothing - Small range 30' PBAE Mez.
- Cast Pool of Radiance - HP/Mana Drain, 45' PBAE.

Cleansing steam adds:
- Cast Cleansing Steam - Small range 45' PBAE Beneficial Dispel + DD 20k'ish.


Portal:

The Portal enhances Grannus.  When adds are killed, the portal becomes temporarily vulnerable.

Portal spawned North (although perhaps this is random).

Watch for MA calls when to attack portal.  Trigger will help alert as well.

Add death, portal vulnerable:
[Thu Feb 04 22:38:40 2016] Brenlaven hit a radiant soother for 59836 points of non-melee damage.
[Thu Feb 04 22:38:40 2016] The death of the morphling creature causes feedback to the portal to the Plane of Health, causing it to be temporarily vulnerable.
[Thu Feb 04 22:38:40 2016] You gained raid experience!

Portal emote.  This may be tied into Grannus reflecting spells when the portal isn't vulnerable.
[Thu Feb 04 22:54:12 2016] Grannus's life force is reinforced through the portal that leads to the Plane of Health.


Emote DoT:

At 50 second intervals, Grannus targets three players and incates who they are with an emote: Grannus is now sharing his pain with x, y, and z

The first player (x) is hit with DoT: Transference of Harm, the remaining two players are hit with DoT: Repentance of Harm.  Corruption 35 counters cures it.

Paladins Splash when the trigger goes off will help here in addition to healers curing the players targeted.



Text & Audio Triggers - Mandatory

GINA File: tbm-crypt-of-decay-grannus-02-05-2016.gtp (http://www.eqfreelance.net/ssark/triggers/TBM/tbm-crypt-of-decay-grannus-02-05-2016.gtp) (added 02-05-2016 (6:53pm))

Includes:
- Transference of Harm, Repentance of Harm debuff DoT, corruption cure.  Public/private emotes
- Portal vulnerable
- Spell reflection on/off for Grannus (when on, stop nuking, when off ok to nuke)


GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual (http://eqfreelance.net/ssark/docs/GINA.pdf).  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA (http://forums.eqfreelance.net/index.php?topic=2483.0) thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Zaknaffein on February 04, 2016, 09:13:40 PM
GINA Triggers (https://www.dropbox.com/s/lsna5qyuhjm2k1h/Grannus.gtp?dl=0)

Just based off memory here of the one time I did this raid a while ago and the triggers I made for that raid are above.

Main thing on this raid is dealing with the add waves and killing the portal that grannus pops out from after you kill the 3 dervish type adds in each wave. Should be able to kill the portal after just one, maybe two add wave deaths.

5? Waves of 9? adds. % based on spawn.

3 types of adds. One mezzes, one roots/stuns? one set gets killed. each set gets pulled into thier own corner. After the last one dies of the dervish? type, the others despawn and a blob spawns that does a pbae charm. Range dps him and melee run up to kill the portal at this point.

The pony can be mezzed?

some dot that targets 4? random people that needs cured/splashed/ corruption based I think.

I'll edit and clean this up after we make some attempts and I remember specifics.



Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Gimamam on February 05, 2016, 04:39:54 PM
i do not have my logs in front of me right now, so this will be expanded upon.

I would like to keep Grannus in the SE corner.

The cleansing steam mobs to the NE corner.
The soother mobs to the NW corner.
The oozes to the SW corner.

Chanters need to get some hotkeys made with the oozes names and be spamming mezz as soon as they can be targeted.  We cannot afford to have healers getting mezzed. 18s is too long to not have tank heals.

Cleansing steam mobs (dervishes) seem to only be able to be offtanked - no cc methods available/reported yet.

soother mobs (golems) were able to be rooted/punted.

the mobs all stand around for a few seconds before engaging.  please get your targets and get your taunts/mezzes/roots spamming before they go active so you are on top of it.

the combined mob is either 2 elemental types combined or all three. this is important to get at least one full group of one type down.  the combined mob has the abilities of the others.  the 2 elemental type mob combined was hitting in the mid 40k's.  the 3 elemental type mob combined was hitting for mid 60k's. if we aren't killing the oozes - this combined mob mezzes.  and when the tank is mezzed, dps get dead.

suggestion going on next attempt = kill the oozes. offtank the dervishes//root the golems.

i would still like reports of abilities that work on them. mezz on oozes/punt on oozes (dunno root - beguilers works), punt/root on the golems works.  please report stun, mezz, snare, etc on all mob types.

so far i noticed - 80%, 65% ish, 53% ish for add spawns - be ready at those times if you are assigned.

unicorns were confirmed to be able to be mezzed and beguilers reported to work.  after a duration of mezzed, they 'lose interest' and despawn. since their auras are detrimental - suggest they get punted into one of the halls so people aren't getting auras.

specific assigns for the time being - MTO 3 tanks, 3 offtanks for the dervishes, 3 tanks and 1 ranger for pickups/root till on golems, and 1 float to keep oozes off chanters, at least 2 chanters for specific assigns on the oozes to mezz off the bat. since we are going to try killing oozes - that float can be the point tank on the ooze kill.

dervish damage shouldn't matter, but the golems/oozes should be dry tanked as best as possible to avoid root/mezz breaks.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Furro on February 05, 2016, 11:04:07 PM
Strategy Post Updated & Triggers Added

Updated the strategy post.  Please read it over before attending, thanks.

Delete the trigger set Zak provided and import the new set from the strategy post.  Ensure they are toggled on please as well.  New set is optimized, otherwise they are generally the same.

Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Curmugly on February 05, 2016, 11:27:40 PM
Interesting that he casts an effect on 3 people, but 1 person gets 1 effect, the other two get a different effect.  Wonder what those effects do?
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Furro on February 05, 2016, 11:41:29 PM
Interesting that he casts an effect on 3 people, but 1 person gets 1 effect, the other two get a different effect.  Wonder what those effects do?

I was looking at my curing on that.  I had thought maybe the point person with Transference of Harm was preventing the other two from being cured (which would have Repentance of Harm.  But from my logs, I seemed to be able to cure players regardless of order.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Furro on February 11, 2016, 11:09:35 PM
Defeated: Friday, February 5, 2016
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Gimamam on March 01, 2016, 03:43:00 AM
Add spawn percents: 82%, 65%, 49%, 31%, and 14%
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Furro on March 03, 2016, 07:27:14 PM
Updated strategy post.

Gimamam did up a diagram to help illustrate positioning.  Stars indicate Cleansing steam and Combined ooze tank formation.

(http://eqfreelance.net/images/tbm-grannus.jpg)
Image by: Gimamam
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Brenlaven on March 05, 2016, 08:07:07 PM
The cleansing steam positioning seems to be working well. There is still a lot of improvement needed on picking up soothers for some reason and the pool of radiance oozes. As we do the target more this should get better...but going out of mana because there is a mob other than the one that should be in the corner is frustrating given how hard these mobs hit.

On the radiant ooze (combo ooze mob)...I sent a tell to Zak to stop pulling it to the assigned corner for the cleansing steam. There are 3 assigned tanks for 3 spots for cleansing steam and those 3 tanks are also (hopefully) planning to pick up the radiant ooze.  Having an extra tank help but pull it to one of those 3 spots (assuming the tank for that spot isn't dead) doesn't help imo. Instead, I suggested he pull it to the pillar in the center (thus forming a box) if it was needed.  His reply that was where the heelerz stand there...which would be a problem if they all got mezzed.

So, if extra tanks want to help (which is fine) and they can't make a box because heelerz are there...can we move the heelerz?  Last night, Zak didn't engage the ooze at all and that is fine...the 3 tanks are assigned a job and did it with a few deaths to casters but it wasn't a wipe event.  Instead of having no help if we planned for a possible fourth spot (the box idea) then if Zak or another tank wants to help they know where to tank the ooze and still leave the 3 other spots ready to tag the mob.

Comments?
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Raccoo on March 13, 2016, 09:49:42 PM
Is the trigger for the shield coming up correct? It seems out of sink to me. I tried looking at the log file but got tired. Might try again later.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Hardaen on March 14, 2016, 09:00:58 PM
The Silver Ooze !

This guy is very challenging.  If I am fourth in the MTO from my turn on the boss I help on this mob.  I have noticed as soon I get aggro from him, I am mezzed. I usually stand to the left of our corner and try to pull him there.  I started aggroing him because he would wipe the MTO healers.  I know will not tank him, but will hopefully pull him away from the MTO healers, give you guys another shot at getting him in the box.  On the last run I barely got unmezzed to grab the boss when it was my turn.

 Go FL on to kill Cazic for the Soul Leech!   

Hardaen, Cazic Thule
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Gimamam on March 15, 2016, 04:47:27 PM
yes. there are 3 tanks assigned to the ooze - the same tanks that were on the cleansing steams.

but this does not prevent any other spare tanks that are not assigned or on grannus at the moment from saving a healer or dps.

if it doens't have a tanks name in the HoTT window, then just pick it up to prevent dps deaths and healer/mto mezzes.

we can look into shield emote - i think i agree with you raccoo that there is a slight mismatch on that trig.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Brenlaven on March 19, 2016, 07:17:45 PM
What is up with the soothers? The last couple runs have been better but last night a soother or two were nowhere near the assigned corner. One was in the NE corner (steams), another round at least one soother was heading to the boss.

Are tanks having issues pulling them to the corner? Or are the tanks dying because the soothers are not being rooted quick enough? Or is it simply bad luck?

Based on previous experience, it is possible for one drood to park these mobs in the corner. A drood (or shammy) with paralytic spray can punt root the 3 soothers in one shot into the assigned corner for 3+ mins. That is plenty of time to kill the steams it looks like...  If only 2 soothers are in the corner a drood can still use paralytic spray and when the 3rd is pulled over paralytic spore gets that one in the corner.

As long as nobody overwrites the root with a lesser root (vinelash/flusterbolt) or someone nukes soothers to break root...one toon could handle the soothers rooting assignment.  Have a backup drood/shammy/ranger if a soother breaks root from nuking should cover it.  A drood in a caster group (not in a tank/add tank group) should be able to both root the soothers and still heel the casters as needed.

If we use (continue to use?) 3 rangers we are  wasting DPS for adds to die.  If the tanks are not pulling the soothers to the corner fast enough that is a different issue but a tank shouldn't have to wait long for the soothers to be rooted then move out of the corner.  With paralytic spray the tank doesn't even have to be completely in the corner given the knock back of that root.

Just trying to figure out a better mousetrap on soothers. Any thoughts on this?
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Raccoo on March 19, 2016, 11:45:26 PM
we can look into shield emote - i think i agree with you raccoo that there is a slight mismatch on that trig.

I think the spell shield/reflect goes up when it calls out the 3 names to cure. I changed my trigger to this, so will see if it is correct the next time we do Grannus.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Raccoo on April 03, 2016, 01:44:02 AM
My thought was correct. The spell reflect goes up when the three names are called out. I only saw reflect go up without my updated trigger going off one time, and it didn't have anything else to go with it, so not sure what happened.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Raccoo on April 03, 2016, 05:03:19 PM
Here is my updated trigger for Grannus' corruption dot, and shield reflect up. Has overlay with the three names who need cures. Overlay drops when shield reflection drops.
Title: Vanquisher of Grannus of the Cleansing Steam
Post by: Brenlaven on May 02, 2016, 05:19:22 AM
These achievements seem to power up the Eye of Life or Decay (not sure which one) but working on the achievements to get the eyes are probably more important for now.

However, these achievements look easy enough.

First, Non Transferable. This is the one Curmugly and others are talking about hugging the boss.  If it is cured near the boss every time this achievement is a success. Self curing it away from the boss means a failure.  This can be a challenge if an add tank or someone working the portal gets hit with it...they have to run to the boss to be cured. Not always the easiest thing...but we should try to always be near the boss to get it cured.

As for No Restoration...apparently there are oozes that spawn that will heal the boss. Killing them quickly might be the solution...maybe pulling them away from the boss.  Not sure when they spawn or exactly where so any information on this would be helpful.

No Unity....not sure the last time Freelance has had a Radiant Steam Soother spawn so not even sure how that happens so lets not find out!!!

Wins are most important but when Furro calls for going for achievements we all should work as best as we can to get them down for the benefits everyone gets from them.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Zaknaffein on May 13, 2016, 11:10:05 PM
https://www.twitch.tv/zaknaffein_warrior/v/66263817

Last nights failboat attempt on Grannus. And a few pointers before we do this raid again.

The main issues are tanks are being reactive and not proactive on thier assigned adds. What I mean by that is some tanks wait until the adds go live to do anything other than /targ their assigned add instead of being proactive and using a /targ hotkey when the adds spawn and not when they go live, and hitting flash Before the add wave goes live and spamming your mob with agro Before it goes live.

Some other minors things to adjust would be for tanks to position themselves with thier backs to the wall and not to any mobs. Find your target, then face it and avoid having your back towards any mobs near you, flash is only frontal. If flash fades and your mobs aren't rooted/mezzed then you better hope the healers are paying attention because the cc team failed :p

The adds will assist by social agro, so whoever happens to agro first will get agro on multiple mobs around the one they agroed. Every add wave will have someone who draws that initial agro and who will create soscial agro on other mobs which shouldn't be a problem if the other tanks are being Proactive and spamming thier assigned mobs as well with some form of agro. IF the other tanks aren't spamming agro  then the adds who agroed just by social agro rules will stay on that initial person and be out of position more than likely causing issues.

Last night it was easy to tell the complications that arise from tanks not being proactive or perhaps just not knowing what to do. Either way, with a few simple modifications to tactics on this event we shouldn't wipe to it. If you want to see what I do for this event you can watch the video link I posted above of last nights attempt.
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Brenlaven on June 08, 2016, 02:10:18 AM
The main issues are tanks are being reactive and not proactive on thier assigned adds. What I mean by that is some tanks wait until the adds go live to do anything other than /targ their assigned add instead of being proactive and using a /targ hotkey when the adds spawn and not when they go live, and hitting flash Before the add wave goes live and spamming your mob with agro Before it goes live.

Lately, it seems the adds are better...at least I am not seeing nearly as many soothers or even pools over by the cleansing steam adds.  It still happens but not as often...except that last wave of adds where Endo had 2+ soothers and his cleaning steam...burning that last bit doesn't mean ignoring your adds.

Brenlaven
Title: Non Transferable
Post by: Brenlaven on June 08, 2016, 02:21:58 AM
Non Transferable - This achievement is still missing it seems.

Everyone has to be on the same page on how to at least attempt to complete this achievement successfully.  From what I am being told the key is to be cured at the boss.  This means the three people that get the debuff have to be near the boss and then cured.  Self-curing or group curing away from the boss means a failure.  Also, apparently there is a specific buff that has to be cured...and at least one of three toons get this debuff.  It isn't clear to me if all 3 toons have to be next to boss or only the one (or more) with the specific buff...but it is simply easier to be at boss if your name is called out in the BIG YELLOW text.

To help with attempts on this achievement....EVERYONE should be near the boss.  The entire raid should be right at the boss except for these two situations (right?):

1 - Adds.
2 - Portal.

1 - Adds. This is just going to be a chance of bad luck thing...if an add tank gets the debuff at the start of the add wave it is unlikely a swap to another tank will happen so that tank can get to the boss...and dragging the mob to the boss may not be an option.  However, cleaning steams could actually be tanked at the boss....just not the combined ooze (mezzes).  Either way, during adds if an add tank/rooter gets hit it may mean bad luck on that run.

2 - Portal.  If the folks working the portal down get hit...the debuff has a timer on it...so it might be possible for that toon to run back to the boss and get cured but would require coordination with the curer of that toon.  Probably a simpler thing for that toon to try to get back than it is for an add tank to try to move an add to boss.  Something to think about...if you can get back before you get cured it means no failure.

I think we are close at times on this achievement.  We just have to get in the habit of being at the boss to cure. It seems curing the debuff drops the spell reflect so it is a win-win to get this achievement every week!

Brenlaven
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Minisca on August 15, 2016, 10:51:05 PM
So I was reading the EQ forums and found this post about the Non Transferable achievement. Below are some things that were mentioned so thought I would post it here.

Note the red text:
[42001] Transference of Harm
Target: Single
Range: 1000'
Resist: Unresistable, Max Resist Chance: 25%
Focusable: Yes
Reflectable: Yes
Casting: 0s
Duration: 30s (5 ticks), Dispelable: Yes
1: Decrease Current HP by 47673 per tick
2: Increase Corruption Counter by 35
3: Cast: Transference of Health on Fade
Text: Your health is linked to another's.

If this spell is reflected due to using Familiar Hooded Scrykin or some other form of spell reflect it may be one of the reasons we see the name "Error" message like: Grannus is now sharing his pain with Endotron, *ERROR*, and Khur.

Also, I know for a fact that the unicorns dispel. If a unicorn dispels someone with the buff it should lead to a failure. They only dispel if you are near them, you get knocked back. Not sure if any of the other adds dispel, I've only noticed it with the unicorns.

Failure message, "Grannus's protective magic has worn off. His spell resistance has dropped."

Other messages:
"Grannus's protective magic has been broken. His spell resistance has dropped." This is a success message.
"The power put upon you is released, but at this moment Grannus is too strong, is spell resistance remains." This is also a success, but he is in dervish form and keeps his spell reflection.

-Mini
Title: Re: Vanquisher of Grannus of the Cleansing Steam
Post by: Raccoo on October 22, 2016, 07:41:23 PM
As for No Restoration...apparently there are oozes that spawn that will heal the boss. Killing them quickly might be the solution...maybe pulling them away from the boss.  Not sure when they spawn or exactly where so any information on this would be helpful.

Not sure when they spawn, but I saw Oruatyrim hailing a few times on my logs

[Fri Oct 21 21:24:31 2016] Oruatyrim says, 'Hail, a healing ooze'
[Fri Oct 21 21:24:31 2016] Oruatyrim says, 'Hail, a healing ooze'
[Fri Oct 21 21:24:32 2016] Oruatyrim says, 'Hail, a healing ooze'
[Fri Oct 21 21:24:32 2016] Oruatyrim says, 'Hail, a healing ooze'
[Fri Oct 21 21:24:32 2016] Oruatyrim says, 'Hail, a healing ooze'

[Fri Oct 21 21:26:23 2016] Oruatyrim says, 'Hail, a healing ooze'
[Fri Oct 21 21:26:23 2016] Oruatyrim says, 'Hail, a healing ooze'
[Fri Oct 21 21:26:23 2016] Oruatyrim says, 'Hail, a healing ooze'

hotkey /tar a_healing_ooze
Title: Re: Vanquisher of Grannus of the Cleansing Steam
Post by: Brenlaven on October 23, 2016, 12:47:57 AM
Not sure when they spawn, but I saw Oruatyrim hailing a few times on my logs
<snip>hotkey /tar a_healing_ooze
29%, 19%, 9% Ish....do not show up on ETW so a hotkey and mashing it helps for DPS and/or MA to call it...

Might be 39%, 29%, 19%...but it is late in the health...
Title: Re: TBM - Crypt of Decay - T2 - Grannus of the Cleansing Steam
Post by: Raccoo on January 27, 2017, 03:13:33 AM
First healing ooze I saw was around 35-33%, I didn't catch when the second one was. Would help if people with mash buttons add the target hotkey to it.