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Messages - Lisard MNK

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1
Shaman / Re: Shaman guides
« on: November 26, 2015, 10:10:41 PM »
Dont forget to MGB ancestral aid =D pair it with 3rd spire

2
Monk / Re: L105 Monk DPS -The Broken Mirror-
« on: November 25, 2015, 07:39:43 AM »
updated

3
Monk / L105 Monk DPS -The Broken Mirror-
« on: March 30, 2015, 08:12:45 AM »
Monk DPS. L105 TBM

Spell/Skill Info and setting up your spam key
The way multi-binding works is you bind bunch of diff skills to a particular button so you only have to use(repeatedly press) that single button to use multiple skills.
First I want to start by talking about and explaining Multi-binding of our Abilities that should always be on CD. these Abilities are as follows:

1. Torrent of Fist's - 3 Tiger Claw punches with 1000% accuracy mod
2. Doomwalker's Synergy - Flying kick debuff + 3 Strong Flying Kick attacks that also can proc Thunderfoot.
3. Flying Kick - 1 Flying kick, that can proc Thunderfoot + Technique of Master Wu AA (2-3 extra special attacks)
4. Tiger Claw - 1 Tiger Claw, that can proc Technique of Master Wu AA (2-3 extra special attacks)
5. Stunning Kick - 1 Flying Kick + physical Stun to L108 mobs
6. Zalikor's Fang
   6a. Phantom Partisan - 30s cd, Monk pets-DMG is mod-able by Bards
   6b. Zalikor's Fang - 1m cd, Decrease Hitpoints by 10929 + Hand To Hand Attack for 1027 with 10000% Accuracy Mod is mod-able by discs. (Personally i always use this one as its 100% dmg  and i dont have to worry about pets being ramped to death or other factors)
7. Vigorous Shuriken - Ranged Attack that does more dmg the further from your target.
8. Banestrike - 8k nuke
9. Curse of the Thirteen fingers - 30s cd, 15s/112hit duration, Increase Damage Shield Taken by 3109 @ rank1.When and if the 112 hits is met it triggers  Doom of the Thirteen Fingers I which is a 203450 DD.

ADPS self Buffs
10. .Drunken Monkey Style  - Increases H2H/Blunt DMG, Increases Special attack DMG (DMG increase dont stack with Zan Fi, however the increases to special attacks do)
11. Zan Fi Whistle - Increases H2h/Bluntdmg, Increases FK dmg, Increases Hit DMG %. if you have this maxed it now has a 10 proc of Zan Fi's Echo of the Tiger, which allows you to proc off of a Tiger claw attack for an additional  40k dmg per proc.
12. Dichotomic Form I - 1m duration on a 5m cooldown,  TBM progression skill(complete progression in TBM).
Level 1/6 stats:   
1: Increase 1H Blunt Damage Bonus v2 by 1119
2: Increase 2H Blunt Damage Bonus v2 by 1959
3: Increase Dragon Punch Damage Bonus v2 by 1400
4: Increase Eagle Strike Damage Bonus v2 by 1400
5: Increase Flying Kick Damage Bonus v2 by 1400
6: Increase Hand to Hand Damage Bonus v2 by 1119
7: Increase Kick Damage Bonus v2 by 1400
8: Increase Round Kick Damage Bonus v2 by 1400
9: Increase Tiger Claw Damage Bonus v2 by 1400


Level 6/6 stats:
1: Increase 1H Blunt Damage Bonus v2 by 1429
2: Increase 2H Blunt Damage Bonus v2 by 2500
3: Increase Dragon Punch Damage Bonus v2 by 1787
4: Increase Eagle Strike Damage Bonus v2 by 1787
5: Increase Flying Kick Damage Bonus v2 by 1787
6: Increase Hand to Hand Damage Bonus v2 by 1429
7: Increase Kick Damage Bonus v2 by 1787
8: Increase Round Kick Damage Bonus v2 by 1787
9: Increase Tiger Claw Damage Bonus v2 by 1787


MultiBind
Now you know what these skills do, lets learn How to Multi-Bind your offensive kick spam so your Getting maximum dmg without having to press a "million different buttons"

step 1. Open up a unused Hot bar. for Example i use Hot Bar 9.
step 2. Make sure that The new Hot bar you just opened is on and stays on Page 1.
step 3.Place in this order starting in Number 1. (Order is Important)
    1. Torrent of Fists
    2. Doomwalker's Synergy
    3. Flying Kick
    4. Tiger Claw
    5. Stunning Kick
    6. Zalikor's Fang
    7. Vigorous Shuriken (this no longer shares a CD with Drunken Monkey)
 

 Now you want to open your Options window, and go to the Keys tab, Select Catagory  and choose your Hotbar (example Hotbar 9) now bind Hot button 1-7 to a number/letter that is easy for you to use without much stress on your hand for example i use the number 2.

You should now look something like this




now when you press 2 one time it will use Torrent of fists, and if you press it twice it will use synergy and if you press it 3 times in rapid succession(smash/spam) Torrent + Synergy + FK + TC + SK + ZF + Vigourous Shuriken. Now your Kick spam is all set.



Main DPS Burn Order:
Try to Time the start of disc with Group + MGB Adps.SHM-Ancestral Aid, SHM 3rd spire, Epic/BRD Fierce Eye/epic/spire/QuickTime/ BRD BP click/ZERK Aura and Cry/RNG Auspice and Scarlet Cheetah, BST Ruaabri or dicho fury

Prior to Engage: Epic(optional i use it as a heal nowadays), BP click(Eight Leaves Heel Technique), Blood Drinkers Coating, Glyph, Two finger wasp touch(co-ordinate with other monks the order), Zan Fi Whistle

Disc 1: 1st Spire + Dragon's balance + Infusion of Thunder+ DMS + Dichotomic Form + IronFist,  kick spam + Click Cranestance+FPP, Click IronFist off once Synergy is about to refresh and use Heel of Zagali + kick spam.

Disc 2: 1st spire, Dragon's balance and few tics of Infusion of Thunder should still be running, click DMS,  Two Finger Wasp touch (this depends on if or if not its already on the mob), SpeedFocus, Destructive Force(Focused Destructive Force if necessary).

Disc 3: Finish off with  DMS, Terrorpalm

Disc 4: if the mob is still alive, Click DMS, Eye of the Storm (can also be used on anything prior to burn phase) + what ever has refreshed.


Some Helpful Reminders
*Don't forget to click Nimble reflexes as well at the start of an event, allow plenty of time for Shaded step/Eye of the storm to be available.
*Utilize -Hold the Line- AA when in a damage intensive situation(gimps your dps but increases heals on you for 1m)
*Shaded Step is awesome (pretty much a DA where you can dps too!)
*Spam Earthforce To keep the Impenetrable buff on you this helps block most AE's and its a  dps disc filler when nothings up
*New ability with TBM expansion, -Curse of the Thirteen fingers- 30s cd, 15s/112hit duration (Increase Damage Shield Taken by 3109 @ rank1) and when and if the 112 hits is met it triggers  Doom of the Thirteen Fingers I which is a 203450 DD. this ability does not stack with other monks, so plan accordingly.
**Thunderfoot proc AA seems to be working on synergy and crane again, although at very bad rates. It will not display the cast message like it does when you press Flying kick, but it does show the dmg and a text emote portion still "is struck by a thundering kick". the Thunderfoot seems to be applied to the third kick of Synergy and the second kick of Crane stance. updated 3-24-16**
**8-17-16 Destructive force was Super nerfed to oblivion not worth using any longer.
**8-19-16 Updated main burn order
**9-16-16 test update. Destructive force patched again. its now the better option again. updated main burn to reflect this

4
Freelance Ramblings / Re: Furro Bingo
« on: February 14, 2015, 09:50:16 PM »
bet i could get bingo in 1 fake emote /run

5
/offtopic


Quote
(Lisard... Look at the flowers Lisard  >:( :)))



dude 17 more days! Season 5. gonna be intense!

/ontopic

Ya, sorry, sometimes it sucks lol Big room, Little hobbit, cant throw heals far /hide. Importance here is communication. Everyones got diff stuff and the event is all over. so talk to your group. for example "hey furro gonna go DPS XYZ dont freak out cause im over here in africa BRB" or "Gotta chase my Assigned ADD Down cause its Over there. BRB" that lets your healer know and they can adjust and not worry everytime your HP bar drops they know why.

6
Monk / Re: Monk DPS - Ssark version.
« on: August 24, 2014, 06:25:45 PM »
Monk DPS. L100 CoTF

The way multi-binding works is you bind bunch of diff skills to a particular button so you only have to use(repeatedly press) that single button to use multiple skills.
First I want to start by talking about and explaining Multi-binding of our Abilities that should always be on CD. these Abilities are as follows:

1. Shadewalker's Synergy - Flying kick debuff + 3 Strong Flying Kick attacks that also can proc Thunderfoot.
2. Flying Kick - 1 Flying kick, that can proc Thunderfoot + Technique of Master Wu AA (2-3 extra special attacks)
3. Tiger Claw - 1 Tiger Claw, that can proc Technique of Master Wu AA (2-3 extra special attacks)
4. Stunning Kick - 1 Round Kick + physical Stun to L100 mobs
5.Phantom Partisan/Zalikor's Fang
   5a. Phantom Partisan - 30s cd, Monk pets-DMG is mod-able by Bards
   5b. Zalikor's Fang - 1m cd, Decrease Hitpoints by 10929 + Hand To Hand Attack for 1027 with 10000% Accuracy Mod is mod-able by discs. (Personally i always use this one as its 100% dmg  and i dont have to worry about pets being ramped to death or other factors)

6. Zan Fi Whistle - Increases H2h/Bluntdmg, Increases FK dmg, Increases Hit DMG %. With full AA this should pretty much be up 99% of the time, with a small down time between fade and reuse
7. Drunken Monkey Style  - Increases H2H/Blunt DMG, Increases Special attack DMG
8. Vigorous Shuriken - Ranged Attack that does more dmg the further from your target.
9. Banestrike - 8k nuke

Alright now that is explained. how to Multi-Bind them all so your Getting maximum  dmg without having to press a "million different buttons"

step 1. Open up a unused Hot bar. for Example i use Hot Bar 9.
step 2. Make sure that The new Hot bar you just opened is on and stays on Page 1.
step 3.Place in this order starting in Number 1. (Order is Important)
    1. Shadewalker's Synergy
    2. Flying Kick
    3. Tiger Claw
    4. Stunning Kick
    5. Either Phantom Partisan or Zalikor's Fang
    6. what ever Number 5 you decided not to use.

 Now you want to open your Options window, and go to the Keys tab, Select Catagory  and choose your Hotbar (example Hotbar 9) now bind Hot button 1-5 to a number/letter that is easy for you to use without much stress on your hand for example i use the number 2.

You should now look something like this


now when you press 2 one time it will use Synergy, and if you press it twice it will use synergy + FK + TC + Pet/ZF(which ever u chose)
The reason the 6th slot is not bound is because that is there so you can interchange Pets with ZF and or Vice versa Depending on your desire.

Now for your Second Multi-Bind, we are going to use the same Hotbar you chose for the previous multi-bind Explained in this post. and you will place them in this order as order is important starting with number 7 on the hotbar.
      7. Zan FI Whistle
      8. Drunken Monkey Style
      9. Vigorous Shuriken
for this I use the Letter E as my Multi Bind Button to activate these. Repeatedly pressing E will keep Zanfi on me, and Refresh Drunken Monkey Style until i start discing, where Drunken Monkey style wont work while a disc is active repeadedly pressing E during this will instead use Vigorous Shuriken every 6 seconds Until the Disc is finished where it will revert back to using DMS instead. This is why order is important when placing them on the multi-bind.

You should now look like this:



now your probably wondering, what about Banestrike. well i find banestrike needs its own Single separate button, as i have tried adding it but it seems to glitch out other AA activatables in the same Key press. so i added mine to a single hotkey, which i use My razer naga(numpad1)

Now your all set.


Now i wanna talk about Discing. There are many different combinations of discing, the order can change depending on how long the fight is or what your group make up is. but for keeping it simple, Oruatyrim's is pretty straight forward. but Personally unlike Previous posts above, i prefer to have control of my discs rather then combining them into socials.

My current Disc line up is as follows

Prior to Engage: Epic, BP click, Blood Drinkers Coating, Glyph

Try to Time the start of disc with MGB/Shm/Brd

Disc 1: 2nd Spire, Heel of Zagali, Crane Stance

Disc 2: 2nd spire should still be running, Two Finger Wasp touch (this depends on if or if not its alrdy on mob), TerrorPalm, Tiger's Balance, FivePointPalm, (Destructive Force if applicable)

Disc 3: Tiger's Balance should still be running, Infusion of Thunder, SpeedFocus.

Disc 4: Infusion should still be running, Eye of the Storm.

Disc 5: if the fight goes this long, Ironfist, Zalikors Fang, CraneStance, and FivePointPalm if it has refreshed in time.

This is how i usually Disc sometimes i get through all 5 discs sometimes not.

Now a few things you can add, for example Before you Start doing Disc 1, you can actually use 2nd spire, IronFist, and then use Crance stance, click Ironfist off then proceed into Heel. just for the super modded Crane stance.
or if you know its not gonna be a long burn, you can put Infusion of Thunder/2nd spire/Ironfist/Crancestance, then click Ironfist off, and proceed with Heel.



I think that's all for now.

7
Freelance Ramblings / Re: Freelance has less down time than SOE
« on: April 23, 2012, 04:29:54 PM »
what in the world am i suppose to do, get a 3 day weekend. and SOE goes down for 24 hours AHH /nerdrage

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