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Messages - Mildaria

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1
what i did:

parked main pet ( Suspend back up pet )
deployed Fire pet
spammed nuke and employed pet ( while mob was below )

what i noticed:
up to 55%, Fire pet was nuking like a champ !!!

i stood in one spot  up to 55% after 55% left fire pet up top, and noticed fire pet was nuking thru the floor and all damage was landing

Bolts and Spears cannot go through floors - you have to move downstairs to hit the boss. You can still cast on her, but the bolt will hit the floor and fizzle out. Bolts cannot go through zone geometry - if they hit the ground or a wall or anything like that, they never hit the mob and do 0 damage.



I'm pretty sure your pet's names were Xonobab and Zarober; Gimamam is an actual player. Maybe I was OOR, but I have 0 damage from your fire pets in my parse.

2
It is ok to cure someone else if they have both Gift of Endless Life and Gift of Living Death. But if you cure yourself you get DT (maybe DI fires and you go oom.. :P). Maybe they will change this in a patch, but it's safe for now.

I noticed when the AE's land the MT loses a lot of healing, I assume because lots of us are curing. Maybe we can have 1 healer in MT group continue healing and the other work cures. Also, healers (clerics at least) can stand on the same floor and don't need to run up/down. Saves a lot of trouble.

3
Raider Essentials / Re: Rampage Tanking and Rampage List
« on: January 07, 2016, 01:09:43 AM »
Friendly Stasis would be a good way to save people we don't want to die from ramp. As long as they don't die from the first round. :)

4
Bard / Bard Discs
« on: November 25, 2015, 08:53:15 AM »
Bard discs over time look something like this: (may want to open image in new tab)



General Disc Rules:

Use Epic + Fierce Eye every 3 minutes. When you burn, you can use everything except for two things:
1. Funeral Dirge doesn't stack, pay attention to the rotation. Ideally, T'Vyls goes first, followed by Dirge.
2. Spell/Melee damage bonuses don't stack, so use the BP and when it fades use 2nd Spire.
3. Use a decent burn melody if the fight is short.

Disc Descriptions:

- Bard Epic (Spirit of Vesagran):
Effect: nuke crit chance, DoT crit chance, Accuracy %
Stacking: Stacks with everything
Use: Use every 3 minutes along with Fierce Eye.

- Fierce Eye:
Effect: Crit DoT/HoT/heal/nuke chance, DD crit % mod, hit damage %, proc rate, crit hit damage %
Stacking: Currently broken and overwrites/overwritten by IoG.
Use: Use every 3 minutes along with Bard Epic. Currently, FE and IoG do not stack. Bards should take care not to overwrite an enchanter's IoG.

- First Spire of the Minstrels:
Effect: 7% hit damage reduction (group)
Stacking: Unknown
Use: If you think your group would benefit from this (i.e. some of them might die) more than the other spires, go for it.

- Second Spire of the Minstrels:
Effect: spell damage bonus (all spells)
Stacking: Doesn't stack with other spell damage bonus effects.
Use: Use after BP clicky fades (~1 min), otherwise any time it's up.

- Third Spire of the Minstrels:
Effect: 21 hit damage bonus (melee)
Stacking: Doesn't stack with other hit damage bonuses
Use: Low ADPS, useful if you don't have hybrids in the group.

- BP Clicky (Ionian Arpeggio - TDS):
Effect: spell damage bonus (fire/cold/magic DDs), melee damage bonus
Stacking: Doesn't stack with other spell/melee damage bonus effects (Spires)
Use: Use any time it's up (ADPS from this has no synergy).

- Quick Time:
Effect: delay reduction (HHE%), ATK, chance to hit %
Stacking: The HHE% doesn't stack with RF, but other effects do stack.
Use: Use every 10 mins, ideally for burns. Consider letting RF run its course before firing QT.

- Thousand Blades:
Effect: crit chance / crit damage
Stacking: Stacks with everything.
Use: Use when burning.

- Dance of Blades:
Effect: Bladewhirl proc, Triple/Flurry % chance
Stacking: Stacks with everything.
Use: Mainly used for the powerful resist/delay debuff. Also increases the bard's DPS.

- Flurry of Notes:
Effect: proc every swing (weapon procs only - no spell procs)
Stacking: Stacks with everything.
Use: Extra DPS or proc tricks (memblur, etc).

- Frenzied Kicks:
Effect: Reduce reuse time on Selo's Kick.
Stacking: Stacks with everything.
Use: Use when burning.

- A Tune Stuck In Your Head:
Effect: Extends songs by 6 seconds.
Stacking: Stacks with everything.
Use: Use whenever up or save for disc/burn. High uptime.

- Funeral Dirge:
Effect: Increases melee damage NPC takes.
Stacking: Doesn't stack with T'Vyls Resolve.
Use: Ideally rotate SK T'Vyls followed by Funeral Dirge.

- Bladed Song:
Effect: Reverse damage shield on NPC.
Stacking: Stacks with everything.
Use: Avoid if low # of debuff slots on NPC. Use whenever up. Low ADPS.

- Cacophony:
Effect: 11k DoT + stun
Stacking: Stacks with everything.
Use: Avoid if low # of debuff slots on NPC. Use whenever up.

- Song of Stone / Lyrical Prankster:
Effect: 9 / 5 swarm pets
Stacking: Stacks with everything.
Use: Helps ADPS for mages. Low DPS.

- Vainglorious Shout:
Effect: Frontal AE stun/resist debuff/small DD
Stacking: Stacks with Bellow if you land Bellow first.
Use: Useful for resist debuffing.

- Boastful Bellow:
Effect: Single target resist debuff/small DD
Stacking: Stacks with Vainglorious Shout if you land Bellow first.

5
Bard / Bard Raid Melodies
« on: November 25, 2015, 07:48:25 AM »
     

- Normal melody:

     /melody 1 2 3 4 1 5 2 3 1 4 5 2 1 3 4 5 7 1 2 10

- A Tune Stuck In Your Head melody:

     /melody 1 2 3 4 5 6 1 2 3 4 5 6 1 2 7 3 4 5 1 10

- Burn melody (2 nukes - also need A Tune...):
     
     /melody 8 9 1 8 9 2 8 9 1 8 9 3

- Slow burn melody (only 1 nuke, maximizes ADPS):

     /melody 8 1 2 8 3 4 8 1 5 8 2 3 8 1 4 8 5 2 8 1 10

Why you should have a fancy/long melody key:

Most bard songs last 18 seconds with the Extended Ingenuity AA. A few (reference), do not - mainly Aria, Accelerando, and Harmony of Tone. Aria is our most important and highest ADPS song. Since our other songs have a longer duration, it is worth the effort of a complicated melody key to keep Aria up while maximizing the number of songs we can play. It is a huge mistake to make a simple /melody 1 2 3 4 5 key and let Aria drop every 12 seconds (this lowers you to 80% uptime - think of it as a 20% loss in ADPS). Similarly, it's silly to just do /melody 1 2 3 4 when you can add another song. The small amount of work it takes to make a long melody key is well worth the result (getting to play an extra song). It requires 0 effort beyond making the hotkey once.

Long reuse songs (Crescendo, Dichotomic) have a big benefit and should be included in your melody. Crescendo adds ~500 mana and 50 endurance regen, while Dichotomic adds ~200 mana and 30 endurance regen.

When to use different melodies:

Normal melody = when A Tune.. isn't up, or when you're saving it for something.

Burn melody = Short-ish boss fight
For the burn melodies, I only use the 2 nuke burn (this is the high DPS one) on fairly short events that I'm certain we'll win. The drawback of using two nukes in a melody is you can only really play 2.5 ADPS songs for your group. The 1 nuke burn melody is reasonably good DPS while still letting you play 5 ADPS songs.

The best songs for your group:

It varies by group makeup and raid event. There are a few things I'll point out about our different songs:
- Aria is by far the best ADPS song we have - the only time I wouldn't use it is in a tank group, where the overhaste aura suffices.
- Aria and the overhaste aura stack, so in melee DPS groups (and caster groups where mana regen wont help) you should be using both Aria and the overhaste aura.
- Beyond Aria, most ADPS songs are relatively low return. In order of ADPS (roughly):
  War March > Song of Suffering > Arcane Melody > Nilsara's Aria / Fatesong / Potency
   - The ADPS from the spell damage bonus songs is so small, I almost never play them.

6
Cleric / Re: Cleric guides
« on: November 24, 2015, 11:56:54 PM »
I'm just going to leave this here.

     

7
Freelance Ramblings / Don't zone during wins/wipes
« on: August 09, 2015, 06:54:20 AM »
FYI

Customer xx soe via CSS Web 07/30/2015 08:02 PM
Hi,

Tonight the open raid team I'm a part of completed the "Death Stands" achievement in the Principal Vicarium Nomia raid in Arx Mentis. At the very end of the fight, I died and hit respawn. When I zoned back in, I didn't get the achievement, or the 10 Arx Energy Crystals reward.

I've submitted a report on the other character I had logged in at the raid, Sirenea. (/report Mildaria) - both of these characters were logged in on the same computer which may have caused a problem. This report shows a bunch of people in the raid getting the achievement as proof.

Thanks for any assistance.

...

Response GM xxx via Email 08/06/2015 11:44 PM
Greetings Mildaria,

I'm sorry to hear that you did not receive credit for Principal Vicarum Nomia raid event. Regrettably we are no longer updating a character's raid achievement or granting rewards if they were not obtained during the raid. As your character was killed and left the zone this may have caused your character to not receive credit. I apologize if this causes an inconvenience. If you feel this is bugged, feel free to submit a bug report. You can visit our bug tracking website at https://dgcissuetracker.com/secure/Dashboard.jspa and post the bug there.

Sincerely,

GM xxx

So I got the achievment on one character but not the other, on the same PC.. too bad  ::)

8
The lich add timer is off. I checked my logs to figure out what the correct timer is, and it seems to fluctuate between 60 and ~62 seconds. I added 1 second to my timer, hopefully it helps a bit but the timer still isn't going to be exact.

9
Last night was a really good run, IMO these are the two biggest reasons we wiped:

1. Lucia does not interrupt her "beam, pivot x 20" script when we enter the final phase. When we killed the final fulgia mob, she had just started her beam & pivot rotation. When the Magia engaged, she was no longer stationary, but didn't stop casting her beam. This killed a lot of people.

     [Fri Apr 03 20:02:21 2015] Principal Indagatrix Lucia says 'I shall cleanse all intruders from this place!' (beam & pivot script begins)
     [Fri Apr 03 20:02:21 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:24 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:28 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:29 2015] a magia facultis fulgia has been slain by Glaydfrawg! (final trash mob killed. Magia engage)
     [Fri Apr 03 20:02:31 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam> (super awesome death beams continue)
     [Fri Apr 03 20:02:34 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:37 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:40 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:43 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:46 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:49 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:53 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:56 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:02:58 2015] Dimbly says out of character, 'Turn Lucia around please' (Dimbly cry for help :P)
     [Fri Apr 03 20:02:59 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:03:02 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:03:05 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:03:07 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>
     [Fri Apr 03 20:03:10 2015] Principal Indagatrix Lucia begins to cast a spell. <Resonating Beam>


The trouble with Lucia's beam is that sometimes I don't see the emote "I shall cleanse all intruders from this place!" Perhaps there is a short range on it. She beams for 50 seconds, then stops for 30 seconds.

My suggestion is to pause before we kill the final mob, and observe Lucia. Do not kill the last trash mob if she is in the middle of her beam frenzy. Last night we had 14 extra beams fire on the raid because of our unlucky timing.

2. Positioning during the last phase. Lucia fires a beam at each Magia every 45 seconds. So, if two Magia are close together, everyone in their path takes 224k damage from two beams (pretty much certain death).

Magia Ursus spawns a gravitate aura, which is sometimes pulling another Magia tank into his aura. This is a perfect recipe for mass death. It is imperative for the Magia to be spread out, especially Ursus. Also, people should avoid standing between Lucia and a Magia.

Here's my idea for how we could improve our current setup:



There are safe places to stand how we currently position the Magia, but it would reduce the risk of getting double beamed if we spread them out even more. Not farther away from the entire raid, but farther away from the other Magia.

Lucia ports to the #1 aggro on a mini once every minute, and gives the following emote:

     Principal Indagatrix Lucia shouts 'Your time has ended, ____! I come for you!'

Tanks might be interested in having a trigger for that.

10
I think Ignas/Humas Maxio fire where the player gets the warning emote, not 10 seconds later when the AE goes off.

Here's my bards log from last night: (red/orange = Ignas Maxio warning + resist, blue/teal = Humas Maxio warning + resist)

    [Fri Mar 06 18:18:50 2015]   Jilkk feels faint claws scraping their skin. It begins to grow stronger. (Ignas Maxio warning)
    [Fri Mar 06 18:18:50 2015]   Nellixx feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:19:00 2015]   Electricity runs all over Gimamam's body. (Humas Maxio warning)
    [Fri Mar 06 18:19:00 2015]   Electricity runs all over Kaloha's body.
    [Fri Mar 06 18:19:00 2015]   You resist the Ignas Maxio spell! (Ignas Maxio landed)
    [Fri Mar 06 18:19:00 2015]   You resist the Ignas Maxio spell!
    [Fri Mar 06 18:19:10 2015]   You resist the Humas Maxio spell! (Humas Maxio landed)
    [Fri Mar 06 18:19:10 2015]   You resist the Humas Maxio spell!
    [Fri Mar 06 18:19:20 2015]   Dimbly feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:19:20 2015]   Sinc feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:19:30 2015]   You resist the Ignas Maxio spell!
    [Fri Mar 06 18:19:30 2015]   You resist the Ignas Maxio spell!

    [Fri Mar 06 18:19:35 2015]   Electricity runs all over Furro's body.
    [Fri Mar 06 18:19:35 2015]   Electricity runs all over Minisca's body.

    [Fri Mar 06 18:19:45 2015]   You resist the Humas Maxio spell!
    [Fri Mar 06 18:19:45 2015]   You resist the Humas Maxio spell!

    [Fri Mar 06 18:19:50 2015]   Bitsofriar feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:19:50 2015]   Padraigg feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:20:00 2015]   You resist the Ignas Maxio spell!
    [Fri Mar 06 18:20:00 2015]   You resist the Ignas Maxio spell!

    [Fri Mar 06 18:20:10 2015]   Electricity runs all over Gimamam's body.
    [Fri Mar 06 18:20:10 2015]   Electricity runs all over Zaknaffein's body.

    [Fri Mar 06 18:20:20 2015]   Mulila feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:20:20 2015]   Nellixx feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:20:30 2015]   You resist the Ignas Maxio spell!
    [Fri Mar 06 18:20:45 2015]   Electricity runs all over Dimbly's body.
    [Fri Mar 06 18:20:45 2015]   Electricity runs all over Gimamam's body.

    [Fri Mar 06 18:20:50 2015]   Devdog feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:20:50 2015]   Maglor feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:20:55 2015]   You resist the Humas Maxio spell!
    [Fri Mar 06 18:20:55 2015]   You resist the Humas Maxio spell!

    [Fri Mar 06 18:21:20 2015]   Bdallya feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:21:20 2015]   Devdog feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:21:20 2015]   Electricity runs all over Feroxide's body.
    [Fri Mar 06 18:21:20 2015]   Electricity runs all over Reyek's body.

    [Fri Mar 06 18:39:22 2015]   Crupp feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:39:22 2015]   Oruatyrim feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:39:27 2015]   Electricity runs all over Bdallya's body.
    [Fri Mar 06 18:39:27 2015]   Electricity runs all over Trolbiterr's body.

    [Fri Mar 06 18:39:32 2015]   You resist the Ignas Maxio spell!
    [Fri Mar 06 18:39:32 2015]   You resist the Ignas Maxio spell!

    [Fri Mar 06 18:39:37 2015]   You resist the Humas Maxio spell!
    [Fri Mar 06 18:39:37 2015]   You resist the Humas Maxio spell!

    [Fri Mar 06 18:39:52 2015]   Drogba feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:39:52 2015]   Nuttann feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:40:02 2015]   Electricity runs all over Bitsofriar's body.
    [Fri Mar 06 18:40:02 2015]   Electricity runs all over Reyek's body.

    [Fri Mar 06 18:40:02 2015]   You resist the Ignas Maxio spell!
    [Fri Mar 06 18:40:03 2015]   You resist the Ignas Maxio spell!

    [Fri Mar 06 18:40:12 2015]   You resist the Humas Maxio spell!
    [Fri Mar 06 18:40:12 2015]   You resist the Humas Maxio spell!

    [Fri Mar 06 18:40:22 2015]   Furro feels faint claws scraping their skin. It begins to grow stronger.
    [Fri Mar 06 18:40:22 2015]   Minisca feels faint claws scraping their skin. It begins to grow stronger.

    [Fri Mar 06 18:40:32 2015]   You resist the Ignas Maxio spell!
    [Fri Mar 06 18:40:32 2015]   You resist the Ignas Maxio spell!


My suggestion is to have the raid stay in a pile, and move as a group every 10-15s. Given the short duration between emotes, this may not be feasible. Alternatively, we could all spread out, and just move when someone near you is emoted.

11
The Pillar of Claws emote is now public:

02/26/15 05:18:44 PM   !Drogba feels faint claws scraping their skin. It begins to grow stronger.

12
Freelance Ramblings / Re: Furro Bingo
« on: February 14, 2015, 08:40:59 PM »
New card:



Furro bingo the drinking game:

1. Whenever Furro says one of the phrases on your card, drink.
2. Whenever you get bingo (completed column, row, or diagonal), finish your drink. :P

13
Tanks interested in knowing where adds are located can add these lines to your arxmentis.txt map file. (or download my arxmentis_3.txt file here)

Code: [Select]
P -281.0000, 27.0000, 113.0000,  240, 0, 0,  3,  Principal_Indagatrix_Lucia
P -375.0000, 16.0000, 113.0000,  99, 99, 99,  3,  Magia_Adria
P -375.0000, 30.0000, 113.0000,  99, 99, 99,  3,  Magia_Tatio
P -375.0000, 0.0000, 113.0000, 99, 99, 99, 3, Magia_Ursus
P -295.0000, 14.0000, 113.0000,  0, 176, 240,  3,  a_magia_vis_fortitio00
P -295.0000, 22.0000, 113.0000,  140, 30, 210,  3,  a_magia_vita_fortitio00
P -295.0000, 30.0000, 113.0000,  0, 176, 240,  3,  a_magia_vis_fortitio01
P -295.0000, 38.0000, 113.0000,  140, 30, 210,  3,  a_magia_vita_fortitio01
P -295.0000, 46.0000, 113.0000,  0, 176, 240,  3,  a_magia_vis_fortitio02
P -295.0000, 54.0000, 113.0000,  140, 30, 210,  3,  a_magia_vita_fortitio02
P -310.0000, 14.0000, 113.0000,  0, 176, 240,  3,  a_magia_vis_fortitio03
P -310.0000, 54.0000, 113.0000,  140, 30, 210,  3,  a_magia_vita_fortitio03
P -276.0000, -64.0000, 113.0000,  255, 76, 0,  3,  a_magia_facultis_fulgia00
P -284.0000, -56.0000, 113.0000,  255, 76, 0,  3,  a_magia_facultis_fulgia01
P -294.0000, -66.0000, 113.0000,  0, 176, 80,  3,  a_magia_virotis_fulgia00
P -296.0000, -74.0000, 113.0000,  0, 176, 80,  3,  a_magia_virotis_fulgia01
P -284.0000, 113.0000, 113.0000,  255, 0, 255,  3,  a_magia_ignas_proloxis00
P -280.0000, 116.0000, 113.0000,  255, 255, 255,  3,  a_magis_humas_proloxis00
P -276.0000, 120.0000, 113.0000,  255, 0, 255,  3,  a_magia_ignas_proloxis01
P -272.0000, 124.0000, 113.0000,  240, 240, 240,  3,  a_magis_humas_proloxis01

Map of area:



Scavenger adds spawn every 55 sec, Lucia gives the message:

     Principal Indagatrix Lucia says 'Beware, magia. The parasites are returned, drawn by the magic of our conflict!'

We also saw the following message:

     Fire begins to form around your feet.

I wasn't able to tell what this indicates.

The raid needs to be more aware of Lucia's beam - she casts a 100k frontal DD, rotates 2 inches, then casts it again every 2-4 seconds. It only has 20' range so people need to either back up if she shadowsteps close to you, or reposition to stand behind her. One of our attempts she shadowstepped in front of us, then started incinerating the entire raid right as the big group of adds went active. We had no chance. :P

When the first group of adds die, it seems like the southern adds would be more dangerous and should die first (MA did call these first) - they're snareable, but all mobs in this event cast anti-kite Chains of Binding.

14
Raid Performance / Re: Debuff Breakdown - Spells & AA
« on: December 24, 2014, 08:39:26 PM »
[41274] T'Vyl's Resolve Effect
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s
Duration: 12s (2 ticks), Dispelable: Yes
6: Increase Hit Damage Taken by 30%

Rank 1 of the AA is 15% - rank 2 is 30%. So it should ideally go before Funeral Dirge.

15
Raider Essentials / Re: The Classroom
« on: September 29, 2014, 06:21:23 AM »
Favorite threads:

Bard - Raid group song setups and advice
Bard Forum - The Concert Hall - requires confirmation from an admin to register (contact one in the serverwide bard channel)

Cleric - Clerical Tips and Words of Wisdom (not a thread, but all the posts in that forum are good)

Enchanter - Enchanter spell lists and favorite activated aa

Magician - Buffs/Burn: Raid (mentioned in a post above but not in main post, imo this one is still relevant)
Multibinding

Necromancer - Everquest Necro Raid burn (CotF Era -- Tier 2) (YouTube video, highly recommend)

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