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Messages - Phurious

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1
is there any way to somehow control that 5th wave so they don't go killing all the healers and dps right away?

2
So I was told 2 things by a friend tonight regarding this raid. first was to not pull adds but let them come to us from pathing to avoid being overrun. not sure if this will work with timer on dragon and what not but thought I'd share.

2nd is that once we have all the adds dead and dragon is active there is no way we should not win. He told me that if we start wiping to have monks get crystallized and have everyone dragged away to a safe spot or all the corpses moved so when the raid is rebuffed and back in zone people do not die to the corpses. it is just like the group instance where you can keep someone crystallized and get raid ready again without it resetting.

3
So this is just a suggestion after our first attempt on this raid.  If we position the raid on the hill during the trash phase it will give us room to pull what we want to the raid without having our healers and casters be the first to die like when we were positioned against the wall.

Also when it comes time for Zeixshi-Kar phase we can position the dragon at the bottom of the hill right next to platform so that it is still in range of the range dps.

With the raid being on the hill we can have the 2 assist group sets start out for example on the east and west sides of the hill. have the pullers bring in mobs, kill them and then switch to the north and south. that way we avoid the corpse AE DD/DoT while also having a constant stream of mobs incoming so we can stay on track with the timer, can place the casters/healer on the top of the hill to avoid all of the corpses without having to move around and disrupt casting. Once again just a suggestion and anyone feel free to tweak this to however it would fit Freelance the best.

Also gonna toss in here that the more corpses we have on the ground the more dot/dd we are going to get. I think for this event that we might need to rule out calls and only go with rezzes, or have 1 or 2 people designated as corpse draggers so we can move all the character corpses away from where the raid sits to limit the amount of ae we are getting.

4
Yeah we are talking about the same mechanic corpses.  I was told by my friend that gave it to me that it is a warning trigger so it should be very useful. as for the crystals, in NToV zerkers can decapitate the ones in those raids so I would think it would apply to this as well.

5
Hey not sure if you got this yet or not but here is the trigger for the Corpse AE that goes off. "You feel your skin sweltering towards death." you need to move away from the corpses to avoid this.




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