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Necromancer / Re: Necromancer Guide - TBM
« on: November 30, 2020, 10:54:16 PM »
With the sustained absence of serverwide channels for such discussions, I'm curious if your necros are using the Grip DoT on raids since it can get overwritten / blocked by SK Dire or Bst Roar of Thunder, as well as whether you are using 3, 4, or 5 wounds on suitable fights.
While Dissident parses over Ignite, the fact that it is a level 255 spell and thus not focused or extended by duration foci leaves several ticks without damage (42s duration, 60s recast). I'd be interested in your thoughts.
Our nec team on Luclin is generally running the following these days on raids (without Grip to avoid bounces):
/edit: Updated for CoV incoming damage, and Wretched parsing over Broiling due to Enhanced Decay impact
1. Pyre of Klraggek
2. Oblivion
3. Crystal Crawler Venom
4. Drachnia's Pallid Haze
5. Danvid's Decay
6. Pyre of the Wretched
7. Broiling Shadow
8. Frozen Leech
9. Tserinna's Grasp (slightly higher DPS than Leech, but longer cast time and recourse ends with mob death) /// Septic Wounds
10. Shield of Destiny (survival) // Ignite / Scourge (undead dependent) /// Cytotoxic Wounds
11. Remote Sphere of Blight (if AEs ok) // Ignite / Scourge (undead dependent) /// Mortiferous Wounds
12. Malevolent Covenant
13. Assert for Blood /// Pernicous Wounds
---
Siluuael (Luclin)
While Dissident parses over Ignite, the fact that it is a level 255 spell and thus not focused or extended by duration foci leaves several ticks without damage (42s duration, 60s recast). I'd be interested in your thoughts.
Our nec team on Luclin is generally running the following these days on raids (without Grip to avoid bounces):
/edit: Updated for CoV incoming damage, and Wretched parsing over Broiling due to Enhanced Decay impact
1. Pyre of Klraggek
2. Oblivion
3. Crystal Crawler Venom
4. Drachnia's Pallid Haze
5. Danvid's Decay
6. Pyre of the Wretched
7. Broiling Shadow
8. Frozen Leech
9. Tserinna's Grasp (slightly higher DPS than Leech, but longer cast time and recourse ends with mob death) /// Septic Wounds
10. Shield of Destiny (survival) // Ignite / Scourge (undead dependent) /// Cytotoxic Wounds
11. Remote Sphere of Blight (if AEs ok) // Ignite / Scourge (undead dependent) /// Mortiferous Wounds
12. Malevolent Covenant
13. Assert for Blood /// Pernicous Wounds
---
Siluuael (Luclin)