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« on: March 05, 2016, 07:38:50 PM »
First, that video seems to be of multiple attempts unless that one toon can both tank and pull bokon at once. Second, the DPS they bring is probably different than what Freelance brings. Not necessarily in total DPS but in range versus melee. Who hasn't put Quickburn on ignore yet for whining how Machin Shin leaves 'x' type DPS up top and 'y' type DPS goes below. So just take those videos as tools to pick up minor things Freelance can consider...
BTW, not suggesting Pad is doing the QuickBurn shuffle...just reminding folks that each raid force is different.
One thing is they slow the bokon. Not a big deal maybe. But the video showed slow hitting bokon.
Also, the order of the roots seem more consistent. There are two greenish root icons (Blusterbolt/Flusterbolt?) then one of them is overwritten by Vinelash (Ranger/Drood) or Spore Spiral (Drood) or some ranger single target normal root brown icon. In almost every case that seems to be the order.
Another is the tank lines up the bokon to be punt rooted to the fire. This punt root is probably Blustherbolt/Flusterbolt but I don't know the recast timer.
Drood Paralytic Spore (single target punt root) lasts for 3+ mins but is overwritten by Vinelash (70 secs max?) which is not helpful. But the recast on Paralytic Spore is 1 minute while Vinelash is just the global cooldown timer. So the CC team has to decide if they want to try to use longer term roots like Paralytic Spore / Spray (multi mob version) as just another positioning tool since they both punt the mobs like Blusterbolt/Flusterbolt and then reapply Vinelash over and over to hold them in place.
If the CC team can reapply Vinelash consistently (it has a refresh after all) and keep the bokon on the fire then maybe Freelance can reduce the use of a tank to keep them all on the fire once port down happens. But for now that tank strat seems to be helping quite a bit.
So if CC team want to work out a line them up and punt them to fire tactic that is great. Minisca is wanting to coordinate the use of oozes better as well to kill more in a single shot. Combining these tweaks should help with the bokon.
I don't focus on the the DPS of the boss when she ports down so this may be happening already but another observation from that video is that only the tank and back up tank are on the platform. All other melee DPS seem to be in the water around the platform. Again, DPS differences but this means the tentacles will spawn in the water so maybe the tank doesn't have to stand in a tentacle on a second port down. Her hitbox seems large enough to be in the water and still hit her...so if it isn't happening perhaps that can be tried on the next run.
Good stuff Pad. The video shows a few things to consider as Freelance refines the strategy. 8% and 5% are close and these minor adjustments might help get her dead.