I'm using this thread to post, and refer to, DPS parsing from past Freelance Raids.
Lord YelinakFirst up, a straight burn on the 2nd Lord Yelinak pop. In this raid, we had a decent selection of shamans for the melee DPS, enchanters for the INT caster DPS, a berserker, but probably short bards. Overall, we had good DPS going, 1M/s over the short 70s fight. This is about taking your best short DPS burn and applying it the mob. If you're lower on the parse than where you want to be -- and honestly, we all have room for improvement -- take a look at someone in the same class as yours, and go to the Show Discs, Spells and Actions. Select yourself and others, and see what they did differently. Discuss it with them, or here. Check the ADPS in your group and see what's going on.
For example, Xarlass and I parsed about the same. We both Glyph'ed (no one else did to my parse's knowledge). Did we use the same disc? What did he do that I didn't that could make my parse better (we certainly didn't do the same things)? I know it doesn't catch everything, because I hit some keys before I start attacking (like the Heel disc I opened with). You may have to go back into your log file, have GP parse out your actions and another's and make a comparison.
Very small changes can easily make a big difference in the raid's overall DPS. More DPS means the tank doesn't have to tank as long, which means less chance for some random spike of damage to kill him. And as we know, the healers can heal the best, the tanks can tank the best, but if there's no DPS, the mob never dies, and the raid never ends. Improving DPS means not only lessening the time of a raid (and hence we get more raids in), but increases the chance of us winning.