Cooling Chamber - The Beast Below
*[02/11/2011] NOTICE: This post has been modified to reflect amendments posted within this thread *
Zone & Instance Info Zone: Cooling Chamber
NPC Name: Rodrick Cleanheart
NPC Location: Follow path leading down towards Mission/Task NPCs at Loc: -170, -320, -25
Keyword to Enter: Ready
Flag & Key RequirementsZone Flag: | | None |
Event Key: | | None |
Event Flag: | | None |
Brief Event Overview and StrategyThis event involves: Two bosses, adds, emotes, and directional AE's! Fun!
Always INVIS when you MOVE OVER THE WATER! Otherwise, the lake adds will agro and hit you.
Throughout the event, Grunkuck randomly banishes players into the nearby lake onto rooted whelp adds which attack you. When this happens, get out of the water ASAP and return to the raid.
AVOID Grunkucks SIDES, or you'll be hit with a 70% Melee SLOW, and 50% Spell SLOW! If you are hit, use Corruption Cures to remove. Paladins Splash!
At 70% - Grunkuck WARPS to the SOUTHWEST side of the lake, and FOUR beast adolescent adds spawn. ASSIST MA on the adolsecent adds. STAY OFF GRUNKUCK.
TWO minutes later, Grunkuck WARPS to the NORTHWEST side of the lake, and FOUR more beast adolsecent adds spawn. ASSIST MA on the adds, STAY OFF GRUNKUCK until called.
At 43% - Kelmuck, Grunkuck's MATE spawns, the LAKE ADDS attack, and several additional adds spawn at Grunkuck. Details below:
an underdeveloped whelp = KITE away (they move slow!), and it'll STARVE to DEATH in 30 seconds or so.
a dimensional beast whelp = ASSIGNED KITERS, as instructed, pickup your set and KITE away from the raid until we finish.
At this point, everyone else ASSIST MA on GRUNKUCK, and DISC when called on. STAY OFF MATE please.
Emotes:Throughout the entire event, you must react to emotes. Failure to do so, will basically wipe us.
Each player targeted must RUN AWAY from the raid, or else everyone near you suffers either SILENCE or 30k DD.
Setup the following AT's, replacing "your_name", with your character name. RUN AWAY when your trigger fires.
Pattern1: looks at your_name
Pattern2: with rage at your_name
MT's can be emoted! When it happens, the MT will call out in RS, OOC, SHOUT, and EVERYONE must RUN AWAY.
Setup the following Trigger Pattern, and RUN when it fires. Pattern: MT EMOTED
GTT Audio & Text Trigger imports available further down in this post: "Audio Trigger Setup" section.
Mob Adds - InformationClasses: Everyone, not specific to CC/Tank, or support.
NAME | | WEAKNESS | | TACTIC | |
a dimensional beast adolescent | | None - Perma rooted | | Assist MA to kill | | |
an underdeveloped whelp | | Slowly die as less players near | | Kite away until they die (30 seconds) | ] | |
a dimensional beast whelp | | Unmezzable, Run speed immune | | Assigned Kiters for each set, pre-agro, kite away when active | ] | |
[/td][/tr]
Tank PreperationThe locations provided below indicate where we pin the Beast and Mate.
Map Filename: coolingchamber_3.txt
Locations:P 202.9348, 2933.1067, -515.3658, 0, 0, 240, 3,
2ND_WARP._tank_face_so_we_see_mate_behind_beast
P 437.3120, 3127.9333, -507.3837, 0, 0, 0, 1,
P 437.3120, 3127.9333, -507.3837, 0, 0, 240, 3,
FIRST_warp_tank_it_here._keep_tank's_back_to_the_water
P 433.2322, 2888.2239, -509.3426, 0, 0, 240, 3, prefight_small_island(MT_healers_stay_here_until_2nd_warp)
P 270.5081, 2617.0068, -503.2241, 0, 0, 240, 3, Beast_Prep_Spot(always_invis_before_going_over_water)
Audio Trigger SetupGrunkuckWhen targeted, you have 15 seconds to react and move far away from the raid. When the timer runs out, an AE fires from your location affecting anyone nearby.
AE:Blank Slate - Silence + 4k DoT (corruption cure 6 counters to remove)
Otherworldly Explosion - 30k DD + Knockback
Pattern: looks at <your_name> with
Action: Run away from the raid!
Kelmuck, Grunkuck's mateWhen targeted, you have 6 seconds to react and move far away from the raid. When the timer runs out, an AE fires from your location affecting anyone nearby.
AE: Otherworldly Explosion - 30k DD + Knockback
Pattern: with rage at <your_name>
Action: Run away from the raid!
GTT SET for BOTH BEAST & MATE:GTT Trigger File (with sound): beast-emotes-sound.gttGTT Trigger File (no sound): beast-emotes-no-sound.gttAudio File: Alert ding sound!*** IF YOU USE THE ABOVE GTT IMPORTS, MODIFY IT. REPLACE "YOU" WITH YOUR CHARACTER NAME ***