Author Topic: UF - Convorteum - E7: The First Creation  (Read 4559 times)

Furro

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UF - Convorteum - E7: The First Creation
« on: April 06, 2012, 10:04:20 PM »
 
Convorteum - Event 7: The First Creation


Zone & Instance Info
 
Zone: Convorteum

NPC Name: Grif Iceblock
NPC Location: At the zone-in of Convorteum

Keyword to Enter: ready


Flag & Key Requirements
 
Zone Flag: Convorteum (Group zone, /ach Appease the Gatekeeper & Unlock the Mystery)
Event Key: None
Group Mission: (refer above, Convorteum group zone access required)
Event Flag: Raid Flag: Audience with Brell Serilis

Note: Limited Piggy spots available based on number of flagged players in raid at the time.

* Minimum PIG requirements to attend:

- Must have access to the Convorteum zone through group progression.


Brief Event Overview and Strat

This is a timed event, that takes place in TWO stages. 

Timed adds and a DEATH TOUCH mechanic are in play for the ENTIRE EVENT.

DT targets random players every 30-60 seconds.  CURSE CURE is required within 30 seconds of being marked, or you will die.

Select groups by assignment, please ASSIST your MA when called upon.

STAGE 1:

Bridge Protectors & Guardians = Assist MA, we kill the guardian FIRST, then the two protectors, repeating for each bridge.

Inner Area - Protectors &  Shield Maidens = Assist MA, we will pull protectors and kill. 

For Shield Maidens WATCH /RS CALLS please.  Each maiden has a self-buff we must deal with properly:

Shield Maiden's Reflection = No spells will land so don't cast.  Melee DPS only.

Shield Maiden's Spines = Huge DS.  Melee immune (mostly).  Casters get close to DPS (belly caster, or you'll resist)

Maiden without a self-buff = DO NOT CAST ON IT.  Otherwise 25k DD hits our MT for every cast on her.

STAGE 2

When the last maiden dies, The First Creation activates, along with more timed adds.

During this last stage, the DT and Skirmishers/Lava Golems will continue to spawn.

Only asigned groups are to attack The First Creation.

Do not ever leash Creation, or it'll RESET to 100%

Assigned CC/Groups will deal with the adds.

Reminder:  Do not loot any bane clickies unless you have been tasked to do so please.  Thanks.

ALL Trigger information is available in the GTT section further down in this post.

Any questions, please ask reply to this thread, and/or ask in the FLRaids:raids channel.  Thanks.


Death Touch - Doom Mechanic

Throughout the entire event, random players will be targeted every 30-60 seconds with Curse of the First Creation (DT Marker)

Curse cure required within 30 seconds of being marked, or player gets death touched.

Private Pattern: You are cursed by the touch of The First Creation

Public Pattern: Soandso shivers in anticipation.


Timed Adds - Skirmishers & Lava Golems

Spawn throughout the event, regardless of stage.

Skirmishers:
  • Six located around the permiter of the pit (they stealth themselves)
  • Respawn every 8 - 12 minutes in front of the white benches
  • Hit for 16000
  • MEM-BLUR themselves!
  • Warp around to on random players each time
  • AE details in table below
Lava Golems:
  • Several spawn around the inner island lava pit/moat
  • Respawn every 6 minutes
  • Hit for: 8000.  They are straight up melee, cast no AEs.
SKIRMISHERS       Skirmisher's Chromadrain - 7k DoT + Snare (single-target, detri)
(a skirmisher) Skirmisher's Chromastrike - 39k DD (single-target)
  Skirmisher's Stealth - Their stealth cloak

   

    * Required Actions
    Priority assist MA call to kill ASAP (when active)
    Reminder: Any active mob not agro'd within 1 min will reset event
   
   
LAVA GOLEMS * Required Actions
(a lava elemental) CC: Charmable, immune to mez
    PAL/ENC: Stunnable
   
    RAID: Assist assigned MA G#/#
    ENC: charm, assist assigned MA


Stage 1 - Bridge Guardians & Protectors

We're in a big circlular room.  At various positions, mobs guard areas and bridges.

All hit for 17000.

BRIDGES: Guardians & Protectors
  • Each bridge has THREE mobs (1 guardian, 2 protectors)
  • Protectors respawn when killed, UNLESS we kill the guardian FIRST.
  • Protectors must be  killed within THREE MINUTES of their guardian's death.
  • Do not leash these mobs; or they will reset to 100%
  • None of these case AEs.
INNER-CIRCLE AREA

Protectors: Straight up melee, no AEs/specials; not tethered.  We will pull and dispatch, assist MA.

Shield Maidens: Perma-rooted.  Special self-buffs (read details below please).
 
Maiden Self-Buffs        * Required Actions
Shield Maiden's Reflection No spell casts; melee only
  (100% Spell Reflection)
   
  Shield Maiden's Spines Immune to 'most' melee attacks
  (2500 Damage Shield) Casters get close (belly caster)
    Test/report degree of melee immunity please.
   
  No Self-buff Any maiden without a self-buff
    will redirect 25k DD onto her current
    target for EVERY SPELL CAST on her
    Watch /rs calls please.
   
Note:  The First Creation goes live after the last maiden dies.  Stage 2 begins.

BANE DETAIL:  Only those tasked will loot these cores.  Thanks.

Each bridge guardian drops a Gravity Core. The effect on this item can be used to do 3.6 million damage to The First Creation. It can be used at any point in the fight with The First Creation, but be warned that it generates instant aggro on the caster.


Stage 2 - First Creation & Friends(his, not ours)


The First Creation:

  • Hits for 24000
  • Flurries, single-target rampages; AE rampages
  • If leashed, resets to 100%!
  • Various AEs & self DS
AEs:

Repulsion of the First Creation - 10k DD + Knockback/up (PBAE, 200' range, chroma 700 (50% chance to resist))
Lava Elemental Protection - Incremental DS (starts at 100, goes to 1000 DS)

Adds:

Various adds spawn during this stage.
  • ALL are Mezzable and Stunnable.
  • Live mobs gnolls, kobolds and sporali are CHARMABLE.
  • Cursed humans/zombies cast Death's Embrace (12k DD, single-target, 100' range)
     
  • Banshee's cast Banshee Scream 6k DoT
     
  • Sporali adds may attempt to HEAL The Creation
  • Remember, timed Skirmisher and Lava Golem adds will continue to spawn that we must deal with.
  • Additionally, the DT mechanic is still in play.
* Required Actions Assist MA G#/#, and/or assigned CC/Mez/charm, depending on our setup.

List of the various adds:

a cursed human
a drifting specter
a wailing banshee
a hulking zombie

a gnoll guardian
a gnoll soothsayer
a kobold defender
a kobold spiritcaller

a sporali needleroot
a sporali replenisher
a sporali stoutspore



Text / Audio Triggers - Mandatory

ALL Classes - Mandatory

Death Touch - Emote / Mark

Throughout the entire event, random players will be targeted every 30-60 seconds with Curse of the First Creation (DT Marker)

Curse cure required within 30 seconds of being marked, or player gets death touched.

ALL-IN-ONE Trigger File: uf-e7-dt.gtt

Audio File: get-cured.wav

Private Pattern: You are cursed by the touch of The First Creation
Public Pattern: Soandso shivers in anticipation.

Note: Public is included, but it is text overlay only.  The Private includes the sound.  MOST classes can CURSE cure, however, those who cannot will require cures.

Those who cannot cure, need to make a proper key for group (each group will have a curer), and hit the hotkey asking for a cure.

« Last Edit: June 02, 2021, 12:57:49 AM by Furro »

Furro

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Re: UF - Convorteum - E7: The First Creation
« Reply #1 on: April 22, 2012, 11:19:09 PM »
 
Defeated on the first attempt, Saturday, April 21, 2012.  Outstanding job everyone!