Argath - Illdaera's Vengeance
*[12/19/2011] NOTICE: This post has been modified to reflect amendments posted within this thread *
Zone & Instance Info Zone: Argath, Bastion of Illdaera
NPC Trigger: Atleris, Council Pinnacle
NPC Location: Argath, inside Pinnacle council chamber (top level area, central)
Keyword to Enter: execute
Event Timer: N/A until boss active.
Leashing Mobs: N/A at this time.
Flag & Key Requirements Zone Flag: | | None |
Event Key: | | None |
Group Mission: | | None |
Event Flag: | | None |
Alaran Language: | | None |
Brief Event Overview and StratAny questions, please ask in the FLRaids:raids channel, and/or reply to this thread. Thanks.
This raid is a scaled up version of the group mission Illdaera's Vengeance, but with some twists.
The Avatar of Steel starts off invulnerable.
We use the guns on the ledges, to fire at Avatar, which causes adds to spawn. The adds drop shards, which are used to power the carts, and move the water platform above; causing steam, which makes Avatar vulnerable to the cart explosives.
Avatar is perma-rooted, has various AE's; with related emotes. Refer to the Text/Audio Trigger section below for details.
At 69% - Adds: a steel pattern - Spawn under/at Avatar - Assigned group(s), ASSIST MA2 and KILL PATTERNS when they spawn. They do not attack back. They'll path towards someone and morph into a 16k hitter called "recreation of steel". Pattern Spawn Trigger Emote = drops a piece of steel from its body
At 33% - Adds: a molten steel mound - Indifferent, stationary spawns from south; incrementally towards the north. DMG AURA, that GROWS in strength the longer it's alive. RANGE DPS ONLY - Avoid aura, it will kill you fast!
Assigned Molten Group #7 - Position NORTH SIDE of the hump/aquaduct; adjust your view-angle (3rd person, F9 to toggle), to see OVER the hump and gain Line-of-Sight at moltens in order to range DPS.
Both adds continue to spawn for the duration of the event.
Everyone else, assist MA please when called on.
Shards, Guns, Carts & Tower - Ssark is handling this area. Assigned players to loot shards, and handle cart/tower moves.
Boss - Avatar of SteelHits: 23500
Abilities: AE Rampage
AE:Crushing Swipe - PBAE 60k DD (200' Range)
Gathering of Destruction - PBAE 10k DD + Slow Push (1000' Range, 20 Curse Cntrs)
Gravity of Steel - 20k DD + Slow Push (Single-Target, 45 Curse Cntrs)
Rumble of Mountains - PBAE 25k DD (1000' Range)
Steel Absorption - 75k DD (Single-Target)
Adds - Quick Overview* Note: For any/all adds. Please test/report for mob weaknesses (weapon types, casters DD's (fire, cold etc), and report.
| MOB | | DETAILS |
| a steel pattern | | Spawn under Avatar at 69% and onward, and path. |
| (a recreation of steel) | | Will morph into a recreation of steel on player direct contact |
| | | Patterns will not show up on Extended Target Window (ETW) |
| | | Morphed recreations of steel hit for 17k |
| | | |
| | | * Required Actions |
| | | RANGE DPS only as assigned |
| | | CC: recreation of steel are mezzable & stunnable. |
| | | |
| | | |
| a molten steel mound | | Spawn at 33% and onward (starting south to north). |
| | | Stationary. Non-confrontational Ooze type. |
| | | DD AURA Around it, powers up over time. |
| | | |
| | | * Required Actions |
| | | RANGE DPS ONLY: By assignment (individual and/or group) |
| | | |
| | | |
Bolt Guns Clickable to fire bolts at the Avatar, which spawn adds.
Guns are located on the ledges, on either side of the spiral ramp, spanning multiple levels.
Water Tower Platform & CatapultCatapult launches player onto the floating platform.
Shards are used to power/move the platform, over Avatar of Steel.
Water spills onto teh Avatar, making it vulnerable to explosions from the carts.
Shock of steel adds most likely spawn as a result of this action above.
ONLY TWO PEOPLE allowed up in the tower, or 75k AE
Steel Absorption will fire.
Carts & Explosives- Delegated duty, for selected players.
- There's a cart located North, and South.
- Each has explosives on it. They're powered by the shards.
- ONLY ONE PERSON on the cart at a time, otherwise 75k DD hits.
AE EntitiesName: a fiery blast
AE: Unknown
Come into play for individuals on the floating platform possibly. Test/report.
These are potentially attackable/killable, and/or non-confrontational. Test/report results.
Keep an eye open for these floating around in the sky or something. They maybe tied to floating tower, and/or just casting AE's at us once and a while.
Text / Audio Triggers - Mandatory
Avatar of Steel - AE EMOTE: ALL Mandatory setupCrushing Swipe (60k PBAE), goes off every 35 seconds approximately. There's a warning emote, allowing 5 seconds to HIDE and avoid the DD.
Emote Trigger argath-swipe.gttAudio File:
run-hide.wavAvatar of Steel - VULNERABLE STATES: ALL Mandatory setupEveryone needs to setup these, so you know WHEN to attack/DPS Avatar efficiently.
MELEE Vulnerable state: is cooled by the water cascading from the tower
CASTER Vulnerable state: magical protection crumbles in the massive explosion
Emote Trigger argath-vuln.gttAudio Files:
melee-vulncaster-vulnSteel Pattern Spawn Emote: ALL Mandatory setupAt around 69% and onward, these spawn with a warning emote.
Emote Trigger argath-pattern.gttAudio File:
Alert5.wavGravity of Steel: Avatar MAIN TANKSAt times, you'll be hit with the cart AE/DoT when it's in play:
Gravity of Steel - 20k DD + Slow Push (Single-Target, 45 Curse Counters)
This causes extra spike damage in addition to the regular 60k AE Crushing Swipe.
Make a /rs, /shout, /ooc hotkey to give Paladins/Healers a heads up for SPLASH & CURSE CURE.
Paladins can splash at you and cure from a distance. A designated healer can act as backup/safety cure.
Emote Trigger argath-cart.gttAudio File:
get-cured.wav