Author Topic: UF - The Foundation - Masked Invaders  (Read 5131 times)

Furro

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UF - The Foundation - Masked Invaders
« on: February 11, 2011, 09:09:55 PM »
 
 
The Foundation - Masked Invaders
*[03/01/2011] NOTICE: This post has been modified to reflect amendments posted within this thread *


Zone & Instance Info
 
Zone: The Foundation

NPC Name: Greph
NPC Location: North of zone, outside burynai caves, next to Darott NPC.

Keyword to Enter: ready



Flag & Key Requirements


               
Zone Flag: None
Event Key: Coin of Brell (T6)
Event Flag: None

Note: Limited Piggy spots available based on number of flagged players in raid at the time.



Brief Event Overview

In the event area are 12 burynai trash mobs, which respawn when killed.  There are five different types of burynai, each has a special ability and/or AE.

At a point in the event, two large sporali mushrooms spawn in the middle. They are friendly, non-combative and cast beneficial heals.

Once a certain number of burynai are killed, a greken and 4-5 oozes spawn.  All the remaining burynai despawn.

Following the death of the greken, the burynai adds respawn.

After a certain number of burynai are killed again, the Burynai Destroyer spawns and attacks.

Defeat of the Burynai Destroyer completes the event!


Event Failure/Reset Causes: Any burynai left unattended (unaggro'd) for 1 minute



Strategy Overview

Be aware:  This is an overview only.  Tank, CC, and Healer details are covered further down in the post and/or given at prep during raid time.  Additional prep information may also be given during prep which is not currently covered here.


ZONE IN:

Please WAIT for the call to zone in.  We're setting up a kite inside, and it helps initially if everyone waits outside until we're settled.


POSITIONING:

  • Once inside, INVIS and move just outside the tunnel, and SOUTH.  There's a open area, and a ledge for casters to stand on.

 
  • Kiters need their space to operate in the remaining section of the event area.  Please watch your drift.

 
  • Assigned Paladin 1x, you'll be positioned WEST ledge, out of PBAE range in order to Splash us when mez'd/DoT'ed.
BURYNAI ADDS:

ASSIST MA when called on.  Paladin splash to cure PBAE Mez from Sapper, and Excavator AE DoT + spell pull/interrupt.

Casters & Healers - Both AE's from Sappers and Excavators are SMALL range, easily avoidable with positioning.


BURYNAI KITERS:

As assigned only please, on specific burynai type.

Healers - Unless within the kite group, avoid heals on kiters, as you'll potentially draw agro and cause massive death.


GREKEN:

Casters - DO NOT USE Fire spells or procs on this mini-boss.  Fire based cast or proc causes the greken to heal for 5%.

Wizards - DO NOT USE Ethereal Glaciation.  Icon shows ICE, but it's really FIRE.  I've PM'd Elidroth about it.

Bards - DO NOT USE Cacophony.  Fire DoT.

Pet Classes - Avoid equiping fire proc weapons on your pets.

Melee - Double check your weapons in case of fire procs and/or augs.  +FIRE DMG stat augs on weapons do not count as fire casts and are OK to have.

Rangers & Monks - Use your beneficial debuff to remove its temporary self buffed Damage-Shield called: Inner Flame.

Kiters - As assigned, your job is to round up the ooze adds that spawn and kite them off.  They'll despawn shortly after.


SPORALI MUSHROOMS:

Friendly!  Leave them alone please, they're there to help us.


BURYNAI DESTROYER:

ASSIST MA when called on.

It does not summon.  Depending on our setup we may resort to kiting as we DPS it down.

Be aware: It casts single target charm, and has a PBAE Silence + Stun.



Burynai Add Details

  • Hit for 9000

 
  • Unmezzable
                              spacer     
MOB          AE & ABILITY    
a burynai sapper      Willsap - PBAE MEZ (small 30' range, 30 sec, detri)    
a burynai excavator      Sinkhole - AE pulls in players + 8-15k HP DoT (detri)    
a burynai warrior      Flurries    
a burynai shaman      Buffs other Burynai    
a burynai brutale      Powers up the longer it's active and/or same target duration    
           


« Last Edit: June 02, 2021, 01:00:05 AM by Furro »

Furro

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Re: UF - The Foundation - Masked Invaders
« Reply #1 on: March 01, 2011, 05:35:42 PM »
Quote
 
 
GREKEN:

Casters - DO NOT USE Fire spells or procs on this mini-boss.  Fire based cast or proc causes the greken to heal for 5%.

Pet Classes - Avoid equiping fire proc weapons on your pets.

Melee - Double check your weapons in case of fire procs and/or augs.  +FIRE DMG stat augs on weapons do not count as fire casts and are OK to have.

Rangers & Monks - Use your beneficial debuff to remove its temporary self buffed Damage-Shield called: Inner Flame.

Kiters - As assigned, your job is to round up the ooze adds that spawn and kite them off.  They'll despawn shortly after.



Added the following to above GREKEN section:

Wizards - DO NOT USE Ethereal Glaciation.  Icon shows ICE, but it's really FIRE.  I've PM'd Elidroth about it.

Bards - DO NOT USE Cacophony.  Fire DoT.