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Raid Buffs - Hercules Edition

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nubatamax:
mmm...maybe this one falls into the same category with Reptile.

Preservation of Marr Rk. II
1:       Increase ATK by 29
3:       Increase STR by 69
4:       Add Defensive Proc: Preservation of Marr Effect II rate mod 400
5:       Increase AC by 51

defensive heal proc:
Preservation of Marr Effect II
1:       Increase HP when cast by 1379
8:       Increase Hitpoints v2 by 1097 per tick

so, heal proc component is less than that of Reptile;

Shell of the Reptile Trigger II
1:       Increase HP when cast by 1924
8:       Increase Hitpoints v2 by 1568 per tick

but since it contains atk, str, and ac gain, pallies would certainly prefer their own buff. will need to try some stacking test sometime.

and, I can't find a corresponding self buff for SK atm!

Furro:
 
Updated Buff post for VoA Expansion.
 



Deadjester:
 Can we get an updated version for the current content, this is very interesting. I would like to start that ranger AC/ DS gets over ridden by SK drape, so no need to block it.

Furro:

--- Quote from: Deadjester on March 16, 2014, 05:30:11 AM --- Can we get an updated version for the current content, this is very interesting. I would like to start that ranger AC/ DS gets over ridden by SK drape, so no need to block it.

--- End quote ---

It's a long tedious post to update and has been on my mental list of things to do for a while.  Other projects are taking priority though at the moment, so this is going to get bumped again.  The overall buff lines have remained mostly the same however, so it's still useful in that regard in the meantime.


Furro:
 
Updated the post to reflect Call of Forsaken expansion buffs.

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