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Tanks & Mitigation Buff

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Zaknaffein:
Spirit Guardian:
    1: Cast: Spirit Renewal if HP Below 50 Percent
    3: Stacking: Delayed Heal Marker (10)
        Spirit Renewal:
                4: Increase Current HP by 22000 per tick (4 ticks)
                5: Cast: Lingering Spirits
                    Lingering Spirits:
                        3: Stacking: Block new spell if slot 3 is 'Delayed Heal Marker' and < 1000



Divine Interposition RK. III:
    1: Divine Intervention with 51963 Heal
    2: Stacking: Block new spell if slot 3 is 'Delayed Heal Marker' and < 7
    3: Stacking: Delayed Heal Marker (7)

The Shaman ability is blocking DI

--- Code: ---/blockspell add me 30900, 30901, 30902, 38064, 38065, 38066, 40833
--- End code ---

Zaknaffein:

--- Quote from: mistatk on May 05, 2013, 02:40:31 PM ---thx gigtuoka, works well. wonder how hard, useful, it would be to make one for the other mt's, so Im not constantly asking , who has FS up or if current tank is running FS etc, course deaths may throw off that timer.

--- End quote ---

The three attachments are triggers I've made that track other warrior's Defensive timers and cool-downs. You have to sign in to see and use them. I have a few more oddball triggers that I use for both my warrior and bard if anyone is interested.

Examples: Timer for nttb and an emote that goes off when it refreshes so I can pop it again. Funeral Dirge for the bard to track who hit theirs and when its going and then fades. so on so forth ~

Furro:
As Zaknaffein referenced in an earlier post, the Shaman Spirit Guardian line prevents Divine Interposition (DI) from landing.  I've added the related spell blocks to the original post in this thread.   Tanks, please update your blocks accordingly please.

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