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Messages - Zelorne

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1
I confirmed it myself that when you begin the event the boss will spawn when 20 of those adds remain.

This achievement seems very difficult. Ideally you would want to ae stun and dps every add wave while the boss is moved out, several shaman to surge heal the raid through totem aura and paladins splash curing that pulsing fumes dot and any deathstrikes that hit raid. Easier said than done.

2
I've mentioned  it before but we don't have to kill all the adds before we start the event. If you kill about half or so the boss spawns you can then pull the boss single and leave the rest there. We would have to relocate to another clearing on the western edge to avoid the remaining adds. The boss does not leash from there.

3
Yeah it was changed a while back. Ferocious kick and stunning kick work as procs when you hit the kick button. The more you kick the more you proc and the more agro you generate, unfortunately. This is the main reason I've been hesitant to use devastating swords and have been kicking around using jolting swords despite the big loss in dps. As it is I've noticed I pop up the agro list pretty quickly.

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