Author Topic: ToL - Umbral Plains - T1 - Doomshade  (Read 4391 times)

Furro

  • Global Moderator
  • Pies Anonymous
  • *****
  • Posts: 6089
  • Karma: +18/-12
  • freelance raider
    • View Profile
ToL - Umbral Plains - T1 - Doomshade
« on: January 08, 2022, 06:45:33 PM »
Umbral Plains - Doomshade


Zone & Instance Info

Gather Zone: Maiden's Eye
NPC Name: Rowain McKay
NPC Location: Find path (CTRL-F)

Keyword to Enter:ready


Flag & Key Requirements

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: None
 
* Minimum to be Piggy/85'/pushed into raid: No requirement


Brief Event Overview

Doomshade main boss.

Doomshade goes active and inactive during event.

Each time Doomshade goes inactive, a Dark Master spawns.

Fading Shade adds spawn as the event progresses.

When a Dark Master dies, Doomshade goes active again.

Gathering Shadows - Blue Aura - Expands periodically if Gathering Shadow adds not killed in time


Curses & Shadows:

Curses - Viral Effect - Players emoted hit with Shade's Doom DoT and spreads to nearby players.  When DoT fades, Boom Shade Target AE fires.

Shadows - Players emoted have 15 seconds to move away before being hit with Target AE 400k DD + Mana Drain + Stun (Impending Darkness).


Strategy

DO NOT HAIL Doomshade -- Otherwise event will start.

Curses - Viral Effect - React immediately - This effect is deadly.

Shadows - Several players emoted at same time.  Both Doomshade and Dark Masters do this emote.

Avoid Blue Aura.

Designated Groups - Assist MA2 - Move and kill Gathering Shadow adds that spawn at specifical locations around event area.


Tanks:
- Doomshade and Dark Master adds drop aggro at times; react when trigger alerts to get aggro quickly


Healers:
-


MA Kill Order: Dark Masters, Fading Shades


That's it for now!

This is a preliminary write up, which will be amended accordingly based on our experiences and feedback provided by our raiders.

* Friendly reminder: Freelance Raid Suggestion Policy regarding New Content - Don't kill the messenger -- pie management.



Details of NPCs/Mechanics



Doomshade

Doomshade - No Longer Active: The Dark Masters summon the Doomshade to rest in the pool. Doomshade becomes insubstantial. One of them moves to engage.

Doomshade - Active: The death of one of the Dark Masters enrages the Doomshade. It emerges from the pool.


Impending Darkness    Target AE 400k DD + Mana Drain + Stun (150' range)
Warning Emote: Doomshade sends shadows at SoandsoA, SoandsoB, and SoandsoC.
1st Person Effect: Darkness looms over you.
Note:
- Targets AE at emoted players (15s warning to move)

Example:
[Sun Jan 09 00:02:56 2022] Doomshade sends shadows at Clown, Piper, and Mixin.
[Sun Jan 09 00:03:11 2022] Doomshade hit Clown for 235736 points of unresistable damage by Impending Darkness.
[Sun Jan 09 00:03:11 2022] Doomshade hit Piper for 243744 points of unresistable damage by Impending Darkness.
[Sun Jan 09 00:03:11 2022] Doomshade hit Mixin for 231732 points of unresistable damage by Impending Darkness.
           
Shade's Doom    Viral 100k DoT (30' range, 24s)
Cast: Boom Shade on Duration Fade
Boom Shade - Target AE 375k + Knockback + Stun (100' range)
Warning Emote: The Doomshade curses SoandsoA and SoandsoB.
1st Person Effect: Pain builds in your bones.
Note:
- Players emoted hit with Shade's Doom DoT and spreads to nearby players.  When DoT fades, Boom Shade Target AE fires
- Number of players emoted at a time increases as event unfolds

Example:
[Sun Jan 09 00:02:06 2022] The Doomshade curses Hothar and Rulolin.
[Sun Jan 09 00:02:06 2022] Hothar has taken 60561 damage from Shade's Doom by Doomshade.
[Sun Jan 09 00:02:08 2022] Rulolin has taken 60561 damage from Shade's Doom by Doomshade.
...
[Sun Jan 09 00:02:31 2022] Doomshade hit Someone for 232233 points of unresistable damage by Boom Shade.
[Sun Jan 09 00:02:31 2022] Doomshade hit Hothar for 228479 points of unresistable damage by Boom Shade.
[Sun Jan 09 00:02:31 2022] Doomshade hit Kevsaiyan for 200979 points of unresistable damage by Boom Shade.
...
           
Roiling Shade   Caster PB AE 400k + Maina Drain (250' range)
1st Person Effect: A wave of freezing shadows washes over you.
Note:
-



Gathering Shadows - Blue Aura

Gathering Shadows - Blue Aura - Expands periodically if Gathering Shadow adds not killed in time.

Adds Spawn Emote: Shadows begin to gather.

Shadow Gathered Emote: A shadow is gathered.


Gathering Shadow   Gathering Shadows - 500k DoT + Mana Drain + SILENCE + Blind (single target, 12s)
(Blue Aura)1st Person Effect: Gathered shadows grab and tear at you.
Note:
- Aura spawns at event area
       
A gathering shadow--
Note:
- Add spawns around event area
- Add doesn't hit back
- Add paths towards event area
- Killing add before it reaches blue aura prevents aura from expanding



Adds

Various adds spawn throughout event.

Adds Spawn: Fading Shadows emerge from the Dark Masters.


A dark master   Piercing Defense - Self Buff - 1500 Damage Shield (single target, 120h)
Impending Darkness - Target AE 400k DD + Mana Drain + Stun (150' range)
Warning Emote: a dark master sends shadows at SoandsoA, SoandsoB, and SoandsoC.
1st Person Effect: Darkness looms over you.
Note:
- Targets AE at emoted players (15s warning to move)
- Spawns fading shade adds

Example:
[Sat Jan 08 23:58:46 2022] a dark master sends shadows at Reyek, Furro, and Raiena.
[Sat Jan 08 23:59:01 2022] a dark master hit Reyek for 242494 points of unresistable damage by Impending Darkness.
[Sat Jan 08 23:59:01 2022] You shake off the stun effect!
[Sat Jan 08 23:59:01 2022] a dark master hit you for 216216 points of unresistable damage by Impending Darkness.
[Sat Jan 08 23:59:01 2022] Darkness looms over you.

Example: Shades spawn
[Sat Jan 08 23:58:10 2022] Fading Shadows emerge from the Dark Masters.
       
A fading shade--
Note:
- Mezzable
- Spawns usually four at a time
       
Mystical poolPool's Radiance - Caster PB AE 275k (250' range)
1st Person Effect: The pool's radiance washes over you.
Note:
- Blue pools spawn around event area.  Players damaged when inside pool.
       



Start Event

Event is triggered by hailing Doomshade.



Achievements:

- All Together Now
-- Don't allow all the shadows to gather.

- None Together Now
-- Don't allow any shadows to gather.

- Forced to Fade
-- Defeat all Fading Shades before the next group spawn.



Lore:

Event Reset:
[Sun Jan 09 00:05:56 2022] Left with no foes, Doomshade returns from where it came.



Auras

The following are the absolute minimum graphic settings to see auras.  Zoning is required for the changes to take effect.

To make the changes, in game go to Options (ALT-O), Display tab.  On that page there's a Particles area with three little tabs: Spells, Env and Player.





Map Locations

Map file: N/A (right-click, "Save As", and place in EQ maps folder).

Locations:
Code: [Select]
Labels submitted by: Soandso


Other labels for group zone:
Code: [Select]



Text & Audio Triggers - Mandatory

Everyone  Main Package  2022-01-15 (5:49pm)  - Adds Spawn
-- Adds Spawn - Fading Shades

- Adds Spawn - Gathering Shadows
-- Adds Spawn - Gathering Shadows
-- Gathering Shadows - Shadow Gathered

- Curses - Shade's Doom - Viral - Run Away (1st Person)
-- Curses - Shade's Doom - Viral - Run Away (1st Person)

- Doomshade - Active
-- Doomshade - Active

- Doomshade - Inactive - A Dark Master Spawns
-- Doomshade - Inactive - A Dark Master Spawns

- Shadows - Impending Darkness (1st Person) - Run Away
-- Shadows - Impending Darkness (1st Person) - Run Away

- Event Reset
-- Event Reset




Tanks
(addon)
  Tanks  2022-01-15 (4:09pm)  - Mob Seeks Another Target - Get Aggro
-- Mob Seeks Another Target - Get Aggro




Triggers below are toggled OFF by default - Situational usage.

       




GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).


« Last Edit: March 02, 2023, 12:26:37 PM by Furro »

Furro

  • Global Moderator
  • Pies Anonymous
  • *****
  • Posts: 6089
  • Karma: +18/-12
  • freelance raider
    • View Profile
Re: ToL - Umbral Plains - T1 - Doomshade
« Reply #1 on: January 13, 2022, 02:28:46 AM »
Wednesday, January 12, 2022 - Update

Strategy post updated to reflect our first attempt late Saturday.

Trigger Package added.


See everyone in-game! :)

Furro

  • Global Moderator
  • Pies Anonymous
  • *****
  • Posts: 6089
  • Karma: +18/-12
  • freelance raider
    • View Profile
Re: ToL - Umbral Plains - T1 - Doomshade
« Reply #2 on: January 15, 2022, 09:59:30 PM »
Saturday, January 15, 2022 - Update

Everyone trigger package updated.

Tank trigger package added.

DELETE OLD TRIGGER PACKAGE "Umbral Plains - Doomshade ", BEFORE IMPORTING NEW!


See everyone in-game! :)

Furro

  • Global Moderator
  • Pies Anonymous
  • *****
  • Posts: 6089
  • Karma: +18/-12
  • freelance raider
    • View Profile
Re: ToL - Umbral Plains - T1 - Doomshade
« Reply #3 on: January 16, 2022, 02:41:32 AM »
Saturday, January 15, 2022 - Doomshade defeated!

Nice work all!


See everyone in-game! :)

Furro

  • Global Moderator
  • Pies Anonymous
  • *****
  • Posts: 6089
  • Karma: +18/-12
  • freelance raider
    • View Profile
Re: ToL - Umbral Plains - T1 - Doomshade
« Reply #4 on: January 20, 2022, 12:20:08 PM »
Thursday, January 20, 2022 - Update

Strategy post updated.


See everyone in-game! :)
« Last Edit: January 20, 2022, 12:53:01 PM by Furro »