Stratos - T1 - Fight Fire
Zone & Instance InfoGather Zone: | | Stratos (off of PoTranq zone) |
NPC Name: | | Warm Cloud Auger |
NPC Location: | | Find path (CTRL-F) |
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Keyword to Enter: | | ready |
Flag & Key RequirementsZone Flag: | | None |
Event Key: | | None |
Group Mission: | | None |
Event Flags: | | None |
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* Minimum to be
Piggy/85'/pushed into raid: N/A.
Brief Event Overview & StrategyThree groups of adds are up before event start. Adds are South-East, West, North; not active but targetable.
When event is triggered a group activates. We start with the South-East (SE) group of adds.
After all adds have been killed, two minibosses spawn: "Interminable Lightness of Being" (EAST) and "Sparing Heart`s Flame" (WEST). Know your group number for this stage.
Once Interminable and Sparing die, "Wafting Heat Aftermath" miniboss spawns.
When Wafting Heat Aftermath dies, "Effortless Eruption of Spirit" miniboss spawns. This miniboss spawns adds of random type.
Stage 1: Add wavesReminders:
- Except for the initial wave of adds; given we start with SE, the remaining West and North activate in random order
- Adds are shuffled each event reset and not static. Do not rely on /tar add_name0#
- Inferno adds cast a big AE DoT + Blind on PLAYER corpses - Take rez quickly if you die please
The first two waves are timed. The last wave we leave TWO adds alive for a brief breather to rez/rebuff any dead players and prepare for the miniboss stage.
Groups of adds located South East (SE), West and North.
CC: Enchanters MEZ - Inferno adds.
Assigned tanks for: Flame and Jopal adds. Additional tank depending on setup assigned for Inferno adds to help CC and tank when time to kill.
Assigned point deflect/fort tank for each group of adds.
Image by: Raiena
Tanks:
Do not use /tar add_name0# for your assignment.
Add assigns: Facing each cardinal location (SE, West, North), your assigned mob is from left to right as it relates to your assign order.
Example:
a_jopal_soldier - Soandso, Clown, PieFace, Rabidpanda
Soandso would set ETW accordingly; while facing SE, West, North, the first jopal on the LEFT.
Clown takes 2nd jopal from left. PieFace takes 3rd, and Rabidpanda takes 4th jopal (not all areas have a 4th).
Deflect / Fort tanks:
We begin with SE location. Deflect tank triggers by targeting a jopal and using the keyword:
destroy.
There is a six second delay before the event begins from time of triggering.
Beyond the initial wave either WEST or NORTH will activate. Each assigned deflect tank make sure you are in position before the next wave activates.
Healers:
Avoid Heal-to-Nuke spells, to prevent accidentally breaking MEZ on inferno adds that tanks/CC may have targeted.
Stage 2: Minibosses - "Interminable Lightness of Being" & "Sparing Heart`s Flame"Two minibosses spawn: "Interminable Lightness of Being" (EAST) and "Sparing Heart`s Flame" (WEST).
Random type adds spawn in pairs; one per miniboss. When only one miniboss alive only one add spawns.
BURN EAST miniboss: Interminable Lightness of Being
While EAST boss is alive:
Enchanters MEZ Infernos during east boss.
Bards CHARM Flames and sick on east boss.
Tanks OT Jopals.
When East boss dies, assist MA to clean up the adds.
Applying sustained DPS to WEST miniboss (Sparing Heart`s Flame) by assigned groups -- Know your group number please.
Tanks: Tank your miniboss where it spawns.
Image by: Raiena
Stage 3: Miniboss - Wafting Heat AftermathCasts a line of sight (LoS) AE
Lingering Heat - 190k DD +
MANA DRAIN (Caster PB, 750' AE range).
Casters & Healers - Hide behind the nearby trees.
Casters come out into line of sight to DPS between the AE casts; trigger reminds you when AE is incoming.
Healers - Stay behind tree and position so that you're able to Splash to hit the raid just after the AE fires; trigger reminds you when AE is about to fire.
Image by: Raiena
Stage 4 - Miniboss - Effortless Eruption of Spirit- FULL BURN - Stay close together and SPLASH RAID!
- NO AE DAMAGE!
- CC charm Flame adds and sick on boss
- CC Mez infernos
- OFF TANK Jopals
Image by: Raiena
MA Kill order:
Adds (any stage): Jopals > Flames > Infernos
Stage 2 - Minibosses: Interminable & Sparing - DPS via MA1 and MA2 by group # assigns. MA1 divert to adds when up.
Stage 3 - Miniboss: Wafting Heat Aftermath - DPS via MA - no adds.
Stage 4 - Miniboss: Effortless Eruption of Spirit:
- FULL BURN - Stay close together and SPLASH RAID!
- NO AE DAMAGE!
- CC charm Flame adds and sick on boss
- CC Mez infernos
- OFF TANK Jopals
That's it for now!
This is a preliminary write up, which will be amended accordingly based on our experiences and feedback provided by our raiders.
* Friendly reminder:
Freelance Raid Suggestion Policy regarding New Content - Don't kill the messenger -- pie management.
Details of NPCs/Mechanics
AddsVarious adds spawn throughout event.
Stage 1: Waves of adds in groups SE, West, North.
Waves activate approximately 1 minute 30 seconds apart.
Adds: Inferno, Flames, Jopals
South East ( 8x = 3, 3, 2 ) -- West ( 12x = 4, 4, 4 ) -- North ( 10x = 3, 3, 4 )
Stage 2: Random type adds spawn in pairs; one per miniboss. When only one miniboss alive only one add spawns.
Stage 4: Random type adds spawn.
An inferno flare | | Stinging Ash - Caster PB AE - 181k DD + 161k DoT + BLIND (12s, 60' range) |
| | 1st person: Ash gets in your eyes. |
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| | Notes: - Casts Stinging Ash on PLAYER corpses - Mezzable - Summons |
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| | Lore Notes: |
| | [Fri Sep 20 20:44:47 2019] An inferno flare ignites the corpse of its fallen foe. |
| | [Fri Sep 20 21:24:17 2019] An inferno flare perishes, turning to ash. |
| | [Fri Sep 20 22:06:42 2019] An inferno flare says, 'You will not evade me, Denriel!' |
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A flameling | | Doesn't cast any spells. Summons. |
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| | Note: Charmable |
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| | Lore Notes: |
| | [Fri Sep 20 20:44:48 2019] A flameling ignores the corpse of its enemy. |
| | [Fri Sep 20 21:24:37 2019] A flameling burns hotter in death than it did when living. [Fri Sep 20 21:24:37 2019] A flameling has been slain by Tyranosawr! |
| | [Fri Sep 20 21:26:24 2019] A flameling says, 'You will not evade me, Iceking!' |
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A jopal soldier | | Effortful Mind - Target AE - MANA DRAIN + SNARE (12s, 40' range) |
| | 1st Person: Your mind struggles. |
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| | WIP: Unknown/Test/Report: Does it summon? Is it rootable? Is it snareable? |
| | Test and report please to let us know - Thanks! |
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| | Lore Notes: |
| | [Fri Sep 20 21:23:40 2019] A jopal soldier turns into an ashen shell of the once living being. [Fri Sep 20 21:23:40 2019] A jopal soldier has been slain by Lanadar! |
Stage 2 - Minibosses - Interminable Lightness of Being & Sparing Heart`s FlameTwo minibosses spawn when all adds from stage 1 are dead.
Spawn message:
Two rivals appear, willing to crush all their enemies between them!Random type adds spawn in pairs; one per miniboss. When only one miniboss alive only one add spawns.
Both minibosses require damage to some degree otherwise their spells are cast more quickly. Message on screen:
Your opponent grows frustrated by lack of a real fight. Since it is note being harmed, it takes the time to cast its spells faster.Interminable Lightness of Being | | Flammable - Increase Spell Damage Taken by 99% to 100% (24s, single-target) |
(EAST) | | 1st person: You are ready to burn! |
| | 1st person: You are now vulnerable to flames! |
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| | Note: Targets 10 players at a time. |
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| | On Fire - 181k DD + 181k DoT (24s, single-target) |
| | 1st person: You are very much on fire. |
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| | * Action: Players with On Fire DoT - Run away from raid (to designated run-to location) - Return when On Fire DoT has faded. |
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| | Note: Targets up to 3 players at a time at 40s intervals. |
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| | Other emotes / mechanics: |
| | [Fri Sep 20 21:29:45 2019] Interminable Lightness of Being prepares to jump. [Fri Sep 20 21:29:55 2019] Interminable Lightness of Being leaps!
40s intervals. 10s gap from jump to leap. This may be a memblur mechanic, tanks adjust accordingly. |
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Sparing Heart`s Flame | | Inflammable - Decrease Healing Taken by 250000 (12s, single-target) |
(WEST) | | 1st person: You resist healing. |
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| | Notes: - Targets 10 players at a time. - Debuff is Limit Type Beneficial, Cleric nuke-to-heal spells should work to heal target if MT has this debuff on.
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Hidden NPC for mechanic | | Contentious Detonation - Caster PB AE 246k DD + MANA DRAIN + Push Back/Up (250' range) |
| | 1st person: A fierce explosion knocks you back. |
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| | * Mechanic: Contentious Detonation targets locations of players with On Fire DoT. Players with Flammable debuff are highly susceptible to damage and will be killed when hit by Contentious Detonation. |
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| | Action: Players with On Fire DoT - Run away from raid (to designated run-to location) - Return when On Fire DoT has faded. |
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| | Side Note: There may be a threshold/avoidance to this mechanic where Contentious Detonation doesn't fire unless x players near person with "On Fire" DoT. |
Stage 3 - Miniboss - Wafting Heat AftermathSpawns when previous stage minibosses are dead.
Spawn message:
An ancient elemental of pure fire appears, prepared to burn everything to the ground!Wafting Heat Aftermath | | Lingering Heat - 190k DD + MANA DRAIN (Caster PB, 750' AE range) |
| | Message: The temperature rises beyond tolerance. |
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| | Notes: |
| | - Line of Sight (nearby tress will block AE) |
| | - AE fires at 15s intervals |
Stage 4 - Miniboss - Effortless Eruption of SpiritSpawns when previous stage miniboss is dead.
Adds spawn of random type.
Spawn message:
With a great rumble, a giant appears!Effortless Eruption of Spirit | | Breaching Burst - 189k DD + DoT + AC debuff (Caster PB, 280' range)
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| | Warning emote 10s: Effortless Eruption of Spirit begins to glow with power. |
| | Lands on you message: Flames burn both you and your armor. |
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| | Note: AE fires at 45s intervals |
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| | Fiery Grasp - Target AE 222k + STUN (50' AE range) |
| | Message: A massive hand grabs and holds you with fire. |
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| | Notes: |
| | - Target AE around player. |
| | - AE fires at 45s intervals. |
Start eventUpon entering zone there are zone trash mobs that are indifferent.
The event area is just over the bridge from zone-in where the three groups of mobs are located.
Keyword to trigger event (only a jopal responds):
destroyWhen event triggered the group of mobs at that location activates after six seconds.
Lore:
[Fri Oct 04 20:47:44 2019] A jopal soldier says, 'Ah, well, since you asked so nicely, I think we can make time!'
Achievements for reference:
Crowd Control - Complete the event with thirty or more enemies still alive.
Leading a Charmed Life - Complete the event after charming twenty different enemies.
Fire Free - Complete the event without allowing yourself to get on fire.
Text & Audio Triggers - MandatoryEveryone | | Main Package | | 10-11-2019 (7:12pm) | | - Event Reset
Stage 1 - Add Waves - Add Waves 2 & 3 - Warn when incoming
Stage 2 - Minibosses - Interminable Lightness of Being & Sparing Heart`s Flame - Minibosses spawn - Interminable Lightness of Being & Sparing Heart`s Flame - On Fire - DoT - RUN AWAY FROM RAID
Stage 3 - Miniboss - Wafting Heat Aftermath - Miniboss Spawn - Wafting Heat Aftermath - Lingernig Heat - 190k DD + MANA DRAIN - LoS for Casters/Healers to adjust position to avoid it
Stage 4 - Miniboss - Effortless Eruption of Spirit - Miniboss Spawn - Effortless Eruption of Spirit - Breaching Burst - 189k DD & DoT + AC debuff (18s) - To warn when AE incoming
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TANKS (extras) | | Tanks (extra trigs) | | 10-06-2019 (4:48pm) | | Tanks - Interminable Lightness - Prepares & Leaps - Interminable Lightness of Being leaps! - Interminable Lightness of Being prepares to jump. - Note: This may be a memblur mechanic, adjust accordingly.
Tanks - Inflammable - Decrease Healing Taken by 250k - Miniboss - Sparing Heart`s Flame - Inflammable - Decrease Healing Taken by 250k for 12s - Note: For active MT on miniboss to let group/raid know when less heals taken.
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HEALERS (extras) | | Healers (extra trigs) | | 09-22-2019 (5:51pm) | | Healers - Stinging Ash - SPLASH / GROUP HEAL - Inferno adds - Stinging Ash - SPLASH / GROUP HEAL NOW - Note: Requires NPC spell casts turned on in filter options.
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GINA Issues? Help Below:
If you're new to GINA and/or having issues with importing/enabling our trigger files, please read
Ssark's GINA Manual. If you're still having issues after following Ssark's guide, reply to the
Audio and Text Triggers Alternative - GINA thread located in the
Raiders Essentials section of our forums, and we'll work to resolve the issue(s).