Kael - The Madness of King Tormax
Zone & Instance Info Gather Zone: Kael Drakkel
NPC Name: Noble Helssen
NPC Location: Southern part of the zone, en route to the throne room to King Tormax.
Keyword to Enter: go
Flag & Key Requirements Zone Flag: | | None |
Event Key: | | None |
Group Mission: | | None |
Event Flag: | | None |
* Minimum to be Piggy/85'/pushed into raid: Nothing required.
Brief Event Overview & Strategy* Mandatory Audio/Text GTT Trigger information is available in the GTT section further down in this post.
For this event, we take down the Crystal of Fear to spawn minibosses and adds while dealing with their special mechanics.
We begin by non-damage off-tanking King Tormax (we DO NOT KILL him! Do not DPS him at all. Slows/debuffs only).
Throughout the event tiny disruption shards spawn but must not be killed. Their AE is used later to interrupt Yelinaks AE. A team will be designated in this area.
When adds are up, the Crystal does a push-back + DD. STAY AWAY FROM IT, and ASSIST MA please.
PET Owners: Please watch your pet is not on the wrong mob. Thanks.
CRYSTAL 75% - DAIN and FOUR ADDS spawn.Assigned players ROOT PARK the adds WEST area (not near KT MT); remaining DPS assist MA and short burn Dain down FIRST (because of the banishes), then clean up adds.
At timed intervals, Dain banishes THREE players to the arena filled with KoS wolves.
Players banished to arena are ROOTED and SNARED, which breaks INVIS. Immediately FADE to escape any aggro; RE-INVIS, then leave the arena when root fades, and return to raid. If you die in the arena, new arrivals without aggro can drag your corpse en route back to the raid.
* Until we remove Dains HUGE DAMAGE SHIELD, please WAIT for MA call to engage.
CRYSTAL 50% - Yelinak spawns; directional AEs in play.WAIT for assist call; to allow for proper positioning.
Yelinak will be TURNED by the MT during Directional AEs to prevent them from hitting us.
CRYSTAL 15% - DAIN + ADDS + YELINAKSame mechanics and tactics in play for each of these bosses/adds as before.
WAIT for assist call; to allow for proper positioning.
DO NOT DAMAGE DAIN until MA calls on you to do so. This is to prevent early banishes as we kill Yelinak FIRST.
ALL Trigger information is available on the forums, Upcoming Events & Strategy section, Kael - King Tormax post at: forums.eqfreelance.net
Any questions, please ask in the FLRaids:raids channel. Thanks.
Crystal of FearWhen adds/bosses are up, the Crystal does a push-back + DD which prevents DPS:
Crystal Gravitation, Push pattern ref: You are repulsed by the crystal.
Crystal Resonance, DD pattern ref: Your strength is drained by the crystal of fear.
Dain Frostreaver IVDain's Defense Breaker 4000 DS, 50% Melee Haste + Strikethrough (we will remove this, DPS wait for MA call before engaging please).
Armored Roll - 40k PBAE DD (70' range).
Dain's Skull Cracker - 40k DD + Stun (single-target).
Frenzied Blow - 10k DD (single-target).
Lord YelinakListing the AEs
ONLY for completeness. MT will turn Yelinak at our pin location to prevent them from hitting us. Just remember we are shoulder pinning in a shallow corner (refer to diagram for our pin location)
FRONT -
Chilling Breath - 25k DoT + MELEE/SPELL SLOW (50 curse counters cure).
BACK -
Tail Thunder - BACK, 22k DD + Stun.
SIDES -
Wing Gust - 20k DD + Pushback/up (100' range).
Explosion AE and Disruption Shard TeamAn emote warns of the pending Icerain Explosion AE. Our Shard Team is to move
a disruption shard crystal near Yelinak to interrupt the AE. Each successful interrupt destroys the tiny crystal.
Icerain Explosion - 100k DD (300' range).
The disruption shard AE is HARMFUL to us as well. Do not be near the parked shards (refer to diagram).
Text / Audio Triggers - Mandatory
ALL Mandatory SetupThese emotes require FAST REACTIONS. Do not hesitate when emoted, react immediately!
* Replace YOUR_NAME with your character name for the Begone banishment to arena emote.
GTT Everyone: -
rof-kael-king-tormax.gttSHARD TEAM ONLY -
rof-kael-king-tormax-shard-team.gttSupplimental Triggers for TANKS ONLY -
rof-kael-king-tormax-tanks.gttAudio Files: None, text to speech GTT feature used instead.