Author Topic: ToL - Bloodfalls - T3 - Close the Gate  (Read 10004 times)

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ToL - Bloodfalls - T3 - Close the Gate
« on: March 17, 2022, 05:46:01 PM »
Bloodfalls - Close the Gate


Zone & Instance Info

Gather Zone: Bloodfalls
NPC Name: Sorcha, Governess of Serenity
NPC Location: Find path (CTRL-F)

Keyword to Enter:ready


Flag & Key Requirements

Zone Flag: None
Event Key: None
Group Mission: None
Event Flags: None
 
* Minimum to be Piggy/85'/pushed into raid: No requirement


Brief Event Overview

Staged event with a timer for each stage.

Upon event start, a group of adds spawn outside the gate portal to the west.

Stage 1: Gargoyles and Stonegrabbers

Four grinning gargoyle adds go active and inactive.

Four shadowstone grabber adds.

Stage 2 activates upon death of 3rd shadownstone grabber.


Stage 2: Torgarath Tekar, Pli Liako, Centien Detraias, Xin Thall Tavuel, and Adds

Torgarath Tekar targets players with various emotes.

Pli Liako add casts Light and Dark auras - Overlapping auras results in Complete Shadow (Cap HP and Mana at 75% + 35% Melee Slow).

Stage 3 activates upon death of 3rd named.


Stage 3: Kratakel, Lord Misery -- Light and Dark Servants, and Other Adds

Kratakel, Lord Misery targets players with various emotes.

Servant of light and darkness adds spawn.  Two darkness adds merge results in overwhelming darkness.

As servant adds are killed, Kratakel HP unlocks.

Various other adds spawn periodically: a great raven, bats, pools, and beetles.


Strategy


Prep Clickies / Spells:

Several emotes in play require performing actions such as casting invisibility or enduring breath etc.

Below is a list of effects YOU MUST BE ABLE TO PERFORM ON YOUR OWN when emoted.

Effect    Action    Options
Damage ShieldCloak Click
DispelPotion or SpellTS Potion: Philter of Minor Negation
Movement Speed BuffTS Potion: Philter of the Wolf VJourneyman's Boots, -- Do not use mount, will not work
Enduring BreathPotion or SpellFish Gill Extract (PoK vendor) or TS Potion: Philter of Aquatic Haunt
LevitateClicky or Potion or Spell/AA
Unstable InvisibilityAny Invisibility buff with a timerCloudy Potion (PoK vendor)

Hotkey Examples:

Hotkey    Line   
Damage Shield/useitem ITEMNAME
Dispel/target YOURNAME
/useitem Philter of Minor Negation
Movement Speed Buff/useitem Philter of the Wolf V
Enduring Breath/useitem Philter of Aquatic Haunt
Levitate/useitem ITEMNAME
Unstable Invisibility/useitem Cloudy Potion


Stage 1:

Four areas designated with sufficient distance between them to avoid AE overlaps.

Each area assigned a tank group.  Assigned tanks pull their shadowstone grabber add to their designated area.

Main raid positioned at the designated area near the gate.

Grinning Gargoyle adds tanked at main raid designated area near the gate.

When all gargoyles killed:

Kill two grabbers then the last two at the same time.

Raid kills shadowstone grabber at SW (gate), then North.

Raid then moves and kills South and East (upper) at the same time.

Casters and Rangers DPS East (upper) grabber from South campfire; adjust accordingly.


Image by Raiena

In-game locations and map file available in Map Locations area of post.


Stage 2:

Main raid positioned at SW (gate) location.

Move Pli Liako add when Light/Dark emote fires -- Do not overlap the auras, or we suffer Complete Shadow (Cap HP and Mana at 75% + 35% Melee Slow).

Enchanters and Bards - Charm waning phantom adds.

Kill Centien Detraias, trash adds, Torgarath Tekar, then kill Pli Liako and Xin Thall Tavuel at same time.

Casters and Rangers DPS Pli Liako; adjust accordingly to ensure it dies at same time as Xin Thall Tavuel.

React to emotes.  Four different targeted player emotes in play during this stage.

Emote    Action
Burning Barbed ArrowMove to Torgarath Tekar
Curse of ShadowsCast Dispel on Yourself
Neck SliceDuck
Poison DaggerRun to East (Upper)


Stage 3:

Servant of darkness adds must be kept apart otherwise they'll merge and create overwhelming darkness.

Reusing the four areas designated in Stage 1.

Each area assigned a tank group.  Assigned tanks pull their servant of darkness add to their designated area.

Main raid positioned at the designated area near the gate.

Servant of light adds tanked at main raid designated area near the gate.

Assigned MT group tank Kratakel at SW (gate); reposition each time Shadowstep occurs.


Dark Aura & Light Mechanic:

Nine players are emoted every 1 minute 40 seconds.

A Dark Aura appears around three players.  The remaining six players are Light emoted.

If a Light emoted player comes into contact with a Dark Aura, it spawns "a shade (Freed)" add.

If any Dark Auras overlap, then shadows merge, and overwhelming darkness is created.

The idea is to have Dark Aura emoted players split up and each go to a specific location.

Light emoted players move West to a designated location (just in case one or more Dark Aura players fail to move from main raid).

Emote    Action
Dark AuraRun to specific location trigger indicates
Locations one of: North, East, or South (same spots used during Stage 1, campfire marked)
  Do not return until trigger says "Safe to Return" (when aura gone)
   
LightMove to West Location
Stay Away from Dark Auras


Bane Damage:

Different spell types cause bane damage to adds such as: bats, pools, and possibly beetles, etc.

If the wrong type of bane is used, the mob will heal.

Use single target spells only for bane.

Add    Bane
A darkwing batMez
A pool of shadowCharm(do not use Mez, it'll heal pool)
A shade beetleSnare, Root


Boss - Kratakel, Lord Misery:

React to emotes.  Five different targeted player emotes in play.

Emote    Action
BugsUse Damage Shield
ChasedUse Movement Speed Buff(do not use mount, will not work)
DrowningUse Enduring Breath
FallingUse Levitate
MonsterUse Unstable Invisibility

Note: Effect has to land and not be blocked by another spell to be successful.


Tanks:

- Stage 1:
-- Assigned tanks pull their shadowstone grabber add to their designated area
-- Grinning gargoyle adds tanked by assign at main raid SW (gate)

- Stage 2:
-- Tank move Pli Liako add when Light/Dark emote fires -- Do not overlap the auras, or we suffer Complete Shadow (HP/Mana + Slow Debuff)

- Stage 3:
-- Assigned tanks pull their servant of darkness add to their designated area
-- Servant of light adds tanked by assign at main raid SW (gate)
-- Assigned MT group tank Kratakel at SW (gate); reposition each time Shadowstep occurs
-- Tanks assigned to bats, pools, beetles
-- Tank assigned to a great raven


Healers:

- Stage 1:
-- Healers - If you're in an assigned group, you need to move to that campfire location to be in range of your grabber tank
-- Healers - If you're in an assigned group, your Gargoyle tank in group may be out of range -- That's OK, other healers at main raid will cover heals on them
-- Clerics - On engage, if in assigned tank group, then use single IoS at your designated area
-- Clerics - On engage, if at main raid, use single IoS

-- Shaman - Each area has a designated slower, but if the assign is incorrect, please let me know


MA Kill Order:

Stage 1: grinning gargoyles, shadowstone grabbers 2x, last two shadowstone grabbers at same time.

Stage 2: Kill Centien Detraias, trash adds, Torgarath Tekar, then kill Pli Liako and Xin Thall Tavuel at same time.

Stage 3:
- Kill servant of darkness adds, then servant of light adds; except leave one light servant up, a great raven, then Kratakel, Lord Misery, rinse/repeat raven repop/etc.
- Bats, Pools and Beetles can be killed without assist by bane damage


That's it for now!

This is a preliminary write up, which will be amended accordingly based on our experiences and feedback provided by our raiders.

* Friendly reminder: Freelance Raid Suggestion Policy regarding New Content - Don't kill the messenger -- pie management.



Details of NPCs/Mechanics



Stage Details


STAGE 1 
 
A grinning gargoyleHardened Mind - 350k DoT + Mana Drain (single target, 24s duration)
Effect Message (1st Person): Your mind begins to harden.
 
Note:
- Four spawn at event start
- Hardened Mind cast at 40s intervals

HP Lock/Unlock and/or Active/Inactive mechanic:

[Sat Mar 12 23:23:33 2022] A grinning gargoyle's coats itself in impenetrable stone.
...
[Sat Mar 12 23:24:07 2022] A grinning gargoyle's outer shell of stone shatters and it begins to move again.

       
a shadowstone grabberShattering Stomp - 475k DoT + AC Debuff (12s duration, 150' range)
Note:
- Four spawn at event start
- Each shadownstone grabber casts Shattering Stomp AE at 35s intervals
       

       
STAGE 2 
   
Centien Detraias--
Note:
-
       
Pli LiakoComplete Shadow - PBAE Cap HP and Mana at 75% + 35% Melee Slow (5 minute duration, alters vision to black and white)
Aura Emote 1: The Pli Liako summons the darkness.
Aura Emote 2: The Pli Liako summons the light, trying to mix light and dark to create ultimate shadow.
Failure - Auras Overlap: The light shines into the darkness, casting shadows all across the Bloodfalls.
Success Emote: The light fades and the darkness disperses.
Effect Message (1st Person): You are completely covered in shadow.
 
Note:
- Light/Dark mechanic
-- Pli Liako casts a light aura then 15s later casts a dark aura
-- If auras overlap then failure: Complete Shadow

Example: Success
[Sat Mar 19 22:53:20 2022] The Pli Liako summons the darkness.
[Sat Mar 19 22:53:35 2022] The Pli Liako summons the light, trying to mix light and dark to create ultimate shadow.
[Sat Mar 19 22:53:40 2022] The light fades and the darkness disperses.

Example: Failure
[Sat Mar 19 22:54:30 2022] The Pli Liako summons the darkness.
[Sat Mar 19 22:54:45 2022] The Pli Liako summons the light, trying to mix light and dark to create ultimate shadow.
[Sat Mar 19 22:54:50 2022] The light shines into the darkness, casting shadows all across the Bloodfalls.
[Sat Mar 19 22:54:50 2022] Pli Liako begins casting Complete Shadow.
[Sat Mar 19 22:54:50 2022] You are completely covered in shadow.
       
Torgarath TekarBurning Barbed Arrow - 18k Mana Drain (single target)
Warning Emote (1st Person): The Torgarath Tekar pulls out a bow and aims it at you.
Success Emote (1st Person): The Torgarath Tekar tosses her bow down in frustration. You are too close for her to target.
Warning Emote (3rd Person): Torgarath Tekar ..., and pulls a bow and takes aim at SoandsoD.
Effect Message (1st Person): The arrowhead digs into your body, its barbs super-heated.
   
Note:
- Emote occurs at 45s intervals
- Move close to Torgarath Tekar to avoid Burning Barbed Arrow

Example: Burning Barbed Arrow

[Fri Mar 18 23:13:25 2022] Torgarath Tekar points her blade at SoandsoA, curses SoandsoB, pulls a poisoned knife and aims at SoandsoC,
and pulls a bow and takes aim at SoandsoD.
...
[Fri Mar 18 23:13:43 2022] Torgarath Tekar begins casting Burning Barbed Arrow.
       
  Curse of Shadows - Single target, 24s duration
- Cast: Writhing Shadow on Duration Fade
- Cast: Use Ability if Hit By Spell
- Limit Effect: Dispel
Warning Emote (1st Person): The Torgarath Tekar places a curse on you.
Success Emote (1st Person): ...
Warning Emote (3rd Person): Torgarath Tekar ..., curses SoandsoB, ...
Effect Message (1st Person): Shadows grip your soul.
  Writhing Shadow - 320k VIRAL DoT + Mana Drain + SILENCE (single target, 60s duration)
Effect Message (1st Person): Writhing shadows cover you, reaching out to others.
   
Note:
- Cast Dispel to remove else on fade viral DoT Writhing Shadow is cast

Example: Curse of Shadows

[Fri Mar 18 23:13:25 2022] Torgarath Tekar points her blade at SoandsoA, curses SoandsoB, pulls a poisoned knife and aims at SoandsoC,
and pulls a bow and takes aim at SoandsoD.
...
[Fri Mar 18 23:14:13 2022] Torgarath Tekar begins casting Curse of Shadows.
       
  Neck Slice - 799k DD (single target)
Warning Emote (1st Person): The Torgarath Tekar points her blade at you and pretends to draw it across her throat.
Success Emote (1st Person): ...
Warning Emote (3rd Person): Torgarath Tekar points her blade at SoandsoA, ...
Effect Message (1st Person): The blade slices deeply into your neck.
   
Note:
- Player duck to avoid Neck Slick

Example: Neck Slice
[Fri Mar 18 23:13:25 2022] The Torgarath Tekar points her blade at you and pretends to draw it across her throat.
[Fri Mar 18 23:13:25 2022] Torgarath Tekar points her blade at SoandsoA, curses SoandsoB, pulls a poisoned knife and aims at SoandsoC,
and pulls a bow and takes aim at SoandsoD.
...
[Fri Mar 18 23:13:43 2022] Torgarath Tekar begins casting Neck Slice.
[Fri Mar 18 23:13:43 2022] Torgarath Tekar hit you for 455772 points of unresistable damage by Neck Slice.
[Fri Mar 18 23:13:43 2022] The blade slices deeply into your neck.
[Fri Mar 18 23:13:43 2022] The Torgarath Tekar's sharp blade strikes you in the neck.
       
  Poison Dagger - 550k DoT + Mana Drain (single target, 72s duration)
Warning Emote (1st Person): The Torgarath Tekar pulls out a cursed dagger and points it at you.
Success Emote (1st Person): ...
Warning Emote (3rd Person): Torgarath Tekar ..., pulls a poisoned knife and aims at SoandsoC, ...
Effect Message (1st Person): Poison enters your veins.
   
Note:
- Player run far away to avoid Poison Dagger

Example: Poison Dagger
[Sat Mar 19 21:50:18 2022] The Torgarath Tekar pulls out a cursed dagger and points it at you.
[Sat Mar 19 21:50:18 2022] Torgarath Tekar points her blade at SoandsoA, curses SoandsoB, pulls a poisoned knife and aims at SoandsoC,
and pulls a bow and takes aim at SoandsoD.
...
[Sat Mar 19 21:50:33 2022] Torgarath Tekar begins casting Poison Dagger.
[Sat Mar 19 21:50:33 2022] Poison enters your veins.
[Sat Mar 19 21:50:33 2022] The Torgarath Tekar's poisoned dagger strikes you.
       
Xin Thall TavuelSapping Chill - 250k PBAE + Mana Drain (1000' range)
Note:
-
       
A deadly shade--
Note:
-
       
A shade--
Note:
- Mezzable
       
A waning phantom--
Note:
- Charmable
       

       
STAGE 3 
   
Kratakel, Lord MiseryDraining Darkness - 313k PBAE + 8k Mana Drain + True North + Shadowstep (150' range)
Effect Message (1st Person): Darkness drains your energy and disorients you.
   
  Tekuel's Shadow - Self Buff - Damage Shield (12s duration)
   
Touch of Light - 250k DoT (single target, 60s duration)
   
Never Awaken - 800k DD + 30k Mana Drain (single target)
Effect Message (1st Person): Your heart fails as the nightmare overwhelms you.
   
Note:
- Never Awaken is penalty for failure of targeted player emotes:
-- Bugs!
-- Chased!
-- Drowning!
-- Falling!
-- Monster!

- Draining Darkness cast at 40s intervals
- Tekuel's Shadow cast at 55s intervals

Example: Boss defenses weaken by each servant add killed:

[Fri Mar 25 22:59:44 2022] The death of the servant of shadow weakens Kratakel's defenses.
[Fri Mar 25 22:59:44 2022] A servant of light has been slain by Keloden!

Example: Boss vulnerable once all servant adds killed:

[Fri Mar 25 23:02:40 2022] Kratakel's defenses fade as the last of the servants die.
[Fri Mar 25 23:02:40 2022] A servant of darkness has been slain by Roccky!
       
Bugs! - Single target, 24s duration
- Cast: Never Awaken on Duration Fade
- Cast: Use Ability if Hit By Spell
- Limit Effect: Damage Shield
Warning Emote (3rd Person): Soandso is screaming from the nightmare of being covered in biting, stinking, hideous insects.
Effect Message (1st Person): You are trapped in a nightmare: Bugs swarm all over you!
   
Note:
- Damage Shield effect removes Bugs! effect

Log:
[Sat Mar 19 23:39:54 2022] Kratakel, Lord Misery begins casting Bugs!.
[Sat Mar 19 23:39:58 2022] Soandso is screaming from the nightmare of being covered in biting, stinking, hideous insects.
         
Chased! - Single target, 24s duration
- Cast: Never Awaken on Duration Fade
- Cast: Use Ability if Hit By Spell
- Limit Effect: Movement Speed
Warning Emote (3rd Person): Soandso is immersed in a nightmare of being chased by a shadow they cannot outrun.
Effect Message (1st Person): Something is chasing you. You are running through molasses.
   
Note:
- Movement speed effects removes Chased! effect

Log:
[Sat Mar 19 23:40:54 2022] Kratakel, Lord Misery begins casting Chased!.
[Sat Mar 19 23:40:58 2022] Soandso is immersed in a nightmare of being chased by a shadow they cannot outrun.
       
Drowning! - Single target, 24s duration
- Cast: Never Awaken on Duration Fade
- Cast: Use Ability if Hit By Spell
- Limit Effect: Enduring Breath
Warning Emote (3rd Person): Soandso is drowning in a nightmare they cannot escape.
Effect Message (1st Person): You are trapped in a nightmare: You are drowning!
   
Note:
- Enduring Breath effects removes Drowning! effect

Log:
[Sat Mar 19 23:40:54 2022] Kratakel, Lord Misery begins casting Chased!.
[Sat Mar 19 23:40:56 2022] Soandso is drowning in a nightmare they cannot escape.

Failure:
[Sat Mar 26 21:48:32 2022] Whatever was chasing you is now gone.
[Sat Mar 26 21:48:32 2022] The focused geomantic energy fades.
[Sat Mar 26 21:48:32 2022] Kratakel, Lord Misery hit you for 378285 points of unresistable damage by Never Awaken.
[Sat Mar 26 21:48:32 2022] Your heart fails as the nightmare overwhelms you.
       
Falling! - Single target, 24s duration
- Cast: Never Awaken on Duration Fade
- Cast: Use Ability if Hit By Spell
- Limit Effect: Levitate
Warning Emote (3rd Person): Soandso is flailing their arms and crying as they suffer a nightmare of falling.
Effect Message (1st Person): You are trapped in a nightmare: You fall and keep falling!
   
Note:
- Levitate effects removes Falling! effect

Log:
[Sat Mar 19 23:39:54 2022] Kratakel, Lord Misery begins casting Falling!.
[Sat Mar 19 23:40:03 2022] Soandso is flailing their arms and crying as they suffer a nightmare of falling.
       
Monster! - Single target, 18s duration
- Cast: Never Awaken on Duration Fade
- Cast: Use Ability if Hit By Spell
- Limit Effect: Unstable Invis
Warning Emote (3rd Person): Soandso is crying with fear that there is a monster in their closet.
Effect Message (1st Person): There is a monster in your room! Hide!
   
Note:
- Unstable Invis effects removes Monster! effect

Log:
[Sat Mar 19 23:40:54 2022] Kratakel, Lord Misery begins casting Monster!.
[Sat Mar 19 23:41:02 2022] Soandso is crying with fear that there is a monster in their closet.
       
a darkwing bat--
Note:
- Mez does bane damage to bats
- Spawn at 40s intervals

Log:
[Fri Mar 25 23:04:35 2022] Vermin appear out of the tekuel's shadow.
       
A great raven--
Note:
-

Log:
[Fri Mar 25 23:02:45 2022] The tekuel's shadow grows wings and parts from the creature to form a great raven.
...
[Fri Mar 25 23:03:40 2022] A great raven caws, the sound echoing away to silence.
       
A shade beetle--
Note:
- Spawn at 40s intervals

Log:
[Fri Mar 25 23:04:35 2022] Vermin appear out of the tekuel's shadow.
       
A pool of shadow--
Note:
- Charm does bane damage to pools
- Mez heals pools
- Pool possibly spawns adds: a darkwing bat, a shade beetle
-- Possible add spawn emote: Vermin appear out of the tekuel's shadow.
-- If associated with Vermin emote, then spawns at 40s intervals

Log:
[Fri Mar 25 23:04:35 2022] Vermin appear out of the tekuel's shadow.
       
A servant of lightTouch of Light - 250k DoT (single target, 60s duration)
Effect Message (1st Person): You feel the touch of light.
   
Note:
-

Log:
[Sat Mar 19 23:40:49 2022] A servant of light begins casting Touch of Light.
       
A servant of darkness--
Failure Emote (3rd Person): As two dark shadows merge, overwhelming darkness is created.
Note:
- Related to two dark shadows merge mechanic
- Achievement: Underwhelming Shadows

       
--Overwhelming Darkness - 450k PBAE + Mana Drain (150' range)
Note:
- Two dark shadows merge mechanic
- Achievement: Underwhelming Shadows

Log:
[Sat Mar 19 23:40:50 2022] As two dark shadows merge, overwhelming darkness is created.
[Sat Mar 19 23:40:50 2022] You have failed the Underwhelming Shadows Achievement: Dark Servants have combined their power causing a brief and deadly concentration of shadows.
[Sat Mar 19 23:40:50 2022] As two dark shadows merge, overwhelming darkness is created.
[Sat Mar 19 23:40:50 2022] As two dark shadows merge, overwhelming darkness is created.
[Sat Mar 19 23:40:50 2022] As two dark shadows merge, overwhelming darkness is created.
       

       
Friendly NPCs
   
A blade dancer--
Note:
- Friendly NPC

Log:
[Sat Mar 12 23:57:39 2022] A blade dancer ceases protecting Sorcha, Governess of Serenity.
       
A consanguinistTouch of Darkness - 575k DoT + Mana Drain (single target, 12s duration)
Note:
- Friendly NPC

Log:
[Sat Mar 12 23:22:18 2022] A consanguinist sneers, 'Good, you are indeed useful for more than just the blood in your veins.'
[Sat Mar 12 23:22:21 2022] A consanguinist says, 'Stand back, bloodsack!'
       
Sorcha, Governess of Serenity--
Note:
- Friendly NPC
- Event Start NPC

Log: Stage 1
[Sat Mar 12 23:22:18 2022] A consanguinist sneers, 'Good, you are indeed useful for more than just the blood in your veins.'
[Sat Mar 12 23:22:21 2022] A consanguinist says, 'Stand back, bloodsack!'
[Sat Mar 12 23:22:45 2022] Sorcha, Governess of Serenity says, 'Good.' Sorcha sniffs again. 'You are beginning to smell less like a temporary ally than my next meal. Go forward and deal with these shadows.'

       



Start Event

Event is triggered by keyword, speaking with Sorcha, Governess of Serenity inside instance located in the vicinity of the gate portal.



Achievements:

- No Moss
-- Only let each gargoyle turn to stone once.

- Shadow Self
-- Free no shadows.

- Underwhelming Shadows
-- Allow no Overwhelming Darkness spells to be cast.



Lore:

[Sat Mar 12 23:22:30 2022] You say, 'Hail, Sorcha, Governess of Serenity'
[Sat Mar 12 23:22:31 2022] Sorcha, Governess of Serenity sniffs the air and licks her lips. 'Ah, so you are the mortals we were told to expect.' Sorcha glances at her two guards. 'We do not have much longer to wait. My companions will not remain [themselves] long. As for the enemy, I admit to being a bit confused by their actions, or more correctly, their lack of [action]. I don't trust them, obviously. It would be best if we were to [begin] our assault sooner rather than later. Or, if this is all too much for you, you can just [leave]. But should you choose to fight and it becomes too much, you can always [give up].'
[Sat Mar 12 23:22:44 2022] You say, 'begin'
[Sat Mar 12 23:22:45 2022] Sorcha, Governess of Serenity says, 'Good.' Sorcha sniffs again. 'You are beginning to smell less like a temporary ally than my next meal. Go forward and deal with these shadows.'


Event Start:
[Sat Mar 12 23:22:18 2022] A consanguinist sneers, 'Good, you are indeed useful for more than just the blood in your veins.'
[Sat Mar 12 23:22:21 2022] A consanguinist says, 'Stand back, bloodsack!'
[Sat Mar 12 23:22:45 2022] Sorcha, Governess of Serenity says, 'Good.' Sorcha sniffs again. 'You are beginning to smell less like a temporary ally than my next meal. Go forward and deal with these shadows.'


Each Stage Start:
[Fri Mar 18 22:27:20 2022] The gate grows dark for a moment and figures appear in its shadow.

Stage 1:
[Fri Mar 18 23:05:55 2022] As the creatures of stone rumble through the portal, they summon great piles of stone to prevent retreat!

Stage 2: No message

Stage 3:
[Sat Mar 19 23:39:54 2022] Kratakel, Lord Misery says, 'I shall send you flailing your arms and crying into a nightmare of falling.'


Event Reset:
[Sat Mar 12 23:58:04 2022] With the death of their governess, the vampires under her charge growl and run off. The bloodbeast chases them.



Auras

The following are the absolute minimum graphic settings to see auras.  Zoning is required for the changes to take effect.

To make the changes, in game go to Options (ALT-O), Display tab.  On that page there's a Particles area with three little tabs: Spells, Env and Player.




Map Locations

Map file: bloodfalls_1.txt (right-click, "Save As", and place in EQ maps folder).

Locations:
Code: [Select]
P -382.9763, 500.2682, -62.9766,  240, 0, 0,  3,  East_(Upper)
P -587.5525, 449.6234, -79.2719,  240, 0, 0,  3,  North
P -472.4158, 658.9429, -76.8504,  240, 0, 0,  3,  South
P -703.1393, 682.2411, -79.1777,  240, 0, 0,  3,  SW_(Gate)
Labels submitted by: Raiena


Other labels for group zone:
Code: [Select]
P 526.0066, -624.8361, 4.1664,  0, 0, 240,  2,  Sorcha,_Governess_of_Serenity_(Mi,_R)
P 370.1317, -633.5729, 2.1244,  0, 0, 240,  2,  Frank_(Q)
P 357.2707, -608.3288, 4.6355,  0, 0, 240,  2,  Sir_Godfrey_Barantyn_(Q)
P 716.1716, 63.5309, -40.2518,  0, 0, 240,  2,  Diabo_Va_Atraeth_(Q)
P 594.0000, -642.0000, -1.1303,  0, 0, 0,  1,  Succor



Text & Audio Triggers - Mandatory

Everyone  Main Package  2022-08-24 (7:20pm)  - Add Spawn - A great raven
-- Add Spawn - A great raven

- Grinning Gargoyle - Active and Inactive
-- Grinning Gargoyle - Active - Outer shell of stone shatters
-- Grinning Gargoyle - Inactive - Coats itself in impenetrable stone

- Kratakel, Lord Misery - Targeted Player - Dark Aura (1st Person)
-- Kratakel, Lord Misery - Targeted Player - Dark Aura (1st Person)

- Kratakel, Lord Misery - Targeted Player - Light (1st Person)
-- Kratakel, Lord Misery - Targeted Player - Light (1st Person)

- Kratakel, Lord Misery - Targeted Player (1st Person)
-- Kratakel, Lord Misery - Bugs! (1st Person)
-- Kratakel, Lord Misery - Chased! (1st Person)
-- Kratakel, Lord Misery - Drowning! (1st Person)
-- Kratakel, Lord Misery - Falling! (1st Person)
-- Kratakel, Lord Misery - Monster! (1st Person)
-- Kratakel, Lord Misery - Targeted Player (1st Person) - Failure

- Kratakel, Lord Misery - Vulnerable
-- Kratakel, Lord Misery - Vulnerable

- Pli Liako - Light and Dark Auras
-- Pli Liako - Aura 1 - Summons Dark
-- Pli Liako - Aura 2 - Summons Light - Trying to mix Light and Dark
-- Pli Liako - Auras Fade - Success
-- Pli Liako - Auras Overlap - Failure - Complete Shadow

- Stage Start
-- Stage Start

- Torgarath Tekar - Targeted Players (1st Person)
-- Torgarath Tekar - Burning Barbed Arrow (1st Person)
-- Torgarath Tekar - Burning Barbed Arrow (1st Person) - Success
-- Torgarath Tekar - Curse of Shadows (1st Person)
-- Torgarath Tekar - Neck Slice (1st Person)
-- Torgarath Tekar - Poison Dagger (1st Person)

- Two Dark Shadows Merge - Overwhelming Darkness
-- Two Dark Shadows Merge - Overwhelming Darkness

- Event Start
- Event Reset







GINA Issues?  Help Below:

If you're new to GINA and/or having issues with importing/enabling our trigger files, please read Ssark's GINA Manual.  If you're still having issues after following Ssark's guide, reply to the Audio and Text Triggers Alternative - GINA thread located in the Raiders Essentials section of our forums, and we'll work to resolve the issue(s).

« Last Edit: March 02, 2023, 12:25:29 PM by Furro »

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #1 on: March 17, 2022, 05:49:20 PM »
Thursday, March 17, 2022 - Update

Strategy posted based on our initial attempts last Saturday.


See everyone in-game! :)

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #2 on: March 19, 2022, 09:43:40 PM »
Saturday, March 19, 2022 - Update

Strategy post updated to reflect our progress last night.

Everyone trigger package updated.


DELETE OLD TRIGGER PACKAGE "Bloodfalls - Close the Gate - Everyone", BEFORE IMPORTING NEW!


See everyone in-game! :)

Furro

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #3 on: March 24, 2022, 08:43:15 PM »
Thursday, March 24, 2022 - Update

Strategy post updated to reflect our progress last Saturday.

Everyone trigger package updated.


DELETE OLD TRIGGER PACKAGE "Bloodfalls - Close the Gate - Everyone", BEFORE IMPORTING NEW!


See everyone in-game! :)

Furro

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #4 on: March 25, 2022, 08:52:33 PM »
Friday, March 25, 2022 - Update

Strategy post updated to reflect our run last night.


Kill Order Adjusts:

Stage 2:

Kill Centien Detraias, trash adds, Torgarath Tekar, then kill Pli Liako and Xin Thall Tavuel at same time.

Casters and Rangers DPS Pli Liako; adjust accordingly to ensure it dies at same time as Xin Thall Tavuel.


Stage 3:

Kill servant of light adds, then servant of darkness adds, then Kratakel, Lord Misery.


Stage 3 Adjusts:

Servant of darkness adds must be kept apart otherwise they'll merge and create Overwhelming Darkness (450k PBAE + Mana Drain).

Reusing the four areas designated in Stage 1.

Each area assigned a tank group.  Assigned tanks pull their servant of darkness add to their designated area.

Main raid positioned at the designated area near the gate.

Servant of light adds tanked at main raid designated area near the gate.

Assigned MT group tank Kratakel at South designated spot away from main raid; reposition each time Shadowstep occurs.

Kill servant of light adds, then servant of darkness adds, then Kratakel, Lord Misery.

React to emotes.  Five different targeted player emotes in play during this stage.


See everyone in-game! :)

Furro

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #5 on: March 26, 2022, 11:16:06 PM »
Saturday, March 26, 2022 - Update

Strategy post updated to reflect our progress Friday.

Everyone trigger package updated.

Added Triggers:

- Add Spawn - A great raven
- Add Spawn - Vermin
- Kratakel, Lord Misery - Targeted Player - Dark Aura and Light (3rd Person)
- Kratakel, Lord Misery - Vulnerable

Note: 3rd Person trigger is temporary until we have 1st Person emotes.


Updated Triggers:

- Enabled "Interrupt Speech" for all of the Kratakel Targeted Player emotes (Bugs, Chased, etc)
- Adjusted voice trigger length for Kratakel Chased trigger


DELETE OLD TRIGGER PACKAGE "Bloodfalls - Close the Gate - Everyone", BEFORE IMPORTING NEW!


See everyone in-game! :)

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #6 on: March 27, 2022, 07:57:28 PM »
Banes

Last night it was revealed that banes damage some mobs, but can heal other mobs.

We need a list of the following:

Types of banes that do damage to mobs.

Types of banes that heal mobs.

Damage:
Mez - a darkwing bat
Charm - a pool of shadow


Heals:
Mez - a pool of shadow


If you were successful with damage or your bane attempt healed a specific type of mob, please respond to this thread.



***Please adhere to Freelance's Policy regarding New Raid Content before posting.***

« Last Edit: March 27, 2022, 08:17:15 PM by Raiena »
Raiena

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #7 on: March 31, 2022, 06:53:41 PM »
Banes

Last night it was revealed that banes damage some mobs, but can heal other mobs.

We need a list of the following:

Types of banes that do damage to mobs.

Types of banes that heal mobs.

Damage:
Mez - a darkwing bat
Charm - a pool of shadow


Heals:
Mez - a pool of shadow


If you were successful with damage or your bane attempt healed a specific type of mob, please respond to this thread.

...


Bane details added to strategy post.

Thanks.  :)


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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #8 on: March 31, 2022, 07:11:25 PM »
Thursday, March 31, 2022 - Update

Strategy post updated to reflect our progress last Saturday.

Everyone trigger package updated.


DELETE OLD TRIGGER PACKAGE "Bloodfalls - Close the Gate - Everyone", BEFORE IMPORTING NEW!


See everyone in-game! :)

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #9 on: April 07, 2022, 02:43:55 PM »
Thursday, April 7, 2022 - Update

Strategy post updated.

Stage 3:

- Expanded to include actions for Dark Aura and Light emoted players.
- Bane damage updated (beetles take damage from Snare spells).


Everyone trigger package updated.

- Stage 3 - Adjusted trigger to include run to location (West) for Light emoted players
- Stage Start - Adjusted timer


DELETE OLD TRIGGER PACKAGE "Bloodfalls - Close the Gate - Everyone", BEFORE IMPORTING NEW!


See everyone in-game! :)

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #10 on: April 13, 2022, 01:36:37 AM »
Tuesday, April 12, 2022 - Update

Strategy post updated.

Stage 3 - Adjusts:
  • Kill Order Change - Kill servant of darkness adds first
    • Raiena noticed Kratakel's shadowstep is resetting the darkness adds; bringing them together each time
    • This was also causing failure of Achievement: Underwhelming Shadows

  • Kill all servant adds except one; offtank a light servant add
    • We believe leaving one add up may delay other adds from spawning

No triggers were updated.


See everyone in-game! :)

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #11 on: April 15, 2022, 03:34:34 AM »
Thursday, April 14, 2021 - Close the Gate Defeated!

Close the Gate Defeated!  Outstanding job everyone!


See everyone in-game! :)

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #12 on: May 14, 2022, 03:16:11 PM »
Saturday, May 14, 2022 - Update

Everyone trigger package updated.

Changed "Safe to Return" timer from 18s to 36s for trigger: Kratakel, Lord Misery - Targeted Players - Dark Aura (1st Person).


DELETE OLD TRIGGER PACKAGE "Bloodfalls - Close the Gate - Everyone", BEFORE IMPORTING NEW!

Make sure trigger package is enabled


See everyone in-game! :)

Furro

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Re: ToL - Bloodfalls - T3 - Close the Gate
« Reply #13 on: August 24, 2022, 11:32:56 PM »
Wednesday, August 24, 2022 - Update

Everyone trigger package updated.

Changed "Safe to Return" timer from 36s to 42s for trigger: Kratakel, Lord Misery - Targeted Players - Dark Aura (1st Person).


DELETE OLD TRIGGER PACKAGE "Bloodfalls - Close the Gate - Everyone", BEFORE IMPORTING NEW!

Make sure trigger package is enabled


See everyone in-game! :)