The following modifications are in effect, and incorporated into the Hybrid DKP System. I'm mostly clarifying sections to include the addition of item categories. All changes are referenced in the changelog as well.
Section Changes
TerminologyTerm: "Open to All" changed to "OPEN" - rephrased for clarity, no rule changes made. Revised as: "OPEN" - Items tied to a category, that have gone through a first pass for distribution, where no player interest was declared. These items are still subject to the DKP cost attached.
Term: "Regular Loot" rephrased for clarity and category association. Revised as: "Regular Loot" items tied to the "LOOT" category, are items that count towards your loot for the night.
* Note: The terminology changes above are reflected throughout the document.
Loot Distribution StatesChange: Activated hybrid state clause as follows:
* Effective: Friday, May 22, 2009 - The hybrid states portion of our DKP system is now in effect from this point forward. If you're not familiar with our system, please click on the
Loot Rules link for details.
Random Loot RulesetSub-sections: Description, Stipulations, Exceptions, Random Ruleset Procedure, Disclaimer[/b]
Description: Rephrased for clarity, no rule changes made - When in this state, all applicable category items are distributed via Random 1000 Ruleset. Highest number wins; with one random per item, per "Real Life" person; and limited to one item win a night.
Stipulations: Amendments and rephrased for clarity, no rule changes made.
- AUG and LOOT categorized items, are subject to the DKP cost attached, which is deducted from the winners Current DKP holdings.
- OPEN items tied to a category, are subject to the DKP cost attached, which is deducted from the winners Current DKP holdings.
Exceptions: "OPEN" items still count as your item in that category for the night, and are available to anyone, including prior winners.
Random Ruleset Procedure: Category amendment within the procedure. No changes to ruleset.
Disclaimer: Rephrased for clarity as follows - Any category items being distributed in this fashion are done so on a per item basis. Any item that does not fall under the Random 1000 Ruleset is made clear at the time of distribution. These items are most likely, but not always, covered in the Miscellaneous Items section.
DKP Loot RulesetSub-sections: Description, Stipulations, Exceptions, Bid War Procedure, Disclaimer
Description: Amended and rephrased for clarity, no rule changes made. -- When in this state, all applicable category items are distributed via DKP Loot Ruleset.
Stipulations: Amended and rephrased for clarity, no rule changes made.
- LOOT categorized items, are subject to the DKP cost attached, which is deducted from the winners Current DKP holdings.
- OPEN items tied to a category, are subject to the DKP cost attached, which is deducted from the winners Current DKP holdings.
Exceptions: "OPEN" items still count as your item in that category for the night, and are available to anyone, including prior winners.
Bid War Procedure: Category amendment within the procedure. No changes to ruleset.
Disclaimer: Rephrased for clarity as follows - Any category items being distributed in this fashion are done so on a per item basis. Any item that does not fall under the DKP Loot Ruleset is made clear at the time of distribution. These items are most likely, but not always, covered in the Miscellaneous Items section.
Miscellaneous Items - Rephrased for clarity, and category tags added.
Changes as follows:This section covers category and non-category items distributed via normal Random 1000 Ruleset.
ITEM | | CATEGORY | | |
1Augmentation | | AUG | | |
2Rune for spell / melee disc | | RUNE | | |
3Progression Flag | | N/A | | |
3Key-Type Item | | N/A | | |
Note: Any item listed here is subject to change. N/A denotes Not Applicable.
Section Addition
Item CategoriesThe purpose here is to categorize items dropped on Freelance raids for distribution, and incorporate the second pass clause "OPEN" more effectively. There are no changes to the rules associated with items. Each "Real Life" person is allowed to participate, winning one AUG, LOOT and RUNE item per night. "OPEN" items still count as your item in that category for the night, and are available to anyone, including prior winners.
Incorporated into the document, as follows: Items categorized in this section, fall within the confines of the Freelance Hybrid DKP System. Each "Real Life" person is allowed to participate, winning one AUG, LOOT and RUNE item per night. "OPEN" items still count as your item in that category for the night, and are available to anyone, including prior winners.
CATEGORY | | DEFINITION | | RULESET | | DKP BASE |
1AUG | | Augmentation Item | | Random 1000 | | 10 |
2LOOT | | Regular Loot Item | | Random 1000 or DKP | ] | 10 |
3RUNE | | Spell / Melee Disc | | Random 1000 | ] | 0 |
Examples not included:Example, 1st pass on item: ./random 1k on < item_link > - AUG
Example, 2nd pass on item: ./random 1k on < item_link > - AUG OPEN
TODO List:
May change main section titles to avoid confusion as to LOOT categories and the term 'loot' within the titles. ie:
SECTION | | POTENTIAL RENAME | | |
1Loot Distribution States | | Item Distribution States | | |
1Random Loot Ruleset | | Random 1000 Ruleset | | |
1DKP Loot Ruleset | | DKP Ruleset | | |