The Chambers of Puissance - T3 - The Leviathan's Heart
Zone & Instance InfoGather Zone: | | The Chambers of Puissance |
NPC Name: | | Master Alchemist Penigan |
NPC Location: | | Find path (CTRL-F) |
Flag & Key RequirementsZone Flag: | | None |
Event Key: | | None |
Group Mission: | | None |
Event Flags: | | None |
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* Minimum to be
Piggy/85'/pushed into raid: No requirement
Brief Event OverviewTimed Event: 40 minutes.
The Custodian is boss.
Prevent explosions from energists.
Find a way to prevent silence.
Various emotes and auras come into play throughout event.
StrategyKill 8x soldier at event start.
Engage The Custodian.
Indifferent remnants spawn 2x and drop 3x Partially Formed Lens each. Limited kill time before despawn.
Emoted players loot Partially Formed Lens to avoid Evil Eye. Healers have priority.
Custodian goes inactive at 80 percent health.
Players emoted with Bright|Dark Energy do not attack Energist of the same type. Proc works on Custodian and adds. Trigger warns.
Kill energists and mind melders that spawn 2x each at 80 percent, two waves. Custodian activates when adds are dead.
Do not stand between the Custodian and white ground aura to avoid Glare of the Curator. Non-tanks may use the outer ring to avoid.
Custodian goes inactive at 55 percent health.
Kill energists and voidburned skyguards that spawn 2x each at 55 percent, two waves. Custodian activates when adds are dead.
Once active at 55 percent, growth appears under leviathan's heart. Stay out of center pit to avoid poison cloud and haze.
Ranged DPS begin killing polyps as they spawn. Keep a distance of 70' to avoid Poisonous Blood Burst.
Aggressive remnants spawn 2x and drop 1x Partially Formed Lens each.
Custodian cannot be killed until energists are dead.
Tanks:
- Dry tank energist adds
Healers:
- Continuous splashing throughout event
MA Kill Order: polyps, energists, mind melders, remnants, voidburned skyguards, boss
That's it for now!
This is a preliminary write up, which will be amended accordingly based on our experiences and feedback provided by our raiders.
* Friendly reminder:
Freelance Raid Suggestion Policy regarding New Content - Don't kill the messenger -- Pie Management.
Details of NPCs/Mechanics
The CustodianEvil Eye | | Single Target - Silence + Blind + Mana Drain (range 1000', duration 60s) |
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| | Warning Emote: An evil eye focuses upon Soandso, Soandso, and Soandso. |
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| | 1st Person Effect Message: The Evil Eye blinds you. |
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| | Success Emote: The Evil Eye fails to harm Soandso. |
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| | Failure Emote: The Evil Eye lands upon Soandso. |
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| | Note: - Loot an eye found on remnant corpses to block silence - Healers have priority to loot eyes
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Glare of the Curator | | Frontal Beam AE - 750k HP DD + Knockback + Stun (range 1000', AE range 200' by 40') |
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| | 1st Person Effect Message: A beam of heat and magic slams into you. |
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| | Note: -
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The Leviathan's HeartHeart Shudder | | Directional AE - 750k HP DOT + Decrease Movement Speed by 35% + Decrease ATK by 5500 + Mana Drain (range 1000', AE range 250', duration 30s) |
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| | Warning Emotes: |
| | The northern portion of the leviathan's heart swells. |
| | The southern portion of the leviathan's heart swells. |
| | The western portion of the leviathan's heart swells. |
| | The eastern portion of the leviathan's heart swells. |
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| | Note: -
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Poison CloudSpawn Emote:
Growth begin to appear in the well under the heart. They spew toxic fumes.Poisonous Cloud | | Single Target - Alters Vision (range 1000', duration 5m) |
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| | 1st Person Effect Message: You have entered a poisonous cloud. |
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| | Note: - Fades when player leaves poison cloud
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Poisonous Blood Haze | | Single Target - 450k HP DOT + Decrease Melee Haste by 65% + Inhibit Spell Casting + |
| | Inhibit Combat (range 1000', duration 18s) |
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| | 1st Person Effect Message: You breathe in gulps of poisonous blood gas. |
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| | Note: - Area above the poison cloud
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AddsVarious adds spawn throughout event.
a soldier | | -- |
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| | Note: - 8x soldier at event start - Enrage penalty adds spawn at 1m intervals in increasing numbers
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a remnant | | Scalewrought Blood Poison - Caster AE - 425k HP DOT (range 1000', AE range 150', duration 30s) |
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| | Casts When Hit by Spell: Scalewrought Bloodcurse - Single Target - Penalty Add on Death (range 1000', duration 60s') |
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| | 1st Person Effect Message: You are under a scalewrought blood curse. |
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| | Penalty Add Message: A portion of a cursed body forms into a remnant. |
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| | Limit Spell: Evil Eye |
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| | Note: - Indifferent until boss reaches 30 percent health - Drops three eyes when indifferent, one eye when aggressive
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a mind melder | | Merging Minds - Single Target - Bind Sight (range 1000', duration 60s) |
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| | Warning Emote: A mind melder merges minds with Soandso, Soandso, and Soandso. |
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| | Note: -
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| | Lost Mind - Single Target - Stun + Loss of Control (range 1000', duration 18s) |
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| | Note: - Causes player to wander off
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a poison polyp | | Poisonous Blood Burst - Caster AE - 400k HP DOT + Decrease Melee Haste by 45% + Mana Drain {range 1000', AE range 70', duration 30s) |
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| | 1st Person Effect Message: Poison enters your blood through your lungs. |
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| | Note: -
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a voidburned skyguard | | -- |
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| | Note: -
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a bright energist | | Bright Energy - Single Target - Add Melee Proc with 60% Rate Mod (range 1000', duration 5m) |
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| | Warning Emote: An energist puts light energy into Soandso, Soandso, and Soandso. |
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| | 1st Person Effect Message: Light erupts all around you. |
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| | Adds Proc: Bright Spark - Single Target - 500k HP DD |
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| | Note: -
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| | Bright Energy Source - Self Buff (duration 120h) |
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| | Casts Spell when hit by Bright Spark: Explosion of Light - Caster AE - 750k HP DD + Stun (range 1000', AE range 150') |
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| | 1st Person Effect Message: A bright spark zaps you. |
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| | Note: -
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a dark energist | | Dark Energy - Single Target - Add Melee Proc with 60% Rate Mod (range 1000', duration 5m) |
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| | Warning Emote: An energist puts dark energy into Soandso, Soandso, and Soandso. |
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| | 1st Person Effect Message: A dark spark zaps you. |
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| | Adds Proc: Dark Spark - Single Target - 500k HP DD |
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| | 1st Person Effect Message: A dark spark zaps you. |
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| | Note: -
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| | Dark Energy Source - Self Buff (duration 120h) |
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| | Casts Spell when hit by Dark Spark: Explosion of Darkness - Caster AE - 750k HP DD + Stun (range 1000', AE range 150') |
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| | 1st Person Effect Message: Darkness erupts all around you. |
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| | Note: -
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Start EventEvent is triggered by keyword, speaking with a soldier and saying 'fight'.
A soldier growls at you, ready to [fight].
A soldier roars at your impertinence and attacks.
Achievements:
- Contain the Cloud
-- Don't let the cloud breach the lip of the well.
- Unshuddered
-- No voidburned skyguard, mind melder or energists gain power from the Heart Shudder spell.
- Non-Explosive
-- Allow no Explosions of Light or Explosions of Darkness to occur.
Lore:
Event Reset:
One or more of the great leviathan's tenders, left unattended, flees and returns with overwhelming force.
AurasThe following are the absolute minimum graphic settings to see auras. Zoning is required for the changes to take effect.
To make the changes, in game go to Options (ALT-O), Display tab. On that page there's a
Particles area with three little tabs: Spells, Env and Player.
Map LocationsMap file: N/A (right-click, "Save As", and place in EQ maps folder).
Corner Locations:
Labels submitted by: Soandso
Other labels for group zone:
Text & Audio Triggers - MandatoryEveryone | | Main Package | | 2025-03-20 (11:02am) | | - Bright|Dark Energy Incoming - Bright Energist - Bright Energy - Kill Dark Energist - Bright Energy - Expired - Assist MA - Dark Energist - Dark Energy - Kill Bright Energist - Dark Energy - Expired - Assist MA
- Leviathan's Heart - Heart Shudder - Get Out of Auras - The Custodian - Evil Eye - Silence
- Event Start - Event Reset
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Failures (addon) | | Failures | | 2025-03-20 (11:03am) | | - Bright Energy Explosion - Others Failed - Bright Energy Explosion - You Failed - Dark Energy Explosion - Others Failed - Dark Energy Explosion - You Failed
Triggers below are toggled OFF by default - Situational usage.
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GINA Issues? Help Below:
If you're new to GINA and/or having issues with importing/enabling our trigger files, please read
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Raiders Essentials section of our forums, and we'll work to resolve the issue(s).