East Wastes - Zeixshi-Kar's Shard
Zone & Instance Info Gather Zone: East Wastes
NPC Name: N/A
NPC Location: Touch the fear shard in south-central part of zone (-7700, -275, 185)
Keyword to Enter: Popup box, answer "Yes"
Flag & Key Requirements Zone Flag: | | None |
Event Key: | | None |
Group Mission: | | None |
Event Flags: | | Danela's Stand (Crystal Caverns raid), The Madness of King Tormax (Kael Drakkel raid) |
* Minimum to be Piggy/85'/pushed into raid: Nothing required.
Brief Event Overview & Strategy* Mandatory Audio/Text GTT Trigger information is available in the GTT section further down in this post.
* ALL Corpses (PC included) have damage AEs that periodically fire.
OVERVIEW:At timed intervals, various adds go active and must be dispatched. Adds consist of Drakes, Coldain and Giants.
Coldain and Giants with "
soldier" in their names can be charmed and made to attack the opposing race. Please note, that this isn't a normal charm, in that you can use it multiple times with more then one
pet per charm owner.
Eventually, Zeixshi-Kar goes active and attacks. Zeixshi-Kar AE Rampage and has several directional AEs.
Keikshi-Kar also TRAPS RANDOM PLAYERS in a CRYSTAL. We must destroy the crystal to free the player or they remain mezzed for 5 minutes!
Please stay close together, as that'll shorten the distance melee need to traverse to reach and destroy crystals.
When any NPC or Player dies, their CORPSE will combust (displays flames on the gorund). This is a short range AE/DoT that should be avoided. Zeixshi-Kar also breathes the same fire ground AE. Please watch for both and move when necessary!
STRATEGY:During Adds:
- Select groups assist your assigned MA please.
- CC - Explore the charm mechanic and report results.
- CC - Coldain and Giants are not mezzable.
During Zeixshi-Kar:
- MELEE - Destroy crystals to free trapped players. Only RANGE DPS Zeixshi-Kar when no players are trapped.
- EVERYONE - Watch /rs calls please for adjusts. We may need additional help freeing players from crystals.
- Range DPS ONLY against Zeixshi-Kar, to avoid AE rampage (full damage).
Any questions, please ask in the FLRaids:raids channel. Thanks.
Zeixshi-Kar- Hits for less possibly if kept on platform.
- Hits harder for the last 30% health.
- AE Ramages for full damage
AEs:
* Tank Notes:There's a giant dragon corpse on the platform. The corpse can obstruct others from seeing who's trapped in a crystal. Tanks for Zeixshi-Kar, try and possibly stand at the edge of the platform; where others are more likely to see if/when you are trapped.
Drakes, Coldain and Giants- For the first wave, following the death of the last Drake, a 9-10 minute timer begins.
- Coldain and Giants spawn 20 at a time.
- Zeixshi-Kar randomly summons players to adds.
DRAKES: First wave consists of: a feartattered drake
COLDAIN:a coldain captain
a coldain warrior
a coldain soldier
CC Reminder: Charm the soldiers and send them to attack Kromif (giants)
GIANTS:a kromrif captain
a kromrif guard
a kromrif soldier
CC Reminder: Charm the soldiers and send them to attack Coldain (dwarves)
Crystal TrapsObject name: crystallized fear
Encases random players, and must be destroyed immediately.
Melee, you may wish to use a /tar crystallized fear hotkey for quick/easier targeting.
Text / Audio Triggers - Mandatory
ALL Mandatory SetupYou feel your skin sweltering towards death.
GTT All in one puppy: rof-ew.gttAudio Files: None, text to speech GTT feature used instead.