Elddar Forest - T1 - The Return of Kanghammer
Zone & Instance InfoGather Zone: | | Laurion Inn |
NPC Name: | | Dextris Kanghammer |
NPC Location: | | Find path (CTRL-F) |
Flag & Key RequirementsZone Flag: | | None |
Event Key: | | None |
Group Mission: | | None |
Event Flags: | | None |
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* Minimum to be
Piggy/85'/pushed into raid: No requirement
Brief Event OverviewEvent starts upon hailing Dextris Kanghammer. Dextris buffable only when event active. If Dextris dies, event resets.
Rufus Invictus stands in center of arena surrounded by Takish belligerents.
At 90%, a Takish belligerent transforms to a Takish engineer and attacks.
At 66%, a Takish add spawns in each of the towers to the West, North and East.
Rufus is immune to melee and spell damage while Takish tower adds alive. Adds respawn if not killed at same time.
At 47%, damaging ground auras appear in arena.
Throughout the event, Dextris Kanghammer takes damage from Rufus and Takish belligerents.
StrategyKeep Dextris alive.
Kill Rufus down to 90%. He will HP lock and a Takish engineer will spawn.
Kill a Takish engineer. Splash through Magnet Mine damage.
Towers spawn at 66%. Groups move to assigned locations and kill tower adds within 5s window.
At 47% stack and move with tank to avoid the damaging ground auras.
Tanks:
- Tanks make sure your healer is in range before engaging your tower Takish.
Healers:
- Add Dextris Kanghammer to ETW
- Keep Dextris Kanghammer alive
- Splash when Magnet Mine is cast by a Takish engineer
MA Kill Order: engineer, towers, Rufus
That's it for now!
This is a preliminary write up, which will be amended accordingly based on our experiences and feedback provided by our raiders.
* Friendly reminder:
Freelance Raid Suggestion Policy regarding New Content - Don't kill the messenger -- Pie Management.
Details of NPCs/Mechanics
Rufus InvictusHeel Turn | | Caster AE - 750k DD (range 50) |
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| | 1st Person: You are slashed by a magical sword. |
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| | Note: -
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Addsa Takish engineer | | Magnet Mine - Caster AE - 550k DOT + 50% Melee Slow + Snare (range 200, duration 30s) |
| | Warning: A Takish engineer begins casting Magnet Mine. |
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| | 1st Person: An unknown force pulls you to the ground.
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| | Note: - a Takish engineer spawns at 90% - Dextris Kanghammer strains as an unknown force pulls him to the ground. - The device that was disabling Kanghammer has been destroyed with the death of the Takish engineer.
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a Takish swindler | | -- |
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| | Note: - Spawns in the West tower at 66% - The shield that was protecting Rufus Invictus from spells has been removed with the death of the Takish swindler!
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a Takish scoundrel | | -- |
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| | Note: - Spawns in the East tower at 66% - The shield that was protecting Rufus Invictus from melee attacks has been removed with the death of the Takish scoundrel!
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a Takish reprobate | | -- |
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| | Note: - Spawns in the North tower at 66% - Whatever was causing Kanghammer's wounds to bleed openly has been removed with the death of the Takish reprobate!
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a Takish belligerent | | Pelted with Carrots - Caster AE - Spell Silence + Melee & Skill Silence (range 50, duration 30s) |
(angry spectator) | | Warning: The angry crowd is throwing rotten vegetables at Soandso, Soandso, Soandso, Soandso, and Soandso. |
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| | 1st Person: You are being pelted by carrots. |
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| | Pelted with Lettuce - Caster AE - 50k Mana Drain + 10k Endurance Drain + Decrease Melee Haste by 79% (range 50, duration 30s) |
| | Warning: The angry crowd is throwing rotten vegetables at Soandso, Soandso, Soandso, Soandso, and Soandso. |
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| | 1st Person: You are being pelted by lettuce. |
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| | Pelted with Tomatoes - Caster AE - 550k DoT + Decrease Melee Haste by 79% + Increase Spell Damage Taken by 100% (range 50, duration 30s) |
| | Limit Spell: Heel Turn |
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| | Warning: The angry crowd is throwing rotten vegetables at Soandso, Soandso, Soandso, Soandso, and Soandso. |
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| | 1st Person: You are being pelted by tomatoes. |
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| | Note: - Angry spectators activate at 47% - Rock Emote Warning: Some in the crowd pull rocks from bags at their sides and aim them at Dextris Kanghammer. - Rock Emote Success: Dextris is pelted with rocks. - Healers have 30s between emote warning and damage - Dextris Kanghammer takes 60% damage when pelted with rocks
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Start EventEvent is triggered by hailing Dextris Kanghammer
Dextris Kanghammer grunts, 'I've seen enough, this injustice will not stand. Even thieves understand that there's a code to live by. I'm putting an end to this.'Dextris Kanghammer barks while approaching Rufus Invictus. 'You there, I see beyond your veil. End this farce now and return your ill-gotten gains to those you have swindled. This doesn't have to come to blows.'Rufus Invictus shouts, 'Hmph, another goody-goody in our midst fellas. Thinks he's got some idea about saving the day. Let's show him that he messed with the wrong fighter today!'Dextris Kanghammer shouts, 'Lay down your arms and turn yourselves in now. This is your last warning.'Rufus Invictus spits on the ground next to him and squares up, ready for a fight. 'Oh we are way past that stage in the negotiations.'Achievements:
- Slow Burn
-- Finish Stage 1 with Dextris' health over 90%
- Do Something Heroic!
-- Finish Stage 2 with Dextris' health over 50%
- Let Him Cook
-- Allow Dextris to fall below 5% health at any point in the event.
Lore:
Event Reset:
When Dextris Kanghammer dies, the memory fades and begins to reform.AurasThe following are the absolute minimum graphic settings to see auras. Zoning is required for the changes to take effect.
To make the changes, in game go to Options (ALT-O), Display tab. On that page there's a
Particles area with three little tabs: Spells, Env and Player.
Map LocationsMap file: N/A (right-click, "Save As", and place in EQ maps folder).
Corner Locations:
Labels submitted by: Soandso
Other labels for group zone:
Text & Audio Triggers - MandatoryEveryone | | Main Package | | 2024-03-26 (05:34pm) | | - a Takish engineer - Magnet Mine - Splash
- Add Spawn - a Takish engineer - Add Spawn - Towers
- Dextris Kanghammer - Pelted with Rocks - Heal
- Rufus Invictus -- Shield - Melee Damage - Removed -- Shield - Spell Damage - Removed
- Event Reset - Event Start
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